Weekly Update
Still a bit under the weather, damm I'm really not as young as I used to be, but I've rested a bit too long and really should get back to work, so here I am haha.
So for this week, I'll be focusing on getting neural dive out asap! Having a delayed release is bugging me like an itch in my bones that gives me indigestion.
So just a quick FYI on what's what's, we have added music in the game, hopefully y'all will like the ones we got, the fighting mini-game is mostly working, probably won't have time to to beautify some stuff. Rena's animation is up and running, her dive game isn't yet. I wanted to update the art for the dive game to be something more nerve looking but maybe that might not be the best idea.
After everything is done, I'll be working on Garden of Souls, since the final scene for Jikage Rising isn't quite done yet, we're about 1/3 done for it.
For now though, I'll probably be getting some sleep, I keep getting the feeling of liquind running down my throat/ lungs, and the extremely hot weather and bad air quality isn't making it pleasant lol.
Jikage Rising (Final update) (v2.38 Public 3rd October):
- To be released when the final scene is done
Garden of souls (Bleach Game) ETA 17th October for Patrons, no public release for now:
- Adding Orihime
- Adding starting tutorial
- Adding intro
- Adding map management
Neural Dive planned stuff for v0.04 (ETA: Patrons: 3rd October, Public: 19th October):
- Adding sound
- Adding new animation
- Adding 2 characters to be unlocked
- Adding items to buy
- Maybe giving money more uses
- Suggestions?




