Hatsune Miku: Unity!
Hey folks!
Along side my Cybra game I want to try my hand at a more honed-in series of "games". Each game focusing specifically on one sex scene. This allows me to more easily experiment with other platforms and ideas without having to try and squeeze it into the Cybra game's general flow of things.
A few notes on what I have planned:
Multi-platform Support: PC and VR support are my main goals. I will try to squeeze them into mobile if I can. Since I have only one scene to worry about, I can optimize it much more for a wider array of devices. I have already tested this basic scene on my Quest 2 (Via Link Cable, not natively), and it performed quite well.
Interactive Scenes: Very similar to the Cybra scenes I have been showing. Each scene will focus on one or two positions at a time. With "Manual" and "Auto" controls.
Player Choices: Unlike pre-rendered animations. I am not locked into any one thing. So I plan on allowing the player to change a few things. Lighting, skin tones, states of undress, etc are all easy targets. Some penis size adjustments should also be possible.
Performance Test Soon: I am working on a very simple test scene to see how various people's PCs handle the game. I plan on releasing it within the next couple of days. Feel free to check it out and let me know if it runs smoothly. I have a video of what to expect. It's nothing fancy. The player has a few things they can control and they can move the camera around Miku to check her out. A VR test will follow, and then mobile if I have promising results getting it to run on my mid-tier Tablet.
Some have asked me if I am quitting my traditional animations. While I don't plan on doing that completely, I'd like to shift my focus to other things for awhile and see how it goes. I've been doing my normal stuff for nearly a decade now (9 years this July). I'd really 'like to expand my horizons and see what else I can accomplish.