What can you expect from the demo?

In this post I will try to explain what will and what won't be in the demo release.

First, I believe it is important to point out that the demo won't be a barely-playable broken mess. The features presented on it will be in a state that can be considered the middle ground between decent and final release-worthy, that means they will all be fully functionally with a small-medium degree of polishing, we will keep improving the existing features after the demo but they will already be in a very presentable state.

Here's the summary:

  • Most (if not all) combat mechanics: the combat system will be there fully implemented and the way it works will remain the same throughout the game - though various balance changes will be implemented as development progresses.
  • Presentable combat visual and sound effects: we don't expect to be able to achieve the quality that we want for the final release right away - this is a part that will be constantly improved during development.
  • Progression system(leveling-up): using the experience acquired you will be able to unlock new perks that you can make unique builds with - and of course you'll be able to employ the new builds in action.
  • 4 enemies: Each enemy will have an standing animation and different sprites used for it's skills. Each will also have a unique sex sprite (though it won't be animated yet, the animation will come in future updates).
  • The beginning of the plot, representing about 1/3 of Chapter 1: the game will be divided into 3 chapters, each one being a bit bigger than the previous, in the demo you'll be able to play through the first main quest.
  • One procedurally-generated dungeon crawling area with a unique background (that will be used on combats that happen in the area).
  • All the menus (character panel, pause menu, main menu) will be complete and likely won't need more work after the demo.
  • Save system with iron gauntlet "toggle" included.
  • Presentable sound effects properly placed.
  • 1 hour of expected playtime.

What are the first goals after the demo?

  • Getting all the enemies's sex animations done.
  • Adding two more enemies.
  • Adding one extra dungeon crawling area.
  • Adding the next main quest.
  • Add various random events you might encounter while exploring.