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Sep 29, 2026 10:10 pm
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TOXICity 0.23.0 Update #1
Yeah, you know the deal. We've started development of the new build. At this point, there's nothing new to be said about it, so we'll decide to talk about other things. That is until Game #4 is formally announced and ready to be teased (more than the handful of test renders floating around).
It's interesting to me how interest in TOXICity has evolved since the initial release. We'd gone into this project wanting to do rein in our tendencies to let builds get bloated (especially for a monthly release calendar). After TID ballooned and got really challenging to manage towards the end, we knew we had to return to a more compact experience. Something limited cast-wise and built on a similar framework as Now & Then. We were learning the new graphics engine, so not putting too much on us in terms of storytelling and an overly complex code base for a VN was a needed choice.
Sure, we built the story around specific and obvious influences, which evolved based on feedback. But, we never really expected it to garner this level of attention, so much so that people are really delving into the finer details of the toxins and the monsters. Which is funny to me because, like, shit going sideways is just the motivator for a story about survivors that are dealing with mature, adult trauma. Constantly applying tension and horror is the balance to a chapter where the main character might be slipping it to four separate women.
That's not to say we don't appreciate and enjoy all the fan theories and head canon. Some of them are pretty fun to read, and some of you focus on things I wouldn't have thought to care about. Except Witch Ass, which is apparently the Siren's call for some of you. Like some KMFDM"A Hole in the Wall" level obsession. Just be aware that things are being left open to interpretation intentionally, because I hate Information Dump characters. And if we ever decided to do a second game, we would want something substantial to explore.
Thanks for your interest and patronage, -Kinderfeld
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