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Jasonafex profile
Jasonafex
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Jasonafex
Director of Amorous 2
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$2
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Wanderer

That $2 may seem humble, but it can become an increadiful lifeline for keeping the Amorous clubs doors open with enough regulars 💌

• Early access releases • Bug Tracker access • Development Roadmap access • Unique discord role (AM2 OG) • Custom character download channel • Discord access

23 subscribers $2-AM2 OG
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$5
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Charmer

That $5 Ensures the Amorous remains the hottest furry club in town. Rumours say they may have the budget for a bigger dance floor💌

• Patron only feed access • Unlocks full catalogue of customization parts • Upcoming content voting (1 vote) + All previous perks

121 subscribers $5-AM2 OG
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$10
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Seducer

That $10 are from the rooftop party goers atop club Amorous. These high rollers are how night clubs gain their notoriety 💌

• Wallpapers download access • Soundtrack download access • Upcoming content voting (2 votes) + All previous perks

14 subscribers $10-AM2 MVP
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$20
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Temptress

That $20 isn't just any attendee's calling card, they basically run the place. Amorous bouncers know you by a first name bases and clear the line for your entrance. 💌

• Name in credits • Upcomming content voting (4 votes) • Unique dialogue input • Hangout with Jasonafex and developers • Access to Vrchat/Vtuber species packs using Amorous 2 assets • Custom ingame graphic shirt (Commission form) • Custom fursona parts added to the character creator + preset (Commission form) • Custom full outfit accessories for your OC (Commission form) • Background cameo of your OC as non-playable NPC (Commission form) • OC becomes supporting character role in main game (Commission form) • Mini NSFW date path with your OC (Commission form) + All previous perks

9 subscribers $20-AM2 MVP
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$50
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Casanova

That $50 is the ultimate flex, limited to only 10. Streets say these legendary Patrons may secretly own Amorous Club. Dripped from head to toe, their aura is second to none. 💌 • Comission Fast Pass (Front of Line) + All Previous Perks

Limited (1 out of 10) subscriptions
$50-AM2 NOVA
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Welcome

  • Supporters will get to play early versions of our furry NSFW game! Check out the tiers below to spice up your rewards!

Jasonafex
Public post
Spring Cleaning - New Rewards & Perks!

Hope your having a great April everyone! Today I wanted to go over some of the Subscribestar overhauls we've made, theming everything around the upcomming updates for the game.

Back on Bare Backstreets, we had way too many reward tiers and price ranges. It lacked consistency and thus was a bit confusing. Now, we have reduced pledge tiers down to simply five. You can access the majority of the content we have on offer for 2-10 bucks a month, with options to get your OC in the game for Amorous enthusiasts in the higher tiers. Instead of crazy expensive reward tiers, you can now simply comission to get custom content (Like your fursona) into the game. In combination with our future modding support, Amorous 2 should become a very modular and customizable furry NSFW game.

Similarly, our Discord roles and channels have been updated to make it a lot easier to access archives and bonus content. You can now simply subscribe to a tier, and so long as that subscription is active, you can browse and download everything in tidy channels dedicated to that content (Such as downloading the soundtrack).

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[Visual Updates]
Our 0.1 banner was a bit over-rendered, over animated and touching on the uncanny valley with it's art style. This has been replaced with a simpler 2D style that is much closer to the look of the first game (Artwork by Kabscorner). Gameplay will still use 3D models.
 Similarly, our placeholder icon file for the Amorous 2 executable has been updated to something a little more fun with Coby posing. This one may have been easy to miss because the icon is so small!

We've begun rolling out some early content to the discord such as wallpapers, forms comissions forms and some species packs for VRChat will be dropping soon! If you haven't already, come join Greenie Meanies to gain access to the channels.

We are no longer having issues with staffing or having programming bottlenecks, so we are able to put out steady updates without much trouble. We'll have a roadmap of April > May and what we are aiming to release coming out soon, with our comission forms for Tremptress and Casanova supporters dropping on the discord tonight! Feel free to contact me on either platform for questions now that the game is making more headway.
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Jasonafex

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Jasonafex

[Download the Prototype Here! ]Howdy all! Jason here. I'll be taking over blog posts again going ...

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Jasonafex

New Code, for version 0. 9. 0 : 9175Download now:

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Jasonafex
Public post
A new build for BBS has been released!

[Download here]
[Password Link]
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Hello everyone, Koyyle here!

As the Lead Programmer, I wanted to take a moment to speak directly to all of you about the future of BBS. With mixed emotions that I have to announce Bare Backstreets will no longer be the primary focus of development. However, I want to be absolutely clear: this is not the end. We will continue to support the game with updates to address game-breaking bugs, improve quality-of-life features, and potentially even add new content.
In fact, some of the more problematic systems may even be rewritten over time to ensure a better experience for everyone.
What Went Wrong? The road to developing BBS has been anything but smooth, and I’d like to be transparent about the challenges that led to this decision: Nonexistent Documentation:
When I joined the project, there was next to no documentation. This lack of a knowledge base made it incredibly difficult to understand the game’s inner workings and build on them effectively.
Awful Custom Compiler: While we didn’t build the compiler in-house, the one we’ve relied on has been a constant source of frustration. It’s outdated, inflexible, and has caused more than its fair share of setbacks.
Technical Debt: Years of rushed patches and quick fixes resulted in a codebase that is very spaghettified. Each change feels like trying to untangle a web without breaking it.
Poor Modularity: Core systems were tightly coupled, meaning that even small updates could cascade into unforeseen issues elsewhere. This severely limited our ability to iterate quickly or add new features. While these challenges have made development a constant uphill battle, they’ve also taught us valuable lessons that we’ll carry forward into future projects.
The Future: Amorous 2 With that in mind, I’m incredibly excited to officially announce Amorous 2, the sequel to the hit game Amorous!
Amorous 2 represents a fresh start for our team. We’re building it from the ground up with a focus on modern tools, proper documentation, and a modular architecture that ensures scalability and sustainability. This new game will take everything that made the first Amorous special and elevate it to new heights. We can’t wait to share more details with you soon, and we hope you’re as excited about Amorous 2 as we are.
What’s Next for BBS? Although BBS is no longer our primary focus, we are not abandoning it. Expect ongoing updates to address critical issues, improve player experience, and gradually tackle the most significant problem areas.
 We owe it to you—the community who has supported us—to ensure that BBS remains playable and enjoyable for years to come. Thank you for sticking with us through the highs and lows. Your passion and feedback have been instrumental in shaping our journey, and we’re so grateful to have such a dedicated community. Here’s to learning from the past and building a brighter future together.
Sincerely, Koyyle
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Dear Patrons, Lead artist Kabscorner here!
Thank you for your generous support of the BBS project. Your dedication and belief in our work have meant so much to me and the team, enabling us to create something truly special. Thanks to your backing, I was able to produce over 1,000 frames of meticulously hand-drawn animation, covering a wide range of body types, genders, and preferences.
While I am deeply disappointed to announce that production of BBS must be paused for the time being, I am immensely grateful for everything this project has taught me. It has been a transformative experience that has significantly honed my artistic skills across various areas. I’m honored to have been able to share this journey and its creative outcomes with all of you.
Looking ahead, I’m particularly excited about the development of Amorous 2. This new endeavor represents an opportunity to bring my years of 3D art practice to life in a meaningful way. One of my primary goals is to create one of the most comprehensive furry character creators to date, allowing players to design their fursonas with incredible accuracy. The character creator from the original Amorous resonated deeply with many of you, and I aim to build upon that foundation in a way that exceeds expectations. Additionally, I have numerous concepts for future dateable characters that I can’t wait to fully explore and bring to life.
We deeply appreciate your patience and understanding as we transition to this new chapter. I know this may not be the news you were hoping for, and it is not the outcome I envisioned either. However, I am confident that with Amorous 2, we can restore your confidence in our team’s ability to deliver a truly exceptional and complete gaming experience.
Thank you again for your support and trust. We are committed to making something extraordinary together. Warm regards, Kabs
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Jasonafex

from 12 Jan, 2025

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Core Team Funded: Includes our Lead Artist, Project Manager and Lead Coder.

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