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Oct 18, 2026 02:12 pm
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[Release] Version ALPHA 1.0.0
Hello everyone!
After a lot of work improving performance, rewriting systems and cleaning the game's architecture, we are officially entering Alpha 1.0.0.
As I mentioned a few times, this means we are moving away from the big refactor phase and focusing more on adding new features, expanding what's already there and polishing the systems as we go. And today we are releasing a new demo on Steam, Itch and also here on Patreon.
This build includes various fixes based on your feedback, along with new abilities to give you a rough idea of where we are heading. The visual effects are still under development, so expect some of them to change as we continue polishing.
Kalyskah - Swarm Fist
Starting with Kalyskah, we fixed the visual effects for Swarm Fist. While aiming the attack, you can now see the bats gathering above your target area.
When Kalyskah brings her hand down, the swarm dives into that area, knocking enemies back and causing damage.
Ilreth - Artificer Hammer
For Ilreth, we haven't implemented her companion system yet. Eventually, as an artificer, she will be able to craft drones and other constructs during combat to fight alongside her.
For now, we started with something simpler: She strikes the ground with her Artificer Hammer, creating a shockwave that damages enemies and knocks them away.
Nemesis - Hell Pit
Nemesis brings some of her hellish powers with her. Because her playstyle focuses on keeping enemies away, one of her new abilities lets her summon a hellish pit to hold enemies in place. Then, you can electrocute them with absolute power!
Laver..... Later!
Laver will need a little more time. As we mentioned in our Vampire Bloodlines video, his supernatural abilities are heavily connected to speed and mind control. Until some of the systems required for that are in place, we cannot properly implement his powers yet. But the goal remains the same.
What's Next?
Every playable character will have their own traits, abilities, and eventually their own skill tree. And remember, Kalyskah is still the main character. As we develop the playable companions, we are learning a lot that will help us create more unique enemies, bosses, and combat encounters for Kalyskah to fight later.
DOWNLOAD
The new demo is available on Steam today. You can get it on OUR PAGE HERE. If you aren't able to access the demo due to region restrictions, you can also get it on ITCH HERE.
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