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Jasonafex
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Jasonafex
Director of Amorous & Bare Backstreets!
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Queens Compliments

• Your name added to the games credits! • Keep up to date with update news • Custom BBS Discord Role • Community Chat & Memes • Access to public build (Free Version)

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Fast Pass

• Extra Playable Characters • Extra NSFW Animations • New Enemies • More Pallets • More Stages + All previous perks

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Content Influencer

• Exclusive monthly votes that dictate upcoming content (New animations, characters, stages etc) + All previous perks

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Behind the Scenes

• Get access to all character artwork frames and animations featured in the game, rendered in HD for personal use or fan projects (Mugen, Webm, Outfits etc). Updated monthly! + All previous perks

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MVP Vore Monster

• Each month, share one of your favorite ideas that you would like to see in future builds of the game. Illustrations, references or general descriptions of what you would like to see are welcome, we will then consider your suggestions as inspiration for future content updates. + All Previous Perks

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Your Character Here
  • All previous perks, Plus an assortment of cameo rewards based on your lifetime BBS pledge support! You can upgrade/reduce your pledge at any time to get the reward you want. Pledging at this tier for more than 1 month increases the value of the reward as follows:

($975) - Secret Merchant NPC • Rare chance to spawn once per game • Idle pose • Offers the player new items at the cost of existing items • 3 dialogue lines upon greeting • 3 dialogue lines upon purchase

($1950) - Rescue Bondage NPC • Rare chance to spawn once per game • Struggling bondage animation • Rescued Victory pose • Drops a handy item for the player • Bondage style and poses influenced by your interests • 3 dialogue line upon rescue

($3,900) - Rescue Sex NPC • Rare chance to spawn once per game • Struggling bondage animation • Suggestive sex initiation animation • Sex animation with player • Climax animation • Victory pose • Restores the players health to max and levels them up • Bondage, sex and poses influenced by your interests • 3 dialogue lines during sex with the player

($5,850) - Common Enemy Integration • Spawns every game • Idle animation • Walking animation • Attack animation • Damage taken, falling and defeat poses • Sex animation with player • Climax animation • Champion skin variant with custom color pallet and higher level • Moveset, Playstyle and sex poses influenced by your interests • 3 dialogue lines during sex with the player

($23,400) - Complete Playable Character • Full moveset, inclusion on character select, sex animations with every enemy and valid NPC in the entire game.

• This is a huge workload and will need to be delivered near the end of our development as a big thankyou for funding our game.

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Welcome

  • Supporters will get to play early versions of our furry NSFW game! Check out the tiers below to spice up your rewards!

Recent posts

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Jasonafex

V 0. 5. 7 Subscribestar Access

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Jasonafex
Public post
Fans of the original BBS prototype demo will enjoy this update! Our stage design has had a major makeover, ditching the maze levels and bringing back a more linear platforming experience. Each stage consists of 5 modular rooms, each with their own layouts and challenges.​
New Night Streets Stage!
Long-term fans of our work may remember the original BBS prototype way back in 2015 which had a stage that looks much closer to this than the other new levels we have been creating.  It's very exciting to bring this design back after a long wait, as this setting holds major relevance in the upcoming BBS comic pages!
This new night theme is now the default first stage from the character select. The daytime theme can be played by progressing to the end!​
New and improved Jungle Stage!

Several art assets for our jungle level have been updated or remade from scratch to bring the quality up to par with our new streets stage release. Background elements have been color graded and so that they no longer compete for attention with the action taking place in the foreground. Brand new platforms, and hazards have been added to the game such as explosive crates and slippery barrels you can roll into your enemies!

Bareback Arenas!​​

We have raised the stakes with this new update, as each level now ends in a climactic battle to protect your butt! 3 dynamic waves of enemies will spawn, increasing in difficulty as you go. Winning champions will be rewarded a chest drop with a special powerup before advancing to the next level!

Minimap UI Overhaul!​​

All enemies, items, upgrades and objectives now appear on our minimap, complete with their own big flashy icons to give you the info you need from a glance! We hope this makes the hunt for the last remaining enemies during arena brawls that much easier.​
New Hornet Animations!


There is now a 50% chance of getting a new animation when stunned by an enemy hornet! You can tell which animation you get based on the way the player falls over, either belly down or belly up. Werewolves and other enemies will also get alternative animations as we truck along with development.

Big Wolf Boot!​​

Werewolves will now occasionally kick the player across the screen! Dealing less damage but more knockback than their regular attack. All of our new enemies had more than one way of attacking the player, now big wolfy is up to speed!​
New Player Moves in the Works!


Genesis is getting a new powerful spinning kick to finish her combo, garnering much more horizontal range but a slower startup. Her current flip kick is being moved to her up input, letting you launch enemies into the air on command!
Spinning Dive Kick
Drill your foes back to the ground by pressing down and attack while in the air! We hope these moves help further give Genesis her own Identity in comparison to Verge's more powerful, but simple attacks.​The All Mighty Butt Slam!
​Speaking of Verge, he is getting a new attack of his own! In future updates, pressing down and attack while airborn will send him rocketing down to the ground. Any unfortunate foes beneath his backside will suffer heavy damage and possibly a new fetish in the process!​With a new month comes a new password!  [Access the New Password Here]

V 0.6.0 (December 16/2020 - Week 26):
• New environment graphics
• New linear stage type
• New arena system
• New destructible objects
• New particle effects
• New animations
• Expanded Debug Room
• Altered stage progression
• Unlocked all stages
• Increased stamina regen and occurence
• Updated stat values
• Adjusted stamina costs
• Post processing effects
• Streets stage night variant
• UI and visual adjustments
• Enemy AI adjustments
• Misc bug fixes​

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Jasonafex
Public post
New Public Build (v0.5.6!)

A small patch to simplify our login page due to multiple complaints that it's finicky. The username requirement has been removed, all you need now for an offline login is the current password [which can be found here]

V 0.5.6 (November 19/2020 - Week 23): 
• Simplified login system 
• [?] button on the login screen now point directly to the password page
• Increased FOV 
• Tweaked clothing HP and damage reduction 
• Pleasure bar now passively drains

A more substantial update will be landing in about 10 days! In the mean time, enjoy these animated Bare Backstreets Stickers that we are using to replace our older, less cool tier icons!
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Jasonafex
Public post
[Download the new build here!]

We have two updates planned this month, one focusing on optimizations and getting things ready to port the game to android, the other adding new sex scenes and reworking stage design. We have pushed our optimizations to the public build now as some laptop players have been having trouble getting the game to perform well past the character select. Our suspicions is the game was eating too much VRAM, but we went ahead and optimized everything across the board to allow as many fans as possible to play!

The game now averages 0.8GB of ram while playing. We have still set the recommended to 2 as a safety net for your background system processes. Here is our stress test list thus far, performed by lead programmer Rearmed:

• 2018 - Dev GeForce GTX 1070, 8gb vram 16gb ram 2.2ghz processor :  Playable
• 2011 - Gaming GeForce GTX 670MX, 6gm vram 8gb ram : Playable
• 2008 - Gaming AMD Radeon HD 5700, 4gb vram 2gb ram 3.4ghz processor : Playable
• 2008 - Basic Intel HD Graphics 3000, 1.5 gb vram 4gb ram : Unplayable

We will continue to squeeze out performance for the game as we aim to get everything working for mobile users. If at that point certain players are still encountering problems, it may be recommended playing on your phone as your laptop may be a toaster! 

Mobile Functionality Sneak Peak!

You'll soon be able to play BBS with your thumbs and a touchscreen! The final look of the UI will likely change as we get closer to the finish line. We have never had a game working on android before so this will be a big achievement for the team once it's fully functional! 

Modular Stage Generation!

We are planning to simplify the way stages are currently designed, as spawning the player in a random location in a maze didn't add much to the gameplay. Instead, we are simplifying stages down to a single horizontal plane, with your goal always being placed at the end of a series of rooms ranging from platforming challenges, NPC interactions and wave clearing.

The new layout will make it much easier to design art assets to blend the background and foreground elements together, while also giving the optimization benefits of unloading previous chunks from the players memory as they advance to the right. It appears BBS is returning to it's roots, getting closer to a traditional side-scrolling beat 'em up! 

Users with Login Difficulties

We have received a few notes that the offline Patreon/Subscribestar login has been causing issues. We believe this is due the CSV in which we use to download the latest supporter list being out of date for our new supporters. We will now refresh our offline list every week to keep it as up to date as possible. If you are still having problems with your account, you can use these credentials instead:

Username: LoginFix
Password: [Here] (Only visible for active supporters!)

Stay tuned as we will have some new NSFW animations coming later this month!
------------------
V 0.5.5 (November 7/2020 - Week 21):
• Major performance improvements
• Changed build architecture to 32-bit.
• Increased stamina regen.
• Reflected projectiles now damage enemies.
• Miscellaneous bug fixes. 
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Jasonafex

V 0. 5. 4 Subscribestar Access

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Jasonafex

New Public Build (v0. 5. 4)! [Download the new build here! ]One of the biggest art tasks for BBS ...

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Jasonafex
Public post
With our 2020 comic Bareback Valley coming to a close, we have begun uploading pages of our brand new raunchy adventure: The BBS Companion Comic!   

Visit https://www.patreon.com/KabsCorner to not only get all 60 pages of our freshly finished comic, but 8 brand new BBS pages each month!
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Jasonafex
Public post
[Download the new build here!]  

We worked out butts off this month to get out a new update in 4 weeks or less! We managed to not only get a brand new enemy done in this time, but also a lot of polish on some of our older assets! We can say with confidence that you will see us update the game each month now that we have become comfortable with the new engine, quirks and all!

[ Patch Notes ]
------------------
 V 0.5.3 (September 26/2020 - Week 15): 

• Added Big Gunt
• Added backwards dash
• Added score screen
• Added input binding
• Added gameplay settings menus
• Added character select navigation with controller controls
• Added XP system
• Added damage text indicators
• Added uppercut knockup effect
• Added period of nontargeting when re/spawning
• Added camera and sprike shaking on impacts
• Added N/SFW visual element in gameplay HUD
• HUD is now deactivatable
• Updated menus and UI
• Updated login screen
• Updated particle effects
• Updated character and enemy stats
• Updated sounds
• Updated respawn effect
• Replaced blinking-out deaths with death'splosions!
• Tweaked sex minigame
• Tweaked shading on sprites
• No need to login back in after first playthrough
• SFW mode now plays SFW background in game over scene
• Reduced ram requirements
• Reduced build size requirements
• Windowed/fullscreen setting bug fixed
• Shading/color flickering bug fixed
• Many misc bug fixes
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Jasonafex
Public post
Been doing some 'research' playing other adult games on Itch. Found out you can fully customize your game page!

Next time you download a BBS update it should look a lot nicer! https://jasonafex.itch.io/bare-backstreets
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Jasonafex

All BBS Supporters with the Influencer tier and above can reply below with what they would like t...

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Jasonafex
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Thankyou to everyone who has pledged to our game! Our increase in funding has allowed us to expand the team to more artists.
If interested, please provide examples of your previous animation or refined artwork onto this form:  https://docs.google.com/forms/d/1vIzGL9T8dCb-7szoZR4Bor4N2q_iov8ylDDcw59OjIg 
We pay per frame relevant to the amount of frames you can complete each month. More frames = more money! Team members who can work consistently and reliable will get priority over others.
You can animate in any program you deem comfortable and it will be lined over by :iconkabier: to keep things consistent. If you are interested in being payed extra to line/shade you will need to be willing to learn Toon Booms interface. We will cover the subscription costs for the Toon Boom license.
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Jasonafex

Download BBS Version V0. 5. 2 Here! Username: Same as your Subscribestar UsernameAccess

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Jasonafex

• Download the Latest Subscriber build here! •Access

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Jasonafex
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                                     Current Public Build | Current Supporter Build

BBS is a high-octane side scrolling brawler packed to the brim with adults-only content. Every enemy you encounter is out for you in more ways than one. Tackle 6 unique stages ranging from the corrupt underbelly of the city, to the tropical jungle and it's hidden ancient prophecy. 
 
Only you and your friends have the staying power to undo this curse before it takes over the entire city! 

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54 subscribers
14 posts

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Core Team Funded: Includes our Lead Artist, Project Manager and Lead Coder.

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