Update - Progress so far
Hey everyone,
I'll be honest – the past few weeks have been incredibly demotivating. The recent actions by payment processors pressuring platforms like Patreon, Steam, and Itch into stricter content policies have really gotten to me. Even though my game shouldn't be affected by these changes, seeing this kind of censorship happening across the industry has still been really disheartening. It's been hard to find motivation to post updates, but life goes on, and I'm still making good progress on the game.
As you know, I've published the public roadmap.
Here's what I've been working on:
I finished updating the inventory system to address the issue with items being removed from inventory at the end of each adventure. It now has equipment slots for each equipment type, a backpack, and slots for consumables to use in combat.
I also fixed the issue with combat order sometimes being calculated incorrectly and enemies having drastically more turns before the player can act.
I've done some planning and initial setup for the boss scene - it will have 3 animations.
The plot is getting updated in the next release as well. Some of you noticed I started updating it in the latest one, so I'm planning to finish these changes next.
I'm planning to release a public demo along with the next update.
This brings me to something I'd like your opinion on: How do you feel when updates get leaked? Does it demotivate you as someone who supports me? SubscribeStar has a decent API for protecting game builds, and it's not a big deal for me to enable it. Supporters would just need to pass a short verification once in a while.
Please share your thoughts in the comments or on my Discord.
Thanks for sticking with me through all this.






