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Sloths Command
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Sloths Command
I'm a game developer who makes games. My the development in this moment - School Game.
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Links of the last versions:


Last paid version (0.968b) for Super Best Friend: https://subscribestar.adult/posts/2002654
Last paid version (0.968a) for Best Friend: https://subscribestar.adult/posts/1985903
Last paid version (0.968) for Friend: https://subscribestar.adult/posts/1965847 
Last public version (0.967): https://subscribestar.adult/posts/1916037  

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Weekly News #168


Version 0.968b is already available for download for subscribers of the Super Best Friend tier ($25). To view the post with this version, follow this link: https://subscribestar.adult/posts/2002654
Version 0.968a is already available for download for subscribers of the Best Friend tier ($10). To view the post with this version, follow this link: https://subscribestar.adult/posts/1985903



So, another week and a half has passed since the release of the previous weekly news. During this time, many different and pleasant changes have arrived, although it is not to say that this is always something significant in terms of development. However, as has already been said - we clearly have something to tell about. However, first things first.


The first point is randomized NPCs. Well, here we can talk about the recently made scene again - in the previous news we wrote that it was ready, and by this week it was inserted into the game. This is a kissing scene between two girls - a great addition to the ability to play for the female gender, which increases the pool of various kinds of pleasant activities.
In addition, a fairly important change that is worth knowing about, but there will be no visual delights in the form of screenshots for it - the pace of how your character has sexual intercourse with randomized NPCs has been increased: the pace and speed itself have been increased almost twice, and at the same time, how quickly the ejaculation/orgasm scales fill up. This was done to make the scene more dynamic.
Here is another pleasant innovation concerning scenes - dynamic shadows. What was added to the game in one of the major updates for sprites - now all this is available in scenes, which makes the scenes themselves more pleasant to look at, and an example can be seen in one of the screenshots:
Another important change is improving the game's performance. Why wasn't it included in a separate item? It's simple - this only concerns systems related to the RNPC: the system for displaying dynamic shadows, shadows on backgrounds, caching appearance has been slightly redesigned - many changes that brought bug fixes, and most importantly - improving the game's performance due to a slightly freer IMG cache of the engine and the transition to more sparing systems in the long term, when it comes to performance as such. What does this mean? Fewer crashes, less twitching of interfaces where the sprite is displayed. In general, it's a significant push forward in terms of the system.
Here is another important change: the interface of how RNPC interact with each other has been changed: now it matches the style of the general interface, is more understandable and pleasant to look at. And most importantly, it looks like a single whole with the general interface, without unnecessary deviations from the style. You can see how it looks below.
Well, we also present you with five new hairstyles for male RNPC. More precisely, a small part of them:
There are quite important words that describe our game - life simulation. Literally the entire game is based on this, from beginning to end. Another thing is that the relationship simulation is still somewhat... Incorrect. It lacks complexity and zest. This should be resolved with literally one new, but very important event for female RNPC: now they can leave you. If they consider your established relationship to be wrong, they will offer your character to break up, which will slightly, but improve the complexity of social relationships. All this is built on internal grievances, and if you do not notice strange changes in your girlfriend, she will try to leave you. This event is relevant for medium and high difficulty levels of the game.


The second and quite important point of our news is plot changes. And here... We can summarize the results of redrawing all the content with the plot character Ayano Yoshida - there is nothing from the old Ayano in the game now. All CG, sprite variations - everything with her was redrawn. Although this change seems unimportant and controversial, it is the cornerstone for the release on Steam and other platforms. Well, besides Ayano Yoshida, there is another plot character - Yuki Oota. And here... Changes are also underway.
And yes, as you can understand, work is underway on drawing this sprite. Of what will be - support for different breast sizes, different sets of clothes. Other things - for the next weekly news. In the meantime - just an announcement of a new sprite for Yuki.


Third - system changes and innovations. In principle - here, as usual, there are not many things to mention. But there is one extremely ordinary one - the game's weight has been reduced by 200 megabytes due to the removal of rudimentary files, as well as better use of existing files without unnecessary repetitions/other problems. Mainly - due to the cutting of 13 unnecessary hair colors for the first five basic hairstyles. At the moment, the game works with RGB recoloring, and objectively 16 hair colors for five hairstyles were unnecessary, considering that due to such a useless choice, five hairstyles took up as much weight as 40 different hairstyles, but with three regular colors.
In addition, the methods of earning in the game are ambiguous. There are few options, and most of them involve exploits. However, pickpocketing remains the least relevant way to earn money in the game, which should be changed from now on. A separate mini-game was created specifically for this mechanic. In it, literally everything depends on the attributes of your character, so you should be careful, and most importantly, the earnings correspond to the current economic situation in the game, and not exactly 200 credits.


Fourth, but not least - fixed bugs and code refactoring. Here, as always, we'll get by with the simplest and most understandable list of changes:


New content:
A new full-fledged scene with randomized female NPCs has been added to the game - a kiss, but not for your male character, but a woman. In other words, now if you play as a girl, you can kiss other girls - this is a separate scene, different from the same one with men, and also drawn practically from scratch due to the impossibility of its adaptation through existing materials and complicating work with it, which is why it was previously impossible to introduce it. To see the necessary scene, just select the interaction "Kiss" in the corresponding menu of interaction with the RNPC. A new, but very important event for female RNPCs has been added: now they can leave you. If they consider your established relationship wrong, they will offer your character to break up, which insignificantly, but will improve the complexity of social relationships. All this is built on internal grievances, and if you do not notice strange changes in your girlfriend, she will try to leave you. This event is relevant for medium and high difficulty levels of the game.
A new mini-game was added during the attempt to “take money” from RNPC of any gender: this mini-game now has more dependencies, your character can get much more money from one RNPC. Everything in it depends on luck and dexterity, which adds reasons to pump these attributes, and in general - the mechanics themselves are quite interesting.
The interface of how RNPC are active with each other was changed: now it matches the style of the general interface, more understandable and pleasant to look at. And most importantly - it looks like a single whole with the general interface, without unnecessary knocking out of the style.
For male RNPC/your character, if he is male, 5 new hairstyles were added, available from the editors or generation at the beginning of the game session.
A global rework of shadows and the shadow system in scenes with RNPC was carried out: instead of the usual cached shadows, dynamic shadows are now displayed in scenes. They depend on lighting, time of day, hairstyle and many other things, making the picture itself more realistic and pleasant to look at, and most importantly - it allows you to develop certain details of the game much faster due to the fact that artists do not have to spend time on this now.
The weight of the game was significantly reduced (by 200 megabytes) by removing rudimentary files, as well as better use of existing files without unnecessary repetitions / problems of other kinds. Mainly - by cutting out 13 unnecessary hair colors for the first five basic hairstyles. At the moment, the game works with RGB recoloring, and objectively 16 hair colors for five hairstyles were unnecessary, considering that due to such a useless choice, five hairstyles took up as much weight as 40 different hairstyles, but with three regular colors.
The pace of how your character has sex with randomized NPCs has been significantly increased: the pace and speed itself has been increased almost twice, and along with it, the speed of how fast the ejaculation/orgasm scales fill. This was done to make the scene more dynamic.
The gender identifier and the positioning of the RNPC/your character in scenes with him/her have been significantly improved, which fixes many unpleasant errors, exceptions and other problems associated with all this: including because of this, playing as a female character becomes more workable and less “breaking” for various scenes with RNPCs.
The systems responsible for displaying the RNPC on the screen were refactored: the system for displaying dynamic shadows, shadows on backgrounds, and appearance caching were slightly redesigned - many changes that brought bug fixes, and most importantly - improved game performance due to a slightly freer IMG cache of the engine and the transition to more sparing systems in the long term, when it comes to performance as such.
The RNPC caching system was improved: this allows it to work much better, load the system less often and clicks, and instead of working in every frame, as it was before, it will unload everything necessary into the cache only as needed. Because of this, the game should work more stably, the game engine itself begins to work faster, and errors and shortcomings associated with this system become significantly less.
Improved system that creates dynamic shadows based on PNG/JPEG inside the game itself - due to this, the game's weight can be significantly reduced by removing already cached shadows, and also allows using a more modular system - due to its operation, it can be in scenes and in any other game visual moments, creating the necessary volume, and not overloading the device too much.
The Chinese translation of the game was updated: some untranslated sections of the game were translated, the translation in other places was improved, and in general it became better.
Absolutely all scenes with the plot character Ayano Yoshida were redrawn and are available in the game right now: they support breast swapping, have a higher resolution and are more modular than before, which makes them a priority in all this.
The amount of authority for each fight with RNPC was increased, so that its changes were more noticeable than before.
Fixed bugs:
Fixed a bug where the thumbnail in the phone interface was missing any image of the RNPC, which is why the interface itself did not work as it should - instead of this thumbnail there was a blank screen with nothing.
Fixed a bug where even with NSFW content turned off, the game could still show rare glimpses of NSFW in scenes, although this did not happen often.
Fixed a bug where in the scene in which your character holds the hand of a female RNPC, your character could be naked if there was clothing that was not currently supported by the scene because it was made recently.
Fixed a bug where the eyes could quickly change their shape for no reason in the 18+ scene of the “Missionary” position, when the girl initially had her eyes closed.
Fixed a bug where the female RNPC eye shape in the 18+ Missionary scene could overlap the Redness and Embarrassment on the girl's face. Fixed a bug where in the 18+ Girl Masturbation scene, if she had the second base type and second length hairstyle, this could cause problems. Because of them, instead of the hairstyle on the sprite, it would hang in the air.
Fixed a bug where the shadow on the ground from the RNPC could constantly appear and disappear when you moved the cursor around the screen or generally interacted with him/her in any way, even if there should not have been excessive changes to the sprite (and this error mainly occurred because of this).
Fixed a bug due to which, when hovering the mouse/finger cursor over the screen while the RNPC as such were displayed, the game could throw them across the screen several pixels every second, which did not look very pleasant.
Fixed a bug due to which the pupils of the RNPC could be extremely strange: they could go beyond the eyelids and generally look very strange due to animations, unnatural.
Fixed a bug due to which, when playing as a girl with randomized male NPCs, the “Kiss” interaction was repeated twice in the interaction interface with him.
Fixed a bug due to which, in the “Hold hands” scene with a female RNPC, your male character’s genitals could be visible through the texture of his clothes.
Fixed a bug due to which the RNPC sprite and its parts could be located pixel by pixel where they should have been in some frames, due to which it all looked not very good. Not as it should have looked.
Fixed a bug due to which the group sex scene with two girls and your character would not hide after it ends, in some very rare game cases.
Fixed a bug due to which the RNPC sprite of any gender could be excessively distorted in appearance during pressing Shift + O, in some other specific moments of the gameplay - now everything works as expected.
Fixed a bug due to which the RNPC sprite could change its gender in some rare game situations, due to which the entire sprite simply broke - from female to male, having parts of different genders.
Fixed a bug due to which the game could throw exceptions when trying to open the history menu, where the history of existing and read by you and your character dialogues of the plot or RNPC type was displayed.
Fixed a bug due to which the game could throw an exception when trying to load saves of certain specific types with some very rare chance.
Fixed a bug due to which, when creating your character/male RNPC in the “Hair Length Setting” setting, the currently existing hair length on the RNPC could be displayed as “length1” instead of the usual ID.
Fixed a bug due to which the game could hide the hairstyles of male RNPCs in the RNPC/your character editor in some rare game moments.
Fixed a bug due to which the number of action points in the interface of fights with randomized NPCs always showed the same values, despite the player's actions - [5/5].
Fixed a bug due to which the bars showing your character's HP and RNPC could simply not work properly in the interface of fights with a randomized NPC.
Fixed a bug due to which, during interaction with your roommate Ayano Yoshida, interacting with her in your apartment at night could cause certain problems, due to which you were kicked out of your own apartment by the “Guard from the academy."
Fixed a bug due to which the game would throw exceptions when trying to play certain types of events with scenes. This happened rarely and often resulted in sprites being deformed as a result.
Fixed a bug due to which the game could throw exceptions in rare cases after scrolling time by 60 minutes or more.
Fixed a bug due to which the interface of randomized NPCs' activity with each other, in the notification window itself, could contain incorrect information about their current activity, and use the old/activity of another RNPC.
Fixed a bug due to which the game would crash when entering the interaction menu with a randomized NPC in some rare cases of gameplay.
Fixed a bug due to which the game could throw certain exceptions in the RNPC appearance editing interface when the player changed the appearance data for a male RNPC/his character.
Fixed a bug due to which in some cases of gameplay the game could constantly turn on the sound of rain, even if it was finished.
Fixed a bug due to which the game could freeze when opening the interface for interacting with the RNPC due to calculating the cache every tick/frame.
Fixed a bug due to which the game could throw rare exceptions after minimizing/maximizing the game. This did not happen often and was due to errors in the game engine.
Fixed a bug due to which the game could throw exceptions during attempts to calculate movement and some RNPC models every game hour.
Fixed a bug due to which in some rare game cases the AI could work incorrectly and throw out that it cannot process an existing request.
Fixed a bug due to which the game could throw exceptions during/after communicating with the RNPC if it broke during generation. This could happen with certain generation filters.
Fixed a bug due to which the game could give rare exceptions during/after opening the diary and the perk category for levels - this happened rarely.
Fixed a bug due to which the game could give the wrong name/surname in the "say" screen during playback of some specific events.
Fixed a bug due to which the game could give exceptions during attempts to calculate the events that drop out for each tick/transition to the location.
Fixed a bug due to which the biography menu in rare cases could contain the wrong statistics, irrelevant and old.
Fixed a bug due to which the game could throw exceptions in some cases of the game process with some performance settings enabled.
Fixed a bug due to which the game could throw exceptions for no particular reason during the display of RNPC sprites.
Fixed a bug due to which the game would throw exceptions during an attempt to make a cloud save on Android-type devices.
Fixed a bug due to which the game could throw exceptions during attempts to save the game normally with some rare chance of doing so after a long game session.
Fixed a bug due to which some Patreon subscriber privileges did not work, even if they should have been opened to the donor.
Fixed a bug due to which the game could throw exceptions in rare cases of the game process during the transition to game locations with a large number of RNPC on especially weak Android devices.
Fixed a bug due to which the game could throw exceptions during some location interactions with scenes inside them. This did not happen often and only happened with certain appearance settings.
Fixed a bug due to which the game could throw exceptions during attempts to find a certain RNPC using location interactions.
Fixed a bug due to which the game could throw an exception during issuance of any RNPC tasks from the Occultism Club when your character is its leader.
Fixed a bug due to which the game would freeze during an attempt to take a perk in the Occultism Club upgrade menu in some rare cases of gameplay.
Fixed a bug due to which the game could throw rare exceptions in cases of reading RNPC activities between each other with maximum stimulation settings of the game world.
Fixed a bug where the game could not work properly when playing certain tracks, sounds and music, making them choppy and incorrect.


As you can see, quite a lot has been done in these ten days. Important, controversial and pleasant innovations, depending on your point of view. However, this does not change the fact that with each update the game is moving towards release on Steam and other platforms, and in the near future - there will be even more different kinds of content, pleasant innovations, and the game itself will become more stable and interesting. We are actively striving for this. Well, for the upcoming update, obviously, we will try in the short term and make more content. On August 27, a full-fledged new version of the game will be released, so there is not much time left to wait.
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Sloths Command

Released 0. 968b version [micro-update]

This post also includes Mega.NZ content links
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Version 0.968a is already available for download for subscribers of the Super Best Friend tier ($25). To view the post with this version, follow this link: https://subscribestar.adult/posts/1985903


So, a week and a half has passed since the release of the last full version of the game. During this time, a HUGE number of events have occurred that could have passed you by, but one way or another - they affected the development of the game. Including certain restrictions of Visa and MasterCard, because of which we had to spend a little time developing the SFW version of the game. Unfortunately, this was a forced measure, and you can try it (if you want to) here: https://kaitosi11.itch.io/academy-life
Also, it made us work a bit… To work on another new feature of the game - NSFW content customization and filtering. And yes, we understand that this feature will be extremely unpopular, but then again, the constant introduction of censorship by certain activists forced us to do it.
Well, now that we are done with the sad but important news - it's time for some positive and more pleasant news. Well, we will start, as always, with randomized NPCs and the content that was introduced for them. Initially, what is worth mentioning is that the girl + girl scene is ready for the RNPC, but has not yet been introduced in terms of kissing. This is literally a new and recent scene that was technically finished, but has not yet been inserted into the game, and you can see it here:
Why was this done? A lot of people are still interested in playing as a girl, and we are creating a lot of exclusive content for this, so that people would be more pleased to use this opportunity and in general have more content related to this part of the game.
Another important part of this content is sexual contact with randomized NPCs. Well, to be more precise and brief - the game now has the ability to choose how sexual contact in the missionary position with RNPCs takes place right in the corresponding interface. There you can choose what it will be: vaginal, anal, petting, cunnilingus and more. In general and as a whole - a pleasant addition to existing scenes, significantly improving their diversity. You can see it here: https://x.com/kaitosi11/status/1951385450142130478
Remember some developments with AI? Well, we heard some people's requests about the recently introduced AI chat function with randomized NPCs and worked on it. What exactly was done? Now this function is not permanently opened upon opening the interface, but only after clicking on the corresponding chat button. For our subscribers of the Super Best Friend ($25) level and above - this opportunity will open, and for others - just normal interaction.
In addition, here in the minor category of innovations - seven new hairstyles for male RNPC. They can be generated on the RNPC of the corresponding gender, and can also be selected by you in the editor of your character / RNPC - if desired. Some of them are here:
Well, and the most common innovation since recently, or rather even a revision - new hairstyles and clothes for male RNPC are now displayed in scenes, like, for example, here:
This is also a huge job that takes time. For all existing scenes, of which there are about 15, it is necessary to draw everything from scratch - this is an important revision that is necessary after the introduction of new hairstyles and clothing sets.
The second category of changes is systemic. There will be no screenshots here, but instead - a regular canvas of text. Well, the most important thing here is the update of the game engine version. We had to sweat a little for this, but we did everything properly, and the game should show itself more stable. In addition to improving the work with game animations, instead of Python 3.9, the game now runs on Python 3.12, fixes some errors that caused microfreezes and freezes, and also allows it to work faster and more efficiently in certain situations. In addition, the game's resources are distributed more correctly, due to which the number of crashes is reduced, and some engine improvements that migrated from the old 8.2.1 will make it more stable, with fewer errors and exceptions and new Python libraries, due to which many systems and mechanics will bring certain changes in performance. Here is another systemic, but important change. Some compression of files, due to which the overall weight of the game is reduced by 400 megabytes. Although it is insignificant for the player, but in terms of saving his traffic, our limitations in platforms (and their limitations) - this is an important change.
The third category is the plot. And here is the new and last scene with Ayano Yoshida to be redrawn. Over the past couple of months, we have completely finished redrawing her CG scenes, the results of which can be seen right in the game. This is the last scene from our list. Next is redrawing other plot characters, and after that we will be able to start creating new scenes. Well, to rant less - we show the result of the work:
In addition, we have significantly improved the system of sexual contact with the girl! We gave more choice in the position of sexual contact, some new locations that can be used in scenes - this is a great addition for players who went through the storyline with her. And most importantly - this allows the game to be more diverse in the 18+ direction.
The fourth, but no less important category is bug fixes and code refactoring. Quite a lot of work has been done here too, and we will get by with a simple list of changes and what has been done in such a short time:



New content:
The game has been ported to a new engine version - 8.4.1. This allows it to be much more productive due to the transition from Python 3.9 to 3.12, fixes some errors that caused microfreezes and freezes, and also allows it to work faster and more productively in certain situations. In addition, the game's resources are distributed more correctly, which reduces the number of crashes, and some engine improvements that migrated from the old 8.2.1 will make it more stable, with fewer errors and exceptions, with smoother animations and new Python libraries, due to which many systems and mechanics will bring certain changes in performance.
Now, during sexual contact 18+ with randomized female NPCs in the missionary position, you have access to all types and variations of this sexual contact in the form of a quick menu on the edge of the screen: petting, cunnilingus, anal sex and more. You can quickly change everything according to your preferences without going into the settings menu and so on - on the right side of the screen in the form of icons and quick access to them.
For the male RNPC / your character, if he is male, 7 new hairstyles have been added, available from the editors or generation at the beginning of the game session.
For interaction with the story character Ayano Yoshida in interaction with sexual contact with her (normal, vanilla), now comes the choice of what position your character should do it with her - at the moment it supports 3 scenes, where one of - with the ability to change the location, which makes sexual contact with her more varied and enjoyable to use as an in-game function.
Many interactions and text related to sexual content with the story character Ayano Yoshida have been improved - more variability, choices have been created, as well as in general more opportunities related to “adult life” with a girl.
The system related to correspondence with randomized NPCs via your character's phone has been slightly improved: now the correspondence interface does not open permanently, and in order to get there, you need to press the corresponding "Correspond" button. In addition, the speed of the entire AI system as a whole has been improved - responses are received faster and better due to some changes in the AI model itself.
4 scenes with the story character Ayano Yoshida have been redrawn - they have become higher resolution, any hints of censorship have been removed there, and all these scenes now support different breast sizes of the girl. You can see them right now in the game - they are available and displayed properly.
The weight of the game has been significantly reduced (by 400 megabytes) by removing rudimentary files, as well as better use of existing files without unnecessary repetitions / other problems.
A new button has been added to the game settings when playing on PC devices - full-screen mode. With it, you can quickly make a windowed / full-screen mode without unnecessary hassle.
A new button has been added to the content filtering, allowing you to completely filter out any Adult content. This was done for streams, as well as for the readiness of integrating the game into more platforms (this was already necessary).
The “kiss” interaction for female NPCs now displays the new and recently added male clothing sets properly. Additionally, the same scene now displays a dozen hairstyles on male NPCs that were also recently added to the game.
The “hug” interaction for female NPCs now displays the new and recently added male clothing sets properly. Additionally, the same scene now displays a dozen hairstyles on male NPCs that were also recently added to the game.
The “hold hands” interaction for female NPCs now displays the new and recently added ten male hairstyles properly.
The 18+ character interaction “jerk me off” for female NPCs now displays the new and recently added male clothing sets properly.
The 18+ character interaction for the “69” position for female RNPC now displays new and recently added s
The “touch breasts” interaction for female RNPC now displays new and recently added male clothing sets properly. Additionally, the code for this scene has been slightly edited and refactored, reducing the number of possible errors and potential things that break the scene's appearance.
The 18+ character interaction "cunnilingus" in the missionary position for female RNPC now displays new and recently added male hairstyles properly.
The interaction "touch ass" for female RNPC now displays new and recently added male clothing sets properly.
The interaction "stroke" for female RNPC now displays new and recently added male clothing sets properly.
A global revision of all PNG/JPEG images was carried out in order to make the game weigh several times less, and the game load faster, scenes and displays of everything work better: some duplicate files, rudimentary ones were removed specifically for this, a huge amount of everything was removed and sorted using new methods to maintain the modality of the archive and improve further work with them.
In your character's interaction with the male RNPC through the special interaction "have sex", about 16 newly added hairstyles, as well as those added long ago, were added, available for display, to two characters corresponding to this scene at once.
In your character's interaction with the male RNPC through the special interaction "wank", about 16 newly added hairstyles, as well as those added long ago, were added, available for display, to two characters corresponding to this scene at once.
The work of shadows cast on locations from RNPC has been significantly improved: due to caching, general improvements and fixing some bugs and shortcomings, due to which it was difficult to play - the game lagged and froze with dynamic shadows enabled.
The translation into Chinese of the game has been updated: some untranslated parts of the game have been translated, the translation in other places has been improved, and in general it has become better.
The conditions of events with randomized NPCs have been slightly reworked: now they work better, the game hides them when content filters are enabled or, on the contrary, includes them properly, as it should originally be. The conditions themselves become more logical and understandable - the drop of events becomes more intuitive.
A minor refactoring of the systems responsible for creating RNPC within a game session was carried out: if earlier RNPC could have some reasons to “beat” and “be broken”, now this whole system works better and creates more unique RNPC, making the game session more unique.
The caching system has been slightly changed, which allows it to work more stably, not to lose data during the unloading of RNPC to ROM and back to RAM - a general improvement and its refactoring also allowed the system to work more efficiently and not to be the cause of microfreezes/freezes during the game session in some really overloaded moments and locations.
Fixed bugs:
Fixed a bug due to which tattoos on the arms of randomized female NPCs could not work properly, and be on top of all clothes and everything in general.
Fixed a bug due to which the game could crash without any exceptions during the transition from location to location in some very rare game moments and on fairly weak Android devices.
Fixed a bug due to which the game could significantly and strongly freeze at the moments of the first transition from location to location from your character's apartment.
Fixed a bug due to which in rare cases of gameplay the game could throw exceptions during an attempt to open the interface of your character's computer.
Fixed a bug due to which the game could throw exceptions in game scenes displayed after some unique interactions with randomized NPCs, after certain problems with their generation and problems there.
Fixed a bug due to which randomized female NPCs did not display sleeves from their clothes at all, even if they should have been displayed at that moment.
Fixed a bug due to which some settings for filtering game content could work incorrectly (not at all, to be more precise) and skip rare content of this type.
Fixed a bug due to which the game could generate futanari, even if the setting itself in the content filter was disabled. Although this rarely happened, it still happened.
Fixed a bug due to which some RNPC photo cards could not take into account some of their appearance features and especially any changes occurring within the game session and changing them due to events.
Fixed a flaw due to which the game could spam the engine console with unnecessary system messages, which were unnecessary for some users and could interfere with using the console.
Fixed a bug where the game could work incorrectly during
Fixed a bug where the game could throw exceptions when clicking on the "Group Sex" interaction with a randomized NPC when you found the second participant in this whole process.
Fixed a bug where the game did not have changelogs for 967 and 968 in the corresponding patch interface, where it should have been from the very beginning.
Fixed a bug where some content that shouldn't have been in the game was still there, no matter what.
Fixed a bug where the "Cultist Set" clothing set for male NPCs was incorrectly managing the randomized NPC's hair, causing it to still be present on top of the entire clothing set.
Fixed a bug where, when the 18+ interaction scene of the "masturbation" nature was displayed on the female NPC, the wrong bra could be used and displayed on her, but instead - it was somewhere in the middle of the screen, not on the girl herself.
Fixed a bug where it was impossible to use your character's phone without a Patreon subscription - the game opened a menu with AI, which simply did not work without a subscription.
Fixed a bug due to which the game could throw exceptions when trying to calculate the conditions of events with the in-game god Barnibold - now everything works properly.
Fixed a bug due to which, under certain game conditions, the journalism club could simply close during the story, due to which it was impossible to complete certain storylines - the game did not allow it. It required going to the journalism club, but it was hidden.
Fixed a bug due to which, when displaying the interface with fights with randomized NPCs, the game could incorrectly display the HP bar of your character - instead, it displayed the RNPC bar.
Fixed a bug due to which the statistics of hits / dodges and other statistics during the display of events of fights with randomized NPCs could incorrectly display their real values and ignore any further changes to them during the game session itself, taking into account only the initial values ​​obtained at its beginning.
Fixed a bug due to which, when opening the interface of fights through the corresponding interaction of the beginning of this very fight, the game could throw exceptions without any reason.
Fixed a bug due to which the game could throw exceptions during an attempt to display a scene with a group interaction of an 18+ character girl + girl + your character. This happened rarely, but could be present.
Fixed a bug due to which the generated underwear on female RNPC could have certain problems and either be completely missing or displayed incorrectly.
Fixed a bug due to which when selecting clothing sets for female RNPC/your character, the back button could be unavailable in this interface, due to which the selection of all clothing sets could be limited.
Fixed a bug due to which the thumbnail of what the hairstyle looks like in the RNPC editor could have some problems and be slightly to the left of what was needed, due to which part of the hairstyle was hidden.
Fixed a bug due to which when selecting thumbnails with clothing sets for female RNPC, instead of there being thumbnails with clothes, in the RNPC/your character editor interface, at the time of selecting the clothing set itself.
Fixed a bug where the "Meiko Tsukasa" button could be repeated twice if your character was in the "Swimming Pool" location, which could interfere with the progression of that character's story with her for no apparent reason.
Fixed a bug where the game could incorrectly display some story characters with recent re-draws and during certain emotions.
Fixed a bug where the volume of sexual intercourse with randomized NPCs could be too loud during the entire process, despite the initial settings for this case in the game's volume.
Fixed a bug where the game could throw exceptions while loading some locations on your device's screen - especially if the locations could and were multi-component.
Fixed a bug where the game could throw nasty exceptions during certain interactions with randomized NPCs.
Fixed a bug where the game could throw exceptions while hovering the mouse/finger cursor over interactions with randomized NPCs in the corresponding interface to get a hint.
Fixed a bug where the game could throw exceptions while trying to create a RNPC save inside the character library on certain Android-type devices (most often).



As you can see, we've done quite a lot. In the near future, we'll also increase the amount of content, and also focus on what you've been asking for for a long time. Well, for now - all that's left is to wait. The next news will be out on August 15, and it should be quite interesting for you.
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Sloths Command

Released 0. 968a version [micro-update]

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Sloths Command

Early Access 0. 968

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