Dev Update #238
What a week.
As most, if not all, of you know, Patreon removed my account from their platform. I tried to appeal, but they barely answered me and I felt like they didn't even want to hear me out. There was never really a chance to get my page back. With it is gone most of the income Summer Scent was generating. Times were already difficult, they are now dire.
I have now to rely on Subscribe Star to fund and publish the game and my supporter's count is rather low. I have no doubt that it will improve in the coming weeks as more and more of my supporters will come to subscribe to this page. However, I also know that Subscribe Star isn't the most popular crowdfunding platform out there and some might be afraid or unwilling to support me here. I understand that perfectly. Subscribe Star is my only option.
So. What to do now? I'm not going to let go of Summer Scent, that is for sure. I haven't worked on that project for the last 4 years to abandon it now. So I'm going to keep going and hope for the situation to improve.
My first objective is to complete and publish the current update. Then I will have a build compatible with Steam policies. It will most likely take months before the game is actually on sale but it will get there eventually.
Fingers crossed.
Despite that fiasco, I made some progress.
All scenes are fully rendered and coded. Day 2 Scene 1 and 10 are fully post-processed. As always, post-processing is the most boring and painfully tiring part of the job. It's so repetitive that it hurts. It would be easier to post-process every image as I render them, but I prefer to do them all in one batch to ensure the consistency of the results.
Next week I should be able to completely finish the coding and the post-processing. This means I should have a functioning build before next weekend. I hope to have, at least the music selection completed as well. I have found a lot of interesting tracks, and I now have to make some difficult choices.
The quick sum up :
- Day 6 Part 4 will contain 2 new scenes: scenes 26 and 27.
- Day 6 Part 4 will contain 2 reworked scenes from Day 2, Scenes 1 and 10.
- Day 2, Scene 1 and 10 have been rewritten, posed and rendered.
- Day 6, Scene 26 and 27 have been written, posed and rendered.
- 9549 words of reworked content, and 12723 words of new content so far.
- 4546 lines of code so far.
- 698 shots are planned, 698 are posed, and 698 are rendered, 275 are post-processed.
- I'm working on post-processing.
You can follow my progress on this Trello board.
Thank you for your support!
The Naughty Captain
I still can't believe it, even a few days later it still seems so unreal. A little selfishness may be involved, but it feels good to read that you won't let go of Summer Scent — the thought is just too horrible. It goes without saying that I hope with all my heart that things will improve at some point.
Thank you, Callisto.
What doesn't kill you makes you stronger, as they say. I'll be trying to make that a reality.