Early Access (getting a game update 14 days earlier than others)
Friend tier Patreon Code for the latest version
Access to polls that affect new updates and the content part of the game.
Patches and improvements reach you much faster
If you want your nickname can be added in the table of those who support the game! (for 6 or more months of active donating)
Many thanks from the developers
Friend
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$10
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Best Friend
All privileges of Supporters and Friends
Early Access (getting a game update 30 days earlier than others)
Access to micro-updates 10 days after their release (you can read more about this by clicking here)
The key to the Steam version of the game when the game is released on this platform (it is enough to buy this subscription once so that after you can get the key to the game)
Best Friend tier Patreon Code for the latest version (this privilege works for 0.921 version of the game and higher)
You get the opportunity to play as a female character (in the editor of your character, just click the appropriate button)
You will have the opportunity to generate futanari (this privilege works for 0.921 version of the game and higher)
You will have a new breast variation (the smallest) for creating and generating randomized female NPCs (this privilege works for 0.921 version of the game and higher)
You will get access to a menu that will allow you to configure the rules by which randomized NPCs will be generated: set only the breast size/hair color that you like, set different generation modes, etc. (this privilege works for 0.925 version of the game and higher. - - You can read more about this by by clicking here)
If you want your nickname can be added in the table of those who support the game! (to do this, write to us in the PM of this patreon page or contact us email [email protected])
Make a suggestion for improvement or creation of new features/events in the game (in the personal messages of the game's patreon or in any comments with releases. We will review everything!)
Access to the developer chat (in discord channel game)
A huge thank you from the developers.
Best Friend
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$25
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Super Best Friend
All privileges of Supporters, Friends and Best Friends
Access to micro-updates immediately after their release (you can read more about this by clicking here)
Access to download modifications using our online servers, right from the game! (since version 0.943a) (you can read more about this by clicking here)
Access to cloud cross-platform saves, even in case of subscription cancellation! (since version 0.943a) (you can read more about this by clicking here)
The key to the Steam/Google Play/etc version of the game when the game is released on these platform (it is enough to buy this subscription once so that after you can get the key to the game)
If you want your nickname can be added in the table of those who support the game!
An incredible thank you from the developer for your support.
Super Best Friend
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$50
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School Game is my life!
All privileges of Supporters, Friends, Best Friends and Super Best Friends.
The guide will be extremely happy with your support and will even cry with happiness...
If you want your nickname can be added in the table of those who support the game! (your nickname will be colored in amber «#f3ca75» instead of the standard white color and will be in highest priority in in sponsors list)
So, a month has passed since the last release of the full-fledged version of the game. During this time, we have done a lot of work both in the optimization of the game and its content part. There is clearly a lot to tell us, starting from the introduction of full-fledged AI into the game and ending with the introduction of asynchronous translation - you can play the game in your own language, be it German, Thai or any other language in the world. In addition to such seemingly global innovations, we have also introduced absolutely dynamic shadows into the game for RNPS, which completely depend on the time of day, new costumes for female RNPS and hairstyles for males (including your character), which in total amount to about a dozen different options, a new interface encounters with randomized NPCs, the addition of a directory system where you, as a player, can restart training at any time, display battery power in native mode, as well as many other content and systems, which will make your gaming experience more enjoyable and unforgettable. We also fixed a lot of possible bugs, as usual. Well, now that we've told you a little bit about what awaits you in this update, we can post a schedule for when this version will be released for different patreon roles, and after that, for public access:
On June 27, Early Access to version 0.967 will be open for Best Friend tier ($10) and higher. (Available now): Download Links
On July 15, Early Access to version 0.967 will be open for Friend tier ($5) and higher.
On July 21, Early Access to version 0.967 will be open for Supporter tier ($1) and higher.
On July 25, 0.967 version will be released to the public.
A new, rather global interaction with systems has been added to the interaction menu with randomized NPCs: talk about something. When you click it, you get the opportunity to write absolutely any text to you in this field - whatever you want. The RNPC will respond in accordance with its character, mood and other details of its character - all this is done by artificial intelligence. He / she has his / her own memory, you can find out his / her opinion on any event in the game or in general - do whatever you want with him / her, and in return you will receive relationship points. Interactive and pleasant interaction that will complement the character and make it more alive. At the moment, this function is available to subscriptions at the Super Best Friend level ($ 25) and higher.
A global caching system for data and sprites of randomized NPCs has been added to the game: the load on devices has dropped significantly. The first time a sprite is assembled, it is cached in one layer and allows you to call it at any available time. This significantly improves the overall performance of the game, reduces the number of crashes, improves the animation quality and generally creates more room for all systems and mechanics to work - the game becomes more stable, you can add more details and animations.
A shadow casting system has been added to the game: each sprite now has its own shadow source, depending on the time of day: shadows are long and soft in the morning, short and saturated in the afternoon, etc. At the moment, these sources are clothes and hair. This improves the overall structure and appearance of the RNPS, and also generally gives less volume to artists who no longer need to think about drawing any shadows that were previously static and independent of a real light source.
An asynchronous translation function has been added to the game, which potentially opens the game to more than a hundred different languages of the world: the translation works in real time, is cached and used properly to create comfortable conditions for the user. The function can be seen in this update, and it will be available to everyone with the Super Best Friend Patreon role and above.
A huge and fundamental refactoring of the code responsible for the RNPC was carried out. Thanks to this, the game began to work many times better, and the number of crashes decreased several times, which is especially noticeable on particularly weak Android devices. The game uses caching technologies, transfers the necessary data from RAM to ROM and in general everything is done so that at the later stages of the game the game itself does not take up half a dozen GB, but exactly the same number as at the beginning of the game session, which is currently happening, thanks to a global refactoring of the code associated with the RNPC.
Ayano Yoshida has had two scenes redrawn and more variety added to the 18+ content related to her, in the 69 position, as well as in the interactions in the back room of the occult club - the scenes support more emotions, are better in quality, and also support different breast sizes of the girl properly.
The storyline with Suzuki Matsui has been improved - choices that were previously not supported and were not improved are now quite usable. This concerns conversations with Hummingbird/Eagle after a long event in the Eagle club, as well as some other improvements within existing events to create a more varied gaming experience during these very events.
For male RNPC, as well as your character, if such is male, half a dozen new hairstyles have been added, available in the editor / when generating RNPC as such.
For devices with a battery, the game now displays its percentage natively - right in the interface of your character's phone. It shows it both as an icon and as a simple battery charge. If the device does not have a battery, the charge percentage will always be displayed as 100.
For devices with a battery, the game now displays its percentage in the general interface for interacting with the world, next to the time and name of the location, as well as the calendar.
The game's weight has been reduced by almost 200 megabytes due to the compression of some existing archives/files, the removal of some rudimentary files, and overall much better use of the existing data in the game without excesses.
A new exclusive costume has been added for randomized male NPCs, only available for selection in the RNPC/your character editor - it is used in certain events.
For all dialogues with randomized NPCs, where "Conversation Moods" were not available, this is now available and it is possible to choose the mood that suits your desire: romantic, normal, aggressive and friendly.
The interface for fights with randomized NPCs has been completely changed and redesigned to a more suitable style, as well as generally more pleasant to look at, without incomprehensible inscriptions, with understandable fonts and improved internal systems and modules for the sake of stability.
Now, when you press the “Help with a guide” button in your character’s phone, the game displays a new reference interface, where all the tips available in the game are displayed and where you can review them. In addition, there is also a “Talk to the guide” button to get old instructions about the abandoned factory, etc.
For the story character Ayano Yoshida, the erotic scene was redrawn: it now has more emotions, better detail, support for breast sizes for Ayano, and much more that players have been waiting for a long time.
The asynchronous translation function of the game was improved: more general information and logging were added, the system itself was improved due to the work of caching and some other things, and in general about 30 percent of the existing script was reworked to please the stability of this system.
For female RNPC, five new sets of clothes were added, available for generation/in the RNPC editor/your character.
For male RNPC/your character, if male, 6 new hairstyles have been added, accessible from editors or generation at the beginning of the game session.
More information tabs and buttons have been added for the asynchronous translation function: if this function is enabled, the game informs about the queue size and the language into which the game itself is being translated. In addition, this interface can now be accessed directly from the main menu for interacting with the game, and not only through the text display menu.
The work of the luck attribute and its influence on the gameplay has been slightly improved: it began to work more logically, and there are simply fewer problems with this attribute than before.
The randomization script in the game has been improved: it causes fewer potential bugs and problems, and in general has become more stable and predictable in performance.
The Chinese translation of the game has been updated: some untranslated parts of the game have been translated, the translation in other places has been improved, and in general it has become better.
The overall size of the game was reduced by 200 megabytes by compressing existing files, removing rudimentary ones, and working on the game's weight in general.
The font for the text in the RNPC activity menu was changed to one that is more suitable for the existing main new interface.
The code for displaying randomized NPC sprites was significantly improved, due to which the image itself and the RNPC display became more stable, and there were simply fewer problems associated with this system.
For some dialogues with special moods with randomized NPCs, more than half a dozen different options are now available, selected depending on the success of the conversation, as well as the direction/mood.
For the "hug her" interaction with randomized female NPCs and in the corresponding scene, a dozen recently added hairstyles have been added as displayed hairstyles.
For the 18+ character scene of the "doggy style" position, a dozen recently added hairstyles are now displayed correctly.
A dozen newly added hairstyles have been added as displayable hairstyles for the 18+ character “Petting” interaction with randomized female NPCs and the corresponding scene.
A dozen newly added hairstyles are now correctly displayed for the 18+ character “Side” position scene.
New details have been added to the displayable female NPC scene for the 18+ character “69” position, and a dozen newly added hairstyles are now displayed there.
A dozen newly added hairstyles have been added as displayable hairstyles for the “Grope Breasts” interaction with randomized female NPCs and the corresponding scene.
A dozen newly added hairstyles are now correctly displayed for the 18+ character “Missionary” position scene.
A dozen newly added hairstyles have been added as displayable hairstyles for the 18+ character “Touch Yourself” interaction with randomized female NPCs and the corresponding scene.
A dozen newly added hairstyles have been added as display hairstyles for the "kiss her" interaction with randomized female NPCs and the corresponding scene.
For the 18+ character interaction “suck me” with randomized female NPCs and the corresponding scene, a dozen newly added hairstyles have been added as display hairstyles.
For the 18+ character scene of the “rider” position, a dozen newly added hairstyles are now correctly displayed.
For the “pet her” interaction with randomized female NPCs and the corresponding scene, a dozen newly added hairstyles have been added as display hairstyles.
The interface for selecting performance settings has been cut due to greater redundancy due to the addition of a new interface, where all the settings were in one form and a more convenient format.
Rain effect sounds now depend on the overall sound indicator of the game itself - previously they were independent sound tracks from each other, which caused some bugs.
The Chinese translation of the game has been updated: some untranslated parts of the game have been translated, the translation in other places has been improved, and it has become better in general.
Some 18+ character interactions with the story character “Ayano Yoshida” have been reworked and improved.
Caching has been added to some game scripts, which improves performance and makes it a better version of itself: more stable gameplay, fewer crashes, etc.
The game script responsible for connecting to game servers has been slightly improved, due to which the loading speed and overall stability have become much better.
The AI memory system has been significantly improved when responding to your character: the memory is divided into cells, has its own structure, and now it is separate for each AI, rather than one large one, which will create a more immersive effect when playing and using the AI capabilities of the game.
Russian will now be permanently displayed instead of the English text when playing the game in Russian. Previously, before that, there was only English there. In addition, it is now possible to write in Russian to an AI, and it will understand it without any problems.
A minor refactoring of the systems related to the change in RNPS emotions was carried out: potentially, it now causes many times fewer problems and exceptions
Fixed bugs:
Fixed a bug due to which the game could not save randomized NPCs to the character library on Android devices/devices other than Windows/Mac.
Fixed a bug due to which the game could throw exceptions when entering the sexual contact interface with randomized female NPCs without any reason.
Fixed a bug due to which the sexual contact interface with randomized female NPCs could work incorrectly without any reason and instead of text on the buttons, the text itself could be repeated from button to button.
Fixed a bug due to which the auto-correction function for text on the screen did not work at all in the randomized NPC activity display interface.
Fixed a defect due to which the translation of content from the randomized NPC activity display interface into English did not work correctly and instead of translation there could be simply nothing.
Fixed a bug due to which the interface for displaying the activity of randomized NPCs did not work correctly and simply “floated”. It did not have the necessary text, instead there was a single phrase everywhere and anywhere.
Fixed a bug due to which the game gave an exception in the menu of sexual contact with a female RNPC without any reason for it - it just gave it and that's it.
Fixed a bug due to which during some specific scripts with a female RNPC the game could give exceptions.
Fixed a bug due to which the asynchronous translation screen was not modal, which in the future could lead to certain errors and flaws related to all this.
Fixed a bug due to which asynchronous translation at one point could simply stop completely and fully translating the necessary information for you. And without restarting the game, at some points in the gameplay the game continued to not work.
Fixed a bug due to which the translation of the game through the corresponding asynchronous translator could break the game on a fairly large scale and cause exceptions without reason. Fixed a bug due to which during the calculation of the activity of the RNPC (group activity, location activity, etc.) the game could issue exceptions without any adequate reasons - due to the fact that there was no access to the necessary variables.
Fixed a bug where the game could throw exceptions for no apparent reason when opening scenes with randomized female NPCs and your male character.
Fixed a bug where the game could throw exceptions when trying to sleep in your character's room with a small chance.
Fixed a bug where the game could throw exceptions when trying to change your character's gaze position relative to the NPC with a small chance.
Fixed a bug where the game could throw exceptions when opening the sex act interface with randomized female NPCs in some rare moments of gameplay.
Fixed a bug where the game could throw exceptions in some specific moments of gameplay due to the game not dumping NPC data to RAM, but instead keeping everything in ROM.
Fixed a bug due to which the game could throw exceptions when trying to go to the auditorium location in the academy in some rare situations when the game was calculating events with RNPC.
Fixed a bug due to which after purchasing an amulet through the corresponding interface that opens in the temple location, this interface could freeze on the screen.
Fixed a bug due to which some characteristics could be calculated incorrectly during skirmishes.
Fixed a fundamental bug due to which the game would throw exceptions for no reason in the event of changing the time to 60/120 minutes and not having time to load the corresponding RNPC.
Fixed a bug due to which the game could throw an exception during the opening of scenes with RNPC in the event that tattoos/appearance features on the female RNPC simply could not have time to load.
Fixed a bug due to which the intimate hair extension/shaving system was not available for randomized female NPCs and did not work properly.
Fixed a bug due to which some new content could be unavailable on the version of the game and simply be closed, although in previous versions at the same time it was present.
Fixed a bug due to which the game could throw exceptions when opening the warning menu about something with some very low chance of it.
Fixed a bug due to which dialogues about dirty things with randomized female NPCs could cause exceptions that, although they could be skipped and ignored, nevertheless they would come out every time.
Fixed a bug due to which in the RNPC editor, when editing a swimsuit for one RNPC and then moving to another RPPS, the sprite itself did not adjust to the clothes, but instead there was a too small swimsuit / the wrong clothes.
Fixed a bug due to which the game could hide the naked breasts of female RNPC milfs while they were in pool / beach locations and some other interactions.
Fixed a bug due to which in the "Performance Settings" category the game could hide some specific and necessary settings, such as "Beta Test Mode" and "Character Stuck".
Fixed a bug due to which the energy level shown for expenses during a card game in the player's computer interface could be shown incorrectly.
Fixed a bug due to which using the occult club interface could cause further exceptions without any reason.
Fixed a bug where an exception could be thrown when trying to ask a randomized NPC about a randomized NPC's relationship with another randomized NPC while maximum performance mode was selected.
Fixed a bug where an exception could be thrown when trying to have a randomized NPC talk to another randomized NPC while maximum performance mode was selected.
Fixed a bug where the game could throw an exception for no apparent reason during a scene with a randomized female NPC.
Fixed a bug where randomized female NPCs with non-default skin could have nipples that were a different color than her skin tone in scenes with her.
Fixed a bug where the skin color of the female futanari RNPC penis could be completely different from her skin color if her skin color was different from the default.
Fixed a bug where the "Profile" and "Music" pages in your character's phone were to the right of the screen, instead of in the right place.
Fixed a bug where the player greeting page in the main menu interface by Yoshida Ayano had some issues, due to which there was no background for the text, and the text itself appeared on the buttons.
Fixed a bug where the "Difficulty Level" button in the game session settings menu before it actually starts did not translate anywhere and was even present, being a useless and unnecessary button at this stage.
Fixed a bug where in some rare moments of gameplay the game could open the old generation and game session settings menu while customizing your character's appearance.
Fixed a bug where enabling the option to show the gender of an RNPC in their name would cause an exception for no apparent reason.
Fixed a bug where the day of the week name in the main game interaction interface would not change and would always be Sunday, only changing if the calendar/any other interface related to days of the week was opened.
Fixed a bug where the "Find envelope" location interaction in the lecture hall would appear even if enough of the story had not been completed to unlock it.
Fixed a bug where rain sounds would get stuck and continue even after the rain itself had stopped. Lowering the volume did not help, nothing.
Fixed a bug where changing certain story related settings via the developer console would cause exceptions later for no apparent reason.
Fixed a bug due to which the game could throw exceptions during the transition between locations/time rewind on Android devices, which came out with some chance of it.
Fixed a bug due to which the game could throw exceptions if the player did something to rewind time after Sunday and/or the last days of the week during the transition to Monday.
Fixed a bug due to which the information about the recently released patch 966 was not available in the “Patches” interface. Now all the information about it is already there and available for reading.
Fixed a bug due to which there could be problems with connecting to game servers in Frankfurt through the game - now everything works properly.
Fixed a bug due to which the game could incorrectly move RNPC around the game locations until the player opens the map, even if he is in the place where these RNPC should pass.
Fixed a bug due to which exceptions could occur during an attempt to interact with a randomized NPC milf at certain points in the gameplay.
Fixed a bug due to which the scrollbar of the main interface for interacting with the game world and the game, among other things, worked incorrectly and incorrectly took into account the number of items from the interface.
Fixed a bug due to which the function transmitted before saving to ensure greater stability was transmitted incorrectly and there were some errors due to this when loading a save in rare game cases.
Fixed a bug due to which, when the beta tester mode was enabled, the game could throw exceptions when entering the interaction menu with a randomized NPC with some small chance of that.
Fixed a bug due to which the game could throw exceptions during the transition to a location where there are randomized NPCs in swimsuits: on the beach or in the pool location.
Fixed a bug due to which the hint for the “Where to look” function in the interface for interacting with the RNPC could replace hints on the success/failure of any action for the RNPC.
Fixed a bug due to which the chance of success in the hint interface could be shown incorrectly and go beyond values above 95 or below 5, although this should not have happened.
Fixed a bug due to which the game could throw exceptions in the PC interface for no reason at the junction of Sunday and Monday with a low chance of this.
Fixed a bug due to which the game could throw exceptions when opening the diary interface and some individual categories from there after changing data in the developer menu.
Fixed a bug where some changes to the developer menu UI could cause further exceptions in gameplay due to not being able to convert a str value to an int when it was actually necessary.
Fixed a bug where randomized male NPCs could be missing lips and the lower part of their faces in some very rare gameplay cases.
Fixed a bug due to which data about RNPC could not be unloaded from cache to RAM, due to which in case of some problems this RNPC could have some data about it missing, disappear on its body and other graphical errors/glitches could occur.
Fixed a bug due to which the game could throw exceptions in the module for calculating the movement of randomized NPCs in some rare cases without any reason.
Fixed a bug due to which the game could throw exceptions at the end of interactions with randomized NPCs in some specific moments of the gameplay.
Fixed a bug where an exception would occur when attempting to unload RNPC data from ROM to RAM in some rare gameplay cases.
Fixed a bug where the game could throw an exception in the data unload function and attempt to calculate the positioning face: male or female.
Fixed a bug where the quick rewind time button in the main character interface would not work correctly and would not reset some necessary parameters, no matter what.
Fixed a bug where the game could throw exceptions in 18+ character scenes in some very rare gameplay cases due to problems loading stockings on the female RNPC sprite.
Fixed a bug where the game could throw an exception when caching female RNPC data to ROM from RAM.
Fixed a bug due to which the game could throw exceptions in the interaction menu with randomized NPCs in some very rare moments of the gameplay when the game was calculating the authority indicator of your character.
Fixed a bug due to which the game could throw exceptions during an attempt to load clubs, their slogans, flags and other mechanics in moments when this interface was opened before all the flags and other things were generated.
Fixed a bug due to which the game incorrectly calculated the sizes of the hands of female RNPCs in some special moments of the gameplay and with some specific (rare) outfits.
Fixed a bug due to which rain could freeze on the screen after some events/other situations when this rain occurred as a phenomenon.
Fixed a bug due to which the game threw an exception when the auto-translation of the game was enabled and the player entered the menu with additional buttons with tags.
Fixed a bug due to which the translation of choices in story events/events with randomized NPCs simply was not translated into the desired language.
Fixed a bug due to which, when auto-translation was enabled, the game could give a translation error instead of the necessary lines, which only went away after a complete cleaning of the permanent files.
Fixed a bug due to which after restarting the game during auto-translation, the necessary lines for translation still remained in the cache, as a translation bug, without any changes afterwards.
Fixed a bug due to which information about auto-translation, its work, queue in the cache and other information could be behind the screen, and not on the screen.
Fixed a bug due to which auto-translation could cause exceptions when opening interfaces of a certain nature.
Fixed a bug due to which your character could visit RNPC, which your character did not know at all / did not know well.
Fixed a bug due to which, when loading game saves, data from ROM was incorrectly unloaded into RAM during loading game saves, due to which the general appearance of the sprite could completely break and not correspond to reality.
Fixed a bug due to which the asynchronous translation function and the button that translates there could cover the sprites from the RNPC in the main menu of the game.
Fixed a bug due to which the game could throw exceptions in cases when you played cards with a randomized female NPC with some chance when she was not happy with the bet.
Fixed a bug due to which the game did not display the “Yes”, “No” buttons in some interfaces in the English language of the game.
Fixed a bug due to which some strings were not translated into English, even if the text itself was translated and the translation existed in the game files.
Fixed a bug due to which a translated string by the auto-translation script could throw exceptions for no reason due to breaking tags inside the scripts.
Fixed a bug due to which the game's auto-translation script did not translate location interactions and some other interfaces.
Fixed a bug due to which during some story events, sprites of story characters could disappear right during the narrative.
Fixed a bug due to which fonts could not read some symbols in the game text, due to which there could be a question mark instead of symbols.
Fixed a bug due to which the game could crash due to overloading the PNG/JPEG cache with images in some rare cases of gameplay and in the case of low video memory.
Fixed a bug due to which the translation in some places of the game could not be displayed at all in the English language of the game, and sometimes instead of it there was a Translating symbol...
Fixed a bug due to which there could be confusion with data of a certain type, which subsequently caused the interface to break, its positioning.
Fixed a bug due to which female RNPC sprites could be buggy in terms of clothing: underwear could be on the top layer, something could overlap something else, etc.
Fixed a bug due to which the game could throw exceptions during time rewinding and events with RNPC of a certain nature.
Fixed a bug due to which an exception occurred during attempts to interact with the RNPC: attempts to talk, as well as interactions that cause scenes, at certain points in the gameplay.
Fixed a bug due to which the game issued exceptions during attempts to make a cloud save under certain circumstances.
Fixed a bug due to which some story events did not drop, due to which the story progress itself could completely and entirely stall.
Fixed a bug due to which data could be incorrectly cached in ROM and unloaded from RAM, which in the long term led to the breakdown of the RNPC game sprites.
Fixed a bug due to which some paid functions could work incorrectly on Android devices.
Fixed a defect due to which, after entering the game under your mail, the game could issue an incorrect role corresponding to the privileges.
Fixed a bug that could cause the game to crash on Android devices in certain gameplay moments and with certain memory leak issues.
Fixed a bug that caused the game to simply provide information about “Inappropriate Content” instead of an adequate response when generating an AI response.
Fixed a bug that could prevent the game from accessing the interaction menu with the story character Ayano Yoshida after some specific manipulations with the developer's menu.
Fixed a bug that could cause the game to raise exceptions while trying to find which location a particular RNPS was at for no reason.
Fixed a bug that caused RNPS caching to occur incorrectly and cause errors on an ongoing basis in some game interfaces and systems for no reason or opportunity to fix them.
Fixed a bug that could cause the game to cause exceptions when opening the location interaction menu in certain specific locations of the game for no reason, but with consequences.
Fixed a bug that could cause the game to throw exceptions when entering the interaction menu with randomized NPCs in some very rare gameplay cases and after loading a save.
Fixed a bug that caused the game to issue exceptions for no reason after logging into a save where your character was already in the interaction menu with a randomized NPC.
Fixed a bug that could cause the game to throw exceptions during the loading of saves, where the save itself occurred in the menu of interaction with the RNC in some cases of gameplay.
Fixed a bug that could cause the game to throw exceptions during the opening of the save/load menu in certain specific gameplay cases.
Fixed a bug that caused the game to throw exceptions when opening the computer control interface in your character's room with a slight chance.
Fixed a bug that could cause the game to throw exceptions during the start of interaction with RNPS in some very rare moments of gameplay for no reason.
Fixed a flaw where the hints of what an interaction was doing worked incorrectly and incorrectly adjusted to the required text layers, not fully covering it.
Fixed a bug that could cause the game to throw an exception when it tried to load a female milf RNC for no reason due to some generation errors.
Fixed a bug that could cause the game to throw exceptions for no reason while displaying a sprite with randomized female NPCs in some obvious problems before uploading data about this sprite.
Fixed a bug that could cause the game to cause exceptions later after the release of a traceback with some kind of error and simply break the RNPS and all systems related to it.
Fixed a bug that could cause the game to issue exceptions during conversations with randomized NPCs and when playing the game in English.
Fixed a bug that could cause the game to cause exceptions in the future, after restarting the script on Shift R, the RNPS and all systems related to it could simply break.
Fixed a bug that caused the swimsuits of randomized female NPCs to not fully adjust to their waists, which could cause a large waist to extend beyond the swimsuit.
Fixed a bug that could cause the game to throw exceptions during an attempt to search for any randomized NPCs through specialized location-type interactions.
Fixed a bug that caused the game to issue an interface for interacting with randomized NPCs, even if the RNP was a man (this interface should only be available if you are looking at a girl)
Fixed a bug where when hovering over the buttons in the developer's menu, “Plot labels” and “Change popularity scores” - these buttons glowed simultaneously with each other.
Fixed a bug that could cause the game to show that the plot was turned off, even though it was turned on at the very beginning of the game, before the game session was generated.
Fixed a bug that caused the game to set values much higher than the maximum values during the setting of the number of RNPS in the game session - these restrictions simply did not exist.
Fixed a bug that caused the game to enter letters instead of numbers during the setting of the number of RNPS in the game session, and the game would issue exceptions. In this case, the game will now put the maximum available number of RNPS in the session.
Fixed a bug that caused randomized male NPCs in the game session to not cast shadows on their bodies from their hair and some other details of their appearance.
Fixed a bug that caused the hairstyles and clothes of randomized NPCs to simply not cast shadows in the RNPS editor, which is why these same sprites could significantly differ in vividness from the sprites inside the game session.
Fixed a bug that could cause the game to issue an error during your character's transition to the Gym location when the new interface for the main character is enabled.
Fixed a bug that caused the game to very rarely issue exceptions during conversations on everyday topics with certain RNPS.
Fixed a bug that caused the game to issue exceptions when logging into the Occult Club management interface, making it impossible to use these mechanics properly.
Fixed a bug that could cause the game to throw exceptions during an attempt to calculate the RGB of the RNPS name and surname in some specific game interfaces.
Fixed a bug that caused the game to issue exceptions during an attempt at any potential activity with randomized NPCs at certain specific points in the gameplay through the Occult Club management interface.
Fixed a bug where changing some potential int values via the developer console could lead to various kinds of exceptions in the future.
Fixed a bug that could cause the game to reset the RNPS located at a location after certain points in the gameplay: after restarting, certain errors and interactions.
Fixed a bug that could cause the game to delete data on randomized NPCs in certain specific gameplay situations, which is why all RNPs were simply reset afterwards. This happened rarely and if exceptions were ignored.
Fixed a bug with shadows, due to which, instead of being on the character, they could hang in the air/anywhere else for no reason outside the sprite.
Fixed a bug that could cause the game to throw exceptions when opening the player's PC control interface for no obvious or objective reason.
Fixed a bug that could cause the interface for displaying the purchase of amulets/their presence in your character's inventory to hang on the screen. Now everything is working properly and the interface is hidden at the right moments of the gameplay.
Fixed a bug that could cause the display of sprites of randomized NPCs to work incorrectly in some interfaces where the sprite was somehow reduced/changed.
Fixed a bug that could come out during attempts to download the appearance of male RNPS in some very rare moments of gameplay for no particular reason.
Fixed a bug that caused if a randomized female NPC had a swimsuit that was somehow different from the standard one on the beach/pool location, then their entire body was covered with a large shadow.
Fixed a bug that could cause the game to throw exceptions after reboot attempts or change the appearance of randomized NPCs for no particular reason.
Fixed a bug that could cause the game to throw exceptions during attempts to open your character's computer interface at some special points in the gameplay.
Fixed a bug that caused RNPS self-portraits or their appearance in the form of a small portrait in any interface, shadows from clothing, hair, and other body parts to display completely incorrectly and overlap the main PNGs.
Version 0.966a is already available for download for subscribers of the Best Friend tier ($10). To view the post with this version, follow this link:https://subscribestar.adult/posts/1885020
Version 0.966b is already available for download for subscribers of the Super Best Friend tier ($25). To view the post with this version, follow this link: https://subscribestar.adult/posts/1900228
So, another week and a half has passed since the last update, which means it's time for us to release a new issue of weekly news and tell you what has been done in such a short period of time. Well, we clearly have a lot to tell. As was said in the last issue of weekly news, there is a lot of information, and it will be quite interesting, especially in terms of some insider information. Well, we will start with the most powerful innovation for this period.
First, the randomized NPCs. Despite their constant development, they still felt a bit bland and perhaps lifeless. And we understand that there is a lot that can be done about this - the replayability will increase, but the feeling itself will not go away. So what did we do to fix this situation? New interactions:
A new rather global interaction with systems was added to the interaction menu with randomized NPCs: talk about something. When you click it, you get the opportunity to write absolutely any text to you in this field - whatever you want. The RNPC will respond in accordance with its character, mood and other details of its character - all this is done by artificial intelligence. He / she has his / her memory, you will be able to find out his / her opinion on any event in the game or in general - do whatever you want with him / her, and in return you will receive relationship points. Interactive and pleasant interaction that will complement the character and make it more alive. At the moment, this function is available to subscriptions of the Super Best Friend level ($ 25) and higher. In the near future, it will be available to Best Friend subscribers ($ 10), but with some restrictions, which are below:
There are no restrictions, Llama3 is currently running on our local server, and these will be the first adequate tests of this innovation. Over time, we will refine and improve it, do more to implement all of this. In addition, it is obvious that in the future, if our subscribers appreciate all of this, we will introduce more different neural network features: the ability to write messages to RNPC, social networks in the game with them and much more. In addition, it should be said that these features will not cancel the development and improvement of the game in the “offline plan”. We will conduct exactly the same development, but make such “online features” a pleasant addition for those who support us with a subscription, for which we are grateful to everyone. Well, now that we have figured out the most global added feature - it's time to tell you about other details.
So, speaking of other details and innovations, it is necessary to mention initially 5 new sets of clothes for female RNPC. They can be seen below, or rather some of them.
6 new hairstyles for male RNPC:
This will be a very pleasant addition for each player and will improve their gaming experience. Regarding the RNPC - that's all. Let's move on to other points.
Secondly, system innovations and changes. The first thing worth mentioning here is the improvement of asynchronous translation, its logging, its multithreading and other details. The logging itself looks like this:
Also, asynchronous translation can now be enabled from the main interface of interaction with the game. Right from here:
There were also some minor improvements in this system, but they are not worth mentioning at the moment. Let's move on to another - the interface of new skirmishes with randomized NPCs. They now look like this:
The interface thus fits the existing design better, the information has been improved, as well as the stability of the code itself here. In addition, it has become a little clearer than before.
Here is also a new interface and a reference system. In it, you can reread the game tutorial. Each item is divided into categories, and the interface itself is available in the phone, the “Help with a guide” button. In addition, there is also a “Talk to a guide” button to get old instructions about an abandoned factory, etc.
Thirdly, the plot. Some changes have come here too, specifically the 18+ scene with the plot character Ayano Yoshida has been redrawn. You can already see it on our Twitter (we can't post the original here): https://x.com/kaitosi11
Well, and fourth - fixed bugs and errors. A huge amount of work was done here, probably even the largest part. You can read more about it here, in the list of changes:
New content:
A new, rather global interaction with systems has been added to the interaction menu with randomized NPCs: talk about something. When you click it, you get the opportunity to write absolutely any text to you in this field - whatever you want. The RNPC will respond in accordance with its character, mood and other details of its character - all this is done by artificial intelligence. He / she has his / her own memory, you can find out his / her opinion on any event in the game or in general - do whatever you want with him / her, and in return you will receive relationship points. Interactive and pleasant interaction that will complement the character and make it more alive. At the moment, this function is available to subscriptions at the Super Best Friend level ($ 25) and higher.
The interface for fights with randomized NPCs has been completely changed and redesigned to a more suitable style, as well as generally more pleasant to look at, without incomprehensible inscriptions, with understandable fonts and improved internal systems and modules for the sake of stability.
Now, when you press the “Help with a guide” button in your character’s phone, the game displays a new reference interface, where all the tips available in the game are displayed and where you can review them. In addition, there is also a “Talk to the guide” button to get old instructions about the abandoned factory, etc.
For the story character Ayano Yoshida, the erotic scene was redrawn: it now has more emotions, better detail, support for breast sizes for Ayano, and much more that players have been waiting for a long time.
The asynchronous translation function of the game was improved: more general information and logging were added, the system itself was improved due to the work of caching and some other things, and in general about 30 percent of the existing script was reworked to please the stability of this system.
For female RNPC, five new sets of clothes were added, available for generation/in the RNPC editor/your character.
For male RNPC/your character, if male, 6 new hairstyles have been added, accessible from editors or generation at the beginning of the game session.
More information tabs and buttons have been added for the asynchronous translation function: if this function is enabled, the game informs about the queue size and the language into which the game itself is being translated. In addition, this interface can now be accessed directly from the main menu for interacting with the game, and not only through the text display menu.
The work of the luck attribute and its influence on the gameplay has been slightly improved: it began to work more logically, and there are simply fewer problems with this attribute than before.
The randomization script in the game has been improved: it causes fewer potential bugs and problems, and in general has become more stable and predictable in performance.
The Chinese translation of the game has been updated: some untranslated parts of the game have been translated, the translation in other places has been improved, and in general it has become better.
The overall size of the game was reduced by 200 megabytes by compressing existing files, removing rudimentary ones, and working on the game's weight in general.
The font for the text in the RNPC activity menu was changed to one that is more suitable for the existing main new interface.
The code for displaying randomized NPC sprites was significantly improved, due to which the image itself and the RNPC display became more stable, and there were simply fewer problems associated with this system.
Fixed bugs:
Fixed a bug due to which the game could not save randomized NPCs to the character library on Android devices/devices other than Windows/Mac.
Fixed a bug due to which the game could throw exceptions when entering the sexual contact interface with randomized female NPCs without any reason.
Fixed a bug due to which the sexual contact interface with randomized female NPCs could work incorrectly without any reason and instead of text on the buttons, the text itself could be repeated from button to button.
Fixed a bug due to which the auto-correction function for text on the screen did not work at all in the randomized NPC activity display interface.
Fixed a defect due to which the translation of content from the randomized NPC activity display interface into English did not work correctly and instead of translation there could be simply nothing.
Fixed a bug due to which the interface for displaying the activity of randomized NPCs did not work correctly and simply “floated”. It did not have the necessary text, instead there was a single phrase everywhere and anywhere.
Fixed a bug due to which the game gave an exception in the menu of sexual contact with a female RNPC without any reason for it - it just gave it and that's it.
Fixed a bug due to which during some specific scripts with a female RNPC the game could give exceptions.
Fixed a bug due to which the asynchronous translation screen was not modal, which in the future could lead to certain errors and flaws related to all this.
Fixed a bug due to which asynchronous translation at one point could simply stop completely and fully translating the necessary information for you. And without restarting the game, at some points in the gameplay the game continued to not work.
Fixed a bug due to which the translation of the game through the corresponding asynchronous translator could break the game on a fairly large scale and cause exceptions without reason. Fixed a bug due to which during the calculation of the activity of the RNPC (group activity, location activity, etc.) the game could issue exceptions without any adequate reasons - due to the fact that there was no access to the necessary variables.
Fixed a bug where the game could throw exceptions for no apparent reason when opening scenes with randomized female NPCs and your male character.
Fixed a bug where the game could throw exceptions when trying to sleep in your character's room with a small chance.
Fixed a bug where the game could throw exceptions when trying to change your character's gaze position relative to the NPC with a small chance.
Fixed a bug where the game could throw exceptions when opening the sex act interface with randomized female NPCs in some rare moments of gameplay.
Fixed a bug where the game could throw exceptions in some specific moments of gameplay due to the game not dumping NPC data to RAM, but instead keeping everything in ROM.
Fixed a bug due to which the game could throw exceptions when trying to go to the auditorium location in the academy in some rare situations when the game was calculating events with RNPC.
Fixed a bug due to which after purchasing an amulet through the corresponding interface that opens in the temple location, this interface could freeze on the screen.
Fixed a bug due to which some characteristics could be calculated incorrectly during skirmishes.
Fixed a fundamental bug due to which the game would throw exceptions for no reason in the event of changing the time to 60/120 minutes and not having time to load the corresponding RNPC.
Fixed a bug due to which the game could throw an exception during the opening of scenes with RNPC in the event that tattoos/appearance features on the female RNPC simply could not have time to load.
Fixed a bug due to which data about RNPC could not be unloaded from cache to RAM, due to which in case of some problems this RNPC could have some data about it missing, disappear on its body and other graphical errors/glitches could occur.
Fixed a bug due to which the game could throw exceptions in the module for calculating the movement of randomized NPCs in some rare cases without any reason.
Fixed a bug due to which the game could throw exceptions at the end of interactions with randomized NPCs in some specific moments of the gameplay.
Fixed a bug where an exception would occur when attempting to unload RNPC data from ROM to RAM in some rare gameplay cases.
Fixed a bug where the game could throw an exception in the data unload function and attempt to calculate the positioning face: male or female.
Fixed a bug where the quick rewind time button in the main character interface would not work correctly and would not reset some necessary parameters, no matter what.
Fixed a bug where the game could throw exceptions in 18+ character scenes in some very rare gameplay cases due to problems loading stockings on the female RNPC sprite.
Fixed a bug where the game could throw an exception when caching female RNPC data to ROM from RAM.
Fixed a bug due to which the game could throw exceptions in the interaction menu with randomized NPCs in some very rare moments of the gameplay when the game was calculating the authority indicator of your character.
Fixed a bug due to which the game could throw exceptions during an attempt to load clubs, their slogans, flags and other mechanics in moments when this interface was opened before all the flags and other things were generated.
Fixed a bug due to which the game incorrectly calculated the sizes of the hands of female RNPCs in some special moments of the gameplay and with some specific (rare) outfits.
Fixed a bug due to which rain could freeze on the screen after some events/other situations when this rain occurred as a phenomenon.
Fixed a bug due to which the game threw an exception when the auto-translation of the game was enabled and the player entered the menu with additional buttons with tags.
Fixed a bug due to which the translation of choices in story events/events with randomized NPCs simply was not translated into the desired language.
Fixed a bug due to which, when auto-translation was enabled, the game could give a translation error instead of the necessary lines, which only went away after a complete cleaning of the permanent files.
Fixed a bug due to which after restarting the game during auto-translation, the necessary lines for translation still remained in the cache, as a translation bug, without any changes afterwards.
Fixed a bug due to which information about auto-translation, its work, queue in the cache and other information could be behind the screen, and not on the screen.
Fixed a bug due to which auto-translation could cause exceptions when opening interfaces of a certain nature.
Fixed a bug due to which your character could visit RNPC, which your character did not know at all / did not know well.
Fixed a bug due to which, when loading game saves, data from ROM was incorrectly unloaded into RAM during loading game saves, due to which the general appearance of the sprite could completely break and not correspond to reality.
Fixed a bug due to which the asynchronous translation function and the button that translates there could cover the sprites from the RNPC in the main menu of the game.
Fixed a bug due to which the game could throw exceptions in cases when you played cards with a randomized female NPC with some chance when she was not happy with the bet.
Fixed a bug due to which the game did not display the “Yes”, “No” buttons in some interfaces in the English language of the game.
Fixed a bug due to which some strings were not translated into English, even if the text itself was translated and the translation existed in the game files.
Fixed a bug due to which a translated string by the auto-translation script could throw exceptions for no reason due to breaking tags inside the scripts.
Fixed a bug due to which the game's auto-translation script did not translate location interactions and some other interfaces.
Fixed a bug due to which during some story events, sprites of story characters could disappear right during the narrative.
Fixed a bug due to which fonts could not read some symbols in the game text, due to which there could be a question mark instead of symbols.
Fixed a bug due to which the game could crash due to overloading the PNG/JPEG cache with images in some rare cases of gameplay and in the case of low video memory.
Fixed a bug due to which the translation in some places of the game could not be displayed at all in the English language of the game, and sometimes instead of it there was a Translating symbol...
Fixed a bug due to which there could be confusion with data of a certain type, which subsequently caused the interface to break, its positioning.
Fixed a bug due to which female RNPC sprites could be buggy in terms of clothing: underwear could be on the top layer, something could overlap something else, etc.
Fixed a bug due to which the game could throw exceptions during time rewinding and events with RNPC of a certain nature.
Fixed a bug due to which an exception occurred during attempts to interact with the RNPC: attempts to talk, as well as interactions that cause scenes, at certain points in the gameplay.
Fixed a bug due to which the game issued exceptions during attempts to make a cloud save under certain circumstances.
Fixed a bug due to which some story events did not drop, due to which the story progress itself could completely and entirely stall.
Fixed a bug due to which data could be incorrectly cached in ROM and unloaded from RAM, which in the long term led to the breakdown of the RNPC game sprites.
Fixed a bug due to which some paid functions could work incorrectly on Android devices.
Fixed a defect due to which, after entering the game under your mail, the game could issue an incorrect role corresponding to the privileges.
Fixed a bug that could cause the game to crash on Android devices in certain gameplay moments and with certain memory leak issues.
As you can see, a huge amount of work has been done. We would appreciate your feedback on some interesting features and the upcoming update in general, so if you have any thoughts, you can always express them in the comments. Well, that's it for this weekly news - the next full update will be released on June 27, and now all that's left to do is wait.
Version 0.966a is already available for download for subscribers of the Super Best Friend tier ($25). To view the post with this version, follow this link: https://subscribestar.adult/posts/1885020
So, another week and a half has passed since the release of the last full version of the game - it's time to release a new micro-update that will bring truly global things to your gaming experience and create a more complete impression of the game. However, first things first, and we will start with the most important changes that will be of interest to most users.
So, the first innovation available in this update and the most global of all is asynchronous translation. It supports more than a hundred different languages, such as Polish, French, German and the most popular languages of the world. To open it, you need to be in a dialog box with a randomized NPC or a story character, located just below the text itself in the right corner.
By clicking on the icon, you get a menu that you can select your preferred language, and then get the corresponding translation of the game in the real world. And yes, all this is done in real time. The line that needs to be translated is sent to our server, the result is cached and given to you, and other players after you will receive the same translation.
At the moment, this feature will only be available to subscribers with the Super Best Friend role ($25), but a little later it will be available to Best Friend ($10) and, perhaps in six months, when enough information has been collected, it will be released to the general public to make the game more accessible to different languages of the world.
So, what was done next? We have already mentioned the word "Caching" and this could describe another innovation of ours, although this is more of a change - a completely changed system with randomized NPCs in the system plan. We fixed the problem with a constant memory leak from there, improved the general code, all data is now cached and takes up ROM instead of RAM. We will continue to work on optimizing the project so that more and more players can play the game without problems and without performance issues, however, these changes can lead to short-term problems with exceptions. Send them to us, and we will fix them on the same day and release a version with existing bug fixes - unfortunately, we were not able to test the game exactly, but we are sure that 95 percent of the content will work well and without problems.
Next - the plot. Many are also interested in this, and here we can say - for this update we made a plot for Suzuki Matsui, and it is available right now. Some specific branches of the plot were also finalized. Next up are the story scenes with Ayano Yoshida. We re-drew two scenes, they are already available in the game, and to see them, you can go to our Twitter (last two posts): https://x.com/kaitosi11
The third thing worth mentioning is the RNPC. New content with them, and if we talk in more detail: all dialogues now support moods, they have a huge number of different random options, which will make your gaming experience more replayable.
Also, five hairstyles and a new set of clothes were added for male RNPC:
Well, and the smallest innovation is the display of the battery percentage, if you play through a device that has a battery. This is available directly from the player's phone, in native mode:
And also in the main interface, as some may have already noticed. A pleasant and small change, and not the most difficult.
Well, and the last point: fixed bugs and refactoring. Here, as always, we will get by with a full list of changes:
New content:
An asynchronous translation function has been added to the game, which potentially opens the game to more than a hundred different languages of the world: the translation works in real time, is cached and used properly to create comfortable conditions for the user. The function can be seen in this update, and it will be available to everyone with the Super Best Friend Patreon role and above.
A huge and fundamental refactoring of the code responsible for the RNPC was carried out. Thanks to this, the game began to work many times better, and the number of crashes decreased several times, which is especially noticeable on particularly weak Android devices. The game uses caching technologies, transfers the necessary data from RAM to ROM and in general everything is done so that at the later stages of the game the game itself does not take up half a dozen GB, but exactly the same number as at the beginning of the game session, which is currently happening, thanks to a global refactoring of the code associated with the RNPC.
Ayano Yoshida has had two scenes redrawn and more variety added to the 18+ content related to her, in the 69 position, as well as in the interactions in the back room of the occult club - the scenes support more emotions, are better in quality, and also support different breast sizes of the girl properly.
The storyline with Suzuki Matsui has been improved - choices that were previously not supported and were not improved are now quite usable. This concerns conversations with Hummingbird/Eagle after a long event in the Eagle club, as well as some other improvements within existing events to create a more varied gaming experience during these very events.
For male RNPC, as well as your character, if such is male, half a dozen new hairstyles have been added, available in the editor / when generating RNPC as such.
For devices with a battery, the game now displays its percentage natively - right in the interface of your character's phone. It shows it both as an icon and as a simple battery charge. If the device does not have a battery, the charge percentage will always be displayed as 100.
For devices with a battery, the game now displays its percentage in the general interface for interacting with the world, next to the time and name of the location, as well as the calendar.
The game's weight has been reduced by almost 200 megabytes due to the compression of some existing archives/files, the removal of some rudimentary files, and overall much better use of the existing data in the game without excesses.
A new exclusive costume has been added for randomized male NPCs, only available for selection in the RNPC/your character editor - it is used in certain events.
For all dialogues with randomized NPCs, where "Conversation Moods" were not available, this is now available and it is possible to choose the mood that suits your desire: romantic, normal, aggressive and friendly.
For some dialogues with special moods with randomized NPCs, more than half a dozen different options are now available, selected depending on the success of the conversation, as well as the direction/mood.
For the "hug her" interaction with randomized female NPCs and in the corresponding scene, a dozen recently added hairstyles have been added as displayed hairstyles.
For the 18+ character scene of the "doggy style" position, a dozen recently added hairstyles are now displayed correctly.
A dozen newly added hairstyles have been added as displayable hairstyles for the 18+ character “Petting” interaction with randomized female NPCs and the corresponding scene.
A dozen newly added hairstyles are now correctly displayed for the 18+ character “Side” position scene.
New details have been added to the displayable female NPC scene for the 18+ character “69” position, and a dozen newly added hairstyles are now displayed there.
A dozen newly added hairstyles have been added as displayable hairstyles for the “Grope Breasts” interaction with randomized female NPCs and the corresponding scene.
A dozen newly added hairstyles are now correctly displayed for the 18+ character “Missionary” position scene.
A dozen newly added hairstyles have been added as displayable hairstyles for the 18+ character “Touch Yourself” interaction with randomized female NPCs and the corresponding scene.
A dozen newly added hairstyles have been added as display hairstyles for the "kiss her" interaction with randomized female NPCs and the corresponding scene.
For the 18+ character interaction “suck me” with randomized female NPCs and the corresponding scene, a dozen newly added hairstyles have been added as display hairstyles.
For the 18+ character scene of the “rider” position, a dozen newly added hairstyles are now correctly displayed.
For the “pet her” interaction with randomized female NPCs and the corresponding scene, a dozen newly added hairstyles have been added as display hairstyles.
The interface for selecting performance settings has been cut due to greater redundancy due to the addition of a new interface, where all the settings were in one form and a more convenient format.
Rain effect sounds now depend on the overall sound indicator of the game itself - previously they were independent sound tracks from each other, which caused some bugs.
The Chinese translation of the game has been updated: some untranslated parts of the game have been translated, the translation in other places has been improved, and it has become better in general.
Some 18+ character interactions with the story character “Ayano Yoshida” have been reworked and improved.
Caching has been added to some game scripts, which improves performance and makes it a better version of itself: more stable gameplay, fewer crashes, etc.
The game script responsible for connecting to game servers has been slightly improved, due to which the loading speed and overall stability have become much better.
Fixed bugs:
Fixed a bug due to which the intimate hair extension/shaving system was not available for randomized female NPCs and did not work properly.
Fixed a bug due to which some new content could be unavailable on the version of the game and simply be closed, although in previous versions at the same time it was present.
Fixed a bug due to which the game could throw exceptions when opening the warning menu about something with some very low chance of it.
Fixed a bug due to which dialogues about dirty things with randomized female NPCs could cause exceptions that, although they could be skipped and ignored, nevertheless they would come out every time.
Fixed a bug due to which in the RNPC editor, when editing a swimsuit for one RNPC and then moving to another RPPS, the sprite itself did not adjust to the clothes, but instead there was a too small swimsuit / the wrong clothes.
Fixed a bug due to which the game could hide the naked breasts of female RNPC milfs while they were in pool / beach locations and some other interactions.
Fixed a bug due to which in the "Performance Settings" category the game could hide some specific and necessary settings, such as "Beta Test Mode" and "Character Stuck".
Fixed a bug due to which the energy level shown for expenses during a card game in the player's computer interface could be shown incorrectly.
Fixed a bug due to which using the occult club interface could cause further exceptions without any reason.
Fixed a bug where an exception could be thrown when trying to ask a randomized NPC about a randomized NPC's relationship with another randomized NPC while maximum performance mode was selected.
Fixed a bug where an exception could be thrown when trying to have a randomized NPC talk to another randomized NPC while maximum performance mode was selected.
Fixed a bug where the game could throw an exception for no apparent reason during a scene with a randomized female NPC.
Fixed a bug where randomized female NPCs with non-default skin could have nipples that were a different color than her skin tone in scenes with her.
Fixed a bug where the skin color of the female futanari RNPC penis could be completely different from her skin color if her skin color was different from the default.
Fixed a bug where the "Profile" and "Music" pages in your character's phone were to the right of the screen, instead of in the right place.
Fixed a bug where the player greeting page in the main menu interface by Yoshida Ayano had some issues, due to which there was no background for the text, and the text itself appeared on the buttons.
Fixed a bug where the "Difficulty Level" button in the game session settings menu before it actually starts did not translate anywhere and was even present, being a useless and unnecessary button at this stage.
Fixed a bug where in some rare moments of gameplay the game could open the old generation and game session settings menu while customizing your character's appearance.
Fixed a bug where enabling the option to show the gender of an RNPC in their name would cause an exception for no apparent reason.
Fixed a bug where the day of the week name in the main game interaction interface would not change and would always be Sunday, only changing if the calendar/any other interface related to days of the week was opened.
Fixed a bug where the "Find envelope" location interaction in the lecture hall would appear even if enough of the story had not been completed to unlock it.
Fixed a bug where rain sounds would get stuck and continue even after the rain itself had stopped. Lowering the volume did not help, nothing.
Fixed a bug where changing certain story related settings via the developer console would cause exceptions later for no apparent reason.
Fixed a bug due to which the game could throw exceptions during the transition between locations/time rewind on Android devices, which came out with some chance of it.
Fixed a bug due to which the game could throw exceptions if the player did something to rewind time after Sunday and/or the last days of the week during the transition to Monday.
Fixed a bug due to which the information about the recently released patch 966 was not available in the “Patches” interface. Now all the information about it is already there and available for reading.
Fixed a bug due to which there could be problems with connecting to game servers in Frankfurt through the game - now everything works properly.
Fixed a bug due to which the game could incorrectly move RNPC around the game locations until the player opens the map, even if he is in the place where these RNPC should pass.
Fixed a bug due to which exceptions could occur during an attempt to interact with a randomized NPC milf at certain points in the gameplay.
Fixed a bug due to which the scrollbar of the main interface for interacting with the game world and the game, among other things, worked incorrectly and incorrectly took into account the number of items from the interface.
Fixed a bug due to which the function transmitted before saving to ensure greater stability was transmitted incorrectly and there were some errors due to this when loading a save in rare game cases.
Fixed a bug due to which, when the beta tester mode was enabled, the game could throw exceptions when entering the interaction menu with a randomized NPC with some small chance of that.
Fixed a bug due to which the game could throw exceptions during the transition to a location where there are randomized NPCs in swimsuits: on the beach or in the pool location.
Fixed a bug due to which the hint for the “Where to look” function in the interface for interacting with the RNPC could replace hints on the success/failure of any action for the RNPC.
Fixed a bug due to which the chance of success in the hint interface could be shown incorrectly and go beyond values above 95 or below 5, although this should not have happened.
Fixed a bug due to which the game could throw exceptions in the PC interface for no reason at the junction of Sunday and Monday with a low chance of this.
Fixed a bug due to which the game could throw exceptions when opening the diary interface and some individual categories from there after changing data in the developer menu.
Fixed a bug where some changes to the developer menu UI could cause further exceptions in gameplay due to not being able to convert a str value to an int when it was actually necessary.
Fixed a bug where randomized male NPCs could be missing lips and the lower part of their faces in some very rare gameplay cases.
The upcoming innovations may be unexpected and pleasant for you. As you may have noticed, we have been working and making the game better all the time, and in the near future, it will develop even faster due to the fact that new artists and some other individuals have been hired. Our budgets have become larger, which means that the game will develop even faster - for which we sincerely thank each of our subscribers. You can be sure that very pleasant innovations for the game will come in the near future.
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If we achieve this goal, we will be able to support the creators of modifications with larger amounts than before, which will make the content created by them many times more, and the game will develop many times faster.
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