[News] What we've been up to!
Hello everyone, quick heads up!
We realised the open world visuals are not how they should be. There is an issue causing Lumen not to toggle on in that world, which is why you cannot see shadows being cast. We are fixing the missing Lumen and also tackling gameplay glitches, misplaced rocks and level design bits, reworking input handling, improving vegetation, and more.
The next release should land within a week or two and will improve how the game looks. We are also wrapping up the writing for Nemesis’ quest and plan to start recording it and animating the tentacles in the coming week.
Our new programmer has been taking a lot off our plate. If all goes well, we will have a first draft of our cheat system this month. It will be an on-screen overlay with buttons to spawn enemies, spawn items, change quest states, and so on.
Thank you for your support. I'm super excited to share screenshots of our progress next week!!





