Progress Report #100: January 2024
Hi everyone,
Welcome to the centenary coverage of VoidBound's weekly journey through its development cycle. Lets open up with some neat artistic updates.
Our artist is nearly finished with the robot defeat scene, hinting at a slew of stunning new renders depicting Caly's struggles after suffering a shattering defeat against the ultimate metallic nemesis. Of-course, you can avoid this lewd fate of hers by simply taking down the boss but.. would you? 😈
From an anteater scavenger to an ancient droid, Tripteen's bustling little village is slowly coming alive! New character renders are now in place showcasing the eclectic denizens you'll encounter once Caly's boots hit the ground. Vibrant personalities? CHECK. Weird quest requests? CHECK. Horny man skulking around Caly? Uhh.. CHECK? 😕
Switching perspectives- our story weavers have also started the process of sectioning out the new dungeon floors. The idea is to weave the story progress in such a way that it flows smoothly in tandem with each zone segment the player traverses, ensuring a thrilling and balanced immersive experience. After-all, where is the fun in backtracking constantly?
Additionally, we're now brainstorming ideas for quirky, engaging findables ⛏️ and side quest items to dot Tripteen's new maps. While hunting her quarry is going to be a priority for Caly, occasionally, she might trip on some interestingly mundane items as well! Maybe a holographic recipe for the galaxy's finest space-shrimps? Or uncover a hidden arcade room with retro alien mini-games? Perhaps not all that but, you get the picture - delightful distractions galore!
Finally, things are getting steamy in the coding bay. We've started work implementing some of the new H-Scenes content for Tripteen, ensuring Caly's adventures on the crimson planet have their fair share of spicy encounters. Keep your keen eyes peeled for all of them, though beware, there might be one or two trap 🪤 events mixed in as well!
And that is all they wrote for this one. Intrigued for more? So are we to share! Stay tuned for next week's update.
Until then, take care o/
Kind Regards,
Cursed-Atelier Team
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