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Scruffles profile
Scruffles
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Scruffles
I am the developer of Detached, a NSFL VN about spooky things and mental health.
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Displaying posts with tag Bundle.Reset Filter
Scruffles
Public post

Scruffles' Devlog 12


Easter may be over, but bunnies are eternal.
Detached Early Access is available in the Bundle Of Our Bunnies on Itch.io, alongside 15 other games from 8 other devs!

As is tradition, the bundle do be free (and as is also tradition, donations are always appreciated!), but you can get some neat bonuses at higher tiers, such as:

$10 Tier:

$20 Tier:

The bundle runs from now until April 30th!

*****************


The Detached Stuff


Not much in the grand scheme of 0.19.0 has been done, but most of the big, "moving" scenes of Anne's fifth event are complete, so it should be quick enough to wrap up her half of the update.
IRL has been a heck of a ride (not really in a bad way, it's just... a lot all at once), but more on that in the next part.

In the meantime, smut:

lol, jk, but it is available here: https://subscribestar.adult/posts/2449566

Scruffles' Parasocial Bullshit Circus

With that out of the way…

Shit, dude.

I originally had something else written, but said "Nah, fuck that," then deleted the whole thing.
These last couple of months have been so fucking busy. Spring break, appointments (and even more appointments, forever appointments, always appointments), family outings, working on myself, fixing up my home… I had every intention to pound out the rest of the update during the precious few moments I've had to myself on my vacation time from my IRL work (or at least a good chunk of it), but alas, I was also in full-time parent mode.
But I also had a lot of time to think.
I know this past year has been rocky in terms of consistent updates, and I can't thank everyone enough for showing interest and support in the development of Detached.
However, I'm currently at point in my life where I need to take a step back on development for a while so that I can get my own life in order.
I feel like I say this a lot, but I do have newcomers coming in all of the time, so I like to occasionally make sure that I'm transparent about this fact: Detached is ultimately just a hobby to me (a hobby that I intend to see through to completion, but a hobby nonetheless). I don't rely on it for money making, nor do I see it as a job. This is just me being creative and having fun making something.
That said, it's my fucking baby. I love this stupid fucking game. Development is still progressing when I have the time to put aside to work on it, but sometimes you need to slow down on things you like doing in order to take care of yourself. Stress and exhaustion are surefire ways to kill any creative motivation (especially when you've been working almost exclusively on one project for more than a hot minute).
I can't pour my heart and soul into something I love if I'm too overwhelmed to make sure that the heart and soul is there to pour.
I need to get my life in order, and get my physical and mental health on track. Anti-depressants can, unfortunately, only do so much lifting on their own, and with so much going on in life right now, I need to prioritize that.
I'm not going anywhere though. I am still working on Detached, it's just not going to be the priority that I arbitrarily told myself that it was so that I don't feel like a complete failure for not always having time to work on it, or if I need to take a creative break (I have issues).
That said, I'm still going to be as available to my community as often as I can, and will be providing these updates as I go, even if they aren't anything substantial. 
I just need to be able to breathe a bit.
I will be keeping my Patreon and Subscribestar up for those of you that to want to support me despite this rough while. All of the bonuses are still applicable. I will be making posts that offer a direct link to the appropriate tiers for the downloadable bonuses, and putting them into a Collection. I previously left it to the patrons/subscribers to reach out to me, but I don't really get those requests often, and those bonuses are there for a reason. I want people to have their bonuses, so I figured that this was the best way to make them available.
As I mentioned earlier, I will still be working on Detached when I have the time and energy to, so updates will still eventually push through. The permanent early access state is still very much in effect. I encourage everyone that still wants to continue to support Detached to consider the one-time purchase on Itch (or the BOOBs bundle for even more games) instead of continuing to do the monthly thing for inconsistency. 
And if you're already subscribed to the Ascended tier or above and haven't done so already, please reach out to me so I can make sure you get your Itch code. 

REMINDER:


An Itch.io account is required for
permanent early access!


This way, you can still support Detached and get the most recent updates as they come without the dedication of a subscription.


Thank every one of you. This project would never have become a permanent part of my identity with all of you.


Praise be to The One.



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Scruffles
Public post

Scruffles' Devlog 9 - Valentine's Day Bundle and a Personal/Development Update

Sup Folks!

Detached Early Access, along with 115 other games, is in the Valentine's Adult Games bundle on Itch!
95 of the games are free, but as usual, donations are always accepted. Donate $20 or more unlocks 20 premium games (including Detached Early Access)!

The bundle runs from Feb 2nd to Feb 23rd!

*****************
Man, when I started the project, I never really thought I'd even have made it this far. Detached was never actually intended to go this far. It all started with a shitty little demo I made, just to fuck around and see if I could. I had no idea what the fuck I was doing, coding was a wild far off concept to me, and I was still learning how to use my drawing tablet.
During this time, I was also playing around with Koikatsu and Honeyselect 2. Anne was actually the first character that I made in both. I started with Koi and struggled hard to make her look the way that I imagined. So I started toying around on HS2, and felt about the same.
Jumping around between the two, I eventually landed on the Anne we all know and love. Well, this is Koi, and she needs a boyfriend, right?

Enter: Daine


The rest just... happened, and kept going. And going. And fucking going. This is the first time in almost 15 years where I felt truly creative. While I wasn't drawing my scenes, I was still producing visuals closer in line to my vision than I could ever hope to do with my tablet. I was writing. I hadn't written anything since shelving my novel a couple of years prior. And I was learning how to code. I hadn't coded anything since I learned some basic HTML in middle school.
An update a month. Sounds easy enough. I know a couple of devs that do it, so could I. 
I was a fucking machine.
For a little while, anyway. That was a chunk of consistent monthly updates (save for my usual October fuckery). That, however, was some terribly poor planning on my end. Despite Detached only ever planned on being a passion project/hobby, it somehow managed to mostly domineer my life. Hobbies like reading, drawing, and video games were dropped. I was in 'work mode' almost all of the time, as now that I was public and had a following, it was something of a job now. 
All of my daily time slots through every day was work, family time, Detached, and sometimes having a social life.
It was around all this time I was a couple of years into being a supervisor at my IRL work. Long hours with salaried pay, and it was ultimately a terrible experience. I discovered that I am not made to be a manager. Too much lack of empathy for employees for the betterment of the company. High expectations, low feedback. terrible training (basically throwing me to the wolves, with the expectation that you find the time to train yourself, crazy stuff), and absolutely brutal weekly self-reviews. 
A lot went on, and my voice felt wasted. My depression worsened. My anxiety worsened. I fell into alcoholism. (I'm fine now, I already dealt with that chapter of my life.)
But I was still being creative. All of that aside, I fucking felt successful at something.
I had since stepped down from that position, and begun to fix up my life for my health (physical and mental), and my family. I stopped drinking, I started to fix up my diet, I started exercising again and walking around more. 
However, even though I was working much less hours, I ended up just filling those hours with everything I was already doing. This routine was becoming unsustainable. No variation to the cycle, aside from the aforementioned occasional social life. So, I decided to take on a bi-monthly schedule following a 2 month fine-tuning of Detached. This is ultimately something that I want to get back to, as it was working wonderfully for me, as it gave me time for other things. A much needed space to breathe away from the usual stuff.
Aaaaaaaand then the world started going to shit. Aaaaaaaand then the seasonals hit with an extra spicy bite this time. Aaaaaaaand then I came to some important revelation (more on this later).
This is bad for my creativity, in case anyone couldn't tell from the fact that it's been a hot minute since a release. Sitting in front of the computer has been torture. I sit there staring at my tablet with my script open and only write a few words over the course of half an hour. Hell, even drawing was so fucking far away from me. It's just me and the fucking struggle bus.
Wow, all of this sounds like I'm leading up to cancelling Detached.
I'm not. In fact, what all of this is meant to say is that I've been getting back into the groove of things lately. Making renders has been much closer to being regularly paced, and last week I just started to write again.
I also started new medication. 
I feel... much better. Not perfect, but much more manageable than before.
But, most importantly, I'm pretty sure that I know what brought on that really nasty bout of the seasonals.
2025 was also a very intense year of self-reflection for me. I'm not going to get into all of the details, as a lot of them are incredibly personal and unimportant for the public to know, but at the same time, they were also the reason for my general being uninvolved with the public, and this has lead me to neglect my community. I'm sorry for that, and I intend on being a little more present going forward.
Anyway, long story short, it turns out that I'm trans. Whee, fucking sucked getting there though.
Mrs. Scruffles has been absolutely amazing during all of this, and I'm blessed to have her in my life cheering me on.
What does this mean for Detached? Absolutely nothing. I'm still me, this game is my fucking baby, and I yearn to see it through. I'm still working on it, Daine's still a piece of shit, the girls are still sill for falling for him, and bad things will still happen.
I just feel like I owe y'alls an update, an explanation, and some insight. I'm alive, Detached lives, and, as is tradition, I am long-winded with unnecessary preamble.

Praise be to The One.

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Scruffles
Public post

Keep NSFW Alive Bundle

Sup, folks!

It’s still a scary and trying time in the NSFW game development scene, that hasn’t gone away, and it's not likely to any time soon. Since I’m not dependent on the income from Detached to make a living, and a lot of devs that I’ve gotten to know very well since starting this journey very much do, I decided to jump into a bundle outside of the usual circle to test the waters as it were.

If I take a hit, then it’s whatever. I’m still making the game because I want to, and I’ve been super clear from the start that this is ultimately a hobby for me. The monetary support I’ve gotten from all of you is always super appreciated, but I’m not going to hurt if that’s taken away from me by the payment processors. None of that isn’t going to change.

However, for the devs that I consider friends now, that isn’t a luxury that they always have. Many of them need the income, whether it’s their main source, or it’s just to make ends meet. These good people have taken a hit in general, from being shadow banned, delisted, or outright having their games banned and pages removed. They’re hesitant to even reach out of Itch support for anything in case that brings unwanted attention to them.

They can’t take the risk by putting themselves out there to see what the climate regarding all of this is like, but I absolutely can for them.

I’ve joined up with 41 other NSFW devs, most of them new faces, in the Keep NSFW Alive bundle, offering 50 games for $20.

While most of the games in this bundle are free, myself, and 7 other devs have thrown in 8 paid games (in my case, Detached Early Access), for a total of 66% off. All of us, especially the devs with free games, receive a share in this.

We all are around to do this bundle because Itch has deemed us ‘safe’. ‘Safe’ isn’t what I would call walking around on eggshells while hoping to avoid being a part of the next wave of moral bans by not being seen. That is not all right.

Even if you can’t, or don’t want to support the bundle monetarily, a simple share with some words of support would be super appreciated.

Thank you!

tl;dr

Fuck payment processors’ skewed ideas of supposed morality. We will not be silenced, and our creativity will not be quelled.

Keep NSFW Alive Bundle: https://itch.io/b/3312/keep-nsfw-alive-


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Scruffles

Welcome to the Scary Sexy Bundle!

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Proof that I'm doing something right and that people want read what I vomit out. Thank you for your support!
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Woo! Thank you so much for your help! This eases on some bills and the hwatnot. Further affirmation that I can do this!
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Damn, I'm getting somewhere here. I begin to put the project as a priority on my free time outside of my IRL work. Less time on other hobbies, more time on the game. Thank you!

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