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Kingmakervn profile
Kingmakervn
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Kingmakervn
Kingamer is a free adult game that combines a dating sim, a kingdom manager, and a prince trainer
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$1
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Levy

Pledge your allegiance to the king, and earn my undying gratitude.

(But seriously, thanks a lot, it really means the world to me.)

Pure and unadulterated support, especially for my peeps around the globe!

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Limited (25 out of 26) subscriptions
Levy
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$2
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Knight

Defend your realm with sword in hand.

-Cheats!

5 subscribers SubscribeStar $2.00 tier ; Knight
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Lord

Stand tall and proud my lord, for you are the heart and sword of this kingdom.

(And earn thrice the gratitude cause I guess that's how it works.)

*Walkthrough

*Join github to see changes in real time.

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6 subscribers Lord
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Marcher Lord

Be a shield to your king, and hold the borders of the kingdom against his enemies.

*Walkthrough

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High lord

Many look out to you for leadership.

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  • Name one of the bandit groups (Within reason)

1 subscriber High Lord
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Prince

The shadow of duty is off in the distance.

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  • I'll design a coat of arms for the enemy skirmishers according to your specifications. (Within reason)

  • Name one of the bandit groups (Within reason)

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King

The whole kingdom bows to you.

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  • Welcome to the great council discord chat

  • I'll design a court event according to your suggestions. (Within reason of course.)

1 subscriber King
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High king

Far and wide your name is known, for both commoners and kings alike bow to you.

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  • Welcome to the great council discord chat

  • I'll design an outfit for your favorite character.

1 subscriber High king
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"The great"

Your name and legacy resonates throughout history.

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  • Welcome to the great council discord chat

  • I'll design a character according to your specifications.

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Features

  • Direct contact for opinions and recommendations.
  • Define names and coat of arms for enemies in game.
  • Choose aspects for the design and story of a character.
Kingmakervn

Cheats, polls, and other sub stuff.

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Posted for $1, $3, $5, $10, $15, $20, $50, $100 tiers
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Kingmakervn
Public post

Kingmaker Beta 0.17


Save compatible 0.15+
New Content
Added a tutorial for the world map and raids on week 28. Armies will be unlocked on that date.
Finally added a prologue... kinda. It's very much still a work in progress, as you might notice if you decide to check it out.
Added two events for the lord's wife, one of them an h-event. (Talk with the Lord with the moustache 5+ weeks after he arrives.)
Bug fixes
Added a bottom floor for raid probability so they no longer get locked if you upgrade infrastructure.
The ninth event for the younger roomie will no longer make two weeks go by if you fire it up.
Fixed an issue with the lady in armor.
Fixed minor graphical error when looking at what Rose wears under her skirt.
You should no longer be able to spend the night with Rose before the necessary event fires up.


Download
(Remember to set the price to zero. I just want to have download analytics.)
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Kingmakervn
Public post

Kingmaker v0.16.1


Changes

    When choosing easy difficulty, I made it more clear that the default is for armies to be controlled by AI.

Bug fixes

    Fixed an issue that made it so Baron mode had no raids, and therefore could not unlock the elven queen and valkrii routes. 

    Fix an error in which spending time with the maid would not increase her affinity with you some times. (If you had issues firing up the new event this should fix it.)
    If you leave the relationship with the dowager queen and childhood friends in blank, they will revert to the default rather than stay blank.
    A small error that confused the twins. 
    The older maid should no longer appear in the court menu before you meet her. 
    Fixed an uncaught exception during the knight lady visits.
    Fix issue which would allow the player to skip time at night for Baron mode.
    Fixed an issue in which you could repeat the event in which you could tell the dowager queen about the death of the king endlessly.






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Kingmakervn
Public post

Thickmass Update v0.16!!


Thickmass came early and so can you if you are into that sort of thing.

Changelog:
Save compatible with v0.15
New Content:
    4 New scenes for the younger maid, with one being a special scene. Plus you can knock her up now.
Changes:
    Land that is under foreign control will no longer count as a raid for the passive support, now it's its own thing.
    In easy mode the AI will deal with the armies and raids as a default. (This can be deactivated tho.)
    Minor text changes.

Download here!

(Remember to set the price to 0. I'm not trying to double dip here, I just like that itch.io gives me analytics about the number of downloads and from where do they come from.)

On a different note, I was thinking of phasing out the Levy tier of 1 dollar. Mostly because fees eat a lot of it, and also just to follow the lead of other pages. However, this won't change anything for anyone that is already subbed to it. But I might either limit it, cause I think it is useful for people in countries in which one dollar is suddenly half their salary. (That is a joke unless you're Argentinian.) or I might just unpublish it at some point. 

And on a different note, I also uploaded my project to github! It's private now, but I was thinking of giving the option to join to supporters in case they want to see changes happening to the game in real time. 
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Kingmakervn

Cheats v0. 15These are the cheats. Some are new. And to access them you still have to click on th...

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Posted for $2, $3, $5, $10, $15, $20, $50, $100 tiers
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Kingmakervn
Public post
Kingmaker v0.15

New update! However, this is almost solely a gameplay update. So no fapping allowed!

(Not save compatible cause I messed with a bunch of gameplay stuff. Womp, womp.)

Changes

If you don't like dealing with fighting raids and stuff, you can let Jesus and the AI take the wheel and deal with that aspect of the game for you! (I actually don't recommend for you to do this at the beginning of the game just because of how precarious of a situation the player is economically and the AI will always try to recruit at least 5 Banners. But if you got gold and men then go ahead. Although my second warning is that it needs more testing and that the AI is still pretty wonky so do it at your own risk!)

Added an outline to the names of the characters so they are more readable. (I wanted it to be white cause it looked good in my head, but black was just more readable.)

Redrew the assets for the older king. (And not to toot my own horn, but personally I think that the crown that I did for him looks sick as heck.)

Redrew the art assets for the protagonist.

Added a mini event between the older roomie and the knight lady when the latter arrives to court.

Added 40+ court events. Some are dynamic i.e. Events that only occur during Autumn or if you have a certain building, edict, and so on.

The region menu now shows you how much gold you receive from that particular region.
Maybe made the world map run slightly faster? Plus added a bunch of names to it so it doesn't look so empty and also more mappy. (This also includes the names of the different realms.)

Added two more provinces.

You can technically invade other kingdoms and conquer their lands. However, this system is very much still quite primitive and bare bones. So it still needs a lot of polish and more testing. But if you wanna give it a go you can now. (It's just not really recommended at the moment. Plus the AI is still a bit wonky as I said.)

Armies move differently now. Instead of moving 1 or 2 provinces per week, now it will take them weeks to move between provinces, making stuff like roads, seasons and army composition more important.

Characters now have morals and values! I mean... hopefully you thought they already did. But what I mean is that I implemented a system like the sims or ck3 personalities. The player is not supposed to see any of this, but what it does is to make it possible for characters to like you more or less depending on which decisions you take. i.e. A kind character will like you more if you take decisions that helps others. While a bold one will dislike it if you act cautious and vice versa. It's very rudimentary, but it should add a layer of depth to decisions taken, as well as tie the dating sim mechanics and the strategy ones more neatly. All court events utilize this system now, but the plan is for all decisions taken to use it one way or another.

In a similar vein, the factions now remember how many times you have sided for or against them. So they might resent you if you go against them too much and vice versa.

The opinion of the different factions can go below 0 and the chances for a losing screen will only run at below -30 . (This is a first step in making losing conditions more dynamic rather than just a black or red screen.)

Under the hood change to how character variables are stored. (First step to ensure future updates to be save compatible with more consistency.)

Included a system in which all regions except a realm's capital is administered by a different noble house or faction. This makes it so the player only receives a portion of gold from regions that are not administered directly by the royal house.

HOWEVER, more interestingly and the reason why I did this, is so you no longer simply recruit levies loyal to you from any region. You can only do that at the capital now. From any other region you can raise banners. The difference is that these banners can already be a more advance type i.e. light cavalry. (Although you can also just raise them as levies.) This should make gameplay more easy since you no longer have to train companies from zero to have an effective fighting force. The downside is that nobles won't appreciate you raising their banners for long. And this is mostly cool cause I got to design a bunch of banners too.

Slight change to how the pop/labor/trade system works. Labor is now a multiplier for the pops. So if you have 3 pops and 3 labor then you should get 9 gold at max tax as tribute. However, this is only in a vacuum. Stuff like taxes, terrain, season and all that will increase or decrease these numbers.

Bug Fixes
Witch should no longer appear before certain events in the story.
Fixed an issue with the older roomie's mouth jumping around while talking.
Fixed an issue that kept the player from progressing the story with the steel maiden.
Fixed an issue that made it likely for the elven queen route to be locked due to court events.
Changed the order of events for the younger childhood friend.
Fixed some minor typos and visual errors.

Free download here! (Remember to set the price to 0)

https://kingmakervn.itch.io/kingmaker
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Kingmakervn
Public post

Probably not what I should be focusing on...


But you can't tell me that the crown doesn't look sick as heck. 




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Creator Stats

35 subscribers
98 posts

Goals

$85 of $150
per month
This is the amount I need to reach so I can get paid every month lol.
$85 of $350
per month
This is the magic number to make the game self sustainable. It's not a lot in the great scheme of things, but it will allow me to invest more time into the game.
$85 of $650
per month
Good artists, unlike me, are very expensive. But reaching this goal will allow me to buy two commissioned pieces each month. And these pieces will be used for important stuff... which means h-scenes. Or perhaps even backgrounds which I also suck at.

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