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Sloths Command
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Sloths Command
I'm a game developer who makes games. My the development in this moment - School Game.
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Links of the last versions:


Last paid version (0.973b) for Super Best Friend: https://subscribestar.adult/posts/2274603
Last paid version (0.973a) for Best Friend: https://subscribestar.adult/posts/2259230
Last paid version (0.973) for Friend: https://subscribestar.adult/posts/2238752 
Last public version (0.972):  https://subscribestar.adult/posts/2185152   

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Sloths Command
Public post

Weekly News #178



Version 0.973a is already available for download for subscribers of the Best Friend tier ($10). To view the post with this version, follow this link: https://subscribestar.adult/posts/2259230
Version 0.973b is already available for download for subscribers of the Super Best Friend tier ($25). To view the post with this version, follow this link: https://subscribestar.adult/posts/2274603



So, another week and a half has passed since the last full update, along with the weekly news. During this time, we've done a lot of work, but we haven't introduced new mechanics and systems, focusing instead on refining the old ones. This update brought a huge number of much-needed improvements and refinements to the game. Or, rather, it will simply improve your gaming experience as a player. But first things first.
First, randomized NPCs. It's immediately noticeable that we've brought back the "Sunbathing Together" button.
However, that's not the most important thing. The key here is the process itself – as many know, there's a scene of a girl sunbathing, for which this interaction was written. However, it doesn't fully convey the scene itself. This is where a new feature comes in: your character can ask a girl to sunbathe without a swimsuit. A 2,000-word interaction was written specifically for this purpose, and all of this was done to make the player more interested in learning the game and the overall gameplay.
Another recently added interaction is training the NPC. In addition to the scene itself now supporting a huge number of new emotions, it now includes various states: legs spread/closed, arm changes, and so on. The interaction itself that opens this scene also has various events. For example, the NPC might fall asleep during the training or start masturbating – it all depends on randomness and its impact statistics.
Some may also remember that we recently added a girl-on-girl sex scene, but it was difficult to see outside of the female player character's playthrough. We've fixed this by adding a new interaction with NPCs. Specifically, "Have Sex with Another Girl," where your chosen one will have sex with another girl, similar to group sex. It's not FFM, but we'll add that someday.
In addition, we've restored the blink animation for randomized NPC sprites. The same applies to about 10 scenes with randomized NPCs, in which the girls now blink. These scenes also now feature different swimsuits (not just 6, as before, but all 19), piercings, and many other necessary scene improvements. In this case, in the form of refinements.
Another refinement is gifting. Specifically, you can gift absolutely everything from an NPC's inventory. Even the funniest and most counterintuitive things will create more amusing gameplay situations and provide fodder for exploring this mechanic on a larger scale.
The final and most minor improvement is female NPC swimsuits. They can now contain 300 or more different shades, increasing the number of different swimsuits (or so) that girls can wear on beaches and pools.
Also, something that hasn't been added, but is in active development, is a new scene with randomized female NPCs. Their massage, which could eventually develop into something more interesting. You can see the developments below: https://x.com/kaitosi11/status/2011673676052156589
Secondly, the plot. We won't waste time here and will simply show a new, finished re-drawing of the scene with Yuki Oota:
Third, system changes. One thing to note right away is that a new "Upgrade Apartment" button has been added to your apartment location, along with a corresponding interface. There, you can purchase upgrades that can improve your character's sleep and sleep efficiency. You can see the interface below:
And finally, another interface, the latest one, in the form of a "Cinema" in the "Buy Ticket" interaction: it features more essential information about films, the interface itself looks consistent with the overall style, and is generally a pleasant remake of what it was. You can see it below:
Last, but certainly not least, are the new perks available for purchase for the Occultism Club, as well as the overall appearance of this small interface, which has been reorganized to sort all of these perks on the screen. The results can be seen below:
Among other things, this also includes various performance improvements due to code refactoring, stability improvements due to bug fixes, and much more that we haven't mentioned or simply forgot to mention. The update turned out to be interesting, in part due to its content, but mostly due to the fact that everything has been improved. The full list of changes can be seen below:



New content:
The "Sunbathing Together" button has been reinstated for female RNPC. Among other things, it has been updated with various scenarios: for example, your character can now ask the RNPC to sunbathe completely barefoot on the beach, which can lead to various outcomes depending on the current situation between you.
For the scene with the female RNPC, which is currently being trained, various new improvements have been added, including multiple leg positions (including spread), various emotions, and visible underwear. While this scene is being displayed, various scenarios have also been added: the girl can sleep or masturbate while your character watches her.
A new "Have Sex with Another Girl" button has been added for female RNPC. This button is a request for girl-on-girl intercourse at your character's request, and the corresponding scene will be displayed.
A completely new interface has been added to the "Buy Ticket" interaction in the "Cinema" location. It features more essential information about movies, the interface itself looks consistent with the overall style, and is generally a pleasant remake of its predecessor.
Kissing, caressing, and sunbathing scenes for female NPCs have been improved: they now support more emotes, some interesting new animations, eye types, and much more. Furthermore, all of this happens randomly, creating a unique experience each time you play it.
A new apartment upgrade button has been added to your apartment location, along with a corresponding interface. There, you can purchase several upgrades that can improve your character's sleep and sleep efficiency.
A variety of perks have been added for purchase to the Occult Club, and the overall appearance of this small interface has been updated to sort all of these perks on the screen.
Female NPCs can now wear swimsuits in different colors: approximately 300 shades are available for each swimsuit, creating a unique look on beaches and in scenes.
Now NPCs can gift absolutely everything that's visible in your inventory, and this will even make sense – you can get rid of unnecessary items and increase your relationship with them if they actually need a particular item.
The Occultism Club management interface has been significantly refactored, making it more performant, less prone to exceptions and freezes, and generally more modular, making it easier to add content to it in the future and across all Occultism Club management systems.
Piercings have been added to the "Hold Hands" interaction scene with a female NPC when the other player character is male. All available piercings in the editor are now displayed correctly on the girl, taking into account her emotions and the overall scene position at the time of display. Among other things, it now displays 13 other swimsuits from the game if the girl's sprite was originally wearing a swimsuit.
In the hugging scene with a female NPC, when the other character is male, 13 other swimsuits from the game are now displayed if the girl's sprite was originally wearing a swimsuit, rather than just six. Furthermore, all piercings available in the editor are now displayed on the girl correctly, taking into account the emotions and the overall position of the scene at the time of display.
In the breast groping scene with a female NPC, when the other character is male, 13 other swimsuits from the game are now displayed if the girl's sprite was originally wearing a swimsuit, rather than just six.
Piercings have been added to the "Stroke Her" and "Look At Her" interaction scenes with female NPCs when the other character is male. All piercings available in the editor are now displayed correctly, taking into account the character's emotions and the overall scene position at the time of display. Furthermore, in this scene, the female NPC now blinks animatedly, rather than simply looking at your character.
The female NPC's masturbation scene now displays swimsuits from the game if the girl's sprite was previously wearing a swimsuit. This applies to all 19 swimsuit types, not just a portion of it.
Piercings have been added to the 18+ character interaction scene "Masturbate Me" with a female NPC when the other character is male. All piercings available in the editor are now displayed correctly, taking into account the character's emotions and the overall scene position at the time of display.
Thirteen other swimsuits from the game have been added to the scene with a randomized female NPC that opens when attempting to interact with her in the "Women's Restroom" sublocation.
Piercings have been added to the "Kiss" interaction scene with a female NPC when the other character is male. All piercings available in the editor are now displayed correctly, taking into account the character's emotions and the overall scene position at the time of the interaction. Furthermore, in this scene, the female NPC now blinks animatedly, rather than simply looking at your character.
Piercings have been added to the 18+ character scene with a female NPC in the "69" position when the other character is male. All piercings available in the editor are now displayed correctly, taking into account the character's emotions and the overall scene position at the time of the interaction.
Piercings have been added to the "Kiss" interaction scene with a female NPC, where the other character is also a girl. Both girls now display all available piercings in the editor, taking into account the emotions and overall scene position at the time of display. Additionally, in this scene, the female NPC now blinks as an animation, rather than simply looking at your character.
In the sunbathing scene, where the main character was a female NPC, 13 other swimsuits from the game have been added for display. Furthermore, this scene now displays 13 other swimsuits from the game if the girl's sprite was initially wearing a swimsuit.
A blinking animation for a randomized female NPC has been added to the 18+ character scene for the "Doggy Style" position.
A blinking animation for a randomized female NPC has been added to the "Pet" interaction scene.
A blink animation for a randomized female NPC has been added to the "Sunbathing" interaction scene.
A blink animation for a randomized female NPC has been added to the shower scene.
A blink animation for a randomized female NPC has been added to the girl scene at the academy.
A minor refactoring of the systems responsible for increasing the RNPC influence statistic has been performed: the interaction with all these functions has been improved, which will reduce the number of unnecessary lines of code when using all of these features.
Fixed bugs:
Fixed a bug where, when unlocking and purchasing perks through the diary interface, the game would display an old and outdated interface instead of the new one.
Fixed a bug where the game could throw exceptions when attempting to access the interaction menu with a randomized NPC when the game language was initially Russian and then changed to English/Chinese.
Fixed some typos in the interface text when playing in English at certain rare points in gameplay.
Fixed a bug where, after opening the operations interface from the "Hospital" location, the game would no longer allow you to open this interface the second/third time, or any other time—only the first time.
Fixed a bug where the scene in which a female NPC sunbathing on the beach could have some issues, causing the girl to appear naked, even if there was no reason for it.
Fixed a bug where, when using the "Daily Schedule" interface and closing it, the interface itself would close without opening the main interface.
Fixed a bug where, in the "Stroke" interaction scene, the eyelid color of a female RNPC could differ from her actual eyelid color and overall skin tone.
Fixed a bug where a girl could refuse sexual contact with your character, despite the fact that by all standards she should have accepted your offer.
Fixed a bug where girls in swimsuits would have sleeves attached to their swimsuits, causing the sprite to appear incorrect.
Fixed a bug where girls in swimsuits could have tights/stockings and other leg accessories attached, which simply looked odd compared to their actual appearance.
Fixed a bug that could cause the game to throw exceptions when attempting to open the interaction interface with randomized NPCs at the very beginning of gameplay.
Fixed a bug that could cause the game to display HP values in the combat interface for your character and NPCs as a fractional value instead of an integer.
Fixed a bug that prevented NPCs and their appearances from being cached, and instead constantly rebuilt their sprites, causing severe frame rate issues.
Fixed a bug that prevented NPCs from blinking - instead of any animations, the NPC itself would simply stand still without any animations.
Fixed a bug where, during the RNPC's breathing animation, her hands would sometimes misalign with the actual body pixels.
Fixed a bug where, in the sunbathing scene of a female RNPC/your character, if she is female, her swimsuit and size would incorrectly adjust to her body.
Fixed an issue where, in the shower scene with a female RNPC, the girl's sprite would sometimes have pubic hair higher in layers than her arms, causing her hair to appear to hang in the air.
Fixed a bug where, during a kissing scene with your character, a female RNPC would have her eyelids disappear when her eyes were closed.
Fixed a bug where, in the scene involving groping a randomized female NPC's breasts, the wrong eye whites could be selected for the female NPC's sprite, causing some graphical glitches.
Fixed an issue where the blinking animation in the 18+ Missionary scene could malfunction - it simply wouldn't work at all.
Fixed a bug where talking to NPCs during classes at the Academy didn't increase your relationship/love score, and it didn't change anything - it just wasted energy and time, despite the narration stating otherwise.
Fixed an issue where, in the "What to do during class" interface, the game could display your character's "Attention" level as a fractional value instead of an integer, causing the number to extend beyond the interface.
Fixed an issue where the "Cache NPC Data" button would also highlight the "Power Saving Mode" button in the game's performance settings.
Fixed a bug where, when agreeing to group sex with a randomized NPC, the game incorrectly calculated the relationship between the two NPCs, causing a woman to refuse even if she had a good relationship.
Fixed an issue where, in a girl-on-girl sex scene, the background could appear as a simple white canvas, rather than the location background (in any case, your character's apartment).
Fixed a bug where the "Let's Sunbathe" interaction with a female NPC simply did not grant the required number of relationship points and did not change the NPC's attitude toward your character.
Fixed a bug where blood could appear on the genitals of virgin NPCs, even if there was no actual penetration.
Fixed a bug where the mouth of a male NPC your character interacts with could simply disappear without any apparent reason.
Fixed a bug that could cause an exception to occur during the event where an NPC visits your character, as well as during certain scenes with MILFs.
Fixed a bug where the game could throw an exception when playing the English translation of the game during certain interactions with a randomized female NPC.
Fixed a bug where it was impossible to save using the corresponding buttons in the game. An exception would occur.
Fixed a bug where the game could occasionally get stuck in an infinite loop with no way to exit it and do anything, requiring the game to be closed.
Fixed a bug where the game could throw an exception when checking whether the character is male or female in scenes with NPCs, making the scenes themselves unavailable at certain points in gameplay.
Fixed a bug where multithreaded mode for some systems and game mechanics could completely break the game due to freezes and crashes. This occurred rarely and on certain microprocessors with a certain architecture (workstation, mobile, or MAC devices running M1).
Fixed a fundamental bug that could break absolutely all saves and game sessions without the ability to change anything. This occurred because certain interfaces were saved in the game tray, including those that could completely modify game data that was currently being used by the game's internal systems.
Fixed a bug where certain qualifiers in system functions could work incorrectly.
Fixed a bug where the "Walk with me to..." interaction did not work correctly and the location of a randomized NPC simply did not change properly, causing them to technically be next to your character in one place, but actually be in another.
Fixed a bug where a sprite of the player interacting with the character could appear over the scene during the "Stroke Her" or "Look Her in the Eyes" scenes.
Fixed a bug where female NPCs/your female character would still wear knee-highs or tights when wearing the "Naked" outfit, which was inconsistent with the outfit's name.
Fixed a bug where, using the gaze system available in the NPC interaction interface, it was possible to easily farm high levels of fear from NPCs without any apparent reason.
Fixed a bug where, if your female character had the "Naked" card selected in the corresponding equipped outfit interface, her nipples and some other details, such as tattoos, freckles, etc., would be missing. Fixed a bug where clothing on female character cards had graphical glitches. Certain outfits, such as the nun outfit or the skirt and blouse, had the front of the girl's arms appearing higher in layers than the clothing itself.
Fixed a bug where the front of the arms of female NPCs and/or your female character in certain outfits could appear incorrectly, appearing too small relative to their body and seeming to hang in the air instead of being attached.
Fixed a bug where, after changing clothing to nude or underwear, all cards with available clothing sets would suddenly become naked. This affected both genders.
Fixed a bug where a female NPC's underwear could be hidden if she was wearing short knee-high socks.
Fixed a bug where, when wearing tights, female NPCs' underwear would either be completely hidden or would appear on top of them. This now works properly, and the underwear appears "behind" the tights.
Fixed a bug where, after switching from the nude card to underwear, the underwear could still be hidden in the character's clothing change interface.
Fixed a bug where, when enabling X-ray glasses or during certain events, NPCs' underwear could disappear completely, even after disabling X-ray glasses and skipping those events.
Fixed a bug where a female NPC's modified vulva could be visible through clothing/underwear if she was wearing stockings or similar items.
Fixed a bug where transferring a save from an older version could break the same save on the new version due to the number of exceptions thrown afterwards.
Fixed a bug that caused annoying graphical artifacts in scene 69 of the 18+ character type with a female NPC if she had large feet instead of the standard ones.
Fixed a bug that could cause the game to throw an exception when trying to calculate who was male or female in scenes with randomized NPCs. Although very rare, this could happen, especially if there were errors without exceptions when attempting to initialize the NPC.
Fixed a bug that could cause your character's hands in the "Grope Breasts" scene to not display their true color, but instead display the default color.
Fixed a bug that caused business promotions and upgrades via your player's computer and the "Business" tab to work incorrectly, causing values to become extremely large after just a couple of such actions.
Fixed a bug where a female RNPC might have a short skirt that wasn't due to her vulgarity level, as it should have been, but was simply short for no apparent reason.


As you can see, we've done a tremendous amount of work refining the existing content -larger, richer, and more interesting updates will be coming soon. However, you'll have to wait a bit. For now, we're happy to inform you that the full new version will be released on January 27th. While you wait, you can try out all the above-mentioned new features in version 973b.
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Sloths Command

Released 0. 973b version [micro-update]

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Public post

Weekly News #177


Version 0.973a is already available for download for subscribers of the Super Best Friend tier ($25). To view the post with this version, follow this link: https://subscribestar.adult/posts/2259230



So, a week and a half has passed since the last full version release—it's time for our weekly news. This time, it fell during the New Year holidays, so we congratulate you all—we hope you had a good time. Despite the current circumstances, we've done a great job. We've made important and necessary steps to improve the game, but first things first.
First, the game engine version has been updated from 8.2.1 to 8.4.1. This has improved game performance due to the transition from Python 3.9 to 3.12, and the game is now available on Windows 11, as well as on Mac devices without Rosetta. Furthermore, game stability, interface performance, and many other aspects have improved—the game now runs better than before. This is an important change that was long overdue, but proved difficult to implement. Everything is now working as intended, and we'll be monitoring the improvements in game stability and performance before making further improvements in these areas.
In addition, a button to disable/enable RNPC caching from RAM to ROM is now available in the game settings, as this could cause annoying crashes and errors on some devices. In this case, you can decide for yourself whether you need it or not.
We've also refactored the code to make the performance improvements more noticeable and enjoyable for players. These are important changes that many players have been asking for, and we've done some work in this area, the results of which can be seen right now in version 973a.
Secondly, randomized NPCs. A new full-fledged scene with animations has been added to the game—the shower scene. It plays when your female character takes a shower, or when your male character goes to the women's locker room in the Academy's "Swimming Pool" sublocation. It looks like this:https://x.com/kaitosi11/status/1996531150924439837.
Third, the story NPCs. This one is simple: we're finishing up the storylines with Meiko Tsukasa and Yuki Oota, and we're currently ready to present a new scene with Yuki Oota, which you can see on our Twitter:https://x.com/kaitosi11/status/2007767641927336178. Unfortunately, we cannot tell you anything else at this stage, but active work is currently underway.
Fourth, system changes. In addition to the optimizations mentioned in the first point, we also made some significant changes that required our attention. For example, the existing difficulty settings might not be suitable for those who prefer to avoid unnecessary clicks, as well as for hardcore players. Specifically for this, we introduced the ability to customize the difficulty settings – make life as difficult or easy as you like – the game allows you to do so.
In addition to the basic energy/satiety settings, there are also options for rent payment, limb durability modifier settings, and other settings important for creating a favorable playing environment.
Another thing is the current leveling system being updated. In simpler and more concrete terms, the perk/skill leveling system has been updated. More options have been added for sorting all the game's skills in the list, and the interface's performance and stability have been improved. In addition, the interface has been updated overall.
And the most significant change in this version, besides the upgrade to the new engine version, is the mood system. Your character has a mood parameter that changes based on every interaction with the world/other NPCs/food quality/sleep, and many other events. This parameter itself affects everything in the game: from how quickly your character loses energy and satiety from actions to the success of interactions with NPCs/the world/sleep quality. If you're depressed or negative, everything will fall apart, while if you're positive, the effectiveness of any action will improve dramatically.
What changes mood: nutrition, items and their use in the inventory, whether or not there is a cigarette addiction, sleep quality, interaction with the NPC, physical activity, attribute/level booster, number of days/hours without sleep, watching movies in the cinema, playing PC games, purchasing items in the online store has a certain chance.
What mood affects: debuffs/buffs to your character's attributes, energy drain per action, success of interactions with the NPC, success in fights/physical activity, success of any in-game attribute booster checks, and the speed of attribute/level booster.
Fifth, bugs and errors have been fixed, as well as code refactoring. Here, we'll limit ourselves to a simple changelog for this version, where you can see the full scope of the changes:


New content:
The game engine version has been updated from 8.2.1 to 8.4.1. This has improved game performance due to the upgrade from Python 3.9 to 3.12, and the game is now available on Windows 11 and Mac devices without Rosetta. Furthermore, game stability, interface performance, and many other aspects have been improved – the game now runs better than before.
A new, fully animated scene has been added to the game – the shower scene. It appears when your female character takes a shower, or when your male character enters the women's locker room in the Academy's "Swimming Pool" sublocation.
A new global system has been added to the game: the mood system. Your character has a mood stat that changes based on every interaction with the world, other NPCs, food quality, sleep, and many other events. This parameter itself affects everything in the game: from how quickly your character loses energy and hunger from actions to the success of interactions with the NPC/world/sleep quality. When depressed or negative, everything will fall apart, while when positive, the effectiveness of any action improves exponentially.
The leveling interface, as well as the in-game skill purchase interface, has been completely redesigned. More options for sorting all skills in the game have been added, and the interface's performance and stability have been improved. In addition, the interface has been updated overall.
A custom difficulty level has been added to the game: it can be adjusted to a dozen different parameters, from a basic modifier for limb durability loss to a base energy level. Customize your game's difficulty to suit you—it can now be even easier than on Easy.
Effects applied to your character, such as buffs from watching movies in the cinema, taking a shower, and others, are now displayed not only in the character equip menu but also on the main game screen.
The game diary/city map interface has been slightly updated, with changes to details, backgrounds, and interface backgrounds.
A button to enable/disable caching of randomized NPCs from RAM to ROM has been added to the game settings.
The Chinese translation has been updated: more text has been translated, and some existing translations have been corrected.
Caching has been added to several game scripts, improving performance and making the game even better: more stable gameplay, fewer crashes, etc.
The game script responsible for connecting to game servers has been slightly improved, significantly improving loading speed and overall stability. Among other things, an issue was fixed where a player would enter a cheat code, make a mistake with one character, and the game would attempt to connect to the servers, causing any subsequent attempts to enter cheat codes to fail.
Some recalculation of interaction success for the RNPC was performed to bring the simulation closer to a more realistic form: more factors, statistics, and attributes now influence success, and even the memory of RNPC events can impact interaction success.
Minor refactoring of the club system and related components was performed: inaccurate calculations in statistics were corrected, the code itself was improved, which now places less load on the system, and overall, everything became much more stable.
The conditions for RNPC event drops have been improved: they take into account more personal qualities and influence statistics, are less problematic than before, and this also fixes bugs where the wrong RNPC was present in the event (of a different gender, attributes, etc.).
A minor refactoring of the systems responsible for generating RNPC within a game session was performed. While previously RNPC could have certain reasons for "breaking" and "being broken," this entire system now operates more efficiently and creates more unique RNPC, making each game session more unique.
The caching system has been slightly modified, allowing it to operate more reliably and avoid data loss when unloading RNPC to ROM and back to RAM. This overall improvement and refactoring also allowed the system to operate more efficiently and prevent micro-freezes/stutters during a game session in some particularly busy moments and locations.
Fixed bugs:
Fixed a bug that caused the game to throw exceptions if the player didn't have the necessary framework for mods to work. Instead of throwing exceptions, the game now simply warns the player about this without breaking the game.
Fixed a bug where, after selecting a scene for a randomized female NPC to display, the appropriate interactions with them could occasionally trigger exceptions throughout the game.
Fixed a bug where the game could throw exceptions when attempting to open the PC interface in rare instances when a non-existent background was selected for the in-game PC.
Fixed a bug where entering the modifications menu could throw exceptions in certain rare gameplay situations on Android devices.
Fixed a bug where your character could sleep significantly longer if there was no alarm set, and sleeping would reset the time of day. He slept 4 hours more, and sometimes 8 hours more, which is why many mechanics did not work as they should have.
Fixed a bug where, in some rare cases, the game could display Russian text during story events when playing in English.
Fixed a bug where the game could throw exceptions when attempting to delete a favorited save in some rare gameplay situations.
Fixed a bug where the game could throw exceptions when attempting to display a swimsuit-wearing NPC in non-Mature scenes in some rare gameplay situations when swimsuits were not loaded properly in the data.
Fixed a bug where the game could open the apartment payment interface, but only once. After that, it was impossible to open this interface again or pay for the apartment.
Fixed a bug where the game could throw exceptions when attempting to enter non-Mature scenes with randomized female NPCs when the game did not have time to load your character's body type. Fixed a bug that could cause the game to throw exceptions when trying to determine whether the NPC was currently in group or local activity. This was rare, but could still be present and disrupt gameplay.
Fixed a bug that could cause the game to throw exceptions when trying to change the emote of randomized NPCs from events involving them in certain rare gameplay situations.
Fixed a bug where the NPC thumbnails could be off-screen instead of on-screen in the full hairstyle/clothing interface, which could ultimately make the interface unusable. Now everything, even the thumbnail frame, works differently, bringing the sprite closer to the screen.
Fixed a bug where the 5th hand position was positioned "behind" the NPC instead of in front of it, as intended. This caused the entire hand position to simply not work – it looked as if the hands were behind the clothing, not in front of it.
Fixed a bug where, when attempting to customize a piercing for a female RNPC, it was impossible to exit to other appearance settings, leaving you stuck in that menu. Additionally, a new "Reset All Piercings" button has been added to the same menu to simplify interaction with this interface.
Fixed an issue where the appearance customization interface had more buttons than the list itself supported when customizing the appearance of female NPCs. Next and Previous buttons have now been added to make it work more smoothly.
Fixed a bug where the diary interface could have unnecessary backgrounds on the diary itself, obscuring part of the inventory, making it look worse than intended.
Fixed a bug where sleeping could not properly restore energy/satiety, making it useless to sleep and use this mechanic.
Fixed a bug where the game could throw exceptions during sleep attempts in some rare gameplay situations where the game could not calculate the available NPCs.
Fixed a bug where the sprite of the story character Yuki Oota could remain on the screen during her 18+ character event, interfering with the scene itself.
Fixed a bug that could prevent your character from skipping a turn during fights with randomized NPCs if your character attacked with any weapon, potentially causing the player to become permanently stuck in this state.
Fixed several connection issues with game servers that could cause the game to assign the wrong role/privilege based on a Patreon/Boost subscription in some rare gameplay situations.
Fixed a bug that could interrupt mod downloads without any apparent reason if the download itself was performed through our game servers.
Fixed a bug that could cause the game to throw exceptions when attempting to connect to game servers during certain rare gameplay moments.
Fixed a bug that could cause the game to throw exceptions when attempting to open your character's PC during certain rare gameplay moments.
Fixed a bug that caused an exception to occur when attempting to communicate with a randomized female NPC after opening a scene with them.
Fixed a bug where purchasing certain perks/skills from the relevant menu could result in exceptions and bugs.
Fixed a bug where some perks/skills might not function properly—instead, they would be completely useless, making their purchase a waste of money.
Fixed a bug where the game could display incorrect attribute values ​​for your character, ignoring certain effects that influence them.
Fixed a bug that could cause the game to freeze when opening interfaces with a large number of elements, such as the save/load menu.
Fixed a bug where the game would not launch at all on Windows 11 and MAC devices.
Fixed a bug that could cause the game to throw an exception when attempting to open the call/message menu with randomized NPCs through the corresponding interface.
Fixed a bug that could cause some events with randomized NPCs to incorrectly account for your character's location.
Fixed a bug that could cause some display issues with male NPCs/your character's clothing in scenes with non-R-M-O characters.
Fixed a bug that could cause some graphical artifacts near a randomized male NPC's sprite if they had the third basic body type, or if they had casual clothing.
Fixed a bug that could cause an exception when attempting to calculate and initialize the appearance of a randomized female NPC in some very rare cases, and in situations where they had any tattoos or piercings.
Fixed a bug where the game could throw exceptions when attempting to open any scenes with randomized female NPCs with tattoos.
Fixed a bug where, when playing in English, the biographies of randomized NPCs simply wouldn't display in any way through the corresponding menus, either in the NPC editor or in the corresponding biographies menu.
Fixed an issue that could cause the game to handle translations of the game, such as Chinese and English, incorrectly, resulting in rare exceptions due to font errors.
Fixed a fundamental bug that could cause exceptions during the game's tutorial.
Fixed an issue where artificial intelligence calculations could cause long loading times due to unnecessary internal loops. While uncommon, this could lead to crashes and other issues in the main game script itself.
Fixed a bug that could cause exceptions when attempting to talk to NPCs in very rare situations.
Fixed a bug that could suddenly crash in the NPC/character editor due to some incorrect sprite construction within the systems.
Fixed an issue where the drop rate for certain events could be too high, while others were too low. Now everything is more or less consistent and clear.
Fixed a bug where the activity calculation systems could report group activity for a randomized NPC as NoNo.
Fixed an issue where randomized NPCs could be found in closed locations.
Fixed an issue with some incorrect text display in story events with Suzuki Matsui in very rare cases and gameplay situations, in the new story with Orel.
Fixed a bug where the game would throw exceptions when attempting to generate NPCs at the very beginning of a game session if there were too many NPCs.
Fixed a bug that could cause the game to throw exceptions when opening the full list of hairstyles/exporting/importing RNPC from the RNPC editing interface.
Fixed a bug that caused the game's translation to not always display when playing in Chinese, displaying Russian or simply a blank line.
Fixed a bug that could cause the game to throw exceptions when rewinding time by 60/120 minutes in rare gameplay situations.
Fixed a bug that caused the game to throw exceptions when opening the diary interface in rare gameplay situations.
Fixed a bug that could cause the game to throw exceptions when attempting to open the modifications menu on Android devices.
Fixed a bug that could cause the game to throw exceptions when attempting to create NPCs in the character library from the NPC editing interface.
Fixed a bug that could cause the game to throw exceptions when attempting to load a character from the character library in certain rare gameplay situations.
Fixed a bug that could cause the game to throw exceptions when using items from your character's inventory.
Fixed a bug that could cause the game to freeze when opening the Occult Club management interface in rare gameplay situations.


As you can see, we've done a significant amount of work on the game's content and stability—we've done everything we can to make the game more engaging and playable thanks to stability and performance improvements. Over the next 10 days, we'll be working on a few other areas to make the game even better, and you'll be able to find out the latest news and results on January 15th.
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Sloths Command

Released 0. 973a version [micro-update]

This post also includes Mega.NZ content links
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Posted for $10, $25, $50 tiers
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Sloths Command
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So, another month has passed since the last full version release—it's time for a new, New Year's edition of the game. We've put this time to good use: we've fixed a huge number of bugs and exceptions, improved the game itself with new content, refined existing mechanics, and improved game stability and performance. Among the new and interesting content are piercings for female NPCs, a complete rework of the sleep mechanics and their general improvement, a new gallery with story scenes, a new gift menu for female NPCs, a fully-fledged streaming mechanic with a huge number of different mechanics and systems, the ability to play computer games and level up skills like agility, luck, and more. Among other things, this version also includes many other innovations, making this update quite large, and also somewhat of a "bug fix" thanks to refactoring and general bug fixes. However, we won't drag this post out any longer—let's get straight to the release date for this version for various Patreon roles:

  • On December 27, Early Access to version 0.973 will be open for Best Friend tier ($10) and higher. (Available now): Download Link 
  • On January 15, Early Access to version 0.973 will be open for Friend tier ($5) and higher.
  • On January 21, Early Access to version 0.973 will be open for Supporter tier ($1) and higher.
  • On January 25, 0.973 version will be released to the public.

New content:
A new, comprehensive income streaming option with gradual career progression has been added to the game: streaming. Your character can stream and earn money from donations. Streamers can stream in various categories, each requiring various attributes for success. The same interface also features detailed statistics on subscribers, donations, audience, and other stats needed to advance in this new optional income stream.
Your character's sleep system has been completely overhauled. It's now not just a simple interface with options for a full night's sleep, a nap, and a short rest, but also a loading system: time no longer skips instantly, but every millisecond. It smoothly changes and alters the time of day, while also more accurately simulating the game world. During this sleep, events can occur that literally wake your character up, which generally improves the overall gameplay experience.
Piercings, available for display on sprites, have been added to the RNP editor for randomized female NPCs. You can equip approximately 14 piercings simultaneously on your female character or any character you create.
The gallery interface on your character's computer has been completely redesigned: the buttons are now divided into specific, more user-friendly categories, the interface itself better matches the overall style of the game, has a more convenient layout for photos (given that they no longer have any backgrounds), and all scenes are now displayed as a scrollbar rather than a simple list of pages.
The "Change Wallpaper" button on your character's computer now displays a separate interface showing all the backgrounds available to the player as a scrollbar. This allows the player to select the desired background for their PC without repeatedly clicking the same button until they find the desired background.
In the game settings, under the graphics settings category, a button is now available to disable filters that could irritate players by changing the skin/hair color of NPCs depending on the time of day.
A new system has been added for NPCs: the Friends system. Randomized NPCs now have a set of friends with whom they always interact and whom they often follow. In essence, NPCs are formed into groups, move through locations with them, and influence each other to a slightly greater extent than before. Among other things, the system change has improved game performance—the activity distribution system itself, which was the heaviest system in the game overall, has been redesigned.
Eight scenes featuring the story NPC, Yuki Oota, have been redesigned. All scenes support different breast types (small and large, which can be configured at the very beginning of the game), and have higher resolution and image quality.
The interface for gifting randomized NPCs has been updated and updated, and the entire gift mechanic, which hasn't received any updates in a while, has been further refined.
Now, in the "Give Money" interaction, you can give not only a thousand, as before, but also a very large sum to literally buy relationship points. Success depends on the RNPC's bribery level and the gift amount.
Now, in the "Kiss" interaction scene with a female RNPC, additional swimsuits are displayed if they were actually worn by the sprite at the time. 12 swimsuits are available – the full list is in the game.
Now, in the 18+ character interaction scene "Grope Ass" with a female RNPC, additional swimsuits are displayed if they were actually worn by the sprite at the time. 12 swimsuits are available – the full list is in the game.
Now, in the "Stroke" interaction scene with a female RNPC, additional swimsuits are displayed if they were actually worn by the sprite at the time. 12 swimsuits are available – the full list is in the game.
The 18+ character interaction scene "Jerk Me Off" with a female NPC now displays all swimsuits (all 18 swimsuits) correctly if the sprite was wearing them at the time the interaction begins.
The "Kiss" interaction scene with a female NPC, when your character is female, now displays additional swimsuits if the sprite was wearing them at the time. 12 swimsuits are included in the full list from the game.
The "Hold Hands" interaction scene with a female NPC now displays all swimsuits (all 18 swimsuits) correctly if the sprite was wearing them at the time the interaction begins.
The "Hug" interaction scene with a female NPC, when your character is female, now displays additional swimsuits if the sprite was wearing them at the time the interaction begins. 12 swimsuits are included in the full list from the game.
When interacting with a female NPC in the "Study Together" section of the "Academy" location, the game now displays a corresponding CG, where the desired NPC is actually studying in the library. This also applies to events where you study alongside an NPC.
When working part-time through the job exchange in your character's computer, your character now receives more money for work, and luck has an even greater impact on earnings for various types of work.
The Chinese translation has been updated: more sections of text have been translated, and some existing translations have been corrected.
Systems related to NPC movement from location to location have been refactored: this system now takes into account more input data, uses more data during calculations, and its use itself now accounts for fewer potential "issues" such as exceptions, crashes, lags, and other technical issues.
In the "Holding Hands" interaction scene, 20 sets of clothing are now displayed on female NPCs, which were previously not displayed properly.
In the group sex scene (FFM) with randomized female NPCs, the girl now displays 50 new hairstyles, which previously displayed the default ones.
The overall game size has been reduced by 50 megabytes by compressing existing in-game files, which were full-size PNG files, into JPG format.
A minor refactoring of the systems responsible for NPC movement across city locations was performed. This resulted in minor improvements in game performance and stability, making the movements more logical and using more input data.
A minor refactoring of the distribution of NPC activity among each other was performed. This system became more stable, slightly improving game performance, and the activities themselves now take into account more input factors.
A refactoring of the systems responsible for determining who is currently in a location was performed. This resulted in minor improvements in game performance and stability, and the system itself now takes into account "recently added" characters, which was not the case previously.
A refactoring of the systems responsible for displaying randomized NPC sprites on the screen was performed. This improved the caching system for NPC appearances for subsequent display on the screen, improving game stability, performance, and overall system performance.
Systems related to NPC activity have been refactored: their locational and interactional activities now appear more logical and meaningful, and the overall system has a lower impact on game performance thanks to the simplification of some unnecessary mechanics.
The randomized NPC sprite display system has been refactored: the caching system has been improved, and several improvements have been made to the overall layering system, filtering, and other aspects, ultimately improving game performance and also having a certain impact on stability, improving it as well.
The systems responsible for moving from location to location were refactored: the concept of loading the RNPC in advance was slightly modified, the system associated with location events was improved, and overall work was done to improve performance and stability in the same areas.
The Chinese translation has been updated: more text has been translated, and some existing translations have been adjusted.
The HP distribution system during fights with randomized NPCs of both genders has been changed: your HP percentage at the start of the fight will now directly depend on your limb durability, making it more difficult to engage in constant fights on high/medium difficulties.
Fixed bugs:
Fixed a bug that could cause the game to crash when attempting to open the save/load interface in some rare cases when manually transferring saves between versions.
Fixed a bug that could cause the game to throw exceptions when attempting to create an autosave in rare gameplay situations where some NPC data simply did not have time to be transferred from ROM to RAM.
Fixed an issue that could cause NPCs to appear as "present at location" buttons at rare points in gameplay.
Fixed a bug that could cause the game to crash when transitioning between locations in some rare cases where NPC data was corrupted.
Fixed an issue that could cause the game to throw exceptions when attempting to create a random NPC during a game session.
Fixed a bug that could cause the game to throw exceptions when creating saves while the interaction interface with a randomized NPC was open.
Fixed a bug that could cause the game to throw exceptions when attempting to create a game session with certain rules from the very beginning of the session.
Fixed a bug that could cause the game to crash when opening the interaction interface with randomized NPCs in certain rare gameplay situations.
Fixed an issue that could cause the game to freeze or micro-freeze after any interaction with a randomized NPC.
Fixed an issue that could cause the game to display incorrect apartment deposit values for Azumi Yoshida's apartment when the payment interface was opened.
Fixed an issue that could cause the game to crash in rare cases when attempting to create an autosave after a long period of gameplay.
Fixed an issue that could cause the game to throw exceptions when opening the settings interface in rare cases, including when opening the font settings.
Fixed an issue that could cause the game to crash when attempting to sleep in your character's room, with a slight chance of occurring after actually sleeping.
Fixed a bug that could cause some text in English to not display, be completely missing, or be displayed in Russian. While this was rare, it could occur during certain events and interfaces.
Fixed a bug that could cause the game to throw exceptions during certain story events involving the character Yuki Oota. While this was rare, it could be relevant.
Fixed a bug that could cause some buttons to be missing from the screen when playing in English in rare cases and with rare interfaces, which were generally necessary for using the system/interface.
Fixed a bug that could cause the game to throw exceptions when opening the RNPC editing interface in certain gameplay situations, where the waist could not be recolored to match the RNPC's skin color.
Fixed a bug where, in the "Holding Hands" scene with randomized female NPCs, the game could incorrectly calculate the sleeves of female NPCs, resulting in them wearing academy uniform sleeves instead of the required sleeves.
Fixed a bug where sleep and its loading could reset after the first sleep, completely breaking the game's energy system, making it impossible to continue playing.
Fixed a bug where the game could open the notification interface incorrectly: the text would appear off to the side for no apparent reason, far from its actual location.
Fixed a bug where the game could kick your character out of interactions with Ayano Yoshida if it took place through your character's apartment. It would still kick them out of your character's home for no apparent reason.
Fixed a bug where the game could throw exceptions when opening the apartment payment interface for story character Azumi Yoshida after attempting to enter a number into the corresponding field.
Fixed a bug that could cause the game to throw exceptions when attempting to move from location to location without any apparent reason, complaining about an incorrect access to the dictionary containing the NPC data.
Fixed a bug that could cause the game to throw exceptions when entering the character management menu during rare gameplay moments when a game save was transferred from an older version to a newer one.
Fixed a bug that could cause the game to throw exceptions when opening the sprite of a randomized male NPC with a beard/mustache/anything else in that category.
Fixed a bug that could cause the game to throw exceptions when opening a sprite with randomized female NPCs in rare cases where some data required as a str value could be int values. Fixed a bug where, in a scene where a randomized female NPC was in the Academy, she would sometimes be missing all clothing and would sit naked without any context.
Fixed an issue where the freckles on the randomized female NPC's face would not display on her sprite during certain rare gameplay moments.
Fixed an issue where, after sexual contact with a randomized female NPC, relationship points for that NPC would be awarded to the wrong character.
Fixed a bug where the skin color of the randomized female NPC in the 18+ "Missionary" interaction scene could be incorrect in some body parts.
Fixed a bug where the skin color of the randomized female NPC in the 18+ "Jerk Me" interaction scene could be incorrect in some body parts.
Fixed a bug where the game could throw exceptions when opening scenes of a non-18+ nature with randomized female NPCs in some rare situations where the game could not understand what kind of RNPC was positioned there.
Fixed a bug where a character conversing with your character could move around the environment in the background and interact with other NPCs, which looked extremely odd.
Fixed a bug where a randomized female NPC's outfit could constantly change while your character was talking to her, even during conversations.
Fixed a bug where the game could throw exceptions when opening the character library interface in rare gameplay situations when the player was playing on an Android phone.
Fixed an issue where the biography of randomized NPCs, which displays in the interface for the randomized NPC's biography, could extend beyond the interface itself and overlap buttons.
Fixed a bug where the game could throw exceptions when attempting to add a save to favorites—an exception would occur, preventing the save from being added.
Fixed an issue where the game could display the same save twice in a row in the save/load menu without any apparent reason, duplicating it.
Fixed an issue where, in the "Holding Hands" interaction scene, the game would sometimes fail to properly display the wide waist of a female NPC, completely ignoring it, even though the outfit itself was designed for a wide waist, causing it to appear suspended in mid-air.
Fixed an issue where button prompts on the computer would work completely incorrectly and would sometimes appear on the next button instead of the intended one.
Fixed a bug where, when playing in Chinese, some text and buttons in the interface would not display at all, making it impossible to complete events or use certain interfaces.
Fixed a bug where the game could throw exceptions in rare gameplay situations when certain performance settings were enabled via the game settings.
Fixed a bug where opening the computer interface in your character's room could cause annoying exceptions, making the game generally unplayable.
Fixed an issue where the game could freeze heavily when rewinding time 60 minutes at certain rare points in gameplay.
Fixed a bug where there could be some issues using items from your character's inventory, which could cause exceptions and micro-freezes.
Fixed an issue where the displayed carry weight for your character in your inventory could be incorrect and out of date, causing the excess to occur earlier or later than the expected maximum weight.
Fixed an issue where there could be some display issues with the randomized female NPC sprite and its parts – they might not appear, appear incorrectly, and/or appear in the wrong places.
Fixed an issue where the displayed sprite for the randomized female NPC from the RNPC editor could have some issues with tattoo display.
Fixed a bug where, after subscribing to a boost, your email might not be immediately added to the database, but only after some time. The situation is now better: additions are happening almost instantly. The same applies to Patreon: both systems have been improved.
Fixed a bug where the game could crash when attempting to cook food through the cooking interface, which had a slight chance of happening.
Fixed a bug that prevented Frankfurt servers from working for accessing perks like cloud saves, AI, and other subscription-based game features: access was somewhat limited, especially for certain countries.
Fixed a bug that prevented a new sleep from restoring your character's energy, spending hunger, resetting some gameplay essentials, and generally not functioning properly.
Fixed a bug that could cause the game to hide a character's face during a kiss scene if your character was wearing X-ray glasses at the time.
Fixed a bug that could cause the game to throw exceptions when opening the diary interface or viewing hints for story events.
Fixed a bug that could cause the game to crash when attempting to create a saved character in the character library interface from the NPC editor menu.
Fixed a bug where opening the streaming interface on your character's computer could cause the game to suddenly crash without any apparent reason.
Fixed a bug that could cause the game to crash when attempting to create a dish through the cooking interface.
Fixed a bug that could cause the game to crash when skipping time for 120 minutes or more in rare cases when your character was in crowded locations.
Fixed a bug that could cause the game to crash when creating saves on particularly low-end Android devices while unloading NPCs from ROM to RAM.
Fixed a bug that could cause the game to throw exceptions in rare gameplay situations when the player gifted a RNPC item through the gift menu.
Fixed a bug that could cause the game to crash when using an inventory item with its own unique interaction.
Fixed a bug that could cause the game to create problematic saves that would break the entire gameplay process, making the game impossible to complete.
Fixed a bug that could cause crashes due to RNPC caching in ROM: this feature is now permanently disabled, but can be enabled later if your device has sufficient RAM.
Fixed a bug that could cause the game to crash when attempting to spawn a randomized NPC in certain rare gameplay situations when certain performance settings were enabled.
Fixed a bug that could cause the game to throw exceptions when adjusting game session settings and related settings, such as generation settings, difficulty levels, and more.
Fixed a bug that could cause the game to crash when attempting to communicate with a randomized NPC in certain rare situations.
Fixed a bug that could cause the game to throw exceptions during certain events involving randomized NPCs in city locations.
Fixed a bug that could cause the game to throw exceptions during story events involving the vocal club with Ayano Yoshida.
Fixed a bug that could cause the game to lag when attempting to use items from your character's inventory during fights with randomized NPCs.
Fixed a bug that could cause the game to throw exceptions without any apparent reason when activating certain scenes with randomized NPCs.
Fixed a bug that could cause the game to throw exceptions when attempting to craft potions in the "Forest" urban location in some rare gameplay instances.
Fixed an issue that prevented the Chinese translation from displaying for certain lines of story dialogue, displaying Russian instead.
Fixed an issue that prevented the text on some interface buttons from displaying when playing in Chinese.
Fixed a bug that could cause the game to throw exceptions when attempting to purchase certain products from the grocery store and/or items from the online store in certain rare gameplay instances.
Fixed a bug that could cause the game to crash during dates with randomized NPCs if they were in the park area and made incorrect choices there.
Fixed a bug that could cause the game to throw exceptions during certain story events related to Barneybald.
Fixed an issue that could cause events to drop that weren't intended to drop based on the game's current conditions.
Fixed a bug that could prevent the game from working correctly when the Occultism Club management interface was open and perks were purchased there.
Fixed an issue where your character's hunger and energy could be spent at a higher rate than intended, making it more difficult to play on higher difficulty levels.
Fixed an issue where relationship points for successful interactions with the NPC could be awarded in an incorrect amount.
Fixed an issue where the NPC appearance caching system did not function properly, and the game could have certain issues displaying cached appearances.
Fixed a bug where leveling up attributes could cause certain exceptions, making it impossible to perform actions that increased physical attributes.
Fixed a bug that could cause the game to throw exceptions when attempting to fight randomized story-type NPCs due to an inability to determine their attributes.
Fixed a bug where choosing your character's actions during Academy classes could result in exceptions in certain rare gameplay situations.
Fixed a bug where the game could throw exceptions when attempting to play games on your character's PC in certain rare gameplay moments.
Fixed a bug where the game could lag during opening scenes with randomized 18+ NPCs in rare situations when they were wearing the "Cat Ears" accessory.
Fixed a bug where filters applied to randomized NPCs could slow the game down excessively, causing severe lags and freezes on low-end devices.
Fixed a bug that could cause the game to throw unexpected exceptions when switching the game language from Russian to Chinese/English if the process occurred at a certain point in the gameplay.
Fixed a bug that could cause the game to throw exceptions when attempting to use location-based interactions with the "favorites" feature enabled.
Fixed an issue where the game could display incorrect HP values ​​during a fight after a hit or action related to this interface.
Fixed a bug where the game could crash during streaming attempts, especially when the streaming process was in progress, rather than when selecting a theme/time, etc.
Fixed an issue where the price of groceries in the grocery store could differ in the interface from the amount deducted from your character's account during discounts or when certain perks were available.
Fixed a bug where the game could throw exceptions when creating autosaves if your character was interacting with certain NPCs at the time.
Fixed an issue where the English translation of some lines of story dialogue would not display, and Russian would be displayed instead.
Fixed an issue where text on some interface buttons would not display when playing in English.
Fixed a bug where the game could throw certain exceptions when attempting to save a character to the character library through the character creation/modification interface.
Fixed a bug where the game could throw exceptions when attempting to randomize NPCs when the player pressed the "dice" button through the corresponding NPC/character creation interfaces.
Fixed a bug where the game could throw exceptions when attempting to use certain Python libraries required for NPC movement systems/activity detection.
Fixed a bug where subsequent use of inventory items would result in exceptions and bugs/defects due to issues initializing inventory items.
Fixed a bug where the game could throw certain exceptions when attempting to open certain location systems with randomized NPCs.
Fixed a bug that could cause the game to crash without apparent reason after generating a game session at certain points when the game was overloaded with RNPC (when configured manually and ignoring performance settings).
Fixed an issue that could cause the game to run incorrectly on certain performance settings, and some game mechanics to not function properly at all.
Fixed a bug that could cause the game to throw exceptions in certain gameplay situations when attempting to create filters before a game session, in the corresponding game menu.
Fixed a bug where, after switching from the nude card to underwear, underwear could still be hidden in the character's clothing change interface.
Fixed a bug where, when enabling X-ray glasses or during certain events, underwear could disappear completely on the NPC, even after disabling X-ray glasses and skipping those events.
Fixed a bug where the modified vulva of a female NPC could be visible through clothing/underwear if she was wearing stockings or similar items.
Fixed a bug where the tights of a female NPC could be incompatible with certain vulva shapes and other parts. In these cases, they are now compressed and/or hidden.
Fixed a bug where opening the menu for exporting and importing NPCs/your character to a JSON file in the corresponding interface could, in very rare cases, cause exceptions without any apparent reason.
Fixed a bug where sound/music and some effects could turn off automatically after re-entering the game and remain at 0 percent for no apparent reason until you go into the settings and fix it yourself.
Fixed a bug where buttons for using the corresponding interfaces in the game could disappear when playing in Chinese, which was extremely frustrating due to the inability to use certain systems and mechanics.
Fixed a bug where certain side quests in the corresponding interface on your player's computer could display incorrectly, often repeating multiple times, often with the same side quests.
Fixed a bug where the amount displayed in the part-time job interface could differ from the amount your character received for completing it, and always be lower.
Fixed a bug where not all available settings were displayed in the settings menu, with some options appearing hidden behind the interface and unusable.
Fixed a bug where the "Skip" button simply wouldn't work properly when starting a game session during performance settings—it was impossible to press.
Fixed a bug that could, in very rare cases, cause an exception when attempting to open the phone through the in-game interface.
Fixed a bug where the game could throw exceptions in some very rare cases when opening the settings menu with the Load/Save category.
Fixed a bug where your character would eat the entire fridge if auto-eating was enabled and their maximum hunger was below zero.
Fixed a bug that could cause the game to throw exceptions when attempting to create a random NPC in the RNPC editor at certain rare points in gameplay.
Fixed a bug that could cause the game to crash when attempting to create a new save through the corresponding load/save menu.
Fixed a bug that could cause the game to throw exceptions when attempting to load the appearance of a randomized NPC at certain rare points in gameplay.
Fixed a bug that could cause the game to throw exceptions when attempting to use certain items of a certain type through your character's inventory.
Fixed a bug that could cause the game to throw exceptions when attempting to create a ROM cache from RAM at certain rare points in gameplay.
Fixed a bug that could cause the game to crash during a 60-minute time skip at certain rare points in gameplay when the game was heavily loaded with calculations.
Fixed a bug where the game could throw exceptions when opening the journal interface, which displayed story-type hints about what to do next.
Fixed a bug that caused the game to throw exceptions when attempting to load a location at certain rare points in gameplay when the location was overloaded with NPCs.
Fixed a bug that could cause the game to throw exceptions when attempting to load the appearance of a randomized NPC at certain rare points in gameplay.
Fixed an issue that could cause storyline hints to be completely incorrect and not reflect the actual conditions for triggering a particular event.
Fixed a bug that could cause the game to throw exceptions when attempting to overwrite a save at certain rare points in gameplay.
Fixed a bug that could cause the game to throw exceptions when attempting to create a note on a save at rare points when the save itself was corrupted.
Fixed a bug that could cause the game to throw exceptions when attempting to create rules for a randomized male NPC.
Fixed a bug where, after issuing any rules to a randomized NPC, the game could throw exceptions when interacting with that NPC through the interaction menu.
Fixed an issue where some accessories on NPCs could appear incorrectly or not appear at all.
Fixed a bug where the game could throw exceptions at rare points during gameplay when the player had certain items in their inventory and NPC events occurred that required having that item (knives, bats, sodas, etc.).
Fixed a bug where the game could experience performance issues when attempting to use items from your character's inventory.
Fixed a bug where, after a certain period of time, your email and login information after subscribing to Patreon might not be added to the database, preventing access to in-game privileges. Everything now functions as expected.
Fixed a bug that prevented Frankfurt servers from being accessible, making it impossible to connect to the game from certain regions to receive privileges such as modifications (likes/dislikes/downloads, etc.).
Fixed a bug that could cause the game to hide some recently added content for new game versions without any apparent reason.
Fixed a bug that prevented all hairstyles for female NPCs from being available in the RNPC editor; instead of 65, only 45 were available.
Fixed a bug that could cause the game to highlight other buttons in the RNPC editor for females when hovering over the "Piercing" button.
Fixed a bug where, after opening all scenes with story NPCs using a special cheat in the developer menu, the game would provide incorrect paths to these files, preventing them from appearing in the gallery.
Fixed a bug that could cause the game to throw exceptions when attempting to calculate the activity type of a randomized NPC in rare gameplay moments and due to data initialization errors.
Fixed a bug that could cause the game to throw an exception if a randomized NPC had a group activity type and had an unloaded NPC as a "partner" for the action.
Fixed a bug that could cause the game to throw unexplained exceptions without any apparent reason after interacting with a randomized NPC.
Fixed a bug that could cause the game to throw exceptions when attempting to transfer a group interaction that required both NPCs.
Fixed a bug that could cause the game to throw exceptions when attempting to save a randomized NPC through the NPC editor; clicking the corresponding button would trigger the exception.
Fixed a bug where changing a swimsuit for a female NPC in the NPC editor could visually change the swimsuits of all NPCs, rather than just the NPC you selected.
Fixed a bug where, when editing a female NPC in the NPC editor, the game would only show one tattoo, instead of all tattoos—the tattoo on her left arm.
Fixed a bug where the female NPC sprite in the NPC editor could have some issues displaying tattoos—they simply wouldn't adjust to her arm position.
Fixed a bug where, when playing in English, during the event where you meet someone at the academy gate, and that someone is a woman, the game would address her as a man.
Fixed a bug where the game could throw exceptions when attempting to initialize character data from ROM to RAM in rare cases where the data itself was required before loading.
Fixed a bug that could cause the game to throw exceptions when trying to calculate what bra a female MILF NPC was currently wearing.
Fixed a bug that could cause the game to throw exceptions when attempting to create shadows for scenes with randomized NPCs due to data initialization errors.
Fixed a bug that could cause randomized female NPCs to have missing noses in some rare gameplay cases.
Fixed a bug that could prevent the game from opening the new class time interface at the academy when clicking the "Wait for class" button.
Fixed a bug where, after talking to an NPC during class, the background of that NPC could become stuck on the screen, with no option to hide or manipulate it.
Fixed a bug where randomized female NPCs would be missing body parts when their sprite was displayed as a standard thumbnail in certain interfaces.
Fixed a bug where offering a randomized NPC a drink at your house could cause the game to throw an exception.
Fixed a bug that could cause the game to throw exceptions when attempting to create a base for the main interface type.
Fixed a bug that could cause the game to throw exceptions when attempting to create filters for generating RNPC through the corresponding menu at rare points in gameplay.
Fixed a bug that could cause the game to throw exceptions when purchasing items from the online store via your character's computer in their room.
Fixed an issue that could cause the game to display incorrect prices for items from the online store, resulting in one price being displayed but actually being different.
Fixed an issue that could cause the game to lag when opening the phone interface via the corresponding button on the main interface on low-end Android devices.
Fixed a bug that could cause the game to throw exceptions when using the daily routine distribution interface in the character schedule.
Fixed a bug that could cause the game to throw exceptions when attempting to use certain location interactions in the park.
Fixed a bug that could cause the game to throw exceptions in certain rare gameplay situations after interacting with a randomized male NPC and selecting an 18+ character interaction with them.
Fixed a bug that could cause the game to throw exceptions when changing your character's gender through the character editor in certain rare gameplay situations.
Fixed a bug that could cause the game to throw exceptions when attempting to create an autosave in certain rare gameplay situations, which could cause certain issues with further play.
Fixed an issue that could cause the game to throw exceptions when attempting to cook food through the cooking interface in certain rare gameplay situations.
Fixed an issue that could cause the game to lag when using the cooking interface and the cooking process in general.
Fixed an issue that could cause the game to lag if the player enabled certain performance settings and played with them for a long time, leading to more memory leaks.
Fixed an issue that could cause the game to incorrectly account for your character's Authority and NPCs' Fear attributes: tattoos and piercings incorrectly affected these values.
Fixed a bug that could cause the game to throw exceptions if your character had sex with randomized female NPCs while being male.
Fixed a bug that could cause the game to throw exceptions when attempting to use the hotel interface when the user's energy and hunger levels were at the minimum possible.
Fixed a bug that could cause the game to throw an exception when playing on an Android device and opening the settings menu in some rare gameplay situations where special settings only available on Android devices were accessed.
Fixed a bug that could cause exceptions in some rare gameplay situations where the player moved from location to location.
Fixed a bug that could cause the game to display incorrect relationship points for various interactions with randomized NPCs.
Fixed a bug that could cause issues with the display of certain sprite details.
  • On December 27, Early Access to version 0.973 will be open for Best Friend tier ($10) and higher. (Available now): Download Links 
  • On January 15, Early Access to version 0.973 will be open for Friend tier ($5) and higher.
  • On January 21, Early Access to version 0.973 will be open for Supporter tier ($1) and higher.
  • On January 25, 0.973 version will be released to the public.




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158 posts

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$762 of $1,200
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If we achieve this goal, we will be able to support the creators of modifications with larger amounts than before, which will make the content created by them many times more, and the game will develop many times faster.

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