Full Body Alchemist ALPHA-02 Build for Subscribers (July Build)!
This month has been a busy one, but I think you all will be quite happy with how things are shaping up. Now that a lot of the groundwork is taken care off and relatively problem free, it’s time to polish some things up and add a little more flavor to savor as I prepare for the second area and everything that goes with it.
Curious ($5) Tier and Higher
You can get the download link here: https://subscribestar.art/posts/2620643
The update you all have been waiting for is finally here! Create your body and head on out to the Mall of the Mindless for some kinky roguelite sex fight fun! You will notice that there’s been a lot of visual improvements over the previous version alongside some core features to sink your teeth into as you try your best to conquer the bimbos... or become one yourself. Find the three secrets to unlock CGs for our hot MILF Alchemist Zoey to “investigate” and end up in even steamier situations!
There’s probably more changes that what I listed here, but the picture of my notes were too blurry to read so here’s the big changes:
- BEAUTIFUL ART - I bring you, drawn by my own hand, a lab complete with backgrounds and special button images for things like going to the map, researching TFs, a book of CGs, and the tube of customization. Status Effects, Attacks, and Icons are now dressed in their own glorious icons and every event you encounter has an image to go with it. Banished are the placeholder checker box textures!
- Mall of the Mindless CGs - For those of you who subscribed, you already got a preview of the CGs you can discover in the first area. Search for events and try different options to unlock them (win or lose) and then once you beat the level for the first time, you can then view any CG you want in the CG book.
- Auto-Save is HERE! - YEEESSS! Your game now saves! It will carry over to all future versions as well, so play to your hearts content and never have to worry about losing progress...
- Erase Data is also here! - In the upper left hand corner of the home base screen, you will see a button that will erase your save data. There is no warning yet since I wanted to get it in before today’s release, so if you accidently click it, you must immediately close the game to salvage things. An actual confirmation/warning will be added in the future.
- Abandon Run - It’s so easy, just click the button on the map screen in the upper right hand corner. Abandoning counts as a loss, but you’ll still get credit for any Points of Interest (CGs) you came across.
- Status Aptitudes - The system is now in place that shows your aptitudes for each status. The effectiveness of your base stat points are affected by these aptitudes, ranked S-F, with C being average. Your aptitudes are determined by the combination of transformations, and may also be affected by events or relics in the future.
- Exploration UI Enhancements - After triggering events while exploring, you’ll see the pop-ups and sound effects appear over your character to give you a better idea of what just happened.
- More Mall of the Mindless Backgrounds - The background on the map and in battle now shift based on what “tier” of node you’re exploring.
- Node Limitations - A little behind-the-scenes work to make each run a little more consistent. There’s now ranges on how many nodes can be event/combat nodes per tier, and some events can only be seen once per run.
FINISHER OVERHAUL FIESTA!
This one is so big it needs its own emphasis. Complete with 32 more finisher specific attacks, I’ve reworked the combat to be a little more engaging and intuitive. In the old system, you had to hold your opponent in a finisher while their energy dropped enough to no longer fight back. That’s not how things work anymore.
Now to win (or lose) combat, you simply have to max out your opponents Submission/Corruption gauge (submission is what it’s called now, might change it to corruption later). You do this by attacking as usual, but now when their pleasure meter is full, you cause them to go into “Pleasure Break.” While in this mode, you can then start a finisher. This limits their options as they try to escape and lets you keep on the pressure as long as they don’t escape.
Additionally, when you are in Pleasure Break, an enemy might transform you or bind you in place of using a finisher.
Hopefully this keep things more intuitive, fun, and snappy.
Tainted ($25) Tier and Higher
You can get the download link here: https://subscribestar.art/posts/2620646
For those who want to go beyond and really support the development of Full Body Alchemist, I have a special feature just for you: Color Customization! Since this is so early in the project, I wanted to give you something a little extra before the cheats are implemented. In the customization screen, you can click the little checkboxes next to the color indicators to customize the color of specific parts of your homunculus.
Additionally, this lets you use the bondage preview in the homunculus customizer screen, and I’m letting you have a special sneak preview at next month’s new transformation/bondage that comes with the Nuclear Swamplands area. (Keep in mind that unique attacks and attribute values have not been assigned yet if you try to do a run with the new hotness.)
I have it on the agenda to add CHEATS in August’s release as well, just something to look forward to.
Devlog NEXT WEEK!
Next week I will talk about plans for the Nuclear Swampland area, the long promised Core/Relics system (I’ve already started implementing it), and the PUBLIC FREE DEMO that I hope to release around the third Friday of August. Hopefully, with a little marketing, we can blast through those milestone goals in order to give you supporters a voice in what’s added and hook you up with Mod support and also so I can take a day off without feeling guilty T.T!
Thanks again for all of the support and until next week, stay safe and stay kinky!




