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mr.moonmi
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mr.moonmi
Adult game developer. Creator of the game called "How to Fix the Future".
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mr.moonmi

How to Fix the Future: Chapter 2, Part Two(2) (v0.3.2) is now available for $5 and higher!

I'm happy to announce that the new update is finally out! This is gonna be a long read, but I'll add the most important information at the beginning.

Download new update HERE.
Download free demo version (Chapter 1) HERE.
The demo version has also been updated. All major changes from the current version have been added. 

Changelog v0.3.2 (Chapter 2, Part Two(2)):

  • 983 Full-HD renders.
  • 31 Full-HD animation.
  • 93 music tracks (replaced almost all music in the game due to licensing issues).
  • 4 sound effects.
  • 3 unlockable special renders.
  • Completely reworked main menu and UI.
  • Completely reworked info screen.
  • Added new character screen. Now you can view information about each character, their score and see a list of events and choices that you have made.
  • Added new screen where you can view and change your fetishes & preferences. This feature is experimental and it is not recommended to make changes to these variables on your main playthrough.
  • Minor changes to previous scenes.
  • Fixed typos.
If you come across any bugs or typos, please report them to my discord server.
This update is approximately 2 hours long. Maybe even 2 and a half if you are a slow reader.

Explanation of numbering:

Now, I know it may be confusing. But I have to explain. The previous update was also the second part of the second chapter. But this update is actually the second half of the second part of the second chapter... I know, I know. I'm sorry, lol. This update was planned to be a smaller scene and be included in the previous update. But I decided to make it a one big event as a separate update. And I just couldn't find the right title so as not to confuse people even more. So it's just the same title but a newer version. Hope you all get it.
I actually plan to completely renumber the chapters in the future. But more on that later.

An important notice!

Due to some changes to the code and coz my hands grow from the wrong place, you'll probably have to start a new game. Unfortunately, some saves now may load from a wrong spot, an error might pop up, or you might face some other bugs during your game. A new info screen now will also be available either from the beginning or starting from the current update. And even if your saves will work, some events will be missing from the new character screens. So to make sure everything works smoothly and as intended, I urge you to start a new game. I planned and coded my game so that changes to the code would not require starting a new game. I even promised you that. But alas, something went wrong. Trust me, I did everything I could to fix this. And I apologize for failing. Luckily my game isn't that big and you can use skipping to replay it faster.

A few words about this update, development process, my plans for the future, and other thoughts (if you're interested).

This development cycle wasn't easy, I faced many challenges during this long 8 months. Nevertheless, I made it. And I appreciate your patience, understanding and support. Working on this update was very hard for many reasons. The environments I prepared for this update were complex and hard to work with. The scenes were generally heavy and difficult to lighten, pose and navigate in. Replacing almost all of the music in the game was a tremendous amount of work either. I had health issues, emotional breakdowns due to the situation I live in, creative blocks, power blackouts and many many more reasons why it took me so long including personal and family stuff. I tried to be professional and did not talk about everything happening in my life in my dev reports. Only occasionally mentioning some things. But I did my best and worked as hard as I could every day, as always. This is why I never set or promise release dates in advance. This time I had to postpone the release three times or even more. And each time, I felt the weight of responsibility more and more.
Anyway, I've finally finished this update and it's time to talk a bit about it and my plans for the future. As I already mentioned, this update is basically one big event. That means there isn't much progress in the main plot. That I saved for the next update. Where I'll focus on moving the main story forward and focus on girls and relationships less. Some might love it, others don't, but I'm thinking about the whole game in general. Not separate updates. And when you'll play a complete game it would make sense. Keeping the balance between the main story and relationships in this kind of game is hard. You can expect a very fun interaction with several main girls and even with a few extras in this update. Many lewd scenes and lots of shots :) I also finally made a scene I've been looking forward to since day one of working on this game. And I can't wait for all of you to see it.
I've already mentioned that I want to change the chapter numbering. Perhaps I will do that after the next update. I added parts to chapters coz I thought I'd work faster when I only started. Now I see how long it takes me to make an update and I have to make some corrections. I'll make each part a separate chapter. Here's an image of how it's gonna look like.
So I'll have 6 chapters after the release of the next update. And the 7th Chapter will be the last in "Book 1" which I plan to release on steam. That's when I'll have enough content and will move the story to the point where it's logical to have a complete game. That's basically the main reason why I want to change numbering. Because it's weird to have so few chapters in one "Book". As for the whole story, I plan two books in total. So I guess you could say we are almost in the middle. But it's not 100% so it might change later. Will see how much content I can create and squeeze into chapters. But tentatively, two books of 7 chapters each are planned right now. I'll start working on steam page closer to the end of the year. So as soon as it is ready, I'll let you all know and of course, I'll ask you to whishlist it :) I'll probably have to do some extra work to prepare the game build for steam, but I'll worry about that when the time comes. I'd like to release it on steam next summer.
I hope I haven't confused you with all this extra information. But all of this will happen later. For now, the numbering stays the same to not confuse people beforehand :)
I'll take a small break to recharge my batteries(literally and figuratively) and will start working on the next update in a few weeks. I'll also resume work on patrons' rewards such as wallpapers and special renders. Which I paused for a few months to focus on the release. So you can expect new polls for them soon. 
Thanks to everyone who supports me and the development of the game. Without you, this game wouldn't be possible.
I really hope you enjoy this update! I've put so much effort into it. Have fun and stay safe.
mr.moonmi



mr.moonmi
Public post

How to Fix the Future: Chapter 2, Part Two(2) (v0.3.2) is now available for $5 and higher!

I'm happy to announce that the new update is finally out! This is gonna be a long read, but I'll add the most important information at the beginning.

Download new update HERE.
Download free demo version (Chapter 1) HERE.
The demo version has also been updated. All major changes from the current version have been added. 

Changelog v0.3.2 (Chapter 2, Part Two(2)):

  • 983 Full-HD renders.
  • 31 Full-HD animation.
  • 93 music tracks (replaced almost all music in the game due to licensing issues).
  • 4 sound effects.
  • 3 unlockable special renders.
  • Completely reworked main menu and UI.
  • Completely reworked info screen.
  • Added new character screen. Now you can view information about each character, their score and see a list of events and choices that you have made.
  • Added new screen where you can view and change your fetishes & preferences. This feature is experimental and it is not recommended to make changes to these variables on your main playthrough.
  • Minor changes to previous scenes.
  • Fixed typos.
If you come across any bugs or typos, please report them to my discord server.
This update is approximately 2 hours long. Maybe even 2 and a half if you are a slow reader.

Explanation of numbering:

Now, I know it may be confusing. But I have to explain. The previous update was also the second part of the second chapter. But this update is actually the second half of the second part of the second chapter... I know, I know. I'm sorry, lol. This update was planned to be a smaller scene and be included in the previous update. But I decided to make it a one big event as a separate update. And I just couldn't find the right title so as not to confuse people even more. So it's just the same title but a newer version. Hope you all get it.
I actually plan to completely renumber the chapters in the future. But more on that later.

An important notice!

Due to some changes to the code and coz my hands grow from the wrong place, you'll probably have to start a new game. Unfortunately, some saves now may load from a wrong spot, an error might pop up, or you might face some other bugs during your game. A new info screen now will also be available either from the beginning or starting from the current update. And even if your saves will work, some events will be missing from the new character screens. So to make sure everything works smoothly and as intended, I urge you to start a new game. I planned and coded my game so that changes to the code would not require starting a new game. I even promised you that. But alas, something went wrong. Trust me, I did everything I could to fix this. And I apologize for failing. Luckily my game isn't that big and you can use skipping to replay it faster.

A few words about this update, development process, my plans for the future, and other thoughts (if you're interested).

This development cycle wasn't easy, I faced many challenges during this long 8 months. Nevertheless, I made it. And I appreciate your patience, understanding and support. Working on this update was very hard for many reasons. The environments I prepared for this update were complex and hard to work with. The scenes were generally heavy and difficult to lighten, pose and navigate in. Replacing almost all of the music in the game was a tremendous amount of work either. I had health issues, emotional breakdowns due to the situation I live in, creative blocks, power blackouts and many many more reasons why it took me so long including personal and family stuff. I tried to be professional and did not talk about everything happening in my life in my dev reports. Only occasionally mentioning some things. But I did my best and worked as hard as I could every day, as always. This is why I never set or promise release dates in advance. This time I had to postpone the release three times or even more. And each time, I felt the weight of responsibility more and more.
Anyway, I've finally finished this update and it's time to talk a bit about it and my plans for the future. As I already mentioned, this update is basically one big event. That means there isn't much progress in the main plot. That I saved for the next update. Where I'll focus on moving the main story forward and focus on girls and relationships less. Some might love it, others don't, but I'm thinking about the whole game in general. Not separate updates. And when you'll play a complete game it would make sense. Keeping the balance between the main story and relationships in this kind of game is hard. You can expect a very fun interaction with several main girls and even with a few extras in this update. Many lewd scenes and lots of shots :) I also finally made a scene I've been looking forward to since day one of working on this game. And I can't wait for all of you to see it.
I've already mentioned that I want to change the chapter numbering. Perhaps I will do that after the next update. I added parts to chapters coz I thought I'd work faster when I only started. Now I see how long it takes me to make an update and I have to make some corrections. I'll make each part a separate chapter. Here's an image of how it's gonna look like.
So I'll have 6 chapters after the release of the next update. And the 7th Chapter will be the last in "Book 1" which I plan to release on steam. That's when I'll have enough content and will move the story to the point where it's logical to have a complete game. That's basically the main reason why I want to change numbering. Because it's weird to have so few chapters in one "Book". As for the whole story, I plan two books in total. So I guess you could say we are almost in the middle. But it's not 100% so it might change later. Will see how much content I can create and squeeze into chapters. But tentatively, two books of 7 chapters each are planned right now. I'll start working on steam page closer to the end of the year. So as soon as it is ready, I'll let you all know and of course, I'll ask you to whishlist it :) I'll probably have to do some extra work to prepare the game build for steam, but I'll worry about that when the time comes. I'd like to release it on steam next summer.
I hope I haven't confused you with all this extra information. But all of this will happen later. For now, the numbering stays the same to not confuse people beforehand :)
I'll take a small break to recharge my batteries(literally and figuratively) and will start working on the next update in a few weeks. I'll also resume work on patrons' rewards such as wallpapers and special renders. Which I paused for a few months to focus on the release. So you can expect new polls for them soon. 
Thanks to everyone who supports me and the development of the game. Without you, this game wouldn't be possible.
I really hope you enjoy this update! I've put so much effort into it. Have fun and stay safe.
mr.moonmi


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mr.moonmi
Public post

Development update #148 + Christmas discount announcement

Christmas discount 

Hey, everyone. From December 17 to December 31, I'll launch a huge 50% discount on annual payments for all tiers. This is a good chance to get access to all wallpapers, special renders, and early access to future updates. So whether you usually upgrade to get the latest update on a release day, or want to get access to all the extra stuff I offer for higher tiers, this is a good chance. 
I currently have 45 wallpapers and 122 special renders. I will also post at least 12 new wallpapers and 36 new specials next year. There is also the highest $100($50 during the sale) tier that offers monthly custom renders (limited only to 5 people), if that's something you'd like to have.
This is a unique offer (only for PATREON!) which won't happen again until at least next Christmas. 

Now to the dev update

It's been a while since my last public dev update. I'm not sure how much has been made since then. But I'm currently working on Octavia's lewd scene. One of them. Almost finished it. Just some final touches and I'm moving to the next one. Again, can't remember what I've already posted so apologies if I repeat myself. There will be 3 different Octavia scenes in this update. Sub scene is almost finished, I'll probably move to the dom scene in a couple of days. It will take at least two weeks to make it and then I'll switch to the vanilla which will take about the same amount of time. Then I'll have a huge section of main story scenes after that. 
For the last month, I've mostly been focused on art and haven't paid much attention to writing(code&dialogues). But I probably will somewhere mid-dom scene as I need to plan the next scenes. I also added a new feature(almost finished implementing it for all scenes) for the replay gallery. Check boxes showing that there are extras in some scenes you might have missed. 
As for overall progress and numbers, we are currently at 421 renders and 20 animations. We are somewhere in the middle. I will do my best to finish this update by the end of winter. Lewd scenes take the most time. Main story scenes are usually pretty fast to work on unless they are too complicated or have a lot of action going on. The last few months were also tough due to attacks and power outages which, of course, also affected my work. Nevertheless, we are getting there. This update is taking its shape and already looks pretty good. I won't take a holiday off this time so there won't be any pauses in development. I'll continue to work hard every day and give my all to this game. 
Thank you for your support and understanding. Have a nice week and take care.
P.S. I'll post some Christmas treats for all of you next week, so don't miss them.
mr.moonmi 
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mr.moonmi

Special renders poll (December)

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mr.moonmi

Wallpaper poll (December)

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mr.moonmi

Preview | Chapter 2, Part 3 | Octavia

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mr.moonmi

Development update #147First of all, I want to make an announcement. I'll hold a special Christma...

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