Nympho City Survival dev log #4
Hello everyone,
Here comes another dev log about my work on Nympho City Survival (Check video at the foot of this post). This showcase the battle system in the game which is mostly finished.
It's the classic turn based RPG system with physical or sex attacks. Strip enemies to unlock sex attacks which will increase their arousal. Once arousal reaches 100, they cum and if their current sanity value reaches a threshold, they'll change to doll mode. Another way to change their sanity faster is to have the guy cum inside them which will trigger the sanity state change right away, so save your semen for the good ones ;)
Sex moves inflict arousal on both actors and enemies being horny, they'll spam sex attacks. This is were clothes will be important, delay their attacks so you can defeat them. Cloth will take damage themselves and wear down over time. There are 3 visual states : No damage, 33% damage, 66% damage. At 100%, they get destroyed of course. Using crafting in your base, you'll be able to repair or craft new clothes. For v0.1, I won't include weapons or items (besides cloth) nor will I add skills yet but it's planned in the code.
Once you win a battle, you get some resource and will be able to capture enemies which were in doll mode (or bring back allies which have change to doll mode too). Males are immune to sanity state, always sane. Instead, if they come too many times, they take health damage. Reach 0 and it's game over. You'll only have 1 guy so you'll need to manage him properly.
For sex animations, I've tried to improve them a bit more compared to Glassix 2 by adding some counter rotation on the hips when pounding as well as some dick bending. It feels a bit more natural. It won't be as good as professional animations but it should be good enough visually and it allows me to create them programmatically rather than animating characters which takes a massive amount of time. I'll use the same improved sex positions as Glassix 2 for v0.1 (Missionary vaginal/anal, Doggy vaginal/anal, handjob and cunnilingus) and will add more later on.
The battle system is mostly complete. Fight enemies, get loot and capture them. Overload will be stored in current room, be it resources or dolls, meaning you won't lose stuff and be able to bring it back later on if you're currently full.
Now the next step is to work on the base management system. You can get the general idea : select one building as your base. The building is composed of rooms and you'll be able to change the rooms using resources to fit your need : private room, dorms, storage, research, crafting, defense and so on... Since this is survival, you'll also need to repel enemy attacks depending on the threat your building generates. Chew bigger than you can handle and you'll be swarmed without rest.
For the base management system, I was hesitating with another way to handle it, where instead of room predetermined layouts, you'd be able to furnish them yourself, positioning furniture in the room and each furniture would unlock room features but after some thinking, I originally planned NCS as a straight forward survival game so room prefabs makes more sense and take less time for players to customize their base. I'll keep the custom furnishing for Glassix 2 since it's more in line with the purpose of the game.
Once base management is done, which should take one or two more months at the current pace, I'll need to work on the basic story events where I'll go classic visual novel mode which is again simpler to implement than what I did in Glassix 2 and should be faster to complete.
So overall, a few more months of work before v0.1 is ready to be shipped.
I apologize for the time it takes to get there but life keeps getting busy between work and family. I've been able to speed up my work with the help of AI but it still require careful organization and testing. Hopefully, I'll be able to deliver a game which can bring something a bit fresh in the sea of plain copy/paste porn games we have out there lately.
Thanks you for your time and patience !
Have a nice day !




