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mr.moonmi profile
mr.moonmi
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mr.moonmi
Adult game developer. Creator of the game called "How to Fix the Future".
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Displaying posts with tag DevelopmentUpdate.Reset Filter
mr.moonmi
Public post
Hello everyone.

Sorry for the long silence. Work has been going on this whole time, there just wasn’t much to report. In addition to working on the art, I’ve also been studying and implementing new tools to improve and speed up my workflow. This includes working with organizing libraries as well as the overall development and 3D process. Progress doesn’t stand still, and I often miss new tools that come out. Learning and integrating them takes time, as does getting used to them and adjusting already established workflow. This includes both new scripts and third-party applications. I try to go through this process every six months to a year because it’s necessary to keep up with the times, even though I don’t particularly like change. Right now I’m in the middle of adapting, but some of the new tools are already noticeably improving my workflow.

As for my progress: Overall, making good progress. I’ve been working for a couple of weeks on one story action scene that requires a lot of time but will only take a couple of minutes on screen. I still haven’t decided whether I want to make it a cinematic, a slideshow, or fully gameplay-oriented (in the Renpy sense). Maybe all of the above. In any case, there’s still a lot of material to prepare, both in terms of renders (about half of the needed art is ready) and individual assets. The script and even the music for it are already done, now I just need to put it all together. It should turn out very impressive and even epic, I’d say. But as always, no spoilers. I think there are about 50-70 renders left in this scene, and then I’ll move on to the next big story scene. I'd say I'm roughly halfway through this update already, in terms of planned scenes. I can still make some changes here and there, add something, cut something. But looking at the main flowchart, it looks like it is. Finally. Although considering how long it's been since the last update, I'm thinking about adding a few extra lewd scenes, just so it was worth the wait. But I'll get back to it later.

Regarding the localization project:

I’m still looking for people who can help EDIT THE EXISTING TRANSLATIONS for Brazilian Portuguese, Georgian, Japanese, Kazakh, Korean, Lithuanian, Swedish, Ukrainian, and at least one more person for Portuguese, Italian, Turkish, Spanish (Latin America), Czech, Greek, and Latvian.
It won’t take much time, so if you know one of these languages, please fill out the form on the website. Thank you.

Results of the polls btw:

Public Poll(Patreon, SS, Discord):
🏆 Voting Results — 333 Votes Cast!
🥇 Octavia — 113 votes
 🥈 Daisy — 85 votes

🥉 Cathy — 49 votes
4. Chloe — 30 votes
5. Riley — 26 votes
6. Liu — 11 votes
7. Olga — 10 votes
8. Ellie — 5 votes
9. Veronica Jones — 4 votes
🎉 Octavia wins with 33.9% of all votes — finishing 28 votes ahead of Daisy!

Wallpaper (for $10 patrons):
🏆 Voting Results — 45 Votes Cast!
🥇 Riley — 19 votes
🥈 Octavia — 12 votes
🥉 Liu — 4 votes
🥉 Cathy — 4 votes
5. Chloe — 3 votes
6. Veronica Jones — 2 votes
7. Olga — 1 vote
8. Ellie — 0 votes
🎉 Riley wins with 42.2% of all votes — finishing 7 votes ahead of Octavia!

Special Renders(for $20 patrons):
🏆 Voting Results — 25 Votes Cast!
🥇 Riley — 18 votes
🥈 Octavia — 7 votes
3. Liu — 0 votes
3. Cathy — 0 votes
3. Chloe — 0 votes
3. Olga — 0 votes
3. Ellie — 0 votes
3. Veronica Jones — 0 votes
🎉 Riley wins with 72% of all votes — finishing 11 votes ahead of Octavia!
Thank you to everyone who voted! ❤️

I’ll try to start working on them as early as tomorrow. I've been thinking about what I'd like to do this Halloween, and honestly, I decided I don't want anything spooky or pumpkin-themed. You know, the basic Halloween render style stuff. Instead, I'll do something funny and cool. At least I hope it will work, lol. Will see.

That’s all for now. Work is actively continuing despite all the hardships and worries. My sleep schedule is still shit, and my mental state... well, it's okayish, I guess. Slightly better than it was just a few months ago. I moved, finished renovations, and my new workplace is much more comfy and productive now. By the way, the power outages have already started, but I’m prepared for them. This is the third time I’m upgrading to a more powerful battery solely for PC, so this year the outages shouldn’t affect my work too much. There will be inconveniences, of course, but in general it should now last me about 10 hours of PC idle work and 4-5 hours of rendering. Though if there’s no power for 20 hours at a time, then it can become a problem. Which is quite possible, given the destructive strikes that have been happening lately. Ugh...

Thank you! Have a great week, and take care!🤍
mr.moonmi
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mr.moonmi
Public post

Development update #201 | Chapter 7 | Localization project update

Hello everyone.
I’m continuing work on the art for the next story scenes. I’ll try to finish a small episode next week and then move on to the next one. I did some writing and coding as well during the last couple of weeks. I also plan to finally work on and release the wallpapers and special renders that have been pending since last month. I’ll try to get them done before my birthday next week. Both were once again won by Daisy, by the way. We can probably just stop running the polls or stop including her in them :D I got the hint guys, I’ll give her more attention in the upcoming updates.
Just wanted to let you know that I’m fine and work is continuing.
Now about the Localization project, there is some bad news. Overall progress has dropped significantly. Portuguese, Portuguese (Brazilian), Spanish, and Spanish (Latin America), which were previously at 100%, are now back at 0% and need new editors. I’m also still looking for people for the following languages: Czech | Greek | Hungarian | Italian | Japanese | Kazakh | Korean | Latvian | Lithuanian | Swedish | Slovak | Turkish | Ukrainian.
These languages are marked in yellow and red on the image. Languages that are at 100% but marked in yellow mean only one person checked them, and I'd like another one to double-check them. 
Unfortunately, the deadlines are starting to get tighter. Even though the next update is taking longer than expected, I don’t want to leave the translations until the very last moment, especially important ones like Portuguese and Spanish (both versions).
You can apply on the website, or simply send me a DM on Discord or leave a comment under this post, and I’ll get in touch with you. Just a reminder that there are bonuses and rewards for participating in the project, such as a Steam key for the full version, a credit in the game, and a chance to win $100. All the details are available on the website.
Thank you to everyone who is helping. Your contribution is invaluable!
That’s all for now. As I’ve mentioned in previous dev updates, my situation and circumstances often change and aren’t easy. It’s been especially hard morally lately. But this game is still my outlet, and I continue working on it. There is progress, even if it’s slow. 
Thank you for your understanding, support, and patience. We will get there!
Have a great week, and take care!🤍
mr.moonmi
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mr.moonmi

Development update #200 + New preview | Chapter 7 | + Localization project update

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mr.moonmi

Development update #199 | Chapter 7 | Localization project update

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mr.moonmi
Public post

Development update #198 | Chapter 7 | Localization project update

Hello everyone!
Over the past couple of weeks, I finished work on one of the story scenes. Tomorrow I’m moving on to the next big sequence - it will make up the bulk of the upcoming update and is packed with events. Almost half of the scenes for it are already written, so I’ll be focusing on the art. There won’t be any lewd scenes for now, but they’re still planned closer to the end of the update.
Current progress: roughly 558 renders and 45 animations are ready. I can already say with confidence that this will be the biggest update so far. Though at this point it’s pretty much tradition that every new update ends up larger than the previous one and sets another record.
On the localization project: we’ve made solid progress, and I’m grateful to everyone who’s helping. There are still languages without any editors, though. Languages that currently have only one editor could also really use at least one more person to help ensure high translation quality. So far no one has stepped up for Czech, Georgian, Japanese, Kazakh, Korean, Lithuanian, Swedish, and Ukrainian. I'd appreciate your help with those languages.
More info about the community localization project and how you can help is on the website.
Next week I’ll work on and release new wallpapers and special renders. This month’s winners are Liu and Chloe. I also recently posted a new preview, check it out if you missed it. There is some juicy ass there :)
As you can see, there’s still a lot of work ahead, but things are moving forward, and progress is being made. As for the release date, I’ve been giving the same short answer for a while now: sometime this year :)
Thank you again for your understanding, support, patience, and for staying with me.
Have a great week, and take care!🤍
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mr.moonmi

Development update #197 | Chapter 7

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