Hello Everyone! I hope you’re having a fantastic week! It’s been almost a week since the public update for version 1.3.3, which means it’s about time for a Dev Log.
Since the next update isn’t far off, I’ll keep this one brief: I’ve been keeping an eye on feedback from the last update, and the general consensus is clear; a number of you felt the smaller update left you wanting more, craving content that had a bit more weight to it.
That’s a completely understandable sentiment, given that this game leans more toward fun and living in the moment rather than deep, serious narrative. And to be real, NSFW content is the air we breathe here. I’ve taken that to heart as I work on the next release. Rest assured, you will not be left feeling 'blue-balled' in the next update.
As mentioned before, in the next few weeks, you can expect a sizeable afternoon update, possibly stretching into the first half of the evening. And by March, we’ll be wrapping up Day 3 as planned. There’s a hefty load of animations coming your way, and moving forward, nearly every update will pack plenty more. No matter the choice you make or the path you take, there’ll be fresh, delicious content waiting to smack you at every turn.
I’ll wrap this up here. Sneak peeks will be dropping soon. Hope you’re looking forward to it!
Hello Everyone! It's taken a quite a while for this post to come together, but I wanted to make sure I had enough of the game ready to provide some solid info about the update before putting it out. So without any delays, let’s dive in.
Over the past few weeks, I’ve been grinding away on animations, and now I’m finally getting around to creating SFW scenes for the game. The first thing I want to touch on is the subtle improvements I’ve made to the characters; giving them better bodies, a more refined range of clothing, and so on. For example, Nadya’s look has been slightly tweaked. If you look carefully, you’ll notice her hair has a more golden hue, and she’ll be rocking a few new hairstyles. The changes aren’t drastic enough to stand out immediately, but they'll definitely enhance the overall quality of the game, and will be applied from the next update onwards.
As for the next update, it’s shaping up to be much bigger than I initially thought; about twice the size of version 1.3.1. I’ve been finishing up Nadya’s erotic scenes from where the last update left off, and I’ve already landed over 12 animations. Considering I haven’t even gotten started on the Night events yet, we’re possibly looking at well over 20 animations in total for the upcoming release.
From there, the plot for the Netori path will open up more room for Elysia and Erika, progressing Nadya and Sophie’s stories forward, while also giving Hana more time to shine when Milly isn’t out corrupting these girls. I'm still aiming for next month as the release window, though I can’t give a specific date. I’m hoping for early in the month, but I wouldn't count on it.
Sneak peeks are coming soon as well. Since I’ve already prepped plenty of spicy content for the next update, there’s a lot to show off already. So stay tuned!
That’s all for now. Until the next one, stay safe out there! *Please note that the images provided are imperfect, they will be subject to review and improvement before the update.*
I didn't post this Dev Update a week after the public update as I usually do because there wasn't much to share. But now that I've made some progress into the update, there are a couple of announcements I'd like to make before moving forward.
First, to address an important issue: for those who haven't heard yet, due to some concerns, I have placed the Netorare path on hold. This is the official announcement regarding its postponement.
My current plan is to concentrate all my efforts on the Netori and Futa on Futa paths, while developing relationships substantial enough to justify the events in the Netorare path. I am very satisfied with the progress on the Futa on Futa and Netori paths. However, after considerable work on the Netorare path, I have major reservations about its timing. I have concluded that the Netorare path is just another version of the Futa on Futa path, where the futanari have dominance in Milly's stead. This results in two paths centered on the other futanari, rather than a distinct path where Milly prevails.
This is just one of several tricky concerns that have led me to decide it's not the right time to introduce Netorare to the game. Therefore, I have chosen to focus more energy on the Netori and Futa on Futa paths. I'll make significant progress on these two paths before reintroducing Netorare. Taking this approach will give me the opportunity to introduce new characters and develop the cast's stories and personalities for Week 2.
I want to emphasize that the game has not undergone any major changes. The Netorare path is still very much included in the game, just postponed for a better timing.
With regards to the next update, development has just begun, so expect the next update around next month. Version 1.3.1 will continue from the morning after the long night of the Netori path, focusing more on dialogue and setting the tone for Days 3 and 4. I have just finished writing the dialogue and started creating scenes. This update will be simple and not too lengthy, as I try to ease into delivering content every month or so, rather than having the long development spans we've had recently. And my aim has always been to create a pure sex game with witty dialogue and a lighthearted story, avoiding serious dialogue and emotional filler content. This is the direction I will continue with until the game is completed, hopefully within four in-game weeks.
On that note, I'm glad you've all come to enjoy this game for what it is. It is still my wish that we work together through this game and my upcoming ones as well.
*Please note that the images above are imperfect, they will be subject to review and improvement before the update.*
That is all for now, folks! Until the next one, please stay safe out there.
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