- Access to the release build (1 week after pre-release build)
- Discord special role
Huge thanks for your support. Unfortunately, due to my free time and lack of ideas, I can't offer more at the moment. But your support is greatly appreciated and will help me a lot with this game development
Thank you so much for your amazing support! It really means a lot and keeps me motivated. With your generosity, I’m closer to leaving my IRL job and fully focusing on developing adult games. I'm working even harder now to make it the best it can be!
Imagine waking up in your hospital room and no one around. What's more, the whole hospital looks abandoned, and all of New Kroy is in ruins. That's the fate that met Ethan. A couple of months ago, his father was laid off from his job. His sister disappeared 2 years ago, and the search for her led nowhere. The adult world he aspired to lies beneath his feet and somewhere in the far away fallen buildings, just like his dreams and goals of his quiet life. In this chaos he was able to find his sister, who doesn't even recognize him, doesn't talk at all, and half of her body is covered in mysterious ashy spots. Is it war? Or have we been attacked by terrorists? Why did my sister only show up now and what happened to her? So many questions and no answers... Now, in this empty and ruined city, he must fight to survive and protect those left alive in this ruthless and dangerous world
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Thirsty Pathogen v0.3f
MediaFire | Google Drive | Mega | WorkUpload
Cheats: post
Code for gallery: post
There won't be a Weekly Render this week because I just wasn’t in the right state of mind all week to get anything done. I had a lot of IRL issues that needed attention (and still do). I’ve also been contemplating the game itself. No, I’m not planning to abandon development. I’m considering whether to switch the game to the well-known and beloved Ren'Py engine or to Godot
With the first option, I’ll be limited by the tools of a visual novel framework. In the second option, I won’t be limited at all, but it will require more knowledge, skills, and practice to bring my ideas to life. The two most significant advantages of switching to one of these engines are:
1) Mobile version support
2) Support for translating the game into other languages
For now, these are just considerations. I might not switch engine at all and simply finish the game on the current one. However, it’s been taking up an INSANE amount of my time. When I first started working on this game, I couldn’t have imagined that I’d spend so much time fixing engine issues rather than focusing on actual game development. It’s exhausting
On top of that, I have a lot of personal matters to handle as they come up. One of the main problem for me right now is work. I’m trying to find a job that allows me to dedicate time to game development while still having at least a little bit of free time. Most of the jobs I’ve encountered so far have a 5/2, which doesn’t leave me enough time for developing
Anyway, units, I’m not giving up on anything! Thank you all for your support; it truly means a lot to me