More scenes incoming

If you've played the 0.1.1 version, you were left behind in the monster camp.

The story will continue in 0.1.2, with the first monster gameplay. My render machine has been busy rendering all those new scenes.

In the meantime, I have been working on the code, unifying the monster and guild screen code. This will allow for some issues to be fixed, mainly:

Replays were not saving The tutorial figure for guild login Saving currently active quests so on load the same quests will be active instead of being reshuffled.

I also want to make some more qualify of life changes to the battle, such as explaining the actions on mouseover as well as preventing goblins from taking the same space on the battlefield.

If you haven't voted in the poll, please do so: