Milkshake Cafe. Update 0.1 (Cappuccino)

Hi everyone!
Development is moving full steam ahead, and today we're excited to release a new version of Breast Milkshake Cafe in Early Access - 0.1 (Cappuccino)!
We decided to start a little tradition: naming every patch after a milk- or cream-based drink and sharing its recipe right in the patch notes. We figured it's a pretty fitting touch for our café!
For our first major version, we went with the most iconic classic of all - Cappuccino.
- Cappuccino - a classic Italian coffee topped with steamed milk and rich, velvety foam.
- Ingredients: espresso (30 ml), whole milk (120 ml).
- Preparation: brew a shot of espresso into a pre-warmed wide cup. Steam cold milk until you get smooth, glossy microfoam (60-65 °C) and pour it into the coffee in a circular motion.
Changes in version 0.1
Story, characters and café
- Story continuation: keep renovating the house and bring the full crew together under one roof.
- The haughty elf Sora has joined the team.
- The energetic athlete Noel has joined the team.
- Added moving-in scenes for Lina and Sora, plus an introduction scene for Noel.
- You can now clear out and do the first round of repairs in all of the girls' rooms.
- New customers now visit the café.
- Rewrote existing news broadcasts and added brand-new ones.
Milking scenes and gallery
- Added Level 1 animated milking scenes for Sora and Noel.
- Voiced the milking scenes for Sora and Noel.
- Reworked the milking dialogue system: line packs now depend on how the girl feels about the process and evolve as the story progresses. Lines are triggered by specific moments: "Milking started", "More than half full", "Less than half full", "Emptied" and "Overmilking" (if you keep milking an empty breast).
- Auto-milking now turns off automatically as soon as the girl's breasts are empty.
- Added the Scene Gallery, where you can replay both regular story scenes and milking scenes with full gameplay mechanics.
- Added a Cheat Panel that lets you unlock the entire gallery or give yourself cash during gameplay.
Localization and dialogue
- Added translations into nine languages: English, Russian, French, German, Japanese, Portuguese, Spanish, Simplified Chinese and Traditional Chinese.
- Fixed language selection: if your system language isn't supported, the game now properly defaults to English.
- Updated and rebaked all fonts to prevent broken or missing characters across all languages.
- Improved text display across the UI: when a line is too long to fit, hovering over it (or holding on touchscreens) now shows a tooltip. Please let us know if you spot any text in your language that gets cut off without a tooltip!
- Proofread all dialogues and checked scene staging across the board (who enters the scene, when, and with what expression).
- Did another editing pass on the dialogues from the previous version to fix typos and rough spots.
UI, tutorial and audio
- Added a tutorial system. Right now it only covers the very beginning with a couple of basic prompts, and we'll gradually expand it to cover every element of the game.
- Each girl now has her own name color in dialogues.
- You can now enter custom names for your save files.
- Updated the workday music and added daytime café ambience.
Bug fixes and optimization
- Upgraded the engine and asset packaging system (we now use Content Directories), which reduces build size and optimizes RAM usage.
- Adjusted settings across all Live2D scenes so characters no longer disappear on certain devices.
- Fixed Miku's missing ponytail in her Level 1 milking scene.
- Fixed rare bugs where the HUD could get stuck when switching between evening and morning.
- Fixed the pause when switching music at the end of a dialogue.
If everything goes smoothly, this version will stay in Early Access for the next week. Please let us know about any issues you run into, and enjoy the game!





