State of the Game Devlog

Hey again, everyone! It's time for me to check in with you all again. This development cycle working on 0.4 has been incredibly unique and full of crazy challenges.
My original timeline has stretched out much longer than anticipated as I flesh out the story and character moments throughout my outline. The environments and background scenes have also taken a good chunk of dev time, but they are essential for making the world feel special. That being said, I have decided to bring The Cluster excursion to you all in two parts. It was not an easy choice for me to make, but I feel it's the right choice for me to make. I still have a few more renders, animations, and dialogue to work on before it's ready, but you can expect a release in Early March. 
Here's the tally for 0.4 so far:
  • 501 new renders
  • 15 new animations
  • 2 lewd scenes
  • many new environments, locations, and assets
  • tons of lore additions
  • a multitude of new characters; some more important than others

Anyway...I should get back to animating! If you have any questions, you know where to find me.
As always, thank you for the support.