
Devlog #24 - Character Customization & Bondage
Hey everyone! I hope you're having a good day.
Work on update 0.1.4 is continuing strong, but I’ll need a little more time to finish it. It’s shaping up to be a big update, with the addition of bondage and a major expansion to character customization, among other things.
The delay is mainly because of the new character customization system. I have to admit I underestimated how much work it would take to make it fully compatible with all the other systems in the game, as well as how much testing and debugging would need to be done.
That said, the new system turned out exactly how I wanted. Already in this update, there will be new types of items I’ve wanted to add since the beginning. To spoil one of them, we’ll finally be getting piercings!
This will also be the biggest addition of new items so far, along with the removal of all the old system’s limitations and quirks. Even though it’s taking a lot of time and work, it’s definitely paying off.
On the topic of bondage, I added the wrist tie as decided in Poll #15. But I ended up getting so excited about the system that I also implemented an ankle tie and a leg spreader. So yes, bondage will be getting a strong debut in 0.1.4.
These are the two major features of the next update. There are a few more exciting things I’ve been working on, but I rather only mention them once I’m sure they’ll make it into 0.1.4.
Thank you for the patience and I hope you’re excited about the update!
Orane





