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Displaying posts with tag QAndA.Reset Filter
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July 2024 QandA Questions

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June 2024 QandA Questions

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November 2023 Q&A Answers

Originally posted Dec 3, 2023 on Patreon.
Hey all, sorry for the wait! The end of November and the start of December ended up being a perfect storm of things happening on my end. (By the way, there is no devlog this week due to this—sorry about that, too.)
Want to ask your own question? $5+ Patrons can ask December questions now! 
What drew you to the VN medium to tell your stories with?
I've loved visual novels since I was a teenager. At the time, Katawa Shoujo was the biggest non-Japanese visual novel out there. I felt frustrated because I didn't like it and I thought I could do a way better job, so I catapulted into learning Ren'Py to do just that, though I only ended up managing to actually publicly release something years after the fact. In fact, Soundless was released only a week after Doki Doki Literature Club was, and DDLC absolutely was the curtain rise on a new era of EVN developers inspired to make something by this title. I'm a dinosaur in comparison now!
Aside from that, there's no deeper reason beyond that—I just like visual novels. Rather than thinking  my stories are most suitable for the medium, I build my stories around the medium and put its strengths and weaknesses into account while doing so. I don't have as much fun working with any other medium.
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October 2023 Q&A Answers

Originally posted Nov 2, 2023 on Patreon.
It's time for the answers from last month's Q&A! Want to ask a question yourself? $5+ Patrons can ask away every month! 
What is the most difficult part of the game development process for you?  (And if a follow-up question is acceptable, how do you make that part easier on yourself?)
A lot of things are difficult for me for mental health reasons, but by far the most difficult part of the process is writing. I find it very difficult to communicate my thoughts even in ordinary situations, so trying to convey my vision for a story can be quite the hurdle.
I have found that writing an outline and not being afraid to write later scenes makes things much easier. Sometimes I'll only have inspiration for one bit, and that's fine. Writing point B can also help me figure out how I'm supposed to arrive there from point A.

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August Q&A Answers

Originally posted Sep 2, 2023 on Patreon.

Q askers, your A's have arrived! This round of questions has all-public answers. Want to ask a spicier question that only Patrons will get to see? $5+ Patrons get to ask away! 
Which Soundless CG remake are you most proud of?

I've always loved the remade version of the CG where Auma is standing over Mercy in the late afternoon. It retains a sort of 00s atmosphere to it while looking much more polished. Also, I'm just a big fan of that specific shade of orange afternoon glow...
Which character has been the most difficult to draw and why?
While she's relatively new, by far I have never found it a pleasant affair to draw Selinuntius. Wings are not my strongest suit, and even with any brush assistance I still find it a pain to get the shape just right. For an older character I've drawn plenty of times, I actually always have a hard time drawing Magenta because of all her frilly parts.

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