Weekly Update

Heya guys! Apologies for the tardiness, not exactly in top form today for some reason haha. Anyway! We have some pretty good news! The code overhaul of Jikage Rising is done and seems like saves are transferrable! So that's a big plus on our end haha. As most of you might have seen on my twitter, there's been a slight change in releases of who will be added first, though we aren't actually close enough for it to affect art releases or anything of the sort, not sure why I'm mentioning it now that I think about it, but then it seems like a pain to erase everything I've typed above, so I'll stop talking about it. In anycase! Art and animation is a-ok and ready for this release! We'll also be taking a less grind heavy approach and more of "choices" approach, so there might be some merit in replaying for the best outcome you desire haha, think that might be pretty fun for you guys! Unfortunately there's not enough content for the impact of choices to be visible just yet, but it should be evident in the long term!
As for The Star Cove Incident, received some pretty positive feedback and some suggestions, I'll continue to work on it as per all of your feedback! I've also gotten the art for  the next release, so the schedule is looking pretty fine!
Anyway, as usual, here's the quick view version haha
Jikage Rising (ETA: v1.02 16th Jan for Patrons, v1.01b 6th Feb for the Public)
-Bug fixes
-Sakura's scene
-Temari's scene
-Some coding issues
Star Cove Incident (ETA: 6th Feb for Patrons, 16th Jan for Public)
-Zen's first event
-Jaina's third event
Oh, as per usual, here are my other stuff! Do check it out if you're interested yeah!