Update Progress - Fixing Some Perspective!

Hey everyone, I'm back with another progress update for v0.34! Last we talked I mentioned I was struggling with some artists block. That's been resolving itself (daily drawing has helped; more practice drawings to come soon), but we're solidly in "it's ready when it's ready" territory for an actual release date - thank you for your patience!

Now onto the good news and the actual progress for this progress update. As part of the event that unlocks the MCILF's new robe I needed a simple box sitting on her bed. There are some perspective tools in Clip Studio that makes that super quick to do, so I slap down a 2 point perspective ruler and go to sketch it out and... realize just how janky all of the perspective in that room actually is! As an example, here's the bed with the intended vanishing points noted.
The MCILF's room, in two point perspective

This broken perspective caught my interest right away and, glad to actually have my brain latch onto a project, I got started fixing everything. That mainly involved figuring out what my proper vanishing points should be, what lines I was keeping as static references, and what bits of the room were going to need to be fixed.
The MCILF's old bedroom with the new layout overlaid

Some objects I was able to fix by just doing a quick perspective skew, but most were faster to just redraw using the proper perspective rulers to box everything out. It's still all placeholder art, but it should be dramatically easier to replace things in the future now that it's all consistent in the space.
Ah, that's MUCH better!

Now that the room re-layout is all finished I can finally get back to adding the little present box for the robe. I'm almost certainly going to have to give all of the other rooms this treatment as well, but that's for future Mira to worry about - this update is taking long enough as it is!