Build 30 WebGL edition

Hey folks,

We've just rolled out a new WebGL version of the game! For now it excludes the subscriber content and focuses on the public quests, due to size limitations.

We released a few web builds a long time ago, but this one is way better quality and playable, taking advantage of WebGL2.

Unlike our older versions it is somewhat playable on mobile too, but the touch controls are very clunky, so it is not recommended yet.

Eventually we might add the subscriber content to it, and improve the mobile support so you can play PFF from anywhere.

Please let us know if you find any issue with it.

Cheers.