Weekly Update!

Hey all, y'all could probably guess what I've been doing all day haha. Fixing the bugs ain't too bad, but the uploading is really a pain. Anyway, after that I had a lil chat with the artist who was supposed to do the battler sprites, and as expected he bailed. We got our money back, so it's not all bad. It's all good though, doggo has a plan B and will be sending it to the backup artist when he comes online! Quality should be equally good, so not too worried about it, looking at his portfolio. Shame about the wasted time, but you don't know what you're gonna get if you don't reach out I guess, it's just part of the job at this point haha.
After that I'll be taking in some feedback on some improvements on the trading thing, some of y'all that peeked into the code probably saw some stuff and have some idea of what might happen, but we'll see how it goes depending on what players want! 
Jikage Rising (ETA: v2.10 for Patrons on 16th March, v2.09 for Public on 6th April)
-Refining the trade system
-Actually adding in the first outfit quest (apologies for missing that)
-Karin scenes
-More UI improvements