Devlog #13 - Character Arc Roadmap

Hey everyone! I hope you all are doing well.
After some planning and reviewing the feedback from recent polls, I’m excited to share the core features planned for the Character Arc (versions 0.1.0 to 0.2.0).
These features are key mechanics for Domitum Fortress but they won’t be the only things added to the game in these updates. Expect additional content, smaller features, and various improvements beyond those listed here.
Take into consideration this roadmap may change as development progresses and new possibilities or feedback arise. The features are not listed in a strict order, as many depend on one another.
(X) Player Avatar Character
- A customizable character you create at the start of the game to serve as your avatar.
- Introduced in 0.1.0 with improvements planned for future updates.
Scene Snapshots
- Still images of characters during key moments of sex scenes. More details can be found in Devlog #11.
- In progress for update 0.1.1.
Body Variety
- Muscle mass and body fat values will modify character models and textures.
- In progress for update 0.1.1.
Character States and Traits
- Slaves will have temporary states (examples include "bruised", "dirty", "in chastity") and permanent traits (examples include "masochist", "educated", "bratty", "shy"), adding depth and individuality to each character. This system will serve as a foundation for many other features and mechanics.
Bondage
- You'll be able to place submissives in bondage, with their model reflecting the specific tie. The duration they remain in the chosen position will affect them, such as increasing discipline or arousal (especially if they have the "rope bunny" trait)
Arousal & Libido
- Arousal will influence the likelihood of orgasm during sex scenes and interact with chastity mechanics. Libido determines how easily a character becomes aroused.
Milking System
- Using specific devices, players can collect “milk” (semen or breast milk) from slaves to sell for profit. This system ties closely with arousal.
Submissive Breaking
- Even if all slaves have voluntarily offered themselves to be in that position, they may not have fully embraced sexual submission. When you "break" a submissive, they will acquire a core submissive trait based on the type of play that broke them. For example, bondage may result in the "rope bunny" trait, while sexual use can give them the "nympho" trait.
Pose Animations
- Instead of just a standing idle animation, there will be animations for positions like kneeling, being on all fours, hands tied, and more.
Devotion
- Slaves will grow in their level of devotion to you, influencing their behavior and reactions in sex scenes.
New Character Item System
- A new item system will remove current limitations, unlocking new possibilities. This includes additional item types (such as piercings, makeup, earrings, and accessories), visual effects during scenes (like spanking marks or cum on skin), and the ability to layer items, like multiple tattoos.






This is looking really good. Hoping to see some snapshots soon!