Character Creator: New Features + Build News

Hey lewd comrades,

Build is coming along nicely, I've been making some additions to the character creator to extend the range of face types possible. I felt like the makeup system was severely limited before, and I kinda messed up by programming it to be more rigid than it should have been. So I overhauled it to make it possible to individually select Eye Shadow, Blusher, Lips, and also added a new Brows option.

In the release, there is a few different options to select from for each, but more importantly it's super easy for me to add more makeup types in now, so in improving the werkflow for adding new styles, I'll probably throw in several new ones for each new release. Also considering player-importable makeup masks but gotta think of the best way to do this.

I'll also be adding in makeup designed after the most popular female game charas, for people to make characters eventually looking close to their fave vidya babes, for example, the classic D.Va cheek accents.

Make makeup reqs on the Disco and I'll prob add them!

Also along with general proportions of facial components, there is a new option for Noses and Lip shapes, which I'll probably extend to Ears, Eyes, etc. Players can choose their lip or nose type from a drop down menu, and change the strength of that morph to blend it in. Top and bottom lips can now also be controlled woop woop.

Additionally, different eyeballs can now be selected. There's a surprisingly small amount of variation among human eyeballs sadly, so mostly these eyeballs will be fantasy eyes for use with cosplay or fantasy charactes. The header pic is an example of one of these where she has Android eyes, and more will be revealed in October where I plan to do a Halloween themed content release. Eyeballs can ofc be changed individually for each eye, because I'm a fan of that type of shit.

There is a new Jaw Strength slider, which allows peeps to make the jawline sharper or softer, this compliments the other Jaw Proportion controls quite well IMO. Allows a bit more fine tuning to the overall face shape.

There is also a calves size section in the body proportions, calves can be scaled on all 3 axis individually. The header pic is an example of the thick calves that are now possible, for peeps who have the Extend Slider Ranges cheat enabled as talked about in one of the prev posts, they can be pushed even thicker to create chara with a bit more fantastical proportions.


I've begun package tests and will be starting internal tests on Discord today or tomorrow! If all goes well the next build release will be here by the end of Sept, the build is already relatively stable and I can't imagine there will be 4 days worth of problems to fix, but ya know.

Peace out lewders and come join the Discord if you're not there already.