Anniversary


Hey everyone!
Today's post is a little different and has nothing to do with development updates. I just wanted to remind you of a rather lovely occasion. It's been exactly one year since the release of the prologue of Undawn: Shackles of Eternity!
Over the past year, the game has grown to almost three full chapters, filled with a complex story, morally ambiguous characters, and interesting events. At least, that's what I've been trying to achieve. And I hope I'm getting a little better at it with each new chapter.
Even though Undawn is already my second game, I'm still learning new things. Looking back, I can see quite a few things I'd do differently now, but I suppose that's part of improving. What matters most is that I still genuinely enjoy doing this, coming up with new stories and gradually bringing them to life.
I'd especially like to thank those of you who've stuck with me since Instinct Unleashed. I sincerely hope you haven't regretted that decision, because there's still so much ahead of us. And believe me, there are already a few things I can't wait to show you.
And, of course, thank you to everyone who supports Undawn, reads my development updates, checks out the teasers, and leaves comments. Maybe to you it's just a few words under another post, but to me, it really means a lot. When you're working on a game entirely on your own, you don't always know how people feel about what you're creating. That's why I particularly enjoy reading your thoughts, discussing characters with you, and sometimes even seeing you come up with completely unexpected theories about where the story might go.
Anyway, thank you all for this past year!
I know the best gift I could give you would be the release of Chapter 4, and I'm working as hard as I can to make that happen. But until then, here's a little render to celebrate the occasion. I hope you like it!
Well, that's about it. Thanks again for sticking around, and see you soon!