Development Post #15


Updating the entire game to Rank A: The next major goal for this game is to add full rank A progression to all courtesans. And this means 72 new animations that have to be created (36 PUMP and 36 PUMP):

Julia: 8 animations
Denise: 8 animations
Zoe: 8 animations
Nicole: 8 animations
Ayaka: 8 animations
Hannah: 8 animations
Pianist: 8 animations
Doctor: 8 animations
Troupe leader: 8 animations

In addition to the training animations, there is also this peculiarity for Rank A in which every courtesan gets a unique event for each specialisation perk with unique CG(s). That means each courtesan will also need at least 9 new CGs (probably more than that) for those events, since each specialisation has 9 different perks.

It's a lot of posing, rendering, and editing to do! Not to mention the code that is needed to implement all of this into the game. It's definitely not something that can be done in a single update, I'm setting up a goal to get all of this done by April. After completing all this Rank A content, we can move the story towards the Industrial District and add the next brothel level.

Next update: Rank A (continuation 1): The next update will be out in February and will feature full Rank A progression for courtesans that I managed to complete by the first week of February (early access). I will work on them according to their order in the training list, which means Julia -> Denise -> Zoe -> Nicole, etc... Also the remaining expertise perk events will be made available for Caroline. Also planned is a notification system to nudge players towards the requirements for Rank A and a description for each expertise perk. Finally, there will be a variety of bugfixes, including a fix for an infamous glitch where climax animation playback would be disabled for certain players.