[PROGRESS REPORT] It's Done.
Yeah, you read that right.

We're doing our final bugtesting now. I've already played through the full game in its entirety, making some adjustments and making sure the new quality of life updates you've been asking for actually work and don't bork on me. The other team members will be playing through just S2E6 as a whole, to see if they catch anything I didn't. Once that's done, it's off to Android conversion with Estrada, and then 1.6.0.0 and Kageshini will start making their way down the release pipeline.
"But wait, isn't Kageshini free?" Yes, absolutely. But it makes no sense to release her publicly if you need 1.6.0.0 to play her story, since all the code hooks that make her work in the game are in the main game itself. Instead of stopping at T3 like the other DLCs, she'll continue down the pipeline until she ends up available to everyone. In fact, I baked in a direct link to her Itch.io page at the end of this build, so everyone who plays 1.6.0.0 will be able to go there directly and get her.
Now, I did include one other thing. We haven't done a Popularity Weekly in quite a while, so I made another feedback form. It's been a couple years and I really wanna see how the girls' popularity adjusts as we've introduced new characters. So I'd greatly appreciate if you'd all select your favorite girls at the end of the build!
Anyways, we're gonna get back to our last bit of testing. Should have this all out to you by next week if Estrada can deliver the port in a couple days. Once I have everything done, you'll be the first to know!
-Vic





Choo Choo!!! Here comes the joy train!
Has a LOT of Quality of Life updates everyone's been asking for, too!