
Hello everyone, i hope you all are doing well. This is an shorter devlog than usual as i will be very busy the rest of the week and won't be able to work on the game.
I thought i'll update you on what's going on since the release of the 0.1.2 update.
Blindfold
I have added the blindfold effect for the player, you are now restricted to see what's going on!
This effect currently have three options that you can set in the game settings menu:
This effect currently have three options that you can set in the game settings menu:
- None
- Simple
- Full
You can see it in action in the video attached to this post!
Sounds
I took the time to find some sounds to make the game less silent at times.
- Barefeet footsteps sounds
- Characters now moans even when they are not gagged, making your captives room even more noisy!
- I have added another set of heels footsteps sounds that have been applied only for the AI for now.
Gameplay

You can now throw the famous rock directly at a character's head to knock them out!
For now it will knock them out as soon as it touches their head, which is kind of funny at first but not that interesting since it make the game really easy, this is going to be improved and implemented for heavier items later.
AI
This is the biggest changes that you will see in this update and what i am currently working on. Characters now have identifiers to be able to... well, identify each others. :P
You can check the video attached to this post to see an an early implementation of that in action. ;)
Annnd that is all for this week! I hope you like it.
If you want to ask questions, share your thoughts, follow the game progress or just talk with us, i made an Official Discord Server, come and join us!