0.5.2 Devlog 4


Hello, OO fans. Got another devlog for 0.5.2.
To be honest, this month wasn't my most productive. Burnout was hittin' a bit hard for a few days there. I've locked back in, and I'm ready for the final push before release.
  • 115 new renders
  • 1 new animation
  • 2 new outfits
  • 1 lewd scene written

I spent a lot of time rendering some small, fun events, then moved on to writing. I think this is where the burnout started. These events are important, and I absolutely need to get them right. That stress I'm putting on myself is brutal. But they are looking good. 
Since we're close to release, I'll share a bit of what they are. The first is an An lewd scene. He is a beloved side character that doesn't get much screen time, and I set the goal to make this a standout scene for this genre; something that you can't find in any other game. That's a tall task, but I will deliver.
The second is Lym's event, possibly the most important character event for her. She's laying all the chips on the table in only a way Lym can. It's important. It's stressing me out. It's gonna be great.
What's next? Finish writing the Lym event (its about halfway), then render it and the An scene out completely. There's a few supplementary events that need rendered too, but after that, the update should be done. When will that be..? Dunno, but I'm shooting for before the end of the month. After typing that, I don't know... No promises yet.
As always, thank you all for the support.