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MegaloDEV
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MegaloDEV
is developing Accursed: Emma's Path
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MegaloDEV
Ahoy!
We are Mr. and Mrs. MegaloDEV! A couple of married devs who wish to create a plethora of NSFW games or "eroges"! 
Our first project is:

Accursed: Emma's Path

Accursed: Emma's Path is an erotic story-rich dark-fantasy JRPG featuring fun gameplay and heavy themes of corruption and cheating
 The Demon Lord has won...
                  Our divinity is sealed....
                               The Hero... my beloved... is cursed...
I need to do something... No. I need to do anything to save him.

Play as Emma on a thrilling and erotic quest to unravel the mysteries that surround her and save her beloved, no matter the cost. Will she triumph against the corrupting darkness, or will it consume her? The fate of Emma and Eos lies in your hands!
Read more about the game here: CLICK ME
Download Free Public Build [0.1.23c]: [DOWNLOAD PAGE]

--YOU NEED THE KEY SENT TO YOU VIA MESSAGES TO ACCESS THE BELOW PAGES--
Latest Snorkeler+ Early Access builds [0.2.24a RC]
ITCH.IO | MEGA
Download Toe Dipper Early Access builds [0.2.24a RC]
ITCH.IO | MEGA
--Note: Contact us if your key doesn't work or if you never got one!--
--Estimated Release Schedule--
Next Snorkeler+ Early Access build [0.2.25s-1] 12/31/24
Next Toe Dipper Early Access build [0.2.25 RC] January
Next Public Build ---------------------------- [0.2.24 RC] 12/31/24

MegaloDEV
Public post
Ahoy!
We are Mr. and Mrs. MegaloDEV! A couple of married devs who wish to create a plethora of NSFW games or "eroges"! 
Our first project is:

Accursed: Emma's Path

Accursed: Emma's Path is an erotic story-rich dark-fantasy JRPG featuring fun gameplay and heavy themes of corruption and cheating
 The Demon Lord has won...
                  Our divinity is sealed....
                               The Hero... my beloved... is cursed...
I need to do something... No. I need to do anything to save him.

Play as Emma on a thrilling and erotic quest to unravel the mysteries that surround her and save her beloved, no matter the cost. Will she triumph against the corrupting darkness, or will it consume her? The fate of Emma and Eos lies in your hands!
Read more about the game here: CLICK ME
Download Free Public Build [0.1.23c]: [DOWNLOAD PAGE]

--YOU NEED THE KEY SENT TO YOU VIA MESSAGES TO ACCESS THE BELOW PAGES--
Latest Snorkeler+ Early Access builds [0.2.24a RC]
ITCH.IO | MEGA
Download Toe Dipper Early Access builds [0.2.24a RC]
ITCH.IO | MEGA
--Note: Contact us if your key doesn't work or if you never got one!--
--Estimated Release Schedule--
Next Snorkeler+ Early Access build [0.2.25s-1] 12/31/24
Next Toe Dipper Early Access build [0.2.25 RC] January
Next Public Build ---------------------------- [0.2.24 RC] 12/31/24
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MegaloDEV
Public post

0.2.24a RC is Live for Toe Dippers

TOE DIPPERS : ITCH.IO | MEGA
SNORKELER+ : ITCH.IO | MEGA
Heyo!
0.2.24a is now live for all supporters!
--
There should be one more hotfix coming up as well. Snorkelers+ stay tuned for the next snapshot to break in the new year with!
--
Remember: The Toe Dipper page is redundant for tiers above the "Toe Dipper" tier. You'll want to be on the Snorkeler+ page.
The Public version will launch on New Years Eve (my time)!
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MegaloDEV
Public post

0.2.24a RC Hotfix Changelog

TOE DIPPERS : ITCH.IO | MEGA
SNORKELER+ : ITCH.IO | MEGA

 This is just the hotfix changelog. 
Changelog 0.2.24a RC
  • fixed bloom/over-saturation/color settings for battles
  • fixed potential null error crash when returning to the Golden Barrel on Day 2
  • fixed potential freeze on day 11
  • fixed potential freeze with lil John
  • fixed "wet chest" from being slightly off during certain interactions
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MegaloDEV
Public post

0.2.24 RC is now live for Snorkelers+

TOE DIPPERS : ITCH.IO | MEGA
SNORKELER+ : ITCH.IO | MEGA
Ho boy, we did it!
0.2.24 is a relatively meaty patch but more importantly WE RELEASED IT! It's been a hell of year and the next year is looking to be quite a banger. We can talk about that, CD's upcoming work and more later this month in the Meta(DEV)log. For now let's delve into the patch!

New MSQ

Waking up on day 11 will now prompt the start of a new MSQ. Everything should go exactly as planned!

New 2D Art

5 new H-CG sets, 2 non-H CGs, new mini-CGs, new variations, new expressions. Nut was cooking for this patch!

Gropler Quest

The entire questline has been refactored and "encounters" no longer happen automatically. Go talk to Lorraine on day 5 to start! (This is the recommended day to start!)

Sprites and Maps

The remaining (currently designed) NPCs have all had their new chibi sprites added. And we've replaced all three Boiling Crab maps.
There are some new placeholder maps as well but those aren't as exciting...

Corruption and Cursed Realm

I've started to add more and more consequences to having certain corruption levels during certain events. I plan to expand this much more during the 0.2 cycle as a whole.
In addition, the cursed realm was been expanded a bit. You should also get a notification when you progress towards removing a curse. Once a curse is completed, go interact with it in the Cursed Realm to remove it.

Next Update

Next up will by 0.2.25s-1 Snapshot with even more Curse expansion! We have some really juicy artwork lined up and something very foreboding... Stay tuned!
--
Estimated Upcoming Release Schedule:
0.2.24 RC | Toe Dippers | 12/17/24
0.2.24 RC | Public Release | 12/31/24 
0.2.25s-1 | Snorkeler+ | ~12/31/24

Changelog 0.2.24 RC

  • added FIVE new H-CG sets
  • added 2 new CGs (non-H)
  • added 3 new Mini-CGs (All are H and H-adjacent)
  • added two new variations to a H-CG set
  • added 7 h-scenes
    • John 1
    • Hermit 3
    • Tentacle 3
    • Hilda 2
    • Kazuma 2
    • Merchant 4
    • Merchant 5
  • added 3 new Emma Expressions
  • added 4 new walking pixel art sprites
    • Kazuma
    • Lily
    • Caleb
    • Sophie
  • added new content to Gropler Questline and refactored it.
    • scenes do not automatically trigger now and are now psuedo-random with chances affected by corruption level.
  • added Hermit Week 3 visit and refactored Week 2 visit
  • improved hermit week 2 "service"
  • Curses/Cursed Realm changes
    • added new curses
    • added a new scene when entering cursed realm after completing requirements for at least one curse
    • added ability to re-enter cursed realm at will after a single curse has been lifted
    • rebalanced curse quest amounts
    • implemented new Cursed Quest tracking system
      • when a curse is unknown a graphic will flash.
  • added new events, balancing and updates to barmaid job.
    • add new special event (triggers once when working during Week 2)
    • added psuedo-random triggered delivery events
      • certain stats will affect chances of certain events happening
    • added new expression to barmaid & mini-cg
    • minor rebalance on corruption gains
    • randomized tips gained
    • certain variations can only happen at specific corruption levels
    • added a small consequence to drinking too much
  • added Blacksmith week 2 job continuation with a small post-job follow up
  • added new scene to General Store 1 event
  • added repeatable Cassandra workout event
    • can be done in the afternoon after triggering the second workout event
    • for now increases Emma's level each occurrence
  • added 3 replacement maps for the old Onsen maps
  • added 5 new placeholder MSQ maps
  • added battlelog feature to combat
  • added new icons (replaces all old ones)
  • added a new questlog backend tracking system
    • for easier quest implementation (will be back ported and used going forward.)
  • altered golden barrel sunset tint
  • altered day 7 start text
  • changed Dryad quest to be week 3
  • add system to limit "night events" to one a night
  • removed border on passing time event
  • added context based interaction popups
    • Note: this will be expanded further
  • added better controller support
  • added dynamic button prompts based on input
  • added rebindable controls (HELL YEAH!)
    • located at the bottom of the General options screen
    • Note: only letter keys are available for rebinding currently
  • added 60fps lock toggle
    • default is on (You should keep it there!)
  • updated corescript and plugins
Fixes
  • fixed ability to sleep on day 7 without seeing the Hermit
  • fixed bath 3 playable earlier in the day on day 4
  • fixed church BGM playing when searching for Hilda
  • fixed potential locks preventing progress (eg day 9)
  • fixed some incorrect Emma sprites at day 1 onsen visit
  • fixed bug with onsen doors
  • fixed Emma's wall walking abilities at the Onsen
  • fixed some BGM bugs when entered the Gallery map (and start location)
  • fixed a bug when Lily appears on the right side of the screen
  • fixed some calls to old NPC sprites
  • fixed a repeatable advance time bug when returning from the Grove
  • fixed some choice menus that defaulted to the right
  • fixed a few bugs with Emma's pixel/bust system
  • fixed fps regression
  • fixed merchant 4 blackscreen
  • fixed more volume "nul" errors.
  • fixed some typos
I need an old fashioned!
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MegaloDEV

Meta(dev)log - 11/14/2024

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MegaloDEV

Happy Halloween!

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