Devlog 4/4/2025
Hello again! Work on v09 is progressing well, with the render count now surpassing 500. I also wrapped up a few additional renders to expand some past scenes, just the first few for now, but I’ll be doing the same for others as I continue to find time for it. This week, I’ll be finalizing v09, running through the dialogue, and then moving on to v10, so expect another poll soon! I also need to figure out the release schedule for the next couple of updates. Since I’ll be moving across the country in June, the next two releases might be on a four-week cycle instead of three. My only real concern is the few days I won’t have my computer to post updates, but with the slightly wider release window, I should still be able to stay on schedule. After that, I plan to return to the usual three-week cycle. As for v09, so far there’s a big scene with Sam that features five separate choices, making it quite substantial. The only remaining addition is another scene with Naomi. I’m aiming to animate it over the weekend, and if I finish quickly, I’ll spend the rest of the time before Thursday reviewing older scenes for potential expansions.
That’s all for this week’s devlog so to wrap things up, here’s a render I thought would be funny.
That’s all for this week’s devlog so to wrap things up, here’s a render I thought would be funny.