Progress Report 10/03/2026

Hello hello, heavy eyes Rem here with this week's Progress Report.

It's gonna be a comparatively short one for this week. I've mainly been playtesting, and implementing small balance changes and bugfixes as I playtested. I'm currently thinking THAT with the end of this week, it's time to move on to finally, finally implementing the map itself and stuff. And then it will be time to playtest with characters from real save files, to get some understanding of the feel there.

It's a strange balance right now, where I felt it was way too trivially easy, and then quite hard, and now a bit easy again, even with no metaprogression, after some Carrots that I added this week. Right now I got a few Sticks I came up with while playtesting that are a bit mean to make it a bit harder. But really, I'm gonna move on to adding the map stuff and the Edicts/Passives to the game editor as I think for a bit. Playtesting afterward with real save files will probably give me a few more data points and thoughts to rummage inside my head.

That's it for this week, it's sparse on details because it's really just been a lot of small changes and bug fixes instead of fundamental changes! There's currently a sale going on from now until October 8th, so grab some titles for yourself or a lucky cherisheD one!

https://store.steampowered.com/developer/Remtairy

https://remtairy.itch.io/

Lovense is also doing a sale for our fans with up to 55% off on their toys!

https://lovense.com/a/KarrynsPrison

Stay safe, stay hydrated, sleep well, and I'll talk to you all next week!