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Honey Paw Games profile
Honey Paw Games
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Honey Paw Games
Indie developer of Adult Games. Currently working on Lecherous Village.
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Displaying posts with tag Update.Reset Filter
Honey Paw Games
Public post

Update - Progress and Plans

Hey all!

Hope you've had a chance to enjoy the latest release of Lecherous Village. Work on the next update is going full steam ahead, and I wanted to take a moment to share the progress and plans with you.

A few players have provided valuable feedback, so I'll be addressing the highlighted issues in the next update.

Combat

As some of you pointed out, turn order isn't well-balanced right now. While it depends on initiative (calculated by Agility and Intelligence stats), there's still a chance that the player's turn will be delayed.

In the next update, I'll be using a more deterministic approach. Character turn order and number of turns will depend entirely on initiative.

Scenes

Currently, there's no way to skip the repeatable parts of events and jump straight to the scene selection.

I'm adding a Skip Button to the event UI. Once you've unlocked the first scene in an event, the skip option will become available for subsequent scenes.

Adventure

Currently, equipment received during adventures gets removed when you return to Wolfpine. This creates difficulty spikes and causes a lot of frustration.

I'm introducing a new itemization system. I'm currently updating the inventory system, adding dedicated equipment slots for different gear types, plus backpack slots. Items will have randomly rolled stats and won't disappear when adventures end.

I've also put together a roadmap for the game.

CHECK ROADMAP HERE

It's still a work in progress, but you'll be able to see what's planned for the next release and beyond. I'll keep updating the roadmap, so feel free to check back regularly.

That's all for now. Stay tuned for more updates, and you are welcome to drop by my Discord to say hi!

Also, if you haven't already, please wishlist the game on Steam. It helps more than you can imagine.

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Honey Paw Games

[Update] Upcoming Release

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Honey Paw Games

[Update] - May Paused

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Honey Paw Games
Public post

[Update] Texts are almost finished

Hi everyone,

Here’s a quick progress update:

  • The texts for the new events are about 80% complete, and I’ve finished updating existing quests as well as adding new ones. Most of these additions include fresh dialogues and narrative events.
  • The next major task is to finish creating the new enemy models and to add new combat skills. Some of these are already halfway done, but the code still needs polishing and thorough testing.

I’m not ready to announce a release date just yet, but I’m aiming for around mid-April — this largely depends on how the testing goes. Stay tuned for more updates!

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Honey Paw Games

[Update] 10 of 10 scenes finished

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Honey Paw Games
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Update - 9 of 10 scenes finished

Hi folks,

Another scene and its animation are finished, and I'm currently working on the final scene for the upcoming update. I've already completed the environment for this final scene and am now setting it up. There will be 10 new scenes spread across 9 new events (one event will have two scenes), and each scene will include at least one animation.

Once the final scene is complete, I'll focus on wrapping up the technical tasks for the upcoming release. I still need to finish some UI elements, update logic, and polish the new combat skills and items.

That's all for now — stay tuned for more updates!

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