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Sloths Command profile
Sloths Command
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Sloths Command
I'm a game developer who makes games. My the development in this moment - School Game.
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  • You will have a new breast variation (the smallest) for creating and generating randomized female NPCs (this privilege works for 0.921 version of the game and higher)
  • You will get access to a menu that will allow you to configure the rules by which randomized NPCs will be generated: set only the breast size/hair color that you like, set different generation modes, etc. (this privilege works for 0.925 version of the game and higher. - - You can read more about this by by clicking here) If you want your nickname can be added in the table of those who support the game! (to do this, write to us in the PM of this patreon page or contact us email [email protected])
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School Game is my life!
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Sloths Command

Links of the last versions:



Last paid version (0.971a) for Super Best Friend: https://subscribestar.adult/posts/2150120
Last paid version (0.971) for Best Friend: https://subscribestar.adult/posts/2129113
Last paid version (0.970b) for Best Friend: https://subscribestar.adult/posts/2110924
Last paid version (0.970a) for Friend: https://subscribestar.adult/posts/2095927
Last public version (0.970): https://subscribestar.adult/posts/2074097  

Your patreon code is your email. If you have problems with it, write about it our tech support, please. We'll help you with any problem:

Email: [email protected]
Discord: maloletniydb / black_idol
Telegram: @piereedunn / @soo_lucky_man

Features

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  • More opportunity for generation/diversity/and other moments in your game session!
  • The more subscribers we have, the more content we can develop for the game.
Sloths Command
Public post
Version 0.971a is already available for download for subscribers of the Super Best Friend tier ($25). To view the post with this version, follow this link: https://subscribestar.adult/posts/2150120


A week and a half has passed since the release of the last full version of the game—it's time to talk about what's been done, and there's clearly a lot to talk about. A huge number of different changes and long-awaited improvements await you in this news.
So, let's start with the most essential item, the one most requested by players—game optimization. A huge amount of work has been done on various game modules, significantly improving the game's performance—performance and stability have doubled. Rewinding time is now almost instantaneous, and accessing the interaction menu takes minimal time. For example, the system for detecting randomized NPC activity was completely redesigned from scratch. The number of potential errors has been reduced tenfold, and with it, the load on the system. This system also includes events with random NPCs, which are now detected differently and place less of a burden on the entire system, as well as a fine-tuned system for detecting hands and sleeves on random NPCs. Taken together, this has resulted in a significant improvement in game performance, which can already be seen in the latest bug fixes.
Secondly, randomized NPCs. There weren't as many changes as usual, and most of them were minor, if not noticeable. For example, swimsuits are now visible in more scenes.
Also, the female MILF NPCs have a new hand position, which you can see below:
Thirdly, the story. This is the second point that many people were waiting for, demanding some innovations in this area. So, we've done it—and quite a bit. A new branch has been added to the game, allowing you to join the Occult Club outside of any formalities offered by Ayano—through the student council. Previously, this branch was closed and essentially just labeled "in progress," but now it's finally closed and finished.
Furthermore, some scenes for the story character Yuki Oota have been redrawn. This one is 18+ in nature:https://x.com/kaitosi11/status/1984237333802320009
And also the scene you can see below:
Thirdly, and one of the most significant items on this entire list, is a completely NEW modification system. From the code to the interface. This is a separate item, worthy of mention, as it required a huge amount of work to simplify working with modifications. For example, the system itself now features dedicated modification logging, an example of which can be seen below:
As a player, you will now be able to install modifications not only through the game's internet servers, but also manually. Furthermore, there will be a new way to install modifications – manually, by setting the modification path literally in the game itself. Even if the modification is located on another drive, in another workspace, the game will be able to initialize it when the player enters the required path here:
In addition, the ability to sort modifications by rating has been added. And not only by rating, but also by name and weight.
Each modification has likes/views, and our Patreon subscribers and any other platform subscribers will be able to like these modifications. Among other things, the interface now offers a bit more information about the modification:
And when you open the corresponding tab, you can open the modification folder itself, delete it, and perform other actions:
Also, a minor change, but nonetheless, are two new sublocations in the "Beach" area, where your character can spend time or interact with the RNPC.
And finally, the fourth point: bug fixes and other code refactorings, in addition to what was mentioned above, in the first point:



New content:
A major refactoring of the system related to detecting RNPC activity was conducted, improving potential performance by 40 to 70 percent, depending on their number in a game session. The system was completely redesigned and written from scratch, using different algorithms as a basis, and now everything works differently. Despite this, calculation accuracy remained virtually unchanged, and the number of crashes, memory leaks, and other annoying issues caused by this system has become minimal in the game overall.
A major refactoring of the code responsible for initializing/inserting filters into the appearance and sprite of any RNPC was conducted. As a result, the loading speed of RNPC appearances has become virtually instantaneous, even upon first clicking on the RNPC name in the corresponding interface. Additionally, the speed at which the RNPC appearance thumbnail appears in all interfaces has been significantly accelerated. Filters in the thumbnail are no longer used at all, and those used affect the image locally rather than globally. This minimizes long loading times for the RNPC appearance and creates a smoother gameplay experience.
A major refactoring of systems that were bottlenecking the game was carried out, such as the conditional detection of events for the RNPC when your character arrives at a location. This refactoring improved game performance by 20-30 percent, fixed possible crashes on certain devices, and improved performance with location-based mods installed. The entire system now creates a data array and checks all conditions in advance, selecting which conditions are met without unnecessary checks to determine which RNPC is suitable for a given event. This has reduced the number of unnecessary calculations. Among other things, other bottlenecks in the system were refactored to create smoother gameplay, even those that didn't fit the definitions of global systems.
A comprehensive refactoring of the RNPC display and initialization systems was carried out: layers are adjusted and superimposed differently, all unnecessary elements are hidden from the screen, and duplicates are eliminated. Furthermore, a predictive system has been added for these screens, reducing the overall loading time of the RNPC appearance upon first clicking its name in the corresponding interface from the conventional 3 seconds to 2. The initialization itself is divided into sectors and designed to avoid overloading the system with calculations upon first clicking and minimize microlags. The appearance caching system has been improved to display the RNPC sprite immediately after it's first opened, creating a more stable gameplay experience without crashes or lag.
A completely new interface has been created for the modifications interface: in addition to categorizing everything more conveniently, it also features various other new features. Firstly, it allows you to sort modifications by weight, likes, and name; secondly, it displays the number of views and likes on a modification's page; thirdly, it allows you to view the log file to understand what's happening with modifications; fourthly, the game now allows you to disable/enable modifications; and fifthly, it now contains much more information about the modifications themselves. A complete and comprehensive update of the modification system has been implemented to simplify interaction with it.
The storyline with Ayano Yoshida has been continued: now, when you join the Occult Club not through the membership form, but through the student council, the game will give you new events and a small storyline, rather than simply saying that this storyline is not ready yet.
A comprehensive refactoring of the modification systems has been carried out: modifications are now automatically logged by the game, and everything that happens to them, including possible errors, their paths, their actions, and much more, appears in the corresponding file. Furthermore, modifications are now located in a different directory than the game folder, simplifying installation and managing modification data. This also allows for manual installation of modifications via corresponding JSON files, as well as the ability to run modifications outside the game directory altogether, even if the data is located on a different drive.
A comprehensive refactoring of the arm/sleeve detection system and their positions has been carried out: the system has become more stable, a huge number of possible exceptions and visual errors have been fixed, and it has also become more modular, understandable, and less spammed. This has resulted in a slight but improved performance for the entire female RNPC sprite display system, making them load faster.
A new arm position has been added for the MILF RNPC.
About a dozen new perks have been added to the Occultism Club interface, available for purchase. These can be purchased as you level up the club, after which you can select the perks you need, including new mechanics that they unlock.
Two new sublocations have been added to the "Beach" location: shower stalls/restrooms for women and men, where you can find specific activities, the opportunity to complete certain location-specific activities, and also receive events.
Now, in the kissing scene between a female NPC and a male character, if she was wearing a swimsuit during the interaction with a female character through the appropriate menu, she will be shown wearing a swimsuit instead of clothing.
Now, in the hugging scene between a female NPC and another woman, both women will be shown wearing swimsuits instead of clothing, if they were wearing a swimsuit during the interaction with a female character through the appropriate menu.
In the scene opened by the corresponding activity in the restroom location, female NPCs are now shown wearing a swimsuit when your character is male, rather than clothing, if they were wearing one when interacting with the corresponding menu.
The Chinese translation has been updated: more text has been translated, and some existing translations have been adjusted. Additionally, the names of both genders of NPCs are now displayed in Chinese characters when playing in Chinese, instead of the previous English version.
Fixed bugs:
Fixed an issue where the RNPC mini-card featuring his appearance in the "Acquaintances" interface, accessed via phone, could be stretched excessively along the X-axis, causing the character to look out of place.
Fixed an issue where button prompts could appear in the "Character Library" interface even without the buttons actually being on the screen. Additionally, fixed an issue where the RNPC mini-card featuring his appearance in the same interface could be stretched excessively along the X-axis, causing the character to look out of place.
Fixed a bug where the women's restroom in the shopping mall could be occupied by men, while the men's restroom was occupied by women, which was unintentional.
Fixed an annoying bug that could cause a nasty lag when entering the modifications menu, which could last for quite a while – about 10 seconds on particularly weak devices, but everything opened instantly when offline. Now all data is processed in the stream, without causing script hangups.
Fixed a bug that could cause the game to throw an exception if the game was minimized on a PC device and then restored.
Fixed a bug that could cause the game to throw exceptions when attempting to navigate to the Academy entrance without any apparent reason.
Fixed a bug that could cause the RNPC caching system to literally not work at all due to certain code errors, causing the game to consume significantly more RAM and cause certain performance and stability issues during gameplay.
Fixed a bug where the hands of female MILF NPCs could have significant issues changing throughout gameplay without any apparent reason: their hands could disappear completely, function incorrectly, and be impossible to change in their position, causing them to always be in the default position.
Fixed a bug where NPC features would not appear on the female NPC sprite without apparent reason under certain hand positions/emotes, etc.
Fixed a bug where tattoos on female NPCs did not take into account the hand position at all – despite the NPC's hand position, the tattoos themselves would appear as if they were in the first hand position.
Fixed an issue where, after loading an old save on a new version of the game, the pool of events available for display/drop remained unchanged and remained the same as in the old version. Now, thanks to a major code change, the game runs significantly better.
Fixed a bug where a NPC in a group activity with another NPC could have someone who wasn't even in the location at the time as the second participant, which simply looked odd.
Fixed a bug where the game could throw exceptions when attempting to initialize data about a player when entering the corresponding interaction menu.
Fixed a bug where the game could throw exceptions when attempting to switch locations in certain specific and exceptional gameplay situations.
Fixed an issue where the game could display an excessively low frame rate when opening the club management interface through the relevant categories.
Fixed a bug that could cause the game to throw exceptions when attempting to create a NPC or its copies in the corresponding character library interface.
Fixed a bug that could cause the game to throw exceptions when attempting to create a save through the corresponding game menu and/or loading a save.
Fixed a bug that could cause the game to freeze and crash when attempting to skip time by 60 minutes at rare points in gameplay.
Fixed a bug that could cause the game to throw exceptions when attempting to change the hairstyle of a female NPC through the editing interface for that same NPC.
Fixed a bug that caused micro-freezes/stutters when attempting to load the NPC's appearance, which could cause the game to crash completely.
Fixed a bug that could cause the game to throw exceptions when attempting to view the biography menu of a randomized NPC at certain rare points in gameplay.
Fixed a bug that could cause the game to throw exceptions when attempting to perform location-based activity in the "Cinema" location.
Fixed a bug that could cause the game to throw exceptions when attempting to display information about modifications and related systems.
Fixed a bug that could cause the game to throw exceptions when attempting to initialize general RNPC data in some rare cases when loading was impossible.
Fixed a bug that could cause the game to throw exceptions when attempting to open the relevant game settings and font categories.
Fixed a bug that could cause the game to throw exceptions due to enabled generation filters during the generation process itself, in very rare cases.
Fixed a bug that could cause the display of data in savegames to be inaccurate and incorrect due to certain errors in the initialization files.
Fixed a bug that could cause the game to throw exceptions when opening the interface for creating/editing a randomized NPC.
Fixed a bug that could cause the game to throw exceptions at certain points in gameplay when the player's location on the world map could not be determined.
Fixed a bug that could cause the game to throw exceptions when attempting to initialize the current and future clothing of a randomized NPC.
Fixed a bug that could cause the game to crash without specific exceptions/freezes when attempting to cache randomized NPC data without any apparent reason.
Fixed a bug that could cause exceptions when opening the Occult Club management interface, in the perk purchasing category for the club.
Fixed a bug that could cause certain issues with the display of randomized NPCs, their layers, and certain other gameplay aspects.
Fixed a bug that could cause the game to throw exceptions when attempting to create a randomized NPC data slot in JSON format while saving it to the character library.
Fixed a bug that could cause the game to throw exceptions when attempting to use items through the inventory interface in some rare gameplay situations.
Fixed a bug that could cause the game to throw exceptions when entering the interaction menu with a randomized NPC and receiving hints about the success of a particular action.
Fixed a bug that could cause the game to throw exceptions when opening the interface for changing clothes/removing accessories from your character.
Fixed a bug that could cause terrible performance when displaying the communication interface with a randomized female NPC in some very rare gameplay situations.
Fixed a bug that could cause the game to freeze when displaying the sprite of a randomized female NPC with a large amount of appearance detail.
Fixed a bug that could cause the game to crash when skipping 60 minutes in-game on a low-power device and in a location full of NPCs.
Fixed a bug that could cause the game to run poorly and freeze when the game settings menu was open during certain rare gameplay moments.
Fixed an issue that could cause the game to display binary values ​​when displaying energy/money and hunger status through the main game control interface.
Fixed an issue that could cause the game to display incorrect values ​​for your character's attributes or certain stats.
Fixed a bug that could cause the game to incorrectly detect the device's operating system, which could theoretically cause issues with enabling/disabling multithreading, which could lead to issues with the display of certain interface buttons, etc.
Fixed a bug that could cause the game to throw exceptions when attempting to calculate data about randomized NPCs in adjacent interfaces related to them.
Fixed a bug that could cause the game to perform worse when performance settings were enabled that were intended to improve rather than reduce performance.
Fixed a bug that could cause the game to generate initially broken RNPC on some devices, which could potentially cause exceptions when interacting with them.



As you can see, as usual, a significant amount of work has been done. Not only on new content, but also on adding new mechanics and systems, improving existing systems, fixing bugs, and improving what people have been asking for—game performance. We'll be adding and implementing what you've been asking for in the near future, in the same way. We'll be creating new content, fixing bugs, and improving existing mechanics that could definitely benefit from an update. You can expect to see our progress on November 15th, ten days from now.
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Sloths Command

Released 0. 971a version [micro-update]

This post also includes Mega.NZ content links
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Posted for $25, $50 tiers
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A month has passed since the last full update. Plenty of time to do something major, and we've taken full advantage of it, improving game stability and creating a wealth of new content and features. Some of the most significant include: a completely new, completely redesigned scene that opens when you click on female NPCs sunbathing on the beach; a branching storyline involving Ayano Yoshida and the Occult Club; several new independent storylines; numerous new events; a group activity management interface with randomized NPCs and new interactions with them; a new interface for the "Boxing" interaction in the martial arts gym; a hotel with new additional mechanics; alchemy; a barbershop; NPC search by location; apartment rent payment; significant improvements to existing scenes involving female NPCs, including the display of swimsuits when interactions take place on the beach; numerous redesigns of story scenes involving the main character Yuki Oota; and much more, which you can read in more detail below in the changelog. Well, without further ado, let's jump straight to the release calendar for this version for Patreon subscribers:


  • On October 27, Early Access to version 0.971 will be open for Best Friend tier ($10) and higher. (Available now): Download Links 
  • On November 15, Early Access to version 0.971 will be open for Friend tier ($5) and higher.
  • On November 21, Early Access to version 0.971 will be open for Supporter tier ($1) and higher.
  • On November 25, 0.971 version will be released to the public.

You can download modification from our discord channel.
New content:
A separate plot branch was created for the story character Ayano Yoshida, which will help develop and change the club in a slightly different direction than the main plot. The plot itself contains five different events with varying outcomes and choices, and features a rather interesting narrative about what will happen to the club if an "unnecessary and superfluous" person joins it.
New events with randomized NPCs, mini-story events, and many others were created to ensure the game world didn't feel empty and was more filled with content. Overall, about 7-8 different types of events were included, in which your character can react to problems in different ways, act differently, and be free to make choices.
A new interface and group activity system have been added to the interaction interface with randomized NPCs. There, you can gather your group of NPCs to do something together: three interactions are currently available, all consisting of conversations. If this group activity is successful, you'll earn relationship points with each NPC, and they'll also experience some relationship boosts with each other. The number of possible conversation partners is unlimited, and this interface can be accessed through the corresponding new interaction, "Group Activity...".
A new sunbathing scene has been added to the game for female NPCs. You can view it when a randomized female NPC displays the "Sunbathing" location activity. There's also a small new mini-event featuring a female NPC. Furthermore, in addition to displaying this scene through the NPC's activity, it can also be viewed through a new interaction, "Sunbathing Together," available through the corresponding interaction menu.
A new interface has been added for the "Boxing" location interaction in the corresponding location of the "Martial Arts Hall." There, you can more clearly level up your agility and stamina attributes. The interface itself matches the corresponding in-game design and offers slightly more options for leveling up attributes overall.
A new interface for overnight stays at the hotel has been added to the game to further update this location: in addition to the actual overnight stay, you can now choose various services there. Different pillows, food for bed, a shower, which provide various buffs, restore more energy/satiety, increase attractiveness, and other options, making the hotel a more useful location.
Four new hairstyles for male NPCs have been added to the game. These can be generated for them or selected in the appropriate editors: for your character or the NPC.
A new interface has been created for the "Create Potion..." location interaction in the "Forest" urban location. It sorts all available potions for crafting, provides necessary information about them, allows you to more easily view the conditions for their creation, and is generally a more visually appealing version of what was previously there.
After defeating a randomized NPC in a fight, you can now select a new possible interaction: give them a drink. You can also give them potions you created in the urban forest location, or give them something else to gain benefits or opportunities.
Now, when using the corresponding "Find Character" location interaction, instead of the usual input field, a full-fledged game menu will open. It will show the character you'd like to interact with once you find them, along with hints and other features to simplify the overall use of the interface.
Using the "Pay Apartment" location interaction will now open a special interface instead of the usual input menu. This interface allows you to quickly pay for apartments on the hard difficulty level or when purchasing through a specialized agency. It will include tips, information about the remaining time until the next payment, information about the remaining balance on your deposit, and buttons for replenishing your account for a specific period, allowing you to quickly enter the required amount of in-game money.
For female MILF NPCs, a swimsuit will now be displayed instead of underwear in the beach/pool locations in the academy, as it was intended to be from the very beginning.
The "Sunbathing" location interaction will now open a corresponding scene if your character is female. Furthermore, this location interaction is now fully adapted for female NPCs.
The "Create Potion..." location interaction in the "Forest" urban location has been updated to include a dozen different potions that have varying effects on your character/NPC.
In the kissing scene between a female NPC and another girl, both girls are now shown in swimsuits, not clothes, if they were wearing one during the interaction with the NPC.
In the groping scene with a female NPC's butt, the girl is now shown in a swimsuit, not clothes, if she was wearing one during the interaction with her from the interaction menu.
In the "Pet Head" interaction with a female NPC, the girl is now shown in a swimsuit, not clothes, if she was wearing one during the interaction with her from the interaction menu.
The "Barbershop" city location and the corresponding location interaction now have a new, fully functional interface, allowing you to customize your character's hairstyle without any hassle.
A new cheat code has been added to the developer menu: "Add Ingredients." This cheat is designed specifically to obtain the required number of ingredients for the "Create Potion..." interaction in the urban "Forest" location.
The game's size has been significantly reduced (by 100 megabytes) by removing unnecessary files and better utilizing existing files without introducing unnecessary repetition or other issues.
The "Holding Hands" scene for female NPCs has been improved. Now, all hairstyles are displayed properly on the male character/your character, without unnecessary changes, as they were previously unfinished, as are all clothing sets and other details of the male appearance.
The game's size has been slightly reduced by compressing certain files, removing rudimentary files, and making other adjustments.
Some exclusive events have been added for the female protagonist, affecting the NPC and providing variety in female gameplay.
The systems responsible for asynchronous translation have been refactored: the system now stalls less unnecessarily, and has eliminated issues with exceptions and other similar gameplay issues.
Minor refactoring of the NPC interaction system has been made to make the system itself less problematic, reduce device load at certain points in gameplay, and generally operate more reliably.
A minor refactoring of the systems responsible for RNPC movement across game locations has been performed: this now has a much wider range of conditions, RNPC movements from place to place appear more logical, and the system itself has become less problematic and more stable.
The systems responsible for using items from your character's inventory have been refactored, significantly reducing the number of possible exceptions from the corresponding interface, confusing moments, and similar issues.
A minor refactoring of the systems responsible for initializing RNPC saved data files in the character library has been performed: the system itself has been slightly modified, adjusted to support each platform, and overall work has been done to ensure a more stable operation.
Some recalculation of interaction success for RNPC has been performed to bring the simulation closer to a more realistic form: more diverse factors, statistics, attributes, and even the memory of RNPC events can now influence the success of an interaction.
A minor refactoring of the club system and related components was carried out: inaccurate calculations in statistics were corrected, the code itself was improved to reduce system load, and overall, everything became much more stable than before.
The conditions for triggering events with RNPC were improved: they take into account more personal qualities and influence statistics, are less problematic than before, and this also fixes bugs where the wrong RNPC was present in an event (different gender, attributes, etc.).
The scene with randomized female NPCs that opens with the "Hug" interaction has been updated with the 11 latest new male hairstyles available for display.
The scene with randomized male NPCs, when your character is male, in the 18+ "Blowjob" interaction, has been updated with the 11 latest new male hairstyles available for display.
The scene with randomized female NPCs that opens with the 18+ "69" scene has been updated with the 11 latest new male hairstyles available for display.
The scene with randomized female NPCs, unlocked by the "Kiss" interaction, has been updated with the latest 11 new male hairstyles available for display.
The scene with randomized female NPCs, unlocked by the 18+ "Missionary" scene and the "Cunnilingus" bonus interaction, has been updated with the latest 11 new male hairstyles available for display.
The scene with randomized female NPCs, unlocked by the "Hold Hand" interaction, has been updated with the latest 10 new male hairstyles available for display. Additionally, an issue where the 15th base hairstyle on male NPCs would display incorrectly without any apparent reason has been fixed.
In the scene with a randomized male NPC, when your character is male, the 18+ "Have Sex" interaction content has been updated to include the latest 11 new male hairstyles, available for display for both men in the scene.
The Chinese translation has been updated: more text has been translated, and some existing translations have been adjusted.
A minor refactoring of the systems responsible for logging into your Patreon/Boost account mid-game to obtain the necessary and purchased privileges was performed. Logging in now works more reliably, requires less traffic, and the code is generally more understandable than before.
A significant refactoring of the modification systems was performed: their performance was improved, the system itself and its core were modified for better performance, the concept of 80 percent of the systems was changed, making them simpler, and the systems themselves now use more input data without requiring excessive input from the modder within the mod itself, minimizing potential issues for modders.
Several game engine modules and systems were refactored to create a more stable toolkit for user-created game modifications.
The systems for displaying RNPC sprites were refactored to make the system itself more stable, with fewer distortions and issues in the form of possible exceptions.
Systems related to background display issues during NPC events, story-driven NPCs, and neutral events were refactored. Blur is applied more correctly, the systems themselves have been improved, fixing certain errors and exceptions, and overall, the system has become less cluttered.
The systems responsible for NPC movement across locations were refactored to make it more logical, less problematic in terms of exceptions, and more performant overall.
A bug was fixed that could cause the game to throw exceptions in some rare gameplay scenarios when the player clicked to open the inventory interface while the inventory contained script-breaking items.
A bug was fixed that could cause the game to throw exceptions when your character attempted to cook food through the cooking interface without any apparent reason.
Fixed bug:
Fixed an issue where the NPC's reaction to your character might not match their actual attitude.
Fixed a bug that could cause the game to throw exceptions when using certain items with their own unique actions when using them through the inventory.
Fixed an issue where the game might not display all items in the inventory interface.
Fixed a bug that allowed duplication of items using a cabinet through your character's inventory.
Fixed a bug that could cause the game to throw exceptions when using a cabinet in some rare gameplay scenarios.
Fixed a bug that could cause the game to throw exceptions when attempting to open your character's inventory interface if they had certain items, such as alchemy ingredients, items purchased from the online store, etc.
Fixed a bug that could cause the game to throw certain exceptions when a female RNPC character was shown on-screen wearing underwear, although this was very rare.
Fixed an issue where female RNPC characters could walk around completely naked without underwear or a swimsuit, seemingly without any apparent reason.
Fixed a bug that could cause the game to throw exceptions when receiving money in certain gameplay situations, such as ending a work shift at a grocery store.
Fixed a bug that could cause the game to throw exceptions in certain cases when it was raining and your character was outside/in an open location.
Fixed an issue where the game could display money in the main interface as a binary number instead of an integer after receiving money through certain interfaces other than the grocery store.
Fixed a bug that could cause the game to freeze when certain performance settings were enabled, even though these settings were intended to work in reverse, improving game performance and stability.
Fixed an issue where the game could display incorrect relationship changes after interacting with a randomized female NPC at 18+ in the corresponding sexual encounter result interface.
Fixed a bug where the game could throw exceptions after opening the Journalism Club management interface after finishing the story with story character Yuki Oota.
Fixed a bug that could cause the game to throw exceptions when creating a copy of a random NPC in the character library interface in rare cases after generation issues.
Fixed a bug that could cause the game to throw exceptions when attempting to create a randomized NPC based on certain generation rules.
Fixed an issue that could cause minor details of a random NPC's appearance to be distorted; tattoos, facial features, moles, freckles, and other minor details could be missing from the sprite itself after some time without apparent reason.
Fixed an issue that could cause data on existing clothing in clothing sets available in Academy locations to differ from the actual data in the corresponding interface, accessible after completing the story with Yuki Oota.
Fixed an issue that could cause the game to microfreeze when opening the Occult Club management interface.
Fixed a bug that could cause the game to throw exceptions when using the interface to change your character's appearance in the hospital during a long game session.
Fixed a bug that could cause the game to throw exceptions when opening the interface to change equipment for your character, remove piercings, etc. during a long game session.
Fixed a bug that could cause the game to throw exceptions when entering the Academy location at night, when it is closed, if this occurred on a weekend night.
Fixed a bug that could cause the game to throw exceptions when attempting to create a save through the corresponding game settings interface, save/load categories.
Fixed a bug that could cause the game to throw exceptions when attempting to create a game session on Linux devices in some rare cases when using libraries not supported by Linux.
Fixed a bug that could cause the game to throw certain exceptions when opening the Occultism Club management interface after finishing the storyline with Ayano Yoshida.
Fixed a bug that could cause the game to throw exceptions when using the cooking interface, or during any cooking at all.
Fixed an issue where recipes and their information in the cooking interface could differ from reality and require more ingredients than displayed.
Fixed a bug that could cause the game to crash when attempting to search for ingredients for the alchemy interface in some rare gameplay scenarios, albeit rarely and on low-end devices.
Fixed a bug that could cause the game to display incorrect information about a randomized NPC via the corresponding biography menu in some rare gameplay scenarios.
Fixed an issue that could cause the game to crash when attempting to open complex and multi-layered interfaces, such as simultaneously opening the NPC activity menu, phone, tabs within the phone, and then opening the map, if the device had too little RAM.
Fixed an issue that could cause the game to throw exceptions in some rare gameplay scenarios when opening the font settings menu while playing in Chinese.
Fixed a bug that could cause the game to throw exceptions in some rare gameplay situations when the phone interface was open. The game could throw exceptions when attempting to load old saves from older versions of the game (this does not affect very old versions).
Fixed a bug that could cause the game to distort the appearance of a randomized NPC after loading a save due to incorrect caching in ROM.
Fixed a bug that could cause the game to throw annoying exceptions during language initialization and translation attempts when playing in Chinese in rare gameplay situations.
Fixed a bug that could cause the game to throw annoying exceptions when switching the game language from Russian to Chinese/English if the process occurred at a certain point during gameplay.
Fixed a bug where the game could throw exceptions when attempting to create a RNPC within a game session due to certain mechanics affecting this.
Fixed a bug that could cause the game to lose English and Chinese translations, ignoring them even though the files themselves contained these translations, resulting in some text being in Russian.
Fixed a bug that could cause the game to malfunction, with constant micro-freezes, after attempting to engage in 18+ content with randomized NPCs in some rare cases, where the interface itself would not close and would remain in the background.
Fixed a bug that could cause the game to throw exceptions when displaying 18+ scenes with randomized NPCs in some rare gameplay moments.
Fixed a bug that could cause the game to throw certain exceptions when displaying the rules interface for female NPCs and when subsequently enabling them.
Fixed a bug that could cause the game to freeze during time rewind on particularly weak Android devices, which could then lead to game crashes.
Fixed a bug that could cause the game to crash when attempting to load a save through the corresponding menu in the game settings.
Fixed a bug where a MILF could walk around completely naked on a female RNPC beach for no apparent reason, instead of at least wearing underwear as they did previously.
Fixed a bug where the sandcastle event on a beach with a female RNPC only featured female MILFs, when it should have featured a younger version of the female RNPC.
Fixed a bug where, after your character gave any potions crafted through the alchemy menu to RNPC, they would also receive a locator in their inventory.
Fixed a bug where the game could throw exceptions when attempting to open the interaction menu with RNPC due to an inability to enable the necessary game filters for RNPC and their sprites.
Fixed an issue where body parts could disappear during 18+ character scenes for RNPC, resulting in the scenes themselves not looking as good as they should.
Fixed a bug where, when playing in English, some text could appear in Russian without any apparent reason.
Fixed a bug where, when playing in English, some buttons would have no text, making it impossible to understand what they did.
Fixed a bug that could cause the game to throw unexpected exceptions when attempting to create a save due to ongoing caching, which could easily break the game.
Fixed a bug where manually installing certain modifications could cause exceptions and bugs due to issues initializing cached files that were not re-cached when the modification was installed manually.
Fixed a bug that could cause the game to throw exceptions when attempting to start a new game on certain Android devices in rare and exceptional cases.
Fixed an issue that caused the game to throw exceptions when opening the modifications menu after modifications available for download from the internet had already downloaded.
Fixed an issue that could, in a rare chance, cause the game to throw an exception when attempting to change your character's appearance.
Fixed a bug that could cause parts of the female NPC's body to disappear in 18+ content scenes, along with exception issues and other issues that interfered with the use of these features.
Fixed a bug that could cause the game to throw exceptions when attempting to create a game session if the session itself was created on a MAC or other similar device.
Fixed a bug that could cause the game to throw an error when the player interacted with an NPC and their relationship status changed to "in love."
Fixed a bug that could cause the game to display an incorrect and irrelevant relationship status with an NPC if it had just recently changed.
Fixed a bug that could cause the game to crash after a long game session, with a slight chance of occurring, even on low-end Android devices, when entering the NPC interaction menu.
Fixed a bug that could prevent some story events with Ayano Yoshida from appearing to be unlocked, despite the player seemingly fulfilling the requirements.
Fixed an issue where a NPC event involving a female NPC could have a low probability of having a male NPC.
Fixed a bug that could cause the game to throw an exception when attempting to initialize game saves when entering the corresponding load/save menu in certain exceptional scenarios.
Fixed an issue that could cause the game to display incorrect NPC influence statistics at certain points in gameplay when the player opened the corresponding biographical interface.
Fixed a bug that could cause the game to throw an exception when creating an NPC cache in certain gameplay situations when the device was running low on persistent memory.
Fixed a bug that could cause the game to throw exceptions when attempting to access the modifications menu from the main game settings without any apparent reason. Additionally, minor code refactoring has been performed in several places to prevent further exceptions within this entire interface.
Fixed a bug that could cause exceptions to be thrown when attempting to load saves transferred from older versions of the game to the new one, with a small chance, directly in your character's room.
Fixed a bug that could cause exceptions to be thrown when playing in English and completing the event with the story NPC "Azumi Yoshida," where she talked about her family.
Fixed a bug that could cause exceptions to be thrown in certain rare gameplay situations when opening the diary interface in the corresponding perk selection category.
Fixed a bug that could cause exceptions to be thrown when attempting to create a RNPC using the RNPC generator after a game session has already begun, with a small chance.
Fixed a bug that could cause the game to throw exceptions when attempting to save a NPC to the character library, with a rare chance.
Fixed a bug that could cause the game to throw exceptions in some rare gameplay situations when opening the Occultism Club management interface.
Fixed an issue where some NPC data used for moving from location to location could contain incorrect data, causing the movement itself to appear illogical.
Fixed a bug that could cause the game to throw exceptions in certain gameplay situations when opening the grocery store purchase interface.
Fixed a bug that could cause the game to throw exceptions when attempting to load a save made on the same version, with a low chance.
Fixed a bug that could cause the game to throw exceptions without any apparent reason during the minigame involving earning in-game funds through the grocery store location.
Fixed an issue where event text could appear in Russian when playing in English in certain story areas, as well as in game systems/mechanics.
Fixed an issue where, when playing in Chinese, question mark symbols could appear instead of some text due to the font not supporting certain characters.
Fixed a bug where using asynchronous translation could cause exceptions in certain gameplay moments and events involving NPCs/story characters.
Fixed a bug that could cause the game to crash when attempting to navigate between locations due to event conditions and other gameplay issues that could overload a low-powered Android device with low RAM.
Fixed a bug that caused certain activities to require excessive amounts of power without any apparent reason, making them simply pointless.
Fixed a bug that could cause the game to crash in some rare situations on MAC devices after a short period of time.
Fixed a bug that could cause the game to change your character's appearance too radically from their initial version in the character editor.
Fixed a bug that could cause the game to throw exceptions when entering the character clothing interface, with a small chance of occurring.
Fixed an issue that could cause the game to lag when attempting to navigate between locations, even after loading all necessary data about the location and its occupants.
Fixed a bug that could cause the game to freeze completely when attempting to create a game session and/or load a save with a large number of RNPC, due to the caching system.
Fixed an issue that could cause the game to run very slowly, with freezes and micro-freezes in the Occult Club management interfaces, if the club itself had a large number of members.
Fixed a bug that could cause the game to throw exceptions in some rare gameplay scenarios when engaging in combat with a NPC of either gender. This occurred rarely and in cases where internal data necessary for the combat itself was corrupted.
Fixed a bug that could cause the game to throw exceptions when attempting to create a cache of NPCs after an event in an attempt to save all necessary data.
Fixed a bug that could cause certain issues with displaying the randomized NPC sprite and triggering exceptions when using this system with other related systems, such as the Occult Club management interface, etc.
Fixed a bug that could cause the game to throw exceptions when importing/exporting NPCs of either gender, with a small chance, through the corresponding character library interface.
Fixed a bug that could cause the game to crash without any apparent reason immediately after opening the character library interface from the NPC editor/character editor if the number of saved characters was large.
Fixed a bug that could cause the game to throw exceptions in certain rare situations during the Yuki Oota storyline, during the storyline selection event during the meeting.
Fixed a bug that could cause the game to throw exceptions when attempting to open the Journalism Club management interface, with a small chance of happening.
Fixed a bug that could cause the game to throw exceptions when opening the NPC message menu and attempting to send messages to AI.
Fixed a bug that could cause the game to throw exceptions when attempting to create an autosave, which could cause exceptions to appear seemingly "out of nowhere."
Fixed a bug that could cause an attribute to not change in the corresponding tabs of the diary/phone after leveling up. Fixed an issue where the NPC/character attribute value could display a fractional value instead of an integer.
Fixed an issue where, if you initially played in Russian and then changed it to English, the NPC's first and last names would remain in Russian. In this case, the game will now transliterate the NPC's names, and the entire game will be in English, as intended from the start.
Fixed a bug where, after engaging in 18+ sexual encounters, relationships with randomized NPCs could change incorrectly. This resulted in the encounter being with one NPC, but the relationship rewards for engaging in vulgarity, sexual experience, etc., would be given to another NPC.
Fixed a bug where the game could throw exceptions in the relevant interfaces for scenes involving randomized NPCs when they were wearing cat ears as an accessory from the NPC editor. Fixed a bug where the game could throw exceptions during missionary position interactions with randomized NPCs in some cases when your character was engaging in petting with a female NPC.
Fixed an issue where the corresponding interface for breast/appearance settings for your story characters might not have a background behind the interface before the start of a game session, causing it to look strange and incorrect in perspective.
Fixed a bug where, when interacting with Ayano Yoshida while she was living in your house, you might be kicked out of the academy by a security guard on weekends instead of the normal menu, even though you weren't actually at the academy at the time.
Fixed a bug that could cause the game to throw exceptions when attempting to level up physical attributes in some rare gameplay situations.
Fixed a bug that could cause the game to throw exceptions when attempting to create a copy of the NPC through the corresponding caching systems in some rare instances when the NPC data itself became corrupted mid-game.
Fixed a bug that could cause the game to throw an exception when opening the Occultism Club management interface in rare gameplay situations.
Fixed a bug that could cause the game to crash when attempting to unlock perks in the Occultism Club management interface, in the perks menu.
Fixed a bug that could cause the game to perform poorly if certain filters affecting NPC behavior were used without any apparent reason.
Fixed a bug that could cause the game to throw exceptions at the beginning of a game session without any apparent reason, causing your character to be female, and leaving you unable to change gender afterwards.
Fixed a bug that could cause the game to throw an exception when attempting to install mods through the in-game mod interface.
Fixed a bug that could cause the game to run excessively slowly when there were too many NPCs in a location. Their number is now limited in the code to prevent a location from becoming overcrowded.
Fixed a bug that could cause the game to throw exceptions when attempting to invite NPCs to your club due to certain issues, potentially completely breaking this mechanic and preventing further progression.
Fixed a bug that could cause the game to crash while attempting to load NPC appearances in some rare and exceptional gameplay situations.
Fixed a bug where the caching system could fail to account for changes in the attitude of a randomized NPC towards your character, potentially wasting a couple of hours of in-game time simply on this caching alone.
Fixed a bug where the game could throw an exception when attempting to change the game language through the corresponding menu in the game settings interface.
Fixed a bug that could cause the game to freeze and crash without any apparent reason when displaying the backpack/Occultism Club management interface in some rare gameplay scenarios.
Fixed a bug that could cause the game to throw exceptions during push-up minigames in the grocery store/gym/your apartment. This also applies to the minigame when playing cards with female NPCs.
Fixed a bug where 18+ scenes with randomized NPCs could cause issues and exceptions in some rare and exceptional gameplay moments.
Fixed a bug where installing mods could cause annoying exceptions that simply prevented you from playing the game.
Fixed a bug that could cause the game to throw exceptions when attempting to calculate or change influence/relationship stats with a female NPC after having sexual intercourse with her.
Fixed a bug where NPC names could be incorrectly pronounceable in some places when playing in Russian and during corresponding events involving them. Fixed a bug that could cause the game to throw exceptions when attempting to create a cache in ROM if the device did not have enough internal memory. In this case, everything is now stored in RAM, as before.
Fixed an issue where the game could display your character's credits/energy/saturation values ​​as binary instead of integer values ​​in certain interfaces.
Fixed a bug where the game could throw exceptions without any apparent reason when attempting to download a mod while you had a boost/patreon subscription enabled in-game.
Fixed a bug where the game could crash when attempting to eat food through the cooking interface in your character's room.
Fixed an issue where the text in the RNPC description and biography could become significantly distorted and differ from their actual biography in certain gameplay instances.
Fixed a bug that could cause the game to throw exceptions when attempting to view a modification screenshot at certain rare points in gameplay without any apparent reason.
Fixed a bug that could cause the game to malfunction when your character changed their appearance in the hospital, using the appropriate menu and selection. This could subsequently completely distort the sprite itself, making it look completely different from the original version of the character you created.



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Sloths Command

from 27 Oct, 2025

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Weekly News #172


Version 0.970b is already available for download for subscribers of the Super Best Friend tier ($25). To view the post with this version, follow this link: https://subscribestar.adult/posts/2110924
Version 0.970a is already available for download for subscribers of the Best Friend tier ($10). To view the post with this version, follow this link: https://subscribestar.adult/posts/2095927


So, another week and a half has passed since the last weekly news. As we mentioned in the previous issue, this one will be quite large and enjoyable – lots of content, a variety of items and systems, as well as the expected changes and innovations. But first things first…
First, randomized NPCs. These are basically minor changes and innovations. For example, randomized female MILF NPCs now walk on the beach not in underwear, as before, but in full swimsuits, an example of which can be seen below:
Additionally, all scenes featuring NPCs now display 11 newly added hairstyles for male NPCs. In other words, these are improvements to existing scenes:
And while we're on the topic of scenes, it's worth mentioning that we're working on a feature that many people have previously requested. When interacting with NPCs on beaches while wearing swimsuits, the scenes themselves would display them in clothing or underwear, which is now gradually being fixed. Various types of swimsuits are now available for display in scenes, making these scenes more visually pleasing and polished, something that, as many know, was previously a significant issue. Currently, this is available for three scenes, but will soon be available for all scenes in the game:
And the final improvement in this section, while not particularly significant, does allow us to update certain mechanics and systems. To be more precise, we're talking about a new opportunity to give a randomized NPC, whom your character defeated in a fight, a potion that you could have crafted in the city's "Forest" location.
We have more to say about this system, but we'll talk about it a bit later. It's also worth mentioning the many recently added events with randomized NPCs, which even offer entire storylines, but we can't say anything beyond that. For now, we'll move on to other points that have brought a little more interesting content,
Secondly, the plot. Well, here, as some may be surprised by, we've done a little work and created a small plot branch concerning Ayano Yoshida and the Occult Club. This branch contains about 5-7 events that could unexpectedly impact the club and change its course. However, you'll be able to learn more about this in the game itself.
Also, in addition to this small plot extension, we've also completed some scenes featuring Yuki Oota, which have been redrawn and are ready for integration into the game. You can see them below:
Third, system changes. There's already a huge number of new features. We'll start with the biggest one: alchemy. As mentioned earlier, we've slightly updated this system by adding the ability to give NPCs a potion after defeating them in a fight. What's next? New interface:
As you can see, it's quite pleasing to the eye and offers more details about each potion, but beyond the interface itself, you'll also find new potions and new recipes. Furthermore, there are new events during ingredient searches and, overall, a pretty good improvement to the entire system, making it more relevant and interesting to use and learn.
Furthermore, the Barbershop interface has been updated, and, accordingly, the hair editing interface there:
The randomized NPC search interface has also been updated:
It features more tooltips, information, and accessible buttons to make the system easier to use. And last but not least, a new apartment payment interface:
Fourth, bug fixes and code refactoring. Here, too, a fair amount of work was done to improve the game's stability, performance, and overall player experience. Here, we'll stick to the standard changelog:


New content:
A separate plot branch was created for the story character Ayano Yoshida, which will help develop and change the club in a slightly different direction than the main plot. The plot itself contains five different events with varying outcomes and choices, and features a rather interesting narrative about what will happen to the club if an "unnecessary and superfluous" person joins it.
New events with randomized NPCs, mini-story events, and many others were created to ensure the game world didn't feel empty and was more filled with content. Overall, about 7-8 different types of events were included, in which your character can react to problems in different ways, act differently, and be free to make choices.
A new interface has been created for the "Create Potion..." location interaction in the "Forest" urban location. It sorts all available potions for crafting, provides necessary information about them, allows you to more easily view the conditions for their creation, and is generally a more visually appealing version of what was previously there.
After defeating a randomized NPC in a fight, you can now select a new possible interaction: give them a drink. You can also give them potions you created in the urban forest location, or give them something else to gain benefits or opportunities.
Now, when using the corresponding "Find Character" location interaction, instead of the usual input field, a full-fledged game menu will open. It will show the character you'd like to interact with once you find them, along with hints and other features to simplify the overall use of the interface.
Using the "Pay Apartment" location interaction will now open a special interface instead of the usual input menu. This interface allows you to quickly pay for apartments on the hard difficulty level or when purchasing through a specialized agency. It will include tips, information about the remaining time until the next payment, information about the remaining balance on your deposit, and buttons for replenishing your account for a specific period, allowing you to quickly enter the required amount of in-game money.
For female MILF NPCs, a swimsuit will now be displayed instead of underwear in the beach/pool locations in the academy, as it was intended to be from the very beginning.
The "Sunbathing" location interaction will now open a corresponding scene if your character is female. Furthermore, this location interaction is now fully adapted for female NPCs.
The "Create Potion..." location interaction in the "Forest" urban location has been updated to include a dozen different potions that have varying effects on your character/NPC.
In the kissing scene between a female NPC and another girl, both girls are now shown in swimsuits, not clothes, if they were wearing one during the interaction with the NPC.
In the groping scene with a female NPC's butt, the girl is now shown in a swimsuit, not clothes, if she was wearing one during the interaction with her from the interaction menu.
In the "Pet Head" interaction with a female NPC, the girl is now shown in a swimsuit, not clothes, if she was wearing one during the interaction with her from the interaction menu.
The "Barbershop" city location and the corresponding location interaction now have a new, fully functional interface, allowing you to customize your character's hairstyle without any hassle.
A new cheat code has been added to the developer menu: "Add Ingredients." This cheat is designed specifically to obtain the required number of ingredients for the "Create Potion..." interaction in the urban "Forest" location.
The game's size has been significantly reduced (by 100 megabytes) by removing unnecessary files and better utilizing existing files without introducing unnecessary repetition or other issues.
The scene with randomized female NPCs that opens with the "Hug" interaction has been updated with the 11 latest new male hairstyles available for display.
The scene with randomized male NPCs, when your character is male, in the 18+ "Blowjob" interaction, has been updated with the 11 latest new male hairstyles available for display.
The scene with randomized female NPCs that opens with the 18+ "69" scene has been updated with the 11 latest new male hairstyles available for display.
The scene with randomized female NPCs, unlocked by the "Kiss" interaction, has been updated with the latest 11 new male hairstyles available for display.
The scene with randomized female NPCs, unlocked by the 18+ "Missionary" scene and the "Cunnilingus" bonus interaction, has been updated with the latest 11 new male hairstyles available for display.
The scene with randomized female NPCs, unlocked by the "Hold Hand" interaction, has been updated with the latest 10 new male hairstyles available for display. Additionally, an issue where the 15th base hairstyle on male NPCs would display incorrectly without any apparent reason has been fixed.
In the scene with a randomized male NPC, when your character is male, the 18+ "Have Sex" interaction content has been updated to include the latest 11 new male hairstyles, available for display for both men in the scene.
The Chinese translation has been updated: more text has been translated, and some existing translations have been adjusted.
Fixed bug:
Fixed an issue where the NPC's reaction to your character might not match their actual attitude.
Fixed a bug that could cause the game to throw exceptions when using certain items with their own unique actions when using them through the inventory.
Fixed an issue where the game might not display all items in the inventory interface.
Fixed a bug that allowed duplication of items using a cabinet through your character's inventory.
Fixed a bug that could cause the game to throw exceptions when using a cabinet in some rare gameplay scenarios.
Fixed a bug that could cause the game to throw exceptions when attempting to open your character's inventory interface if they had certain items, such as alchemy ingredients, items purchased from the online store, etc.
Fixed a bug that could cause the game to throw certain exceptions when a female RNPC character was shown on-screen wearing underwear, although this was very rare.
Fixed an issue where female RNPC characters could walk around completely naked without underwear or a swimsuit, seemingly without any apparent reason.
Fixed a bug that could cause the game to throw exceptions when receiving money in certain gameplay situations, such as ending a work shift at a grocery store.
Fixed a bug that could cause the game to throw exceptions in certain cases when it was raining and your character was outside/in an open location.
Fixed an issue where the game could display money in the main interface as a binary number instead of an integer after receiving money through certain interfaces other than the grocery store.
Fixed a bug that could cause the game to freeze when certain performance settings were enabled, even though these settings were intended to work in reverse, improving game performance and stability.
Fixed an issue where the game could display incorrect relationship changes after interacting with a randomized female NPC at 18+ in the corresponding sexual encounter result interface.
Fixed a bug where the game could throw exceptions after opening the Journalism Club management interface after finishing the story with story character Yuki Oota.
Fixed a bug that could cause the game to throw exceptions when creating a copy of a random NPC in the character library interface in rare cases after generation issues.
Fixed a bug that could cause the game to throw exceptions when attempting to create a randomized NPC based on certain generation rules.
Fixed an issue that could cause minor details of a random NPC's appearance to be distorted; tattoos, facial features, moles, freckles, and other minor details could be missing from the sprite itself after some time without apparent reason.
Fixed an issue that could cause data on existing clothing in clothing sets available in Academy locations to differ from the actual data in the corresponding interface, accessible after completing the story with Yuki Oota.
Fixed an issue that could cause the game to microfreeze when opening the Occult Club management interface.
Fixed a bug that could cause the game to throw exceptions when using the interface to change your character's appearance in the hospital during a long game session.
Fixed a bug that could cause the game to throw exceptions when opening the interface to change equipment for your character, remove piercings, etc. during a long game session.
Fixed a bug that could cause the game to throw exceptions when entering the Academy location at night, when it is closed, if this occurred on a weekend night.
Fixed a bug that could cause the game to throw exceptions when attempting to create a save through the corresponding game settings interface, save/load categories.
Fixed a bug that could cause the game to throw exceptions when attempting to create a game session on Linux devices in some rare cases when using libraries not supported by Linux.
Fixed a bug that could cause the game to throw certain exceptions when opening the Occultism Club management interface after finishing the storyline with Ayano Yoshida.
Fixed a bug that could cause the game to throw exceptions when using the cooking interface, or during any cooking at all.
Fixed an issue where recipes and their information in the cooking interface could differ from reality and require more ingredients than displayed.
Fixed a bug that could cause the game to crash when attempting to search for ingredients for the alchemy interface in some rare gameplay scenarios, albeit rarely and on low-end devices.
Fixed a bug that could cause the game to display incorrect information about a randomized NPC via the corresponding biography menu in some rare gameplay scenarios.
Fixed an issue that could cause the game to crash when attempting to open complex and multi-layered interfaces, such as simultaneously opening the NPC activity menu, phone, tabs within the phone, and then opening the map, if the device had too little RAM.
Fixed an issue that could cause the game to throw exceptions in some rare gameplay scenarios when opening the font settings menu while playing in Chinese.
Fixed a bug that could cause the game to throw exceptions in some rare gameplay situations when the phone interface was open. The game could throw exceptions when attempting to load old saves from older versions of the game (this does not affect very old versions).
Fixed a bug that could cause the game to distort the appearance of a randomized NPC after loading a save due to incorrect caching in ROM.
Fixed a bug that could cause the game to throw annoying exceptions during language initialization and translation attempts when playing in Chinese in rare gameplay situations.
Fixed a bug that could cause the game to throw annoying exceptions when switching the game language from Russian to Chinese/English if the process occurred at a certain point during gameplay.
Fixed a bug where the game could throw exceptions when attempting to create a RNPC within a game session due to certain mechanics affecting this.
Fixed a bug that could cause the game to lose English and Chinese translations, ignoring them even though the files themselves contained these translations, resulting in some text being in Russian.
Fixed a bug that could cause the game to malfunction, with constant micro-freezes, after attempting to engage in 18+ content with randomized NPCs in some rare cases, where the interface itself would not close and would remain in the background.
Fixed a bug that could cause the game to throw exceptions when displaying 18+ scenes with randomized NPCs in some rare gameplay moments.
Fixed a bug that could cause the game to throw certain exceptions when displaying the rules interface for female NPCs and when subsequently enabling them.
Fixed a bug that could cause the game to freeze during time rewind on particularly weak Android devices, which could then lead to game crashes.
Fixed a bug that could cause the game to crash when attempting to load a save through the corresponding menu in the game settings.
Fixed a bug where a MILF could walk around completely naked on a female RNPC beach for no apparent reason, instead of at least wearing underwear as they did previously.
Fixed a bug where the sandcastle event on a beach with a female RNPC only featured female MILFs, when it should have featured a younger version of the female RNPC.
Fixed a bug where, after your character gave any potions crafted through the alchemy menu to RNPC, they would also receive a locator in their inventory.
Fixed a bug where the game could throw exceptions when attempting to open the interaction menu with RNPC due to an inability to enable the necessary game filters for RNPC and their sprites.
Fixed an issue where body parts could disappear during 18+ character scenes for RNPC, resulting in the scenes themselves not looking as good as they should.
Fixed a bug where, when playing in English, some text could appear in Russian without any apparent reason.
Fixed a bug where, when playing in English, some buttons would have no text, making it impossible to understand what they did.


As you can see, quite a bit of work has been done. In addition to various interfaces and preparations for release, we've also developed the story and refined some existing scenes, mechanics, and systems. In the next full update, which will be released on October 27th, we'll add more story and various content. For now, all we can do is wait. Fortunately, this "wait" only lasts 12 days, and in the meantime, you can play the micro-update for version B, for which the changelog above applies.
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