Status Update: Interaction Studio
Hey all, got a status update here on the upcoming Interaction Studio build.
Making good progress so far, from my checklist in the previous post I have now:
- Replaced the old animation state machine and updated characters' animation rigs
- Built the majority of UI elements and functionality for the interaction library, interaction studio and state editor, and animation editor
- Done a bunch of backend work on how characters are set up, which evolved into some support for the multi-partner and feral-player features. These won't be in this build but will likely be coming sooner than previously set on the timeline.
So, what's left:
- Finishing up some work on the studio and animation editor, mostly smaller details and functionality
- Converting the existing interactions to the new rigs and interaction studio format
- A handful of smaller features and changes, and playtesting
I don't have an estimate on when this will all be done yet, but this should be past the halfway point at least. Thanks for your patience! <3