I’m still adding stuff to my game so this changelog WILL be edited all the way up to Release.
Before I go into any details I want to apologize for the huge delay. This update was never meant to take longer than 4-6 months to release, but due to me not being in a great mental space after some traumatic life events and not thinking clearly, I made a series of bad decisions and mistakes that lead to this long development time.
For this I apologize and I will be rethinking how I will work on my game in the next update to avoid a yearlong update cycle. You will still have to wait maybe even up to 6 months for a new update but a detailed branching game like this requires a lot of time, work and funding.
Release dates: - Inner Circle members and Platinum, Diamond tier supporters will get early access, more specifically as soon as it’s ready to be played (currently it’s not and I don't have an exact date for it) - Gold Tier Supporters – December 15th 2024 (Official release date) - Silver Tier supporters – December 20th 2024 - Bronze tier supporters – December 25th 2024 - Demo Access – you don’t get shit lol ............................. This year. However, January 3rd 2025. (my birthday) you will get the latest version too.
Changes to demo access: The main reason for this is that I feel bad how long this update took releasing. If I would have made better decisions this update would have been twice the size now, and in all honesty my biggest worry is over. I have a proper graphics card now an RTX 4090. All I need is to buy now are assets, pay the electricity bill, and buy beer.
Next year when I rework my subscription tiers, The demo access tier will be renamed to "Beer tier" cuz after all the taxes and fees the $5 turns into a bit more than $2 almost three and that's how much a cheap beer costs where I live so I think it's fitting lmfao
Anyway all the tiers will be reworked / adjusted. I made these back when I launched my page I didn't think much of it, I had much more serious things to worry about. For those who are new here, I had a house fire last year, a bit more than a month after my first release, I almost became homeless and I racked up a lot of debt because of it. So I wasn't in the right headspace at all when I created this page the tiers etc. I will make a full post about this next year. This is something that requires a lot of thought this game is very expensive to develop at this quality, assets, music licenses, voice actors are all quite expensive. The worst things are countless of fee's and taxes that I need to pay, so at the end of the day I never get more than 50%-70% of the amount you subscribed for. This is not just me, every developer goes through this but rarely anyone talks about this. *************************************************************************************
The story continues after the bus overheated during the bus ride. You will meet a few new characters and the story will unfold more. You have 4 different possible sexual encounters, as usual this is all totally skippable /avoidable. You have tons of new branching choices and dialogue options which will impact the story. (a lot of these don’t play out right away, some will even play out in later chapters of my game so rolling back after a choice is not recommended.)
This update focuses more on your relationship with Lexa, you will have to decide how your relationship will continue or if it will continue at all. Your previous choices you made in v0.1.3 will be a key deciding factor on how will Lexa react or respond to your dialogue choices in this update. There are MANY possibilities and these all come with their own set of new renders and like I said these are all tied to your previous interactions with her so a simple rollback won’t give you a different outcome.
Save file compatibility
You will have to start a new game, v0.1.3 save files are not compatible.
Do not try to mod or use old save files the game will spit out errors at you. This is not one of those games that have 3 variables and that’s it. Almost every encounter choice, dialogue option ties into a different variable in order to make this game non-linear as possible, and to make the characters actually remember the shit that’s happening through the game.
The save files will probably break with new updates up until v0.5.0 once the foundation and all the different game mechanics are fully functional. After v0.5.0 the save files will fully work with every update.
Game size: 9.04gb
New stuff added
- 4472 still renders total (1823 new renders)
- 255 animation videos total (129 new )
- Added a shit-ton of new dialogue
- Added a shit-ton of branching choices that will shape the game as you play.
- Added Tatyana Gallery Rewards
- Added Brenda Gallery Rewards
- Added new music and sound effects
- Added a new animated main menu
- New female character: Tatyana
- New male background character: Lance
- New male background character: Larry
- New male main character: Mahoney
- Added Kimberly’s character profile (unlocks as you play)
- Added Tatyana’s character profile (unlocks as you play)
- Added Yoona’s character profile (unlocks as you play)
- Added Brenda’s character profile (unlocks as you play)
- Added Claire’s character profile (unlocks as you play)
- Added MC’s first job opportunity
Character profiles will unlock for the following characters:
Sexual content in this update, these are all entirely optional and skippable if the player choses to.
- MMF (MC, Donnie, Tatyana)
- FFM (Ariana, Tatyana and MC)
- FM (Tatyana and MC)
- FM (Brenda and MC)
These sex scenes contain the following:
- Blowjob
- Pussy eating
- Vaginal sex
- Anal sex
- Deepthroating
- Kissing
- Spit roasting
- Facials
- Cum in mouth
- Cum swallowing
- Spit-swap
- Fingering
Adjustments
- Adjusted Ariana’s display name color
- Adjusted Yoona’s display name color
- Adjusted Tiny Tony’s eye color due to previous one glitching
- Adjusted Donnie’s eye color due to previous one glitching
- Adjusted Annette’s eye color due to previous one glitching
- Adjusted some of MC’s anatomical details.
- Made Donnie shorter and a bit fatter lol
- Re-Rendered Victoria’s character profile images (Better quality now)
- Changed Yoona's nickname from ''Gummybears to Muffincakes
Fixes
- Fixed some grammatical errors / misspellings not all of course I’m still an illiterate bastard. (You can always correct me by sending screenshots of my mistakes in my discord #bug-report channel)
- Fixed some minor render mistakes that I came across of while testing the game. (clothes clipping etc) there’s still probably more but fixing these wasn’t the priority in this update
Known bugs/issues
- Allison’s hair looks “weird” in a few scenes (will be fixed later)
- Main menu animation tree’s glitching, not a glitch it represents the timeline changes that your choices create and… I’m just fucking with you, yeah it’s a glitch I know exactly why it does that but in order to fix it I need to re render around 7200 frames so, it will be fixed in the future if I feel like it.
- Some animations have jitters/jumps this is due to me being unskilled at animating everything frame by frame, as time will go on, I will get better at animating and all these small mistakes will be fixed in a future update once I figure out how to fix them lol
- Dialogue is hard to read in some renders (working on a fix right now)
- Job payment notifications and stolen money amount notifications are not working. You do receive the amount you earn or steal, you can see it in the renders where Mc puts the money in his wallet, it's just the notification that you're not getting.
- My dead Patreon link is still shown on some renders (this will be removed sometime)
- Yoona, Kimberly character unlocked notifications don't work.
- Gallery rewards notifications doesn't work.
- A lot of new music and sound fx are missing, this will be added in the upcoming days.
Now some more details about stuff cuz why not.
Renders:
All renders are 1920x1080 as highest quality I can go with whichever GPU I had at the time. Some of these were rendered out with a GTX 1070, an RTX 4060 ti, and the late ones near the end of the update were rendered out with an RTX 4090. Because of this you will notice varied quality in renders.
The images are also all compressed, but lossless .webp files. And no, I won’t compress this game any further, I won’t turn this into a pixelated blurry shit in order to reduce file size.
Just because now, I have the best GPU out there that doesn’t mean I will waste time on “Remaking” my v0.1.3 renders. Those still look good and I don’t plan on wasting time Re-rendering stuff instead of working on new ones.
Animations:
All animations are hand animated frame by frame, by me in Daz3d. All these animations contain around 12,100 frames (images) in them in total.
These animations are all 1920x1080 30fps video files which contain 40-130 frames each.
All animations have their own moans and sound effects.
Currently I’m creating all my animation stuff in Daz3d but It’s starting to piss me off how laggy and difficult it is to animate a simple looped animation so I’m toying with the idea of learning Blender. But this has its own issues as well so we shall see.
Grammar:
There are probably plenty of grammar mistakes that I haven’t noticed or didn’t even know it was a mistake, I speak 3 languages 4 when I’m drunk but English is not my native tongue so this is going to be an ongoing issue until much later in the game when I will be able to hire someone to correct all my mistakes.
Like I said this changelog will be updated as I work on finishing the game update, so keep checking back. I didn't add any +18 images since it's a public post, and honestly I don't want to spoil all the fun lol.
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