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Displaying posts with tag News.Reset Filter
RedStar Studios
Public post

November news!


Hey everyone!
Just letting y'all know about the new update's timeline. It's almost finished, hopefully it will be released before the end of the month unless I decide to add content.
In the new update the focus will be on "The Lore", showing off a bit of the place.
Ideally the real integration of the club would come in the eventual "free roam" version, for now there will be just a couple scenes.
I haven't planned any Raptus, maybe I can fit one but I'm not sure if it would work as I imagine so be prepared to not have one.
Overall I'd say that I'm 80% done on this particular update, once out I'll spend a couple weeks on the free roam version and then start writing and rendering the Part 3 of the update.

Raptus's main story is almost finished, it will not be long until I finish the story on this version, I spent years on this project and it's almost time to consider the next steps! The free roam version will be released as a "beta" for the supporters with the first days/episodes only and to let them decide if I should continue the project with the free roam version, if I should just do minor fixes on the already existing version or if I should start the next project.

At least that's what I've planned, even though if you know me you should know that I'm not good with plans, so take all of this with a pinch of salt, still, Raptus (current version) WILL end in 2025.
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RedStar Studios
Public post

July news!


Hey everyone!
The new update is almost finished! I'm currently working on the Raptus scene/s as I write this.
Please note that this update will be shorter if Coppa's wife, Ass-Slut, is deceased. To experience both scenarios, I recommend playing with two different saves.
The big update is progressing well, although it’s a massive amount of work due to the numerous renders being remade, new renders being added, and story fixes being implemented.
Thank you all for your patience and support!
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RedStar Studios
Public post

Small news about the new update!


The newest update is just around the corner, arriving in the coming days!
While it's not the big one I mentioned earlier due to recent developments with Patreon, I've decided to delay it for now.
Instead, I'll be sticking to my usual update schedule until I can find the right time to work on the major changes.
The new update will have the same structure as the ones I've released in the past, story and scenes as usual.
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RedStar Studios
Public post

December news!



Hello!
News about the development of the latest update!
We're almost there! I'm working on the raptus scene, and it's not far from completion. I'm satisfied with the work, especially today after a sweaty 14-hour work session! I'll try to push for at least a couple of hours more, and I'm taking writing this as a bit of a break!

My head has been in the next update (the one after the "hopefully soon" to be released). I think it may be time to break the ice and turn this into a bigger project, and it will take time— a decent amount of time. My goal is to finally have free-roaming, repeating scenes, more freedom of choice, and fix stuff in general. The pressing question I'm asking myself is whether I will be able to reorganize all the work done till now into subsections for free-roaming or if I'll "settle" for an update where the forward gameplay is in free-roaming while keeping the previous story as is until I have more time/mental strength to convert everything. I obviously hope for the first, as I work better when I have momentum. There are things I want to change from the story, and there will be a substantial amount of organization involved. It will be exhausting, but I know I will be proud if what I deliver will be even close to the image I have in my mind.


Now, I know free roam can be kind of scary, particularly when switching from a linear story. Some of you enjoy Raptus as it is, but it's important to me to boost replayability, game time, and interaction. Clearly, some of you (me included) sometimes would like to just get in there and enjoy a scene you've already seen or try to discover if you missed something. I don't want to make a tedious type of free-roam; I don't want the player running back and forth for twenty minutes just to have those five minutes of heaven. I've never been a fan of that type of gameplay, so I would like to deliver a hybrid or at least not a "farming" type of gameplay.


I think I will also switch from an episode version to a more common one. So, if you see a Raptus V0.1 or 1.0, don't get scared; it will still be all there!


Hopefully, we'll all be here soon for the new update, and remember, all this free-roam stuff will not be for the next update but for the one after the next!


Transparency is important to me, and I want to let you know that I've utilized ChatGPT to help me with this message.
Thank you for your ongoing support!




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RedStar Studios
Public post

October news!


Hey there,
I wanted to let everybody know that I won't be releasing the new update this month. I've been working on it, but it's turned out to be smaller than usual, and I'm not satisfied with the quality and quantity of content.
I usually like to drop small updates, but this one feels too tiny for now. I've pushed the release date to next month. I spent most of this month working on admin stuff, which is why there aren't as many renders as usual.
Even though I could technically release the update today, there just isn't enough to make it worthwhile, and I think it might disappoint more people than anything else.
On top of that, I've already started working on Episode 9 Part 2. I'd love to include a map in that one, but it might mean the update will take longer to finish.
I've been busy planning for 2024, with a big focus on completing Raptus and getting it on Steam. My plan is to wrap up Raptus in the first quarter of 2024 and hopefully offer a polished version on Steam with some DLC for more niche content.
I'm also aiming to:
  1. Include translations
  2. Improve the music and sound
  3. Revamp the fet- selection menu and add more options
  4. Have a fully functional map
  5. Implement a random event system
  6. Create more variable driven scenes
  7. Update images and animations
  8. Fix any plot holes
  9. Address and fix "broken English" and grammatical mistakes

And more.
What I can share with you today is a sneak peek of the new character model, Liao's daughter, Stephanie.
I've decided not to share the images directly to avoid spoilers, click the links to see them.
Transparency is important to me, and I want to let you know that I've utilized ChatGPT to help me with this message.
Thank you for your ongoing support!
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RedStar Studios
Public post

August news!

Hey! Big news about the upcoming Update!

I'm thrilled to share some fantastic news about my upcoming update!
I've been hard at work on two significant aspects, and I can't wait to introduce you to the some new additions!

Say hello to a new character, Liao!

She plays a important role in the upcoming updates, and I'm truly excited for all of you to get to know her better.

-------------------------------------------------------------------------------------------------------------

The reimagined grandma!

Based on the great feedback I've received, I've taken the step to completely redesign the grandma.
While I've maintained a mature appearance for consistency's sake, I believe the new version just looks way better.
You'll still encounter the old model in previous images, but starting from this update, her new model will take centre stage.

-------------------------------------------------------------------------------------------------------------

Enhanced environment details!

I've poured some effort and time into enhancing the environment, some rooms are receiving more details such as the landscaping around the house with the addition of trees and various props.

-------------------------------------------------------------------------------------------------------------

Behind the scenes:

Twice a year, I move between two different countries, some of you already know this but it's good to remind that this endeavour will somewhat disrupt my work temporarily due to the unavailability of my computer and the inevitable week of flu that accompanies my air travel.

As September approaches, I'll be away for a week or two, prompting me to expedite this update's release.
This particular episode might even be split into three parts, if necessary.
Currently, I've made substantial progress on part two, approximately 70% is already written and rendered.
However, I'm considering prioritizing Raptus scenes and potentially moving the content to a part three or incorporating it into the next episode part one.

Transparency is important to me, and I want to let you know that I've utilized ChatGPT to help me with this message.

Thank you for your ongoing support, and stay tuned for this new update!

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Creator Stats

133 subscribers
31 posts

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$853 of $1,500
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Back to the grind! Switching from Patreon to Subscribestar, I'm aiming for a monthly goal to cover electricity and rent expenses in Europe. The aftermath of a war in the east has spiked costs, especially with rendering demanding plenty of electricity usage. Your support will keep the engine running! Join the journey!
$853 of $4,500
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Scaling up! This goal now extends to a larger target, enabling me to hire individuals to build a team for more projects and quality all around!

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