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Fetish Games by the SubSupreme! profile
Fetish Games by the SubSupreme!
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Fetish Games by the SubSupreme!
Adult Games and Erotica that blends the highly kinky and sexual themes with the core gameplay for hentai game experiences unlike any other!
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This tier give you TRIPLE the voting power, and an itchio key to the latest commercial released game by the Overlord Empire LLC on subscription.

When subscriber exclusive game demos are available, you also get access to special cheat codes.

Current FREE Game: Corruption Crucible (itch.io key)

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This tier give you TRIPLE the voting power, and an itchio key to the latest commercial released game by the Overlord Empire LLC on subscription.

When subscriber exclusive game demos are available, you also get access to special cheat codes.

Current FREE Game: Corruption Crucible (itch.io key)

Please allow 24-48 hours for the game key to be generated and sent to you. Thank you for your patience!

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This tier give you TRIPLE the voting power, and an itchio key to the latest commercial released game by the Overlord Empire LLC on subscription.

When subscriber exclusive game demos are available, you also get access to special cheat codes.

Current FREE Game: Corruption Crucible (itch.io key)

Please allow 24-48 hours for the game key to be generated and sent to you. Thank you for your patience!

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The Captive’s Dilemma – Chapter 10

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The Captive's Dilemma - Breathtaking Surprise

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The Captive’s Dilemma – Chapter 9

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The Captive's Dilemma – Encased Temptation

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The Captive’s Dilemma – Chapter 8

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A Very Merry January... Total Progress Report – January 2026

Happy New Year! May this new year bring you much prosperity of wealth... so that you can share a small piece of that with me in exchange for a lot of horny fetish games! Hahaha! I hope everyone had a restful December and got the R&R you needed to keep moving forward.

I’ll try and keep this brief, since I posted a big long reflective blog on the previous year and the games I have ideas for in this one so I’ve spent a lot of this week yappin’ already.

Corruption Crucible – Steam and Itchio Progress

Just in time for Xmas, I managed to get everything ready and working for the Steam approval process! In order to get the approval for the store page, I need to pass two inspections; the Store Page approval and the Game Build. I heard back on Wednesday that the Store Page approval is on hold until the Game Build is inspected, which is ongoing at the time of writing this.

This is something that has always happened, so while it’s kind of annoying that I will have to re-submit the Store Page once the game is approved, it’s something that has always been a part of the process. I might take the time to dress up the store page with some gifs if I feel like it, but all I can do is wait until things are approved.

Assuming there is nothing wrong with the Store Page itself, we should be on track for a release around the 22nd of this month. More details to come once the page is up and wishlistable (very important to help boost initial reach on their page, and necessary to help offset the 30% cut that the platforms takes).

Corruption Crucible – New Goodies! New Levels!

We hit a few of our milestones and I’ve put Zinovia_Star (the artist commissioned for most of my games) to work! Based on the timeline, not all of the work is able to be completed by the January release, but I made sure that the fan content will be in the game with a brand new level or two to make good use of it!

This means that the Bimbo Healing Station, the associated struggle/capture animation, and the game over CG will be ready for you to enjoy come the end of the month. As you can see in the teaser video posted, I’ve got the prototype up and running (waiting for art now).

If you don’t have too much health, walking in the booth will cause you to be seized by mechanical tentacles, giving you an invigorating bimbo makeover! No joke, this machine actually heals you over time as the animation plays out. That being said, if you stay too long, you’ll be completely made over into a bimbo with nothing but head-empty loyalty to the Extraterrestrial invaders.

For now, it’s a fixed healing value, and if you don’t escape before your health reaches 169%, it’s brain off for you. The struggle bar will get smaller, just like the other bimbofication struggle. This time, the size is not based on how long the struggle lasts, but how much health you have. The more health you have, the smaller the bar gets, you greedy slut! I’m considering changing up the formula to change the healing value based on how many times you’ve been captured, or maybe throwing in a random bit to mess with people trying to game the healing to get as close to 169% as possible before escaping.

I plan for at least one, likely two new levels. Whether these will be secret levels or part of the main track is yet to be decided. If they were added on to the main track, I’d probably have to rewrite some of the intro text and change up some things, so I might just make them secrets that can be unlocked.

Based on some feedback and suggestions, I’ll be adding some info to the level pause screen, telling you how many kills/secrets/captures you have currently in the level and maybe throwing in some other info to make it less plain (difficulty description). In addition to that, don’t worry if you haven’t found the secrets from the current version yet, because I also plan to add some (subtle) tells to where the invisible switches are. It was one of those things where I ran out of time to implement before the release.

More polish is coming too. Buttons and moving platforms now have sound effects associated with them, and I’ve been looking into footsteps and a subtle headbob effect for the player. I’ve also prototyped some improved combat, which included the players and enemies having a split second flinch when taking most types of damage and a more evolved aiming system (at least for hitscan weapons like the pistol and the Spin Gun).

Other things that I am testing out include more variants of enemies I have animations for. I hope to have another Hunter variant that uses a short range, rapid Gas Gun (functionally a flamethrower) to hit you with the growth gas during hectic combat!

The Captive’s Dilemma – Chapter 7 Poll (Community CYOA Erotica)

Chapter 1Chapter 2Chapter 3Chapter 4Chapter 5Chapter 6Chapter 7

And the winner of the poll is venturing through the Mirror Obscured Door! Whatever mysterious force you felt was surely just your imagination, right? Well, you’re going to have to come back next week to find out!

The Chapter 3 art was just commissioned, so BDGA will have that done for us sometime in the middle of this month. I have a feeling it’s going to be super hot, especially for all the latex encasement enjoyers.

Schedule Dates

  • Monthly Dev Log – TODAY!
  • The Captive’s Dilemma Chapter 8 – 01/09
  • Corruption Crucible November Demo - 01/30

Looks like I get a week of extra dev time before the update this month! This should help balance the release of Corruption Crucible on Steam/itchio and any other complications that crop of during the process.

Wrapping up!

With the new content for Corruption Crucible, the continuing polish, and the release of the Steam and itchio versions, it’s going to be a busy start to the year! With any luck, however, it will be one that pays off bigtime for Corruption Crucible and even a potential Episode 2? Only time will tell...

Stay safe and stay KINKY~

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Creator Stats

490 subscribers
306 posts

Goals

$1,510 of $1,600
per month
A second Corruption Crucible enemy and player capture/transformation animation, suggested by and voted on by backers! What other twisted fate do you have in store for the Agent?
$1,510 of $1,750
per month
**Alternate Animation and CG: Standing Latex Vacbed Struggle** There are a lot of enemies and traps that love to seal your slutty body in skin-tight latex and I'd like to have a different animation and CG for traps like the standing doors and the moving latex screens (while keeping the current latex encasement animation for the Hunter and the Wall Shooter blob attacks).
$1,510 of $2,000
per month
Corruption Crucible EPISODE 2 After dealing with the Extraterrestrial Base, you crash land on an alien planet full of strange plants. New environments, guns, enemies, captures, and corruptions await as you try to get to the center of it... and blow it up! Just watch out for that tree sap, it looks a bit like latex!
$1,325.0
THE GOAL
REACHED!
New Corruption Crucible enemy, the UFO! These flying enemies use their tractor beam attack to bimbotize you into putting on a sexy show for their extraterrestrial masters. On top of that, they spawn bimbotizing kissing lips that, while fragile, will pucker up to serve some massive corruption if you're reckless enough to be smooched by them.
$1,100.0
THE GOAL
REACHED!
New Corruption Crucible enemy and player capture/transformation animation, suggested by and voted on by backers. What twisted fate do you have in store for the Agent?
$875.0
THE GOAL
REACHED!
New Corruption Crucible weapon that lets YOU transform the enemies into something to be decided by the fans.
$650.0
THE GOAL
REACHED!
Monthly illustrations (of the NSFW variety) for that month's CYO erotica segment will be made available to subscribers of all tiers to enjoy!
$500.0
THE GOAL
REACHED!
Old demos for games like the project known as Bimbo DOOM will be made public, while the most recent ones will remain exclusive to subscribers.
$150.0
THE GOAL
REACHED!
Minimum required for monthly withdraws! A solid start to rebuilding the Lustfall legacy!

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