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Sloths Command
I'm a game developer who makes games. My the development in this moment - School Game.
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Links of the last versions:



Last paid version (0.953) for Best Friend: https://subscribestar.adult/posts/1263895
Last paid version (0.952b) for Friend: https://subscribestar.adult/posts/1249169
Last paid version (0.952a) for Friend: https://subscribestar.adult/posts/1234852
Last public version (0.952): https://subscribestar.adult/posts/1215093


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Sloths Command
Public post

Released 0.953 version



 So, another week and a half has passed since the release of our latest news - time for the release of a new, full-fledged update that will definitely surprise you with an abundance of content and fixes. At the moment, this version of the game is the most stable, which happened thanks to active beta testing. As for the content - finalization of the game for the girl. More than 50 percent of all available content at the moment has been adapted for it - all the interactions, all the scenes, a huge amount of work has been done specifically for this. In addition, there is a new scene of 18+ orientation, or rather a reworking of the old one - missionary position. Refinement and development of storylines with Ayano Yoshida/Yuki Oota, new content with randomized NPCs related to events, a dating system, improvements to old locations, like a cinema, a new interface for interacting with these same randomized NPCs, more settings for their appearance, significant improvements "Futanari" and a thousand and one innovations. You can read more about this below, but we can assure you - this is the largest update in the history of this game, and we are sure that everyone will like it - it affects a huge number of mechanics and systems. Now let's start with the release date of this version for different Patreon roles: 


  • On April 27, Early Access to version 0.953 will be open for Best Friend tier ($10) and higher. (Available now): Download Links

  • On May 15, Early Access to version 0.953 will be open for Friend tier ($5) and higher.

  • On May 21, Early Access to version 0.953 will be open for Supporter tier ($1) and higher.

  • On May 25, 0.953 version will be released to the public.



You can download modification from
our discord channel.


New content:


All initial events with Yuki Oota have been changed and redesigned to meet current standards: now you can play out the character of your character using numerous choices. If before this you didn’t like his character, written at the very beginning, then now you can calmly move away from him and act out something else. At the moment, the structure of events with her is similar in terms of elections to the structure of the initial events with Ayano Yoshida. In addition, at certain events and points in the game's story, new choices have been added that can create significant differences during the game's story, thereby creating a more complete story. 


All initial events with Ayano Yoshida have been changed and redesigned to meet current standards: now you can play out the character of your character using numerous choices. If before this you didn’t like his character, written at the very beginning, then now you can calmly move away from him and act out something else. In addition, at certain events and points in the game's story, new choices have been added that can create significant differences during the game's story, thereby creating a more complete story. 


The very first 18+ scene with randomized NPCs - missionary position - was completely redrawn and redone. Now, in addition to the fact that it looks better and more stylistically correct for the current drawing, it takes into account absolutely all the new additions that have occurred in recent years: new eye shapes, noses, face types and a huge number of other external innovations. It's all displayed properly in this scene. 


When playing as a female, now interact with randomized NPCs "Show naked in front of me", "Repay the debt", "Smoke together", "Jerk him off", "Masturbate in front of him", during events in which your character is forcibly invited to a club occultism/aggressive propaganda for Yuki Oota, as well as during group activities of randomized NPCs with each other, has differences from the option when playing as a male and looks more logical than before. Some of the interactions were redesigned from scratch to make playing as a female player feel more enjoyable and polished. 


For the story character "Suzuki Matsui" a new event has been added that can be dropped if she cohabits with your character and is also in your character's house at that moment.  


The game's interface for interacting with randomized NPCs has been completely changed to a new, more modern and pleasant interface. It contains new functions, interactions with the RNPC are sorted there in a more pleasant and understandable way, it has animations, and in general it will be an excellent replacement for the old and imperfect, awarded interface. 


A new system has been added to the game to make it more lively: randomized female NPCs can now change their clothes within a certain period of time. In addition, they also change underwear, accessories, swimsuits - it all depends on their internal preferences, clothing requirements and many other conditions that will significantly affect the “liveness” of the game world. 


A new possible feature has been added to the randomized NPC editor: clothing customization. With its help, you can dress a randomized NPC completely independently: choose the bottom part of the clothes, the top part, and create your own set of clothes from existing materials. This will greatly give you more room to create unique, randomized NPCs to your liking.  


Now, in the field of reaction of a randomized NPC to your character, if your character is female, there will be corresponding dialogues, and not those that are designed for the fact that your character is a man. Especially for this purpose, more than half of all existing dialogues were rewritten, especially for playing as a female. 


A new possible type of date with randomized female NPCs has been added - taking them to the cinema. Many systems were modified especially for it, and the same many mechanics were created. The date itself is the same huge layer of content as dates in other locations. In addition, with the help of it you can spend time not “uselessly” in the cinema, not to no avail. 


A new activity has been added that is available to randomized female NPCs in the city location “Cinema” - stand in line at the cash register. In addition, your character can fit into it, and it will be a full-fledged major event with many choices and development paths. 


New events have been added, available for your character to complete, in the city location “Cinema”. These are quite long and varied events that will diversify the location and make it more useful than before. 


Now the event with the mad grandfather from the forest has become a full-fledged storyline, which begins with a new event in the city location “Gym”. A new initial event was written especially for this, which will then lead the player to an existing event in the game with this same grandfather, telling about the background of his appearance in the game. 


In the city cinema location, in the “Watching a Movie” interaction, a new possible event with randomized NPCs was added, which is quite large and has many variations in the development of events. 


A new “watch a movie” interaction has been added to the city cinema location. It appears when your character has purchased a ticket to the movie. In addition, the "Cinema Hall" location was not cut out or deleted - it will still be possible to watch a movie with the ticket purchased by your character. 


In the city cinema location, in the “Buy a ticket” interaction, a new possible film was added, which in terms of content is a fairly large interaction with its plot. 


In the city cinema location, in the “Buy a ticket” interaction, in addition to general information about films, information also appeared on the amount of time these same films take. 


New possible functions have been added to the interface for initializing data about randomized NPCs, which fix a couple of bugs and also allow the game to work more correctly. 


Now story events are not a trigger for blocking other game events, and they do not affect further events with randomized NPCs/other events related to the game. 


The “Watching a Movie” interaction in the cinema location has been updated and now, if your character has watched a movie, he receives the “Watched Movie” buff, which increases his initial Speech and Luck scores by 20 percent of their total score without effects. 


The event in which your character is given a gift/gifts by randomized female NPCs has been significantly improved. Firstly, now he is given a lot more things from a certain pool, which can be both useful and not very useful, and secondly, now you are shown what type of gift is being given to your character. In addition, now this event can drop not only after some interaction with a randomized NPC, but also simply as a regular event with some very low chance.  


The "masturbate in front of me" interaction option that was available when interacting with randomized female NPCs has been significantly improved. New endings, movements and possible outcomes of events have been added. Now the event is not terminated as easily as it was before, moving immediately afterwards to the interaction menu with a randomized NPC.  


When playing as a female, the "Have Sex" interaction will now have the corresponding description and dialogue as if your character were a girl instead of a guy. 


The system associated with futanari has been improved: now their penis is not visible through clothing, like a hanging appendage. Additionally, they now wear underwear like regular NPCs. 


Now, if your character's gender is female, a certain warning appears on the screen, which will tell you about some restrictions and warn about possible bugs/shortcomings in the case of playing as a female gender. 


A new possible interaction has been added to the menu of the new interface with randomized NPCs: invite to your home. 


The "Masturbate Me" interaction option that was available when interacting with randomized female NPCs has been significantly improved. New endings, movements and possible outcomes of events have been added. Now the event is not terminated as easily as it was before, moving immediately afterwards to the interaction menu with a randomized NPC. 


A new option for interacting with them, “Don’t take classes for me,” has been added to the new interface for interacting with RNPC. It appears as an option to cancel the interaction of the same name so that instead of your character they stop going to classes. 


A new option for interacting with them, “Don’t do your homework for me,” has been added to the new interface for interacting with RNPC. It appears as an option to cancel the interaction of the same name so that your character can no longer do homework. 


The “Do my homework for me” and “Go to class for me” options are now automatically removed from the general interaction menu with randomized NPCs if they are already engaged in this interaction, making the menu itself more pleasant and less crowded. 


A new option for interacting with RNPCs, “Break Character,” has been added to the new interface for interacting with them, with which you can make a randomized NPC of any character except “Weak” or “Recluse” into the above-mentioned character traits. 


New types of noses have been added to the pool for randomized female NPCs to be displayed in the "Breast Pawing" scene. 


New types of noses have been added to the pool for randomized female NPCs to display them in the 18+ character scene of the "Cowgirl" pose. 


New types of noses have been added to the pool for randomized female NPCs to display them in the 18+ character scene of the "Side" pose. 


The drop conditions for some events with Ayano Yoshida and Yuki Oota have been improved: they now have a better structure, the events themselves do not bug at a certain point and work as expected. 


A significant refactoring was carried out on many systems responsible for logging into the game, logging into the subscriber’s Patreon account and many other systems, which is why there are much fewer rare errors and bugs there, and the game has become more stable. 


The loading of the game has been slightly accelerated.  


The code for moving randomized NPCs around city locations has been significantly improved: firstly, many more factors have been taken into account, which is why they will not be present in a closed location for your character, and secondly, the script itself has been improved from the first factor, because for which there are much fewer miscalculations and the world looks more alive, with fewer “wrong” movements of these same RNPC. 


The old option for sexual contact with randomized female NPCs has been completely removed: now you are immediately transferred to the new interface. This was done due to the loss of relevance of the old system, the inability to support it, and also because of the number of errors/shortcomings that were present in this very system. 


The “Smoke Together” interaction with randomized NPCs has been improved. 


The code for the “Play Cards” interaction with randomized NPCs has been slightly improved, which is why it has far fewer errors than before and a more understandable structure. 


Now, when parting with a randomized NPC, he immediately leaves the location for a while. 


A significant refactoring of the systems for initializing external data of randomized NPCs and their further display was carried out: now it has much fewer errors than before, the code has become more understandable and less loaded. In addition, the changes allowed it to be supplemented with some new conditions, which corrected many “shortcomings” and “minor bugs with errors” 


A significant refactoring of the system that is responsible for displaying the effects that are active on your character has been carried out: now this system is more stable, produces fewer errors and is generally made of a higher quality than before. 


 A minor refactoring of the systems that are responsible for the cinema was carried out: new possible systems were added that more clearly connect everything that is in the game and concerns these mechanics, and interaction with it was improved. 


Some new mechanics and systems have been added to the blowjob scene with randomized NPCs, allowing the transition to this interaction from events to be made in a more invisible way for the player, without “breaks”. 


Added a new cheat code, accessible via the console: change_variable. It allows you to change the value of any variable from the game to the value you choose. In addition, the same cheat has been added to the cheat console, which opens from the Comrade subscription level. 


Added a debuff from reading books, which stacks with each new reading and lasts for some time. 


A minor refactoring of the code was carried out, which concerns buttons with transition to the menu interaction with the RNPC: the determinant of whether this or that RNPC is a plot one has been improved, many things have been done in order to improve the overall interaction with the interface and the transition there. 


Now Meiko Tsukasa's boyfriend is displayed with the [QG] tag, which makes it much easier to find him among other RNPCs, if necessary for the plot. 


Added two new bruises that can be applied to the sprite of a randomized male NPC in the face area, making the consequences of fights more varied. 


Some conditions for displaying swimsuits in the initialization menu for their appearance have been improved, so bugs caused by this mechanic should no longer exist 


A huge refactoring of the code was carried out, which is responsible for displaying randomized NPCs: now there are much fewer repeating sections of the code, all existing ones have been improved, individual sections have been moved to separate modules, the code itself has become much more modifiable. 


A huge refactoring of the code was carried out, which is responsible for initializing the clothes of randomized NPCs: all fundamental and unpleasant bugs were fixed, the code was slightly improved, it began to have more overloads and customization options. In addition, all bugs were fixed that caused clothes to not fit the randomized NPC's waist/legs and to extend beyond its edges/do anything else that conflicted with the appearance of the RNPC. 


A huge refactoring of the code was carried out, which is responsible for initializing the appearance of randomized NPCs: some individual and rudimentary sections of the code were removed, all existing ones were improved, the code became more modular and understandable than before. 


A huge refactoring of the code for group interactions of randomized NPCs was carried out, which corrects a huge number of bugs and shortcomings associated with the moments of their interactions with each other. 


The "Cat Ears" accessory has been added to base hairs 6 through 15, and it now adequately displays there properly without any issues. 


"Lite-Mod" was removed from the game due to its current irrelevance. Instead, there is now an additional function in the console “Add +100 units to all attributes of your character.” 


There has been a significant refactoring of some specific issues that affect randomized NPCs - bullies. The abandoned plant and interactions now throw far fewer errors and exceptions than before. 


The interface for entering the Patreon code has been changed. New buttons were added to it for greater convenience and information content, so as not to misinform users who see the no longer relevant phrase “Patreon code”. 


Some new modifications have been added to the list of modifications available for download. 


A minor refactoring of the systems that are responsible for inventory was carried out, which is why the system itself became more stable and began to produce much fewer errors than before. 


A significant refactoring of the code that is responsible for displaying tattoos on the sprite of randomized NPCs has been carried out, which is why there should be many fewer exceptions, bugs and other problems associated with this mechanic than before. 


The system responsible for the initialization and performance of modifications has been improved: now they do not generate errors, work better and do not conflict with each other, even if a large number of them are installed. In addition, many related systems responsible for this have been improved, which corrects a huge number of exceptions and bugs. 


The list of modifications available for downloading from our servers has been updated. 


Some rudimentary sections of the code were removed that could unnecessarily overload it. 


The system responsible for vulgarity and some statistics on the influence of randomized NPCs has been improved: it is influenced by many more parameters, including external factors such as the environment, complexes, and many other possible factors. 


The “Give something” button has been returned to the new interface with interaction with randomized NPCs. In addition, a significant refactoring of this system has been carried out, making it more stable and less problematic than before. 


There has been a minor refactoring of the system that is responsible for generating hair on randomized male NPCs, which has resulted in significantly fewer possible bugs associated with this system. Additionally, there are far fewer bald characters than there were initially. 


A new perk has been added to the perk menu for levels - “Nimble Grip”. When you select it, your character will have the opportunity to undress female RNPCs during fights. The perk was carried over from the perks that could be obtained through "in-game achievements". 


Daily set number two for randomized female NPCs has been added back to the game with one difference: it simply does not generate on randomized female NPCs, but can be selected in the RNPC editor. 


A new perk has been added to the perk menu for levels - “Handsome”. When you select it, your character will receive bonuses to the attractiveness modifier equal to 20 percent of the overall indicator of this very attractiveness.  


Added a new perk to the perk menu for levels - “Pretty Face”. When you select it, your character will receive bonuses to the attractiveness modifier equal to 50 percent to the overall indicator of this very attractiveness. 


Added a new perk to the perk menu for levels - “Bad Boy Attractiveness”. When selected, your character will receive bonuses to the attractiveness modifier for having any tattoos.  


Added a new perk to the level perk menu - “Bad Boy Luck”. When selected, your character will receive bonuses to the luck attribute for having any tattoos. 


A new perk has been added to the perk menu for levels - “Authority”. When you select it, your character will receive bonuses to the authority attribute for having any tattoos. 


Having any tattoos/piercings/scars now gives your character +1 point to their Authority attribute, and also adds +1 point to your character's maximum Authority attribute value. 


Now, for having absolutely any tattoos/scars, your character will receive a significant increase in the agreement for interaction/relationship points with a randomized NPC who has the “Aggressive” character trait. Before this, he received a small bonus only for having scars, now also for tattoos, and the bonus itself has been doubled. 


The game system responsible for the mini-game with which you can pump up the strength attribute has been completely redesigned: now this system works more adequately. Firstly, for each bench press/push-up your character is given leveling points, depending on his strength level. The more power he has, the less progress he will get in the attribute roller and vice versa, and also all these parameters greatly increase the power of the click, which will balance this whole system and give it a kind of "progression". In addition, the time for the game itself has become less - 29 seconds. 


The values of the scholarship that is given to your character from the academy for his academic performance have been adjusted: now you cannot exploit this mechanic to receive a scholarship greater than your salary in a grocery store. 


The drop times of the first and subsequent events that drop in the grocery store location with Suzuki Matsui have been adjusted. Now they are much easier to knock out than before - the period of time has become much longer and more convenient. 


Now a first aid kit, used through the inventory, removes the consequences of a fight with a randomized NPC, completely neutralizing the debuff on attributes if it exists at all. 


Now having any scars on your character's body/face reduces your character's attractiveness modifier by 5% for each. In addition, the presence of tattoos/piercings on your character increases this very parameter by a small 1% for each tattoo/piercing. 


Now your character can receive some kind of injury during each hit from a randomized NPC during a fight. In addition, with some chance, he may also receive scars, which will be on your sprite until you decide to remove them from the sprite of this very character. 


A randomized NPC is now more likely to receive some kind of scars/bruises and other damage that will be permanently on their sprite: with some chance, depending on the stamina of the given character, they can receive a scar after receiving a bruise/bruise. 


Now randomized NPCs can receive not only bruises and bruises for internecine fights/showdowns with the use of violence and other aggressive interactions, but also scars that will be on the sprite of a given randomized NPC on a permanent basis. 


A new perk has been added to the menu of perks for levels - “Friends Among Strangers”. When you choose it, your character will receive a one-time reputation for hooligans, which will allow you to quickly join their team. 


A new perk has been added to the perk menu for levels - “Perverted Aura”. When selected, the overall vulgarity of the academy increases by a significant factor, giving your character more options to change the standardized form/certain other mechanics. 


A new perk has been added to the perk menu for levels - “Stranger Among Own”. If you choose it, your character will gain a lot of reputation among the academy students.  


The "Here and Now" perk, which gives your character an instant level, now costs 0 level points, making it more balanced. 


A significant refactoring of the code was carried out, which is responsible for timing, effects and many other mechanics: some mechanics and systems were moved to separate independent modules, something in general was improved in its form. In addition, the performance and stability of this module has been improved, allowing it to operate in much greater conditions than before. 


A minor refactoring of the calculation of all existing randomized NPCs was carried out: all this was transferred to a separate function that independently calculates them depending on many factors.  


The systems responsible for tattoos of randomized NPC hooligans were refactored: now such a system is not separate from the general tattoo system, which corrects many possible bugs, exceptions and shortcomings. In addition, in the editor you can now completely disable this, which, in general, will give more space for creating a game session. 


A button to disable/enable experimental features has also been added to the edit/create your character menu.  


A significant refactoring of the systems responsible for generating, donning, and many other clothing systems for randomized female NPCs was carried out. Many generation conditions have been added, the generation of these very clothes has been improved, more input data has been added, such as requirements for the vulgarity/courage of randomized NPCs, access in terms of generation, as well as some other points that make the module itself more modifiable and stable than previously. 


A significant refactoring of the systems responsible for rendering location activities/events with randomized NPCs/simply events was carried out. All old systems were cut out, all events were made to a single standard, which corrects a significant number of errors and shortcomings associated with these issues. In addition, some basic events regarding randomized NPCs, such as the desire to chat, hug, smoke, and so on, have been greatly improved in terms of drop conditions. 


The possibility of obtaining certain perks for “in-game achievements” was completely removed.  


Now absolutely everything, even story events, are taken into account in the general pool of dropped events, which is why they will interrupt the “endless” flow of events from randomized NPCs. In addition, events that drop into this same pool without randomized NPCs now also count. 


Removed some redundant, rudimentary code that was no longer used by the game but was still present in the game files, making the code itself much cleaner in certain areas and running faster. 


A minor refactoring of the code was carried out, which is responsible for the transition to the location: now the code contains fewer rudimentary sections, and has become slightly faster and more stable than before. 


A huge refactoring of the reaction system from the menu for interacting with randomized NPCs was carried out: the system itself was improved, it became more modular, it became easier to add new content to it, and it also began to produce fewer possible “errors” that could spoil the impression of the game. 


Now, if you changed a randomized NPC in terms of attributes and/or some other points, it will be marked as changed, which is why some game mechanics will not affect it: auto-leveling, choice of clothes, as well as some other points. This was done due to complaints about these same mechanics. 


The mechanics of expelling randomized NPCs from the school who were very afraid of your character were completely removed. 


A huge refactoring of the systems responsible for data initialization was carried out, which corrected a huge number of errors associated with “forgetting” data after a reboot, their deletion and many other things that could spoil the impression of the gameplay completely. 


The screen with the rules for randomized NPCs has become modal, which means that when you open it, even if you miss the button, you will not get into any interaction that you may not need at that very moment. 


Significant refactoring and updating of all interactions with randomized NPCs was carried out: the conditions for opening some interactions were revised, the transition itself was improved, and much more was done to make this system more modular and less problematic. 


A significant refactoring of the systems responsible for the online functions of the game was carried out: server performance was improved, the speed of adding player login data to the databases was accelerated, and a lot of other work was done to make this system more stable and less problematic. 


A significant refactoring of the system for calculating sprites of randomized NPCs/your character has been carried out: the system has become more stable and modifiable. In addition, now if there is an error in any of the modules, the game will not generate a critical error, and in general, the system itself has become much faster than before. 


Now randomized NPCs can walk around the “Cinema” location with some chance and, if necessary, do so. 


The mechanic that automatically removed the underwear of randomized NPCs if they had 120 vulgarity was removed from the game due to what was widely considered to be a bug. 


Some network functions of the game have been improved, which is why they have become more stable when used (downloading modifications, cloud saves), and also ceased to be the cause of some errors/crashes/other problems. 


New eye shapes from 6 to 12 have been added to the 18+ "Side" pose character scene with a randomized female NPC, and they are now displayed correctly there. In addition, the "Cat Ears" accessory has been added, which removes the exception when trying to initialize this scene if the randomized NPC at that moment had a base hairstyle from 6 to 15 values. 


New eye shapes from 6 to 12 have been added to the breast groping scene with a randomized female NPC, and they are now displayed correctly there. In addition, the "Cat Ears" accessory has been added, which removes the exception when trying to initialize this scene if the randomized NPC at that moment had a base hairstyle from 6 to 15 values. 


New eye shapes from 6 to 12 have been added to the 18+ Doggystyle character scene with a randomized female NPC, and they are now displayed correctly there. In addition, the "Cat Ears" accessory has been added, which removes the exception when trying to initialize this scene if the randomized NPC at that moment had a base hairstyle from 6 to 15 values. 


Fixed Bugs:


Fixed a bug due to which an exception could be thrown when trying to initialize a movie from a cinema under some certain circumstances/choices in an event with a “controller”.  


Fixed a bug due to which the event with “Let’s go have a smoke behind the academy” could occur in an urban location.  


Fixed a bug due to which the event with “Your character found something in the closet” could drop in all game locations, when it should have dropped only in the location of your character’s apartment. 


Fixed a bug due to which it was possible to change the position of the condom in the new interface of a sex scene with randomized NPCs even if this very option was “closed”. 


Fixed a bug due to which an exception could be thrown when trying to initialize any sex scene with randomized NPCs under certain specific circumstances. 


Fixed a bug due to which an exception could be thrown when attempting to threaten with a knife during a fight with a randomized NPC under certain specific circumstances.  


Fixed a bug where a randomized male NPC could be wearing underwear on the beach at night, even though he shouldn't be wearing that at the time. 


Fixed a bug due to which, when viewing the effects that affect your character, an exception could occur after each opening of this very menu. 


Fixed a bug due to which an exception could occur after generating randomized NPCs when using the generation setting “All randomized NPCs have cat ears.” 


Fixed a bug due to which sleeves from clothes could remain when changing a set of clothes that was changed manually. 


Fixed a bug due to which in some cases changing the hip shape of a randomized female NPC did not change it at all, despite all the settings and some other issues. 


Fixed a bug due to which a randomized NPC could have narrow hips, despite the fact that he had a wide waist, which, according to the game mechanics, should not be due to some technical limitations and created graphical bugs. 


Fixed a bug due to which the randomized NPC's stockings were tightened incorrectly and generally worked due to some aspects of incorrect initialization of the appearance of the randomized NPC. 


Fixed a bug due to which a randomized NPC's calves could be visible through the texture when wearing stockings.  


Fixed a bug due to which, despite changes in the types of thigh/waist/calf muscles, on some RNPCs the changes might not take place at all, despite all attempts. Now everything works as expected. 


Fixed a bug where body types for randomized female NPCs could have their thigh and calf muscle types already changed. 


Fixed a bug due to which an exception could occur when trying to use group interaction of randomized NPCs with each other and trying to get into it at some certain moments. 


Fixed a bug due to which the mouth of randomized female NPCs could simply be duplicated during certain interactions, actions and events. 


Fixed a bug where an exception could be thrown when trying to date a randomized female NPC under certain circumstances. 


Fixed an issue where a randomized female NPC could refuse to go to the movies with your character, but the event would continue as if she had agreed to it. 


Fixed a bug due to which, when successfully bribing a randomized NPC during the “Show naked in front of me” interaction, money was not withdrawn from your character at all. 


Fixed an issue where, in the “Play Cards” interaction with a randomized male NPC, he could be listed as a “Girl” instead of a guy, as he should have been. 


Fixed an issue where, in the “Break Up” interaction with a randomized male NPC, he could be texted as “Girl” and not as a guy, as he should have been. 


Fixed an issue due to which, in the “Borrow Money” interaction with a randomized female NPC, the text could say “Man” and not a girl, as it should have been. 


Fixed an issue due to which, in the “Mock…” interaction with a randomized male NPC, the text could indicate that he was a “Girl” and not a guy, as he should have been.


Fixed a bug due to which a randomized NPC could smoke, although according to information from the biography menu, he should not do this at all. In addition, a bug has been fixed due to which a randomized NPC had a cigarette that he/she smoked, and at the same time, if he/she was offered to smoke together, he/she refused, saying that he/she did not smoke.  


Fixed a bug due to which the game could crash when trying to put all the items from the inventory into the closet in your character's room, or vice versa, when picking it up on certain weak devices. 


Fixed a bug due to which an exception could be thrown when trying to initialize the activity of a randomized NPC in some specific moments of gameplay. 


Fixed a bug due to which an exception could be thrown when trying to watch a movie/go on a date with a randomized female NPC in this location when playing in the English translation of the game. 


Fixed a bug where the game could throw a serious exception when trying to enter the interaction menu with a randomized female NPC at certain points. 


Fixed a bug due to which, if there was no clothing in the RNPS editor, sleeves from this very clothing could still be there, but they simply hung in the air, no matter what. 


Fixed a bug that could cause an exception to occur when trying to initialize some dropped events with randomized female NPCs at the beginning of a game session. 


Fixed a bug due to which in some events related to Yuki Oota, she could speak on behalf of your character and vice versa. 


Fixed certain issues in the English translation of the game, where the gender of your character could be confused. 


Fixed a bug due to which some phrases of a randomized NPC to your character could have a Russian translation instead of an English translation when the game was translated accordingly. 


Fixed a bug due to which the game could load endlessly under certain conditions and moments. 


Fixed a bug due to which the game could run very slowly and freeze in the main menu of the game. 


Fixed a bug due to which the game could freeze at the moment of selecting the language that is relevant for the game. 


Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the kissing scene with her. 


Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the hug scene with her. 


Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the masturbation scene for your character. 


Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the 18+ scene of the “Сowgirl” pose character. 


Fixed a bug due to which, in the chest groping scene with a randomized female NPC, there could be incorrect eye whites for some certain eye shapes. 


Fixed a bug due to which the whites of the eyes could be repainted to match the skin color during the 18+ character scene of the “Side”, “Doggy Style” pose for a randomized female NPC. 


Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the 18+ character scene of the pose "69". 


Fixed a bug due to which in the 18+ scene in the "Side" pose, a randomized female NPC could have the back of her hair, although she shouldn't, due to which the hair could have excess of a certain type/part of hair of a completely different color, which different from what she actually has. 


Fixed a bug due to which an exception could occur in the 18+ scene of the "Doggystyle", "Blowjob" pose due to some incorrect initializing data and incorrect conditions for displaying PNG files in very rare cases. 


Fixed a visual bug that could show that the connection to the game servers was unsuccessful, even if the connection was successful. Now everything is displayed correctly. 


Fixed a bug due to which the table of sponsors did not appear in the game when initially entering this very game: now everything works out right away. 


Fixed a bug due to which the function of cloud saving and downloading modifications was unavailable with the words that there was no Internet connection, even though there was one at that very moment. 


Fixed an issue due to which any notification not related to connectivity or any other network function could end with a proposal to solve connection problems, even though there may not have been any. 


Fixed a bug due to which the game could crash when trying to connect to a subscriber's Patreon account: now everything works fine and the game will not crash due to certain circumstances. 


Fixed a bug due to which, during some interactions with hooligans from an abandoned factory, reputation among these same hooligans could be incorrectly calculated, ignoring some certain points in this system. 


A bug has been fixed due to which, when masturbating in the “Cinema” location, there was simply no background in the scene itself. 


Fixed a bug due to which the biography menu of a randomized NPC might not close at certain points in the gameplay. 


Fixed a huge fundamental bug that could cause game data to be reset: phone numbers of quest characters disappear, assigned tasks in the journalism club disappear, the closet in your apartment is cleared, as well as many other errors that could be annoying and completely interrupt all progress of the game. 


Fixed a bug due to which randomized NPCs could incorrectly change their characters throughout the game. 


Fixed a bug due to which quest giver characters might not be displayed with a special tag on locations, which made them much more difficult to find among regular RNPCs. 


Fixed a bug due to which a randomized NPC, who is the quest giver to exterminate hooligans, could not appear in the park at the designated time, which completely interrupted the entire quest chain with her. 


Fixed a bug due to which the number of the randomized NPC that gave your character X-ray glasses could disappear. 


Fixed a bug due to which the amount of experience per week changed when hovering the mouse cursor over any button in the management menu of the occult club. 


Fixed a bug due to which it was possible to increase the popularity indicator of the occult club for some purchased game items when hovering over different buttons in the corresponding interface. 


Fixed a bug where an exception could be thrown at certain points when your character is watching a movie with the story character "Suzuki Matsui". 


Fixed a bug due to which, at some points in the gameplay, the game could simply not close certain parts of the occult club management interface and overlay them on top of everything. 


Fixed a bug due to which the list of location interactions in the Occult Club was too small and simply did not fit all the possible location interactions in itself, adding them behind the screen. 


Fixed a bug due to which nothing in the menu for purchasing perks for levels was translated into English, which is why absolutely nothing was displayed when playing in this language. 


Fixed a bug due to which randomized NPCs could incorrectly change their characters throughout the game. 


Fixed a bug due to which quest giver characters might not be displayed with a special tag on locations, which made them much more difficult to find among regular RNPCs. 


Fixed a bug due to which a randomized NPC, who is the quest giver to exterminate hooligans, could not appear in the park at the designated time, which completely interrupted the entire quest chain with her. 


Fixed a bug due to which the number of the randomized NPC that gave your character X-ray glasses could disappear. 


Fixed a bug due to which a nun's outfit could spawn on a randomized NPC with a certain low chance, although it should not have spawned at all. 


Fixed a bug due to which the button to disable experimental functions was on the randomization button in the RNPС editor. 


Fixed an issue where a randomized NPC might not have a neck tattoo if they were a bully in certain scenes with them.  


Fixed a bug due to which, when trying to put a tattoo on the neck of a randomized NPC with the “Hooligan” character, it was written that it was not there, although in fact it was on the sprite and was successfully tattooed there several times. 


Fixed a bug due to which the list of perks for levels might not scroll completely. 


Fixed an issue due to which changing stockings using the "Change Image" button from the interaction menu with a randomized NPC could simply not work on the changed stockings, and they were "reset" almost immediately after that. 


Fixed a bug due to which the body type from the operations menu on your character's appearance was available, although it should not have been at all. This setting has been completely removed from the Operations menu. 


Fixed a bug due to which, if a randomized female NPC had a certain level of vulgarity, the game could end the scene with him almost immediately due to some calculation problems. 


Fixed a bug where going straight to a new sexual encounter scene with a randomized NPC could cause an exception. 


Fixed a bug due to which, when inviting a randomized NPC to your home, special interactions made for this mechanic were not displayed in the new interface for interacting with randomized NPCs. 


Fixed a bug where an exception could be thrown when attempting to interact with a randomized male NPC under some specific circumstances. 


Fixed a bug due to which the new interface for interacting with randomized NPCs when playing in English did not take into account the length of the text, which is why the buttons could extend beyond the backing. 


Fixed a bug due to which the "Invite to your place" interaction could be available in the interaction menu with male RNPCs. 


Fixed a bug due to which the new menu for interacting with randomized NPCs could not work correctly, due to which its appearance remained on the screen regardless of the fact that the interface itself was closed. 


Fixed a bug where an exception could be thrown when attempting to interact with a randomized female NPC under some circumstances in which she is showing her underwear. 


Fixed a bug due to which an exception could occur when receiving an event in a cinema location under some specific game circumstances and moments. 


Fixed a bug due to which an exception could be thrown when trying to open the menu for changing your character's clothing/accessories under some specific game circumstances and moments. 


Fixed a bug where an exception could occur in some certain 18+ scenes due to problems generating the eye color of randomized female NPCs. 


Fixed bugs that could cause an exception to occur when trying to display the underwear of a randomized female NPC. 


Fixed a bug that could cause an exception to occur when trying to initialize a blowjob scene with randomized female NPCs. 


Fixed a bug that could cause an exception to occur when trying to initialize the initial interface of sex scenes with randomized female NPCs. 


Fixed a bug due to which the right and left legs were mixed up in the interface for equipping clothes/accessories to your character. 


Fixed a bug due to which the ability to live with Ayano Yoshida was blocked if the relationship with her was more than 1000 units, although it should be the other way around. 


Fixed a bug where certain NPC interactions might not be hidden under certain circumstances even though they should have been open. 


Fixed a bug due to which the indicator of the number of popularity points available for exchange by Yuki Oota for in-game credits could have a fractional rather than an integer value. 


Fixed a bug due to which it was possible to spam the “Praise Appearance” interaction to a randomized NPC, which is why in this way everyone could be abused and increase relationship points with them indefinitely. 


Fixed a bug due to which, when playing in English, the height and weight indicators were not separated from each other in the biography menu of a randomized NPC. 


Fixed a bug due to which the ability to completely undress your character was not available with the “Exhibitionist” perk - he always remained in his underwear, no matter what. 


Fixed a bug due to which an exception could be thrown when displaying a randomized male NPC without underwear and clothing with some chance. 


Fixed a bug due to which the sprite of a randomized male NPC could be displayed in the clothing store, rather than female, as it should be. 


Fixed an issue due to which the tattoo parlor and beauty salon locations could be located in the shopping center location, despite the fact that at the moment these are separate locations that should be in the city map interface. 


Fixed a bug due to which a randomized story-oriented NPC could have some activity with another RNPC, which could already cause exceptions, bugs and other problems that would interfere with play. 


Fixed a bug due to which randomized story-oriented NPCs could be duplicated in the menu of randomized NPCs that are located in a location, which looked strange and could cause exceptions. 


Fixed a bug due to which, under certain conditions when attempting to initialize the external data of a randomized NPC, an exception could be thrown, preventing further play. 


Fixed a bug where an exception could be thrown when trying to give a gift to a randomized NPC under some specific circumstances. 


Fixed a bug where a randomized NPC/your character could have an incorrect hair color, which could cause the back of the hair and the front to be completely different from each other, regardless of the initial choice. 


Fixed a bug due to which saving hair in the RNPS/your character editor if the gender was male could incorrectly save all specified data. 


Fixed a bug due to which it was possible to store a “diary” from your character’s inventory in the closet interface. 


Fixed a bug due to which an exception could occur when your character’s attributes are high and when using any weapons in fights at certain moments of the gameplay. 


Fixed a bug that could cause an exception to occur when trying to initialize 18+ scenes with randomized female NPCs. 


A bug has been fixed due to which, when rewinding time with the calendar open, the pool of randomized NPCs from the list of those in the location was automatically cleared of all data and became completely empty. 


Fixed a bug due to which, when selecting the "Let's date" interaction, the game would transfer you to an event where your character breaks up with a randomized NPC, despite the fact that they were not even dating at that moment 


Fixed a bug due to which, when giving a gift to a randomized NPC, the screen completely froze and did not allow you to skip the hanging dialogue. 


Fixed a bug due to which, after a certain event with randomized NPCs that took place on the beach, all randomized NPCs, even within the city, could be in a swimsuit. 


The bully sprites from the Yuki Oota date event have been reduced in size, as some of them could extend off-screen at certain screen sizes. 


Fixed a bug that could cause an exception to occur after a game session of a certain time/moments and events.


Fixed a bug where an exception could be thrown when trying to look at a randomized female NPC in a women's restroom stall if he had a certain type of leg. 


Fixed an issue where hovering over the exit button from the randomized NPC interaction interface could highlight certain other specific buttons. 


Fixed a bug due to which viewing photos of a secret fan using the inventory interface did not close the inventory interface itself, but only overlayed it, preventing you from playing further. 


Fixed a bug due to which, in the randomized NPC editor, the legs of randomized NPCs might not take the first, thin form, regardless of their appearance settings. 


Fixed a bug due to which an exception could occur when wearing cat ears on a randomized female NPC and if they have a basic hair type from type 6 to type 15. 


Fixed a bug that caused the underwear texture to bleed through clothing and be visible in some isolated cases on randomized female NPCs. 


Fixed a bug due to which the game could simply crash after successfully connecting to the Patreon subscriber’s account after a couple of seconds, and then completely forget that the account was logged in after re-login. 


A bug has been fixed, due to which there could be strong stutters after logging into a subscriber’s Patreon account, which sometimes were even excessive, preventing anyone from pressing any button. 


Fixed a bug due to which in the button for quickly going to locations, these same locations could incorrectly break lines/ignore this if the player used the English translation of the game as the main one. 


Fixed a bug due to which, when you stopped mocking a randomized NPC against a randomized NPC, you would fight with the NPC who suffered the mockery, and the RNPC who mocked him would thank you for saving him. 


Fixed a bug due to which a randomized NPC could have activity of a certain nature with an NPC of the same gender, which was not initially intended by the game. 


Fixed a bug due to which randomized NPCs could have group interactions with a character of the "No No" type. 


Fixed a bug due to which an exception could occur when trying to make a location interaction “Masturbate” in a location where radnomized NPCs were located. 


Fixed a bug due to which an exception was thrown when ordering a “Girl” on the territory of an abandoned factory during some certain moments of gameplay. 


Fixed a bug due to which in some certain story events with Yuki Oota, the CG scenes were not stretched to the full screen of the game, which is why it was in a very low resolution, not covering the entire screen of the device. 


Fixed a bug due to which, when the performance setting "Interval calculations" was enabled, an exception could be thrown that would not allow you to continue playing the specified game session. 


Fixed a bug that could cause an exception to occur when trying to enter the randomized NPC editor under certain specific circumstances. 


Fixed a bug due to which, if the skirts were too short, underwear would not be displayed on a randomized female NPC, causing them to be completely naked. 


Fixed a bug due to which randomized female NPCs could be permanently in swimsuits, despite the fact that they were not in beach locations and/or anywhere else. 


Fixed a bug due to which new swimsuits did not spawn on randomized female NPCs at all. They only had three of the 18 types of swimsuits and wore nothing but them. 


Fixed a bug where if a randomized NPC's waist was changed and their waist was changed, their waist could be visible through their swimsuit, no matter what. 


Fixed a bug where a randomized NPC could have no underwear at all, even when showing it to your character through a certain interaction. 


Fixed a bug due to which, if a randomized NPC invited you to go for a run while on the beach, he was wearing a swimsuit, not outerwear. 


Fixed a bug due to which, during the masturbation scene of a randomized female NPC in front of your character, he could have underwear, even if in fact, according to game conditions, he did not have any. 


Fixed a bug due to which, in the 18+ character scene in the "Cowgirl" pose, a randomized female NPC could have a "Flying Condom" on top of her body under certain specific circumstances and if this condom was even worn at that time. 


Fixed a bug due to which stockings in the 18+ scene of the “Cowgirl” pose character could have an incorrect position in space, despite the position of the female RNPC itself. 


Fixed a bug due to which stockings in the 18+ scene of the character of the "Cowgirl" pose could be smaller than the calves of a given RNPS, which is why these same calves passed through the texture of the calf muscles of the RNPS. 


Fixed a bug due to which, during the 18+ scene of the “Side” pose, one of the genitals on the screen could disappear after your character ejaculates. 


Fixed a bug due to which bruises on the sprite of a randomized male NPC could be applied incorrectly, being somewhere in the air instead of the sprite itself. 


Fixed a bug due to which randomized NPCs with stockings on and a changed shape of the calf muscles could have an incorrect appearance and not completely cover the leg of that same NPC. 


Fixed a bug due to which using the console of a Patreon subscriber could throw him into the main menu, and not into the location where your character was located. 


Fixed a bug where an exception could be thrown when trying to spy on a randomized NPC in the women's restroom if he had a special hip shape. 


Fixed a bug that could cause your character's clothing to hang in the air in a petting scene instead of being worn by your character/male character. 


Fixed a bug due to which an exception could occur during the 18+ scene of the “Side” pose with a changed skin color and stockings on a randomized female NPC. 


Fixed a bug due to which the popularity of clubs within the academy could be displayed as a binary number rather than an integer, which caused the interface to work incorrectly and the numbers could leave the interface. 


Fixed a bug that could cause an exception to occur when opening the grocery shopping menu in a shopping center under some specific circumstances. 


Fixed a bug due to which an exception could be thrown when trying to open the interaction menu with a randomized female NPC due to incorrect generation of certain attributes of them. 


Fixed a bug due to which some events when playing in English in the game could have no text at all, which looked, at least, strange. 


Fixed a bug due to which, when playing in English, some buttons in the interface might be missing, and the game might not work correctly. 


Fixed a bug due to which in some places in the game there could be text in Russian instead of English when playing in the English language of the game. 


Fixed a bug due to which Meiko Tsukasa's boyfriend did not appear in the pool location, although he should have after a certain point in the story. 


Fixed a bug due to which it was possible to access closed story branches using some manipulations. 


Fixed some typos in the Russian translation of the game. 


Fixed some shortcomings in the English translation of the game, due to which it was impossible to play and generally function in the game when changing the language to the appropriate one. 


Fixed a bug due to which, when playing in English, the text could disappear in some places, the game could freeze with a blank screen, and also have some other errors that did not allow you to continue playing. 


Fixed a bug due to which, under certain conditions, an exception could be thrown in the "Give me a blow job" interaction, which could completely interrupt the specified scene. 


Fixed a bug where the Look Away emote for randomized female NPCs would not work properly or at all. 


Fixed a bug due to which randomized NPCs could smoke in the cinema location, despite the prohibitions of this very location. 


Fixed a bug due to which an exception could be thrown when trying to initialize the stockings of a randomized female NPC in the 18+ scene of the “Side” pose under some individual circumstances and moments when the stockings variable indicator was incorrectly calculated. 


Fixed a bug due to which an exception could be thrown when trying to “Peep” in the women's restroom on all the girls present there, if they had any moles or other appearance features. 


Fixed an issue where the RNPS Jealousy event, if missed, could still reset the hourly events for the game to use. 


Fixed a bug due to which an exception could be thrown in the game after trying to initialize internal events for “luck” with your character, which in some individual cases could completely break the game. 


A bug has been fixed, due to which the overall vulgarity indicator of the academy could have a fractional rather than an integer value, which is why its overall indicator could go completely off the screen, creating a graphical flaw. 


Fixed a bug due to which the storyline with Yuki Oota and Suzuki Matsui could be interrupted if you go against the journalism club and go through a certain storyline with one. 


Fixed a bug due to which the randomized NPC, who was the leader of the hooligans, did not appear in the abandoned factory location at all, walking somewhere in the city/academy locations. Now he is always in his place, as he should be. 


Fixed a bug due to which the leader of the hooligans was not marked with the "QG" tag in the corresponding menu, which could confuse/lose him in the abandoned factory location.






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Sloths Command

Early Access 0. 953

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Version 0.952 is already available for download for subscribers of the Friend tier ($5). To view the post with this version, follow this link: https://subscribestar.adult/posts/1215093 
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So, dear friends, another week and a half has passed since our last news, which means that the time has come for the release of a new issue in which we have something to tell you. However, first, summing up the voting results: 
 

The main favorite here was the part about working out the game as a girl. Next is the refinement of the randomized NPCs. In principle, we have fully implemented one of the points for this update, but more on this a little later. Now we will repeat to you what we told you in the last news release - we remember that the point with the pregnancy of randomized NPCs won, and we are working on this, but in order to begin full-fledged work, first we must redraw the missionary position, which will already be available in 0.953 update. For now, all that remains is to wait in this regard. Well, now that we have told you about some points, you can proceed to what has already been done. 
 
First, randomized NPCs. There are many details we can start with here, but we'll start with the recently changed menu for interacting with randomized NPCs. There, as some players may have noticed, the old button from the old editor was returned - give a gift. You can see a view of this just below: 

 

This is a minor change, however, there will be more to come, because the main changes to the randomized NPCs for this period are not reworkings, although they are also present there. 
 
Next - new events and activities. Have you noticed that the cinema is too empty? Now that has changed. There are new activities where your character can safely fit in and participate, new events that can result in interesting events, as well as some new details. Of course, this will greatly improve this location in terms of content and give it greater relevance than when it was originally introduced. However, more details about the cinema will be below. Now there are some other details that relate to it. 

New date with randomized female NPCs. Suddenly? We haven't done anything for this system for a year now, so its addition is a natural outcome of a long absence of work on it. New date at the cinema. Many paths of development have been made especially for him, new events that will appear during this date, and in general, an excellent addition in order to diversify the story of your character with the selected randomized NPC, and the elaboration of different answers/interactions/other moments for The different characters of randomized NPCs will definitely make this mechanic more enjoyable for the average player. 

 Next are plot randomized NPCs. We know that after certain stages of refactoring and other issues, some plot RNPCs were broken. Now they work as they should. In addition, a new storyline with them has been added - now the story about the strange grandfather in the forest has more information about who he is and how he appeared. This is a small, but for some, pleasant innovation that will create new stories in his gaming session. 
In principle, we can talk a lot about innovations with randomized NPCs, because for this period of time they constitute 90 percent of the total added content, so we will also mention in a more brief form what was added - new events. In addition to what has already been added, there are many new events that will be a great addition to your character's overall story. 
 
Secondly, some system updates. We know that some have had trouble entering cheats and receiving their perks due to the old "patreon code" wording. Now this wording, like the entire interface of the input plan for these points, has been changed and improved. In addition, new cheat codes have been added that can be used to perfectly manipulate the game and “remove” some restrictions. 

Thirdly, location changes and additions. Have you previously considered the Cinema location to be useless? So, now this location is more relevant than ever. Watching the movie gives a significant buff to your character's attributes, which you can see just below: 

In addition, a new movie has been added, which will give you the opportunity to receive the buff with more pleasure, and new events there, available for knockout, will make the trip there more varied. 
 
Fourth, system updates and bug fixes, refactorings. This is where the main work was done. Recently, we have a separate department with beta testers, and you can see its effectiveness a little lower, but objectively - the game has made a huge leap in stability and in reducing the number of errors than the versions before it. We will continue to work on this, increasing the amount of content further, as well as recruiting new people in this department until the game becomes completely stable. However, from now on you can start laying out the list of changes: 
 
 
 
 
New content:
A new possible type of date with randomized female NPCs has been added - taking them to the cinema. Many systems were modified especially for it, and the same many mechanics were created. The date itself is the same huge layer of content as dates in other locations. In addition, with the help of it you can spend time not “uselessly” in the cinema, not to no avail. 
A new activity has been added that is available to randomized female NPCs in the city location “Cinema” - stand in line at the cash register. In addition, your character can fit into it, and it will be a full-fledged major event with many choices and development paths. 
New events have been added, available for your character to complete, in the city location “Cinema”. These are quite long and varied events that will diversify the location and make it more useful than before. 
Now the event with the mad grandfather from the forest has become a full-fledged storyline, which begins with a new event in the city location “Gym”. A new initial event was written especially for this, which will then lead the player to an existing event in the game with this same grandfather, telling about the background of his appearance in the game. 
In the city cinema location, in the “Watching a Movie” interaction, a new possible event with randomized NPCs was added, which is quite large and has many variations in the development of events. 
A new “watch a movie” interaction has been added to the city cinema location. It appears when your character has purchased a ticket to the movie. In addition, the "Cinema Hall" location was not cut out or deleted - it will still be possible to watch a movie with the ticket purchased by your character. 
In the city cinema location, in the “Buy a ticket” interaction, a new possible film was added, which in terms of content is a fairly large interaction with its plot. 
In the city cinema location, in the “Buy a ticket” interaction, in addition to general information about films, information also appeared on the amount of time these same films take. 
New possible functions have been added to the interface for initializing data about randomized NPCs, which fix a couple of bugs and also allow the game to work more correctly. 
Now story events are not a trigger for blocking other game events, and they do not affect further events with randomized NPCs/other events related to the game. 
The “Watching a Movie” interaction in the cinema location has been updated and now, if your character has watched a movie, he receives the “Watched Movie” buff, which increases his initial Speech and Luck scores by 20 percent of their total score without effects. 
A minor refactoring of the systems that are responsible for the cinema was carried out: new possible systems were added that more clearly connect everything that is in the game and concerns these mechanics, and interaction with it was improved. 
Some new mechanics and systems have been added to the blowjob scene with randomized NPCs, allowing the transition to this interaction from events to be made in a more invisible way for the player, without “breaks”. 
Added a new cheat code, accessible via the console: change_variable. It allows you to change the value of any variable from the game to the value you choose. In addition, the same cheat has been added to the cheat console, which opens from the Comrade subscription level. 
Added a debuff from reading books, which stacks with each new reading and lasts for some time. 
A minor refactoring of the code was carried out, which concerns buttons with transition to the menu interaction with the RNPC: the determinant of whether this or that RNPC is a plot one has been improved, many things have been done in order to improve the overall interaction with the interface and the transition there. 
Now Meiko Tsukasa's boyfriend is displayed with the [QG] tag, which makes it much easier to find him among other RNPCs, if necessary for the plot. 
Added two new bruises that can be applied to the sprite of a randomized male NPC in the face area, making the consequences of fights more varied. 
Some conditions for displaying swimsuits in the initialization menu for their appearance have been improved, so bugs caused by this mechanic should no longer exist 
A huge refactoring of the code was carried out, which is responsible for displaying randomized NPCs: now there are much fewer repeating sections of the code, all existing ones have been improved, individual sections have been moved to separate modules, the code itself has become much more modifiable. 
A huge refactoring of the code was carried out, which is responsible for initializing the clothes of randomized NPCs: all fundamental and unpleasant bugs were fixed, the code was slightly improved, it began to have more overloads and customization options. In addition, all bugs were fixed that caused clothes to not fit the randomized NPC's waist/legs and to extend beyond its edges/do anything else that conflicted with the appearance of the RNPC. 
A huge refactoring of the code was carried out, which is responsible for initializing the appearance of randomized NPCs: some individual and rudimentary sections of the code were removed, all existing ones were improved, the code became more modular and understandable than before. 
A huge refactoring of the code for group interactions of randomized NPCs was carried out, which corrects a huge number of bugs and shortcomings associated with the moments of their interactions with each other. 
The "Cat Ears" accessory has been added to base hairs 6 through 15, and it now adequately displays there properly without any issues. 
"Lite-Mod" was removed from the game due to its current irrelevance. Instead, there is now an additional function in the console “Add +100 units to all attributes of your character.” 
There has been a significant refactoring of some specific issues that affect randomized NPCs - bullies. The abandoned plant and interactions now throw far fewer errors and exceptions than before. 
The interface for entering the Patreon code has been changed. New buttons were added to it for greater convenience and information content, so as not to misinform users who see the no longer relevant phrase “Patreon code”. 
Some new modifications have been added to the list of modifications available for download. 
A minor refactoring of the systems that are responsible for inventory was carried out, which is why the system itself became more stable and began to produce much fewer errors than before. 
A significant refactoring of the code that is responsible for displaying tattoos on the sprite of randomized NPCs has been carried out, which is why there should be many fewer exceptions, bugs and other problems associated with this mechanic than before. 
The system responsible for the initialization and performance of modifications has been improved: now they do not generate errors, work better and do not conflict with each other, even if a large number of them are installed. In addition, many related systems responsible for this have been improved, which corrects a huge number of exceptions and bugs. 
The list of modifications available for downloading from our servers has been updated. 
Some rudimentary sections of the code were removed that could unnecessarily overload it. 
The system responsible for vulgarity and some statistics on the influence of randomized NPCs has been improved: it is influenced by many more parameters, including external factors such as the environment, complexes, and many other possible factors. 
The “Give something” button has been returned to the new interface with interaction with randomized NPCs. In addition, a significant refactoring of this system has been carried out, making it more stable and less problematic than before. 
Fixed Bugs:
Fixed a bug due to which, when inviting a randomized NPC to your home, special interactions made for this mechanic were not displayed in the new interface for interacting with randomized NPCs. 
Fixed a bug where an exception could be thrown when attempting to interact with a randomized male NPC under some specific circumstances. 
Fixed a bug due to which the new interface for interacting with randomized NPCs when playing in English did not take into account the length of the text, which is why the buttons could extend beyond the backing. 
Fixed a bug due to which the "Invite to your place" interaction could be available in the interaction menu with male RNPCs. 
Fixed a bug due to which the new menu for interacting with randomized NPCs could not work correctly, due to which its appearance remained on the screen regardless of the fact that the interface itself was closed. 
Fixed a bug where an exception could be thrown when attempting to interact with a randomized female NPC under some circumstances in which she is showing her underwear. 
Fixed a bug due to which an exception could occur when receiving an event in a cinema location under some specific game circumstances and moments. 
Fixed a bug due to which an exception could be thrown when trying to open the menu for changing your character's clothing/accessories under some specific game circumstances and moments. 
Fixed a bug where an exception could occur in some certain 18+ scenes due to problems generating the eye color of randomized female NPCs. 
Fixed bugs that could cause an exception to occur when trying to display the underwear of a randomized female NPC. 
Fixed a bug that could cause an exception to occur when trying to initialize a blowjob scene with randomized female NPCs. 
Fixed a bug that could cause an exception to occur when trying to initialize the initial interface of sex scenes with randomized female NPCs. 
Fixed a bug due to which the right and left legs were mixed up in the interface for equipping clothes/accessories to your character. 
Fixed a bug due to which the ability to live with Ayano Yoshida was blocked if the relationship with her was more than 1000 units, although it should be the other way around. 
Fixed a bug where certain NPC interactions might not be hidden under certain circumstances even though they should have been open. 
Fixed a bug due to which the indicator of the number of popularity points available for exchange by Yuki Oota for in-game credits could have a fractional rather than an integer value. 
Fixed a bug due to which it was possible to spam the “Praise Appearance” interaction to a randomized NPC, which is why in this way everyone could be abused and increase relationship points with them indefinitely. 
Fixed a bug due to which, when playing in English, the height and weight indicators were not separated from each other in the biography menu of a randomized NPC. 
Fixed a bug due to which the ability to completely undress your character was not available with the “Exhibitionist” perk - he always remained in his underwear, no matter what. 
Fixed a bug due to which an exception could be thrown when displaying a randomized male NPC without underwear and clothing with some chance. 
Fixed a bug due to which the sprite of a randomized male NPC could be displayed in the clothing store, rather than female, as it should be. 
Fixed an issue due to which the tattoo parlor and beauty salon locations could be located in the shopping center location, despite the fact that at the moment these are separate locations that should be in the city map interface. 
Fixed a bug due to which a randomized story-oriented NPC could have some activity with another RNPC, which could already cause exceptions, bugs and other problems that would interfere with play. 
Fixed a bug due to which randomized story-oriented NPCs could be duplicated in the menu of randomized NPCs that are located in a location, which looked strange and could cause exceptions. 
Fixed a bug due to which, under certain conditions when attempting to initialize the external data of a randomized NPC, an exception could be thrown, preventing further play. 
Fixed a bug where an exception could be thrown when trying to give a gift to a randomized NPC under some specific circumstances. 
Fixed a bug where a randomized NPC/your character could have an incorrect hair color, which could cause the back of the hair and the front to be completely different from each other, regardless of the initial choice. 
Fixed a bug due to which saving hair in the RNPS/your character editor if the gender was male could incorrectly save all specified data. 
Fixed a bug due to which it was possible to store a “diary” from your character’s inventory in the closet interface. 
Fixed a bug due to which an exception could occur when your character’s attributes are high and when using any weapons in fights at certain moments of the gameplay. 
Fixed a bug that could cause an exception to occur when trying to initialize 18+ scenes with randomized female NPCs. 
A bug has been fixed due to which, when rewinding time with the calendar open, the pool of randomized NPCs from the list of those in the location was automatically cleared of all data and became completely empty. 
Fixed a bug due to which, when selecting the "Let's date" interaction, the game would transfer you to an event where your character breaks up with a randomized NPC, despite the fact that they were not even dating at that moment 
Fixed a bug due to which, when giving a gift to a randomized NPC, the screen completely froze and did not allow you to skip the hanging dialogue. 
Fixed a bug due to which, after a certain event with randomized NPCs that took place on the beach, all randomized NPCs, even within the city, could be in a swimsuit. 
The bully sprites from the Yuki Oota date event have been reduced in size, as some of them could extend off-screen at certain screen sizes. 
Fixed a bug that could cause an exception to occur after a game session of a certain time/moments and events.
Fixed a bug where an exception could be thrown when trying to look at a randomized female NPC in a women's restroom stall if he had a certain type of leg. 
Fixed an issue where hovering over the exit button from the randomized NPC interaction interface could highlight certain other specific buttons. 
Fixed a bug due to which viewing photos of a secret fan using the inventory interface did not close the inventory interface itself, but only overlayed it, preventing you from playing further. 
Fixed a bug due to which, in the randomized NPC editor, the legs of randomized NPCs might not take the first, thin form, regardless of their appearance settings. 
Fixed a bug due to which an exception could occur when wearing cat ears on a randomized female NPC and if they have a basic hair type from type 6 to type 15. 
Fixed a bug that caused the underwear texture to bleed through clothing and be visible in some isolated cases on randomized female NPCs. 
Fixed a bug due to which the game could simply crash after successfully connecting to the Patreon subscriber’s account after a couple of seconds, and then completely forget that the account was logged in after re-login. 
A bug has been fixed, due to which there could be strong stutters after logging into a subscriber’s Patreon account, which sometimes were even excessive, preventing anyone from pressing any button. 
Fixed a bug due to which in the button for quickly going to locations, these same locations could incorrectly break lines/ignore this if the player used the English translation of the game as the main one. 
Fixed a bug due to which, when you stopped mocking a randomized NPC against a randomized NPC, you would fight with the NPC who suffered the mockery, and the RNPC who mocked him would thank you for saving him. 
Fixed a bug due to which a randomized NPC could have activity of a certain nature with an NPC of the same gender, which was not initially intended by the game. 
Fixed a bug due to which randomized NPCs could have group interactions with a character of the "No No" type. 
Fixed a bug due to which an exception could occur when trying to make a location interaction “Masturbate” in a location where radnomized NPCs were located. 
Fixed a bug due to which an exception was thrown when ordering a “Girl” on the territory of an abandoned factory during some certain moments of gameplay. 
Fixed a bug due to which in some certain story events with Yuki Oota, the CG scenes were not stretched to the full screen of the game, which is why it was in a very low resolution, not covering the entire screen of the device. 
Fixed a bug due to which, when the performance setting "Interval calculations" was enabled, an exception could be thrown that would not allow you to continue playing the specified game session. 
Fixed a bug that could cause an exception to occur when trying to enter the randomized NPC editor under certain specific circumstances. 
Fixed a bug due to which, if the skirts were too short, underwear would not be displayed on a randomized female NPC, causing them to be completely naked. 
Fixed a bug due to which randomized female NPCs could be permanently in swimsuits, despite the fact that they were not in beach locations and/or anywhere else. 
Fixed a bug due to which new swimsuits did not spawn on randomized female NPCs at all. They only had three of the 18 types of swimsuits and wore nothing but them. 
Fixed a bug where if a randomized NPC's waist was changed and their waist was changed, their waist could be visible through their swimsuit, no matter what. 
Fixed a bug where a randomized NPC could have no underwear at all, even when showing it to your character through a certain interaction. 
Fixed a bug due to which, if a randomized NPC invited you to go for a run while on the beach, he was wearing a swimsuit, not outerwear. 
Fixed a bug due to which, during the masturbation scene of a randomized female NPC in front of your character, he could have underwear, even if in fact, according to game conditions, he did not have any. 
Fixed a bug due to which, in the 18+ character scene in the "Cowgirl" pose, a randomized female NPC could have a "Flying Condom" on top of her body under certain specific circumstances and if this condom was even worn at that time. 
Fixed a bug due to which stockings in the 18+ scene of the “Cowgirl” pose character could have an incorrect position in space, despite the position of the female RNPC itself. 
Fixed a bug due to which stockings in the 18+ scene of the character of the "Cowgirl" pose could be smaller than the calves of a given RNPS, which is why these same calves passed through the texture of the calf muscles of the RNPS. 
Fixed a bug due to which, during the 18+ scene of the “Side” pose, one of the genitals on the screen could disappear after your character ejaculates. 
Fixed a bug due to which bruises on the sprite of a randomized male NPC could be applied incorrectly, being somewhere in the air instead of the sprite itself. 
Fixed a bug due to which randomized NPCs with stockings on and a changed shape of the calf muscles could have an incorrect appearance and not completely cover the leg of that same NPC. 
Fixed a bug due to which using the console of a Patreon subscriber could throw him into the main menu, and not into the location where your character was located. 
Fixed a bug where an exception could be thrown when trying to spy on a randomized NPC in the women's restroom if he had a special hip shape. 
Fixed a bug that could cause your character's clothing to hang in the air in a petting scene instead of being worn by your character/male character. 
Fixed a bug due to which an exception could occur during the 18+ scene of the “Side” pose with a changed skin color and stockings on a randomized female NPC. 
Fixed a bug due to which the popularity of clubs within the academy could be displayed as a binary number rather than an integer, which caused the interface to work incorrectly and the numbers could leave the interface. 
Fixed a bug that could cause an exception to occur when opening the grocery shopping menu in a shopping center under some specific circumstances. 
Fixed a bug due to which an exception could be thrown when trying to open the interaction menu with a randomized female NPC due to incorrect generation of certain attributes of them. 
Fixed a bug due to which some events when playing in English in the game could have no text at all, which looked, at least, strange. 
Fixed a bug due to which, when playing in English, some buttons in the interface might be missing, and the game might not work correctly. 
Fixed a bug due to which in some places in the game there could be text in Russian instead of English when playing in the English language of the game. 
Fixed a bug due to which Meiko Tsukasa's boyfriend did not appear in the pool location, although he should have after a certain point in the story. 
Fixed a bug due to which it was possible to access closed story branches using some manipulations. 
Fixed some typos in the Russian translation of the game. 
Fixed some shortcomings in the English translation of the game, due to which it was impossible to play and generally function in the game when changing the language to the appropriate one. 
Fixed a bug due to which, when playing in English, the text could disappear in some places, the game could freeze with a blank screen, and also have some other errors that did not allow you to continue playing. 
Fixed a bug due to which, under certain conditions, an exception could be thrown in the "Give me a blow job" interaction, which could completely interrupt the specified scene. 
Fixed a bug where the Look Away emote for randomized female NPCs would not work properly or at all. 
Fixed a bug due to which randomized NPCs could smoke in the cinema location, despite the prohibitions of this very location. 
Fixed a bug due to which an exception could be thrown when trying to initialize the stockings of a randomized female NPC in the 18+ scene of the “Side” pose under some individual circumstances and moments when the stockings variable indicator was incorrectly calculated. 
Fixed a bug due to which an exception could be thrown when trying to “Peep” in the women's restroom on all the girls present there, if they had any moles or other appearance features. 
Fixed an issue where the RNPS Jealousy event, if missed, could still reset the hourly events for the game to use. 
Fixed a bug due to which an exception could be thrown in the game after trying to initialize internal events for “luck” with your character, which in some individual cases could completely break the game. 
A bug has been fixed, due to which the overall vulgarity indicator of the academy could have a fractional rather than an integer value, which is why its overall indicator could go completely off the screen, creating a graphical flaw. 
Fixed a bug due to which the storyline with Yuki Oota and Suzuki Matsui could be interrupted if you go against the journalism club and go through a certain storyline with one. 
Fixed a bug due to which the randomized NPC, who was the leader of the hooligans, did not appear in the abandoned factory location at all, walking somewhere in the city/academy locations. Now he is always in his place, as he should be. 
Fixed a bug due to which the leader of the hooligans was not marked with the "QG" tag in the corresponding menu, which could confuse/lose him in the abandoned factory location. 
 


As you can see, a huge amount of work has been done in this small and insignificant period of time, and we will continue this pace further. In the near future, on April 27, we will release a full-fledged update 0.953, which will become an even more stable update than before. 
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Sloths Command

Released 0. 952b version [micro-update]

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Weekly News #135 


Version 0.952a is already available for download for subscribers of the Super Best Friend tier ($25). To view the post with this version, follow this link:
https://subscribestar.adult/posts/1234852





So, dear friends, a week and a half has passed since the update was released. The time has come to talk about what has been done during this period, as well as explain our plans. Especially about a feature that recently won a vote. Undoubtedly, we remember it, and the fact that it is not in the current vote does not mean that we are not working on it, as on the winner of the last vote. However, more about this a little later, in one of the paragraphs of this news. Now, what was done in this short period of time, and this is definitely one of the largest micro-updates in the entire existence of the game. 


 


First, randomized NPCs. There is a lot that can be said here, but we will tell and show only the most important things. Redesigned interface for interacting with randomized NPCs. Not only the interface, but also the system is a completely new and pleasant system that is easy to supplement and modify. Minor changes in categories for general convenience, sorting of existing old interactions, an improved RNPS reaction system, and much, much more regarding this entire system. You can see the finished version just below: 


 


In addition, we have made new options for editing randomized NPCs in the RNPC editor - your entire set of clothes. From any skirt, shorts/any top - this way you can create many more variable sets of clothes for your character and improve his appearance at your discretion. You can also see how it works below: 



Not only that, we also made huge improvements and reworkings of existing systems. Randomized NPCs now change their clothing sets/underwear/accessories with a certain chance of changing to something different. Every day, randomized NPCs do this, improving their liveliness and showing their clothing preferences, which now also depend on the general statistics of the influence of these same RNPS. 


New scar/bruise/blood system. Yes, if randomized NPCs fought before, they did not receive the appropriate markings. For a certain circle of people it looked strange, but now everything works as it should. Every blow can cause a scar, every internecine fight can cause a bruise/bruise on them. This can still be turned off, so anyone who doesn't like this can turn it off in content filtering. 


 


In addition, in addition to such small changes, all existing scenes, except for the missionary one, have been completely modified: they take into account the shape of the eyes, the shape of the nose, as well as many other details of the randomized NPC from beginning to end, which will undoubtedly improve the overall look and feel of the scenes , and now... Now let's move on to other details. Pregnancy. 


 


We know this item won last month and we are actively working to implement this mechanic into the game. It's not coming this month, and we're explaining why - we need to completely redraw the missionary position. In order for it to display all the changes from this process, faces, new hairstyles - we need to redraw it and make it in a new way. Why? It is about two years old and was painted by another artist who has long since moved on. Now we are collaborating with other people and have to, let's say, change the scene. Immediately after it, we will begin to make progress towards the mechanics of pregnancy, the events and progress of which we will keep you up to date with weekly news. Well, now you can see the scene we drew on our Twitter account, since the platforms where we post news don’t really like such content. 


 


 


Secondly, the plot. Also one of the most important parts of the game, but there wasn’t much time, so we did only one event with Suzuki Matsui, which will slightly diversify your cohabitation. 


 


Third, systemic changes. Well, here we can start with the fact that more than a dozen new perks for levels were made for the game. Definitely, this is a wonderful innovation that will breathe new breath into this system. Why? This was immediately followed by a huge amount of work on rebalancing a huge number of systems. For example, the system of your character's appearance: percentages, buffs, debuffs - everything has been completely redesigned to suit the current realities of the game. 



Further more. Reworking the event system. It has been completely redesigned, brought under one type and now you will not have “endless spam” of events. For this purpose, special general treggers, chances and some other mechanics were made that will make all these events more even in dropout. 


 


Mini-game. Remember the bench press and push-up mini-game? It has been redesigned. Now it’s much easier to pump up power, it’s more enjoyable to do it, and everything has been done to ensure that it doesn’t look as boring and dull as it did before. 



 



And also a huge and huge number of rebalances and changes that we can list for a very long time, but in order not to delay you even longer, we will make do with the usual list of changes. There are also bug fixes and more detailed information about what was done: 


 


 


 


New content:
 


For the story character "Suzuki Matsui" a new event has been added that can be dropped if she cohabits with your character and is also in your character's house at that moment.  


The game's interface for interacting with randomized NPCs has been completely changed to a new, more modern and pleasant interface. It contains new functions, interactions with the RNPC are sorted there in a more pleasant and understandable way, it has animations, and in general it will be an excellent replacement for the old and imperfect, awarded interface. 


A new system has been added to the game to make it more lively: randomized female NPCs can now change their clothes within a certain period of time. In addition, they also change underwear, accessories, swimsuits - it all depends on their internal preferences, clothing requirements and many other conditions that will significantly affect the “liveness” of the game world. 


A new possible feature has been added to the randomized NPC editor: clothing customization. With its help, you can dress a randomized NPC completely independently: choose the bottom part of the clothes, the top part, and create your own set of clothes from existing materials. This will greatly give you more room to create unique, randomized NPCs to your liking.  


A new perk has been added to the perk menu for levels - “Nimble Grip”. When you select it, your character will have the opportunity to undress female RNPCs during fights. The perk was carried over from the perks that could be obtained through "in-game achievements". 


Daily set number two for randomized female NPCs has been added back to the game with one difference: it simply does not generate on randomized female NPCs, but can be selected in the RNPC editor. 


A new perk has been added to the perk menu for levels - “Handsome”. When you select it, your character will receive bonuses to the attractiveness modifier equal to 20 percent of the overall indicator of this very attractiveness.  


Added a new perk to the perk menu for levels - “Pretty Face”. When you select it, your character will receive bonuses to the attractiveness modifier equal to 50 percent to the overall indicator of this very attractiveness. 


Added a new perk to the perk menu for levels - “Bad Boy Attractiveness”. When selected, your character will receive bonuses to the attractiveness modifier for having any tattoos.  


Added a new perk to the level perk menu - “Bad Boy Luck”. When selected, your character will receive bonuses to the luck attribute for having any tattoos. 


A new perk has been added to the perk menu for levels - “Authority”. When you select it, your character will receive bonuses to the authority attribute for having any tattoos. 


Having any tattoos/piercings/scars now gives your character +1 point to their Authority attribute, and also adds +1 point to your character's maximum Authority attribute value. 


Now, for having absolutely any tattoos/scars, your character will receive a significant increase in the agreement for interaction/relationship points with a randomized NPC who has the “Aggressive” character trait. Before this, he received a small bonus only for having scars, now also for tattoos, and the bonus itself has been doubled. 


The game system responsible for the mini-game with which you can pump up the strength attribute has been completely redesigned: now this system works more adequately. Firstly, for each bench press/push-up your character is given leveling points, depending on his strength level. The more power he has, the less progress he will get in the attribute roller and vice versa, and also all these parameters greatly increase the power of the click, which will balance this whole system and give it a kind of "progression". In addition, the time for the game itself has become less - 29 seconds. 


The values of the scholarship that is given to your character from the academy for his academic performance have been adjusted: now you cannot exploit this mechanic to receive a scholarship greater than your salary in a grocery store. 


The drop times of the first and subsequent events that drop in the grocery store location with Suzuki Matsui have been adjusted. Now they are much easier to knock out than before - the period of time has become much longer and more convenient. 


Now a first aid kit, used through the inventory, removes the consequences of a fight with a randomized NPC, completely neutralizing the debuff on attributes if it exists at all. 


Now having any scars on your character's body/face reduces your character's attractiveness modifier by 5% for each. In addition, the presence of tattoos/piercings on your character increases this very parameter by a small 1% for each tattoo/piercing. 


Now your character can receive some kind of injury during each hit from a randomized NPC during a fight. In addition, with some chance, he may also receive scars, which will be on your sprite until you decide to remove them from the sprite of this very character. 


A randomized NPC is now more likely to receive some kind of scars/bruises and other damage that will be permanently on their sprite: with some chance, depending on the stamina of the given character, they can receive a scar after receiving a bruise/bruise. 


Now randomized NPCs can receive not only bruises and bruises for internecine fights/showdowns with the use of violence and other aggressive interactions, but also scars that will be on the sprite of a given randomized NPC on a permanent basis. 


A new perk has been added to the menu of perks for levels - “Friends Among Strangers”. When you choose it, your character will receive a one-time reputation for hooligans, which will allow you to quickly join their team. 


A new perk has been added to the perk menu for levels - “Perverted Aura”. When selected, the overall vulgarity of the academy increases by a significant factor, giving your character more options to change the standardized form/certain other mechanics. 


A new perk has been added to the perk menu for levels - “Stranger Among Own”. If you choose it, your character will gain a lot of reputation among the academy students.  


The "Here and Now" perk, which gives your character an instant level, now costs 0 level points, making it more balanced. 


A significant refactoring of the code was carried out, which is responsible for timing, effects and many other mechanics: some mechanics and systems were moved to separate independent modules, something in general was improved in its form. In addition, the performance and stability of this module has been improved, allowing it to operate in much greater conditions than before. 


A minor refactoring of the calculation of all existing randomized NPCs was carried out: all this was transferred to a separate function that independently calculates them depending on many factors.  


The systems responsible for tattoos of randomized NPC hooligans were refactored: now such a system is not separate from the general tattoo system, which corrects many possible bugs, exceptions and shortcomings. In addition, in the editor you can now completely disable this, which, in general, will give more space for creating a game session. 


A button to disable/enable experimental features has also been added to the edit/create your character menu.  


A significant refactoring of the systems responsible for generating, donning, and many other clothing systems for randomized female NPCs was carried out. Many generation conditions have been added, the generation of these very clothes has been improved, more input data has been added, such as requirements for the vulgarity/courage of randomized NPCs, access in terms of generation, as well as some other points that make the module itself more modifiable and stable than previously. 


A significant refactoring of the systems responsible for rendering location activities/events with randomized NPCs/simply events was carried out. All old systems were cut out, all events were made to a single standard, which corrects a significant number of errors and shortcomings associated with these issues. In addition, some basic events regarding randomized NPCs, such as the desire to chat, hug, smoke, and so on, have been greatly improved in terms of drop conditions. 


The possibility of obtaining certain perks for “in-game achievements” was completely removed.  


Now absolutely everything, even story events, are taken into account in the general pool of dropped events, which is why they will interrupt the “endless” flow of events from randomized NPCs. In addition, events that drop into this same pool without randomized NPCs now also count. 


Removed some redundant, rudimentary code that was no longer used by the game but was still present in the game files, making the code itself much cleaner in certain areas and running faster. 


A minor refactoring of the code was carried out, which is responsible for the transition to the location: now the code contains fewer rudimentary sections, and has become slightly faster and more stable than before. 


A huge refactoring of the reaction system from the menu for interacting with randomized NPCs was carried out: the system itself was improved, it became more modular, it became easier to add new content to it, and it also began to produce fewer possible “errors” that could spoil the impression of the game. 


Now, if you changed a randomized NPC in terms of attributes and/or some other points, it will be marked as changed, which is why some game mechanics will not affect it: auto-leveling, choice of clothes, as well as some other points. This was done due to complaints about these same mechanics. 


The mechanics of expelling randomized NPCs from the school who were very afraid of your character were completely removed. 


A huge refactoring of the systems responsible for data initialization was carried out, which corrected a huge number of errors associated with “forgetting” data after a reboot, their deletion and many other things that could spoil the impression of the gameplay completely. 


The screen with the rules for randomized NPCs has become modal, which means that when you open it, even if you miss the button, you will not get into any interaction that you may not need at that very moment. 


Significant refactoring and updating of all interactions with randomized NPCs was carried out: the conditions for opening some interactions were revised, the transition itself was improved, and much more was done to make this system more modular and less problematic. 


A significant refactoring of the systems responsible for the online functions of the game was carried out: server performance was improved, the speed of adding player login data to the databases was accelerated, and a lot of other work was done to make this system more stable and less problematic. 


A significant refactoring of the system for calculating sprites of randomized NPCs/your character has been carried out: the system has become more stable and modifiable. In addition, now if there is an error in any of the modules, the game will not generate a critical error, and in general, the system itself has become much faster than before. 


Now randomized NPCs can walk around the “Cinema” location with some chance and, if necessary, do so. 


The mechanic that automatically removed the underwear of randomized NPCs if they had 120 vulgarity was removed from the game due to what was widely considered to be a bug. 


Some network functions of the game have been improved, which is why they have become more stable when used (downloading modifications, cloud saves), and also ceased to be the cause of some errors/crashes/other problems. 


New eye shapes from 6 to 12 have been added to the 18+ "Side" pose character scene with a randomized female NPC, and they are now displayed correctly there. In addition, the "Cat Ears" accessory has been added, which removes the exception when trying to initialize this scene if the randomized NPC at that moment had a base hairstyle from 6 to 15 values. 


New eye shapes from 6 to 12 have been added to the breast groping scene with a randomized female NPC, and they are now displayed correctly there. In addition, the "Cat Ears" accessory has been added, which removes the exception when trying to initialize this scene if the randomized NPC at that moment had a base hairstyle from 6 to 15 values. 


New eye shapes from 6 to 12 have been added to the 18+ Doggystyle character scene with a randomized female NPC, and they are now displayed correctly there. In addition, the "Cat Ears" accessory has been added, which removes the exception when trying to initialize this scene if the randomized NPC at that moment had a base hairstyle from 6 to 15 values. 


Fixed Bugs:
 


Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the kissing scene with her. 


Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the hug scene with her. 


Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the masturbation scene for your character. 


Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the 18+ scene of the “Сowgirl” pose character. 


Fixed a bug due to which, in the chest groping scene with a randomized female NPC, there could be incorrect eye whites for some certain eye shapes. 


Fixed a bug due to which the whites of the eyes could be repainted to match the skin color during the 18+ character scene of the “Side”, “Doggy Style” pose for a randomized female NPC. 


Fixed a bug due to which, if there was a cat ears accessory on a randomized female NPC and their base hair type was changed from 6 to 15, an exception could occur in the 18+ character scene of the pose "69". 


Fixed a bug due to which in the 18+ scene in the "Side" pose, a randomized female NPC could have the back of her hair, although she shouldn't, due to which the hair could have excess of a certain type/part of hair of a completely different color, which different from what she actually has. 


Fixed a bug due to which an exception could occur in the 18+ scene of the "Doggystyle", "Blowjob" pose due to some incorrect initializing data and incorrect conditions for displaying PNG files in very rare cases. 


Fixed a visual bug that could show that the connection to the game servers was unsuccessful, even if the connection was successful. Now everything is displayed correctly. 


Fixed a bug due to which the table of sponsors did not appear in the game when initially entering this very game: now everything works out right away. 


Fixed a bug due to which the function of cloud saving and downloading modifications was unavailable with the words that there was no Internet connection, even though there was one at that very moment. 


Fixed an issue due to which any notification not related to connectivity or any other network function could end with a proposal to solve connection problems, even though there may not have been any. 


Fixed a bug due to which the game could crash when trying to connect to a subscriber's Patreon account: now everything works fine and the game will not crash due to certain circumstances. 


Fixed a bug due to which, during some interactions with hooligans from an abandoned factory, reputation among these same hooligans could be incorrectly calculated, ignoring some certain points in this system. 


A bug has been fixed due to which, when masturbating in the “Cinema” location, there was simply no background in the scene itself. 


Fixed a bug due to which the biography menu of a randomized NPC might not close at certain points in the gameplay. 


Fixed a huge fundamental bug that could cause game data to be reset: phone numbers of quest characters disappear, assigned tasks in the journalism club disappear, the closet in your apartment is cleared, as well as many other errors that could be annoying and completely interrupt all progress of the game. 


Fixed a bug due to which randomized NPCs could incorrectly change their characters throughout the game. 


Fixed a bug due to which quest giver characters might not be displayed with a special tag on locations, which made them much more difficult to find among regular RNPCs. 


Fixed a bug due to which a randomized NPC, who is the quest giver to exterminate hooligans, could not appear in the park at the designated time, which completely interrupted the entire quest chain with her. 


Fixed a bug due to which the number of the randomized NPC that gave your character X-ray glasses could disappear. 


Fixed a bug due to which the amount of experience per week changed when hovering the mouse cursor over any button in the management menu of the occult club. 


Fixed a bug due to which it was possible to increase the popularity indicator of the occult club for some purchased game items when hovering over different buttons in the corresponding interface. 


Fixed a bug where an exception could be thrown at certain points when your character is watching a movie with the story character "Suzuki Matsui". 


Fixed a bug due to which, at some points in the gameplay, the game could simply not close certain parts of the occult club management interface and overlay them on top of everything. 


Fixed a bug due to which the list of location interactions in the Occult Club was too small and simply did not fit all the possible location interactions in itself, adding them behind the screen. 


Fixed a bug due to which nothing in the menu for purchasing perks for levels was translated into English, which is why absolutely nothing was displayed when playing in this language. 


Fixed a bug due to which randomized NPCs could incorrectly change their characters throughout the game. 


Fixed a bug due to which quest giver characters might not be displayed with a special tag on locations, which made them much more difficult to find among regular RNPCs. 


Fixed a bug due to which a randomized NPC, who is the quest giver to exterminate hooligans, could not appear in the park at the designated time, which completely interrupted the entire quest chain with her. 


Fixed a bug due to which the number of the randomized NPC that gave your character X-ray glasses could disappear. 


Fixed a bug due to which a nun's outfit could spawn on a randomized NPC with a certain low chance, although it should not have spawned at all. 


Fixed a bug due to which the button to disable experimental functions was on the randomization button in the RNPС editor. 


Fixed an issue where a randomized NPC might not have a neck tattoo if they were a bully in certain scenes with them.  


Fixed a bug due to which, when trying to put a tattoo on the neck of a randomized NPC with the “Hooligan” character, it was written that it was not there, although in fact it was on the sprite and was successfully tattooed there several times. 


Fixed a bug due to which the list of perks for levels might not scroll completely. 


Fixed an issue due to which changing stockings using the "Change Image" button from the interaction menu with a randomized NPC could simply not work on the changed stockings, and they were "reset" almost immediately after that. 


Fixed a bug due to which the body type from the operations menu on your character's appearance was available, although it should not have been at all. This setting has been completely removed from the Operations menu. 


Fixed a bug due to which, if a randomized female NPC had a certain level of vulgarity, the game could end the scene with him almost immediately due to some calculation problems. 


Fixed a bug where going straight to a new sexual encounter scene with a randomized NPC could cause an exception. 


 



As you can see, a huge amount of work has been done. We plan to do even more over the next period, so stay tuned and read our next news, which will be released on April 15. All in all, we can assure you that there will be a huge amount of content that many were expecting, but they did not receive it due to certain reasons. 

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Sloths Command

Released 0. 952a version [micro-update]

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