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LustFire
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LustFire
NSFW Artist, Animator, and Game Developer (https://twitter.com/lustfire69)
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Recent posts

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LustFire
Public post

November 2020 Blog

While I was looking for someone who would be interested in my own projects, I contacted a group of developers. @AstroKaen initially offered his team to help with my new sidescroller project while I make the artworks and animations. However, I also offered to take up a major artistic role in his main project.

Their project is called Melting Point. They are working hard to release a demo in Q1 2021. I spent much of my time since the beginning of November doing some artworks and animations. Please check out their Twitter and affiliated links! https://twitter.com/AstroKaen

I hope to reveal more information once we're confident about meeting our deadline!
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LustFire
Public post

October 2020 Blog

My input for my main project has been halted for about 2 months. I am still waiting for resources from my Publisher, and I've been doing a couple jobs for other people's projects the past month. The biggest issue is that my project requires top-down sprites for the actual character interactions, which is not the sprite medium I'm specialized at and waiting to receive from a different artist. I intended to put all my animation efforts on the character portraits that I've been showing off here. I shouldn't waste my time just waiting around, of course.

So, last month I started a new project idea and created sprite animations for the main character. I'll discuss the details of how the game works as I create more character animations over time. This project may encounter less resource problems as I will be the one making the direct character animations.


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LustFire
Public post

September 2020 Blog

I finished creating animations for the 2nd character in my main project. The past month, I've also been busy working for other people's project, particularly with animations. Regarding the next activities in the next month, I'm not sure if there's much I can do left for the project.

For now, I just have to do whatever I can as an artist and animator outside of my current project.
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LustFire
Public post

August 2020 Blog

Progress on the project is going as usual for me. As mentioned last month, this game will have a variety of foreplay scenes. There's quite a lot of animations from this body base, so I might show off the other animations later on.

I'm in the middle of making animations for a 2nd major character. Look forward to next month's blog!
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LustFire
Public post

July 2020 Blog

A while ago, I was given a suggestion to add a counter-attack system that involves several foreplay scenes. I agreed to add this to the entire game, so I redrew the main character at a closer view in-game. This will act as a base for many animations, such as handjobs, blowjobs, titjobs (anything focused on the upper body).


Also, I know people are curious about the ETA of when a demo is produced. For now, I can't predict the precise date since it will depend on me and at least 2 individuals involved. The final game will consist of at least 10 enemy-related sex animations (8 have been finished) and a variety of other non-penetration animations. I'm at a good point where I am almost finished and can let the others build the game with my assets for a demo. It might be a good idea for me to start collaborating closely with my publisher group.
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LustFire
Public post

June 2020 Blog

So, lately I haven't been posting new image previews and the like, but it's because I am working on the entire H-content first rather than work on the game engine together. A few days ago, I finished making the 7th main animation, which has me 7/10 complete. There will also be other animations, mostly foreplay, which I will prioritize once my main animations are complete.

Hopefully I can pick up the pace and have more to show soon.
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LustFire
Public post

May 2020 Blog

I have done almost all of the work for the other project I mentioned. The publisher has set up a Steam page here: https://store.steampowered.com/app/1220650/My_Forest_Home_Deluxe/

I have worked on the CGs for My Forest Home. It is a game that was already published in DLSite, but the developer has expanded the content even further. This expanded "version 2" will be released in Steam this Summer.

There wasn't much I had to do (hardly any ero content), but I might have opportunities to do more if the developer demands me to.

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LustFire
Public post

April 2020 Blog

I hope everyone is safe out there. This whole month has, unfortunately, been barely productive for me due to being anxious and depressed about the global situation. I have worked a little on other projects and mine, but only a little. Everyone has been staying home and trying to do work and manage money, which is not an environment I can handle every day.

Perhaps I can adjust my energy and work late at night, since my folks are early sleepers. Anyways, I apologize for the inconvenience. We are probably in this together, this tough journey to heal the world.
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LustFire
Public post

March 2020 Blog

It's been a chaotic year so far, and I've been having trouble keeping up with my work. I have the 6th main animation done, so I got 4 more to do. Let's do our best.


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LustFire
Public post

February 2020 Blog

Project is proceeding as usual. I have completed 2 CG scenes and 1 CG animation this production month. I completed roughly half of the total CG animations expected to be in the final game. My plan for the next few months is to complete all of these CG animations and then figure out how to produce the in-game sprite and tilesets, since I am not sure that I'll actually do these or have someone else join my project production.
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LustFire
Public post

Sprite Upgrades

At the moment, I'm focused on producing the CG events and animations, so the gameplay sprites I use is still up in the air. While I was conceiving the project idea, I had gone through different sprite designs up to the biggest one I made now. The difference is that the big one is bone-animated via the program, Spine (which I use for my CG animations as well). I found myself more accustomed to Spine animations over pixel sprites.


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LustFire

CG #1 Preview

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LustFire

CG Event Scene #1 Sketch

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LustFire
Public post

January 2020 Blog


There's a lot of information I need to state again, since my Subscribestar has been inactive for several months.

First off, Trial of the Erect Sword (TOTES) development has been frozen over a new project I have started producing in September 2019. This new project is code-named: Forest of the Fallen Maiden. Let's call it "Forest" in short. I am also in negotiations with a publisher who I've been making good communications with so far.

This new project has been going smooth so far, despite the major events that occurred in the span of 4 months. The project will feature a lot of CG animations as well as CG event scenes. Each CG animation has variations, particularly with how the main character reacts to sex as she gets more sexual experience. Along with the main portrait animation of the character, I have produced 4/10 base sex animations, which are all the animations I intend to put in an official demo version.

Right now, I'm working on producing at least 2 CG Event scenes for the demo build. This might all be done around the end of January.

Hope everyone looks forward to the game, as I will become very active in sharing my activities this time!

Also, Discord integration is active, so please join my Discord if you want to see more of my acitivities and say hello!
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LustFire
Public post
Boss #1 in the making
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LustFire
Public post
August 2019 Blog

Made some good progress so far. Enemy #2: Goblin is nearly complete because all I need to finish is the sex animation. At this point, I have now made up all the work I have done for the old pixel sprites.

Animations complete:

  • Idle
  • Walk
  • Attack #1: Kick
  • Attack #2: Throw Rock
  • Hit Stun
  • Defeated
  • Grab Attempt
  • Grab Restrain

In progress:

  • Sex


Next, I have to make Stage 1's boss. Hope everyone looks forward to the sample animations! After these character animations, I need to invest on stage design and other things I'm not an expert in somehow. Then I can really start my campaign with a proper playable demo out.

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LustFire
Public post

July 2019 Blog


This month was also packed on my end. I went to Anime Expo for a full week, with only like 6 hours of sleep in-between, so that was PRETTY draining. It was worth it, though, because I went to almost all the +18 parts.

The goblin enemy hasn't been finished yet, but I am hoping it won't be busy by August like the last two months. Right now, I am trying to handle his 2nd attack which is more complicated than it seems.

Animations complete:
  • Idle
  • Walk
  • Attack #1: Kick

In progress:
  • Attack #2: Throw Rock

Pending:
  • Hit Stun
  • Defeated
  • Grab Attempt
  • Grab Restrain
  • Sex Animation (variation 1)
  • Se Animation (variation 2)

Note: Most of the remaining ones are 1-frame or non-layered, so those should be quick to do.

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LustFire
Public post
https://gfycat.com/astonishingteemingbluewhale

It's a very rare thing for me to do, but I created a big fanart animation of a Japanese dev's H-game. The background UIs are purely animated. Check out their Twitter and DLSite pages for their games! I may also upload several variations of this animation, as there are A LOT considering that there's a nude and uniform version of this character as well as a full sex scene content.

Developer's Twitter: https://twitter.com/ezopen_2

Developer's DLSite Page: https://www.dlsite.com/maniax/circle/profile/=/maker_id/RG39510.html
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LustFire
Public post
Hello to Subscribestar! I have created my account today and will start posting 18+ content here such as my artworks, animations, and previews of my game development. Please check out my social medias for existing content!

https://twitter.com/lustfire69

https://www.pixiv.net/member.php?id=21645355

https://ulmf.org/threads/lustfire-trial-of-the-erect-sword.12706/

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Creator Stats

7 subscribers
19 posts

Goals

$31 of $100
per month
This is my publicity goal. I will be regularly posting artworks and updates to my game development. More supporters mean I can keep producing new things every month!
$31 of $300
per month
When this goal has been reached, it will be much easier to spend a couple hours every day on my artworks and projects!
$31 of $500
per month
With this monthly earning goal, I will have the capability to deliver solid monthly updates to my project demos! I can also use some of my earnings to hire talents that I need!
$31 of $1,000
per month
Once I've reached this goal, I will be able to develop my projects full-time, meaning that I'll always have something to create and post every week in my life! It won't be enough to sustain a living, but it will definitely keep me moving forward for my projects and look for growth!
$31 of $3,000
per month
This is my ultimate goal from the beginning. This will indicate that I've made it to the professional position and will continue to create inspiring artworks and games!

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