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We create our own cosplay of our games
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Ice Cream Cosplay Set Is in the Works!
Hey everyone! We’ve just finished shooting an Ice Cream cosplay set — and it’s going to be an absolutely fire group photoshoot! The photos are already in post-production. As usual, part of the set will be shared in our Discord, while the main release will drop alongside the game’s launch on Steam. Don’t forget to add the game to your wishlist so you don’t miss it. For now, here’s a preview from the shoot!
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Ice Cream Devlog #1: Introduction to the Game
Hello!
This is the first devlog for Ice Cream — an atmospheric 18+ dating sim about a paradise island, summer relaxation, new encounters, romantic meetings, and a small ice cream shop around which the story gradually begins to unfold.
Paradise Island
Ice Cream takes place on a sunny island made for relaxation, flirting, and unexpected encounters.
Players will be able to visit different locations: scenic beaches, cozy cafés, hotels, quiet corners, and other places where story events may happen. Some encounters will only be available at certain times of day, so the game includes a day and night cycle.
During the day, the island feels bright, warm, and relaxed. At night, the atmosphere changes: different events appear, new dialogues become available, and more personal moments with the heroines can happen.
Girls and Relationships
The main part of Ice Cream is meeting girls and developing relationships.
Each heroine has her own personality, story, preferences, and event line. The player will choose dialogue options, spend time with the girls, unlock new scenes, and gradually get to know them better.
The game will feature different types of heroines: energetic, calm, bold, mysterious, and more reserved. We want every relationship route to feel distinct: some will have more light romantic comedy, others will focus on slow intimacy, and some will lean into provocative flirting.
Ice Cream Shop
One of the key mechanics of the game is working at the ice cream shop.
This is not just a way to earn money. Random events can happen during a shift: unusual visitors, strange orders, short scenes with island residents, and encounters that may affect further progression.
The ice cream shop will become one of the central points of the gameplay loop. Through work, the player will be able to earn money, learn new rumors, and gradually unlock additional events on the island.
Rumors and Strange Island Residents
The island has a rumor system.
Rumors help the player learn about hidden events, new opportunities, and places where something interesting may happen. They will be brought by a local madman who believes he is a spy.
He also has a secret informant — a person in a box.
Through this strange pair, the player will receive hints, news, and leads that move the story forward and unlock new events. This system will add a bit of humor and the feeling that the island lives its own strange life.
Collecting
In addition to story events and relationships, Ice Cream will include collecting.
Players will be able to find collectible cards on the island — vintage erotic photos. All found cards will be added to a special album.
Some cards can be found while exploring locations, while others can be unlocked through events, relationship progress, or specific times of day. For players who enjoy exploring carefully, this will be a separate activity.
This is only the first devlog, and we will gradually reveal more details about the world, characters, and mechanics of Ice Cream.
If you are interested in atmospheric 18+ dating sims, romantic stories, summer vibes, and a bit of strange island humor — add Ice Cream to your Steam wishlist and follow the news.
Thank you for reading. See you in the next devlog!
Hey everyone! 👋 Something sweet is coming... 🔥 I'm excited to share the very first Story Trailer for my new NSFW game — Ice Cream. 🍨 This isn't just another title. Ice Cream has a story — and now you can get your first taste of it. 👀
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Hi SubscribeStar!
Hey everyone!
I'm Loolust — indie developer and publisher of NSFW games on Steam. Over the years I've released 25 games, including the 69 series and my latest project Goblin Dungeons — a roguelike dungeon crawler that launched in November 2025.
This page is where the behind-the-scenes magic happens. By supporting me here, you directly help me keep making games and bring new projects to life.
What you can expect:
Dev logs and progress updates
Exclusive art & early screenshots
Early access to new builds
Direct contact with me — your feedback shapes what I make next
Ability to support your Creator by pledging – one-time or recurring.
Means to reaching out to the Creator directly via Instant Messenger.
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