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Goodnight Fellowship profile
Goodnight Fellowship
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Goodnight Fellowship
Furry narrative games! The team behind 18 Mile Hike and Hurstchapel.
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  • Support ongoing work on our projects, get access to previews and early builds of 18 Mile Hike and Hurstchapel!
Goodnight Fellowship

The Smoke Room: Sprite updates

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Goodnight Fellowship
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Hello folks! Welcome to The Goodnight Fellowship page on subscribe star. We're a group of writers, illustrators, and musicians and who make queer furry games with a strong emphasis on storytelling. Our focus is on erotic relationships where men love men, but we tend to have a multi-genre approach to our work-- most frequently horror, romance, fantasy, and historical fiction. Most of our projects will contain erotic elements, but some will not. 

Here's our current lineup of projects: 

18 Mile Hike

Illustration by Fruitz. Logo by Notoxen.

18 Mile Hike is a safe for work anthology of short stories celebrating the different kinds of horror within the broad genre. Each story will take on a different character's perspective, and present a different kind of  story from the many diverse subgenres of horror.

We're launching the subscribe star with this initial build for free on itch. Subsequent releases will have an early release on subscribe star. A bi-monthly release is the desired goal, but the point of this project is to showcase writing at a comfortable and cozy pace.  

https://thegoodnightfellowship.itch.io/18-mile-hike

Hurstchapel

Hurst chapel is our most ambitious project, and one of our deepest dives into game dev experimentation. This project is a combination deck-building strategy game and visual novel. It's a love letter to Arthurian Mythology and 90's , 80's and 70's fantasy animation, with heavy inspirations taken from Merlin(1998), The Labyrinth (1986), The Redwall series, Sir Gawain and the Green Knight (late 14th century), Berserk (1989), Hunter X Hunter (1998), and many accounts of Welsh and Irish folklore told throughout the 18th and 19th centuries. This project is already deep into development, and will include erotic elements. We hope to reveal more Midsummer 2025.


Illustration by Sinnibuns.



The Smoke Room

Echo's standalone prequel will continuously be worked on and posted here and on Itch for free. This game is canon to our studio, and is written with the original considerations for the game when George, Kardamon, and many other contributing artists who still work on the game collaborated with Echo project for five years. While Nikolai's story is already finished, the plans are still to go into order from Murdoch's route, to Cliff's route, to William's. We have a lot of helping hands and willing artists on this project, and numerous folks who have worked on this project since the beginning. While we still expect development to be slow as we shift some of our focus onto our other projects, we are hoping to establish a stable pace once our studio page kicks into gear with at least bimonthly updates.
Illustration by Solomon.
Illustration by Solomon.
Illustration by Solomon.
Illustration by Solomon.
Logo Mockups by Kardamon.

Initial Cover Sketch by Kardamon.

Extras

Although we plan to put the majority of our efforts into our larger projects, we anticipate experimenting with various short stories and experimental one-off visual novels here on occasion. There's room for collaborations with other studios and shorter-form fiction here, as well as posting concept art.

Final Thoughts

By supporting us for 5 dollars a month will help us funnel a lot of of that support into continued art assets and assist with cost of living for our devs. Everything we make will continue to be free (with the exception of early access to the work). 
You can find all of our public releases for our games at: https://thegoodnightfellowship.itch.io/

We'll be posting public monthly updates on progress, just to let you know where we're at with each project.

Thank you for your continued support in these hard times, and thank you for keeping us inspired. 
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