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Kalyskah Team
We are the Kalyskah Team and our goal is to combine the immersive elements of RPGs with adult content to create a fun Action-RPG with immersive erotic elements and amazing graphics!The free demo can be downloaded here: https://nobrelobo.itch.io/kalyskah
A free tier if you just want to follow our game's updates!
233 subscribers SubscribeStar $0.00 tier
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Legacy Fledgling
Access to pictures and animations
Participate on polls about the game's story and things that will not be implemented into the game immediately
Access to private chat in discord where we post progress on the NSFW side of the game.
See our development progress before everyone else by having access to read what we push on Github. This is shown on an special area on discord that the bot updates in real time every-time we make a new commit
0 subscribers Fledglings
$5
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Neonate
Access to pictures and animations
Participate on polls about the game's story and things that will not be implemented into the game immediately
Access to private chat in discord where we post progress on the NSFW side of the game.
See our development progress before everyone else by having access to read what we push on Github. This is shown on an special area on discord that the bot updates in real time every-time we make a new commit
You will have access to the latest demo of the game one month after it has been released, independently of new updates.
2 subscribers Neonates
$10
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Vampire
Access to pictures and animations
Access to private chat in discord where we post progress on the NSFW side of the game.
See our development progress before everyone else by having access to read what we push on Github. This is shown on an special area on discord that the bot updates in real-time every-time we make a new commit
Access to the latest version of the game.
Participate on the polls that will decide what content will appear next in the game. Like new animations, clothes and so on.
48 subscribers Vampires
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Royal Blood
All the above.
Download special game builds that only contain the latest animations. There will be no RPG part, but we will update it a lot more frequently.
Grab the hot PSD files of concept art. (When we have them)
Vote for concept art. Characters & creatures. (When we have them)
Follow our development up close by having access to the test branch of our game, with new releases every time we have a new feature to test.
In months we don't have a test build, we give you access to scripts of quests and other documents from behind the scenes before they are even implemented in the game!
3 subscribers Royal Bloods
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Nightstalker
You will leave your mark in our game and work together with us to create a humanoid NPC that uses the assets that we already have (With the possibility of small changes and adjustments on armours colour pallete).
2 subscribers Nightstalker
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Welcome
Follow the progress of development by reading our News
Customise Kalyskah's appearance, including her breasts size.
Read scripts from quests that are still on our roadmap to be implemented!
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Hello everyone! This is another small patch with the following changes:
Backend changes to how we handle first launch, so the first popup only appears the first time you load a new version.
Improved consistency when saving game settings. We still need to fix DLSS support though.
Fixed the camera Y axis not inverting when the option was toggled in game settings.
Improved how camera sensitivity controls are applied in game settings.
Moved Alvina’s notes closer to the entrance to the underground dungeon to guide new players. Also set the door to the underground to be open by default.
Removed running water trigger from the prologue dungeon.
Forced the tower door in the goblin dungeon to open when Kalyskah approaches. This lets players skip the boss fight, but we didn’t find a better way to handle the event without rewriting it, so this is a palliative measure.
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If you are a VAMPIRE, ROYAL BLOOD or NIGHTSTALKERS patron, you can get the latest release here:
Hello everyone! This is just a small update to fix a crash some people were having while starting the game and also while selecting their game settings. We also fixed an issue that was causing Kalyskah's chest to pop out of her nightdress depending on your selection on the character customisation!
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If you are a VAMPIRE, ROYAL BLOOD or NIGHTSTALKERS patron, you can get the latest release here:
You can download the game via Steam here. For those who can't access the page on Steam, you can also download it through Itch!
We need your help!
The Screamfest this halloween is the biggest event our game will be featured until we begin the Early Access. And we wanted to work on a nice trailer and other content but unfortunately due to all the accumulated tasks related to the game settings that we fixed, we couldn't do it in time. So if any of you post gameplays, nice reviews or other things related to the game on youtube or other places, feel free to post the link on the comments here so we can thank you on your channel.
Thank you a lot for being with us in this tough journey but we're getting there, let's GOOOOOOOOOOOOOOOOOOOOOoooOOooO!
I had to trim down this changelog and try to tweak the language so it didn’t get too technical. But we can summarise what we did these past two months in three words: Game Settings Foundation.
We improved a lot in how reliably the game saves and loads your choices, so let’s say, for some reason, you are facing a crash or low performance when you try to open the game and this is preventing you from getting past the main menu. Now you can edit the .ini files that are generated in your AppData folder to tweak everything from texture resolution to DirectX and even subtitles from that text document. This will immensely help people debug crashes and try to deactivate features such as Lumen or DLSS when, for some reason, they’re not working for them.
Due to this work, we removed the ability to change the controller settings, but don’t worry, that will be back by the 10th of next month.
We have also added the new clothes for Amara, new romantic and more softcore animations for Kalyskah’s interactions with male characters, and the interactions with female characters are on their way.
We also finished the Forgotten Smith questline when you don’t bring Ilreth and did some tweaks here and there to other behaviours on a couple of other quests.
I hope you enjoy this patch, we didn’t test the game settings extensively on other machines and your feedback on whether or not it is working as intended is vital for us!
Fixes:
Fixed an infinite loop crash related to DLSS when it was initialised late
Fixed DirectX-related crashes, as players are now able to select which version they want to use
Prevented GameUserSettings from resetting on first launch
Applied defaults only when the player saves
Stopped Fullscreen Mode, Resolution, and Difficulty changing just by opening the menu
Corrected Lumen reflection artefacts
Corrected default Lumen values in configs
Restored the lost Goblin Dungeon level
Fixed broken world events that prevented the player from progressing in a few quests
Removed duplicated Target Manager in the open world, which might fix the issue where players would be overloaded with things in their compass. Although it’s not yet 100% complete.
Fixed rabbit behaviour in the opening sequence
Improved the Karnsten Legion’s cape cloth clipping
Fixed materials with the wrong Ambient Occlusion that made them black (Such as next to the Library)
Fixed lighting issues in the goblin dungeon that made the sunlight pass through the walls
Fixed Michael’s cutscene that made Kalyskah disappear from it, as well as his weapon state in the Fallen Temple
Made Alvina’s prologue cutscene reliable by preventing her lines from being cut early
Fixed a floating servant that was spawning during Alvina’s cutscene.
Corrected typo in Crystal Research’s quest log
Corrected the Meteor quest time label (It used to say ‘hours left’ when we meant ‘elapsed time’)
Enhancements
Simplified advanced rendering options in DefaultEngine.ini for performance
Overhauled DefaultScalability.ini for consistent quality levels
Refactored the ini file input and output for reliability, so players can consistently save their game settings
Improved performance and UI logic in the game settings menu
Changed several log calls from Error to Warning (This is an internal change, but later we’ll roll something to allow players to better report their issues to us)
Switched footstep logic to an interface, which will slightly improve the performance when multiple characters are walking next to Kalyskah.
Tweaked animation sound effects for erotic scenes
Added emotions to the Pesky Pirates dialogue
Adjusted hardware ray tracing options
Reviewed Nanite and Lumen usage in project settings
Cleaned configuration and code (This is why it took us so long to release a new demo this month)
Features:
Added Ray Tracing and DirectX selector with pending values that apply after restart
Added Lumen cache handling in settings that will prevent light artefacts when the resolution is changed
Implemented the Forgotten Smith quest path without Ilreth
Added Ilreth’s scythe dash skill
Added new softcore animations with interactions, Tender Hug, and Passionate Kissing
Added a new attire for Amara
Added a disclaimer when players start a new game to give a better grasp of what we aim to improve on the following months.
Updated game credits
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If you are a VAMPIRE, ROYAL BLOOD or NIGHTSTALKERS patron, you can get the latest release here:
I did some very quick fine tuning on the last demo, but the most important change in this patch is the way I chose to package the game from Unreal Engine.
Some people were experiencing a crash when trying to load the game. Since most others had it running fine and we couldn't replicate the issue on our end, I can only assume it might be related to missing system components. These crashes are often solved by updating your drivers or making sure you have the required Microsoft frameworks installed.
Most games automatically install these when you run them for the first time, but Kalyskah was not doing that. So this time I enabled the option that allows Unreal to include those required components together with the game. That means the new demo will try to install them when you launch it, and hopefully that will solve the issue for those who were having trouble. Still, if the problem persists, please let us know.
EDIT: It doesn't run automatically, you need to run the file "UEPrereqSetup_x64.exe" under "\Engine\Extras\Redist\en-us"
Now here’s the remaining changelog:
Fixes • Fixed Kalyskah's pubic hair not changing with eyebrow colour • Fixed a duplicated Gerrard that was causing issues on quests • Fixed potential issues on Kalyskah and Merishya’s erotic scene, including proper undressing of NPCs and Kalyskah when using the dialogue toy system • Ironed out some issues with BDSM objects in Kalyskah's playroom to avoid null references. So compass will now be properly hidden when Kalyskah enters a scene
Known Issues
Ilreth’s Quest (Solo Kalyskah Path) is not yet implemented.
There are missing audios on the new dungeon, and there are parts that are too easy, because we’ll balance after the Solo Part is done.
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If you are a VAMPIRE, ROYAL BLOOD or NIGHTSTALKERS patron, you can get the latest release here:
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Creator Stats
269 subscribers
412 posts
Goals
$448 of $8,000
per month
To hire freelancers to make AAA-quality assets and characters and start and also keep a stable team in the project to work either part-time (Animators/Writers/Level Designer) or full time (Main Programmers). This will increase the speed at which we work on the game.
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Means to reaching out to the Creator directly via Instant Messenger.
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