FYLOKON IS BACK!!!
This update will be a long one, but we first want to thank those of you that have stuck around these past few months while we were dark. And to those of you that didn't, we don't blame you at all. This game has had a history of long pauses or being abandoned; the Fylokon team is the 3rd version of this game after all! Come back if you want, and are able, or wait a while longer until we get back into the swing of things. If you support us, that support goes directly into the team's gas tanks and grocery carts. This is not a money-making game, we are doing this game because we want to see it to completion at long last, and we still have a long road to get there.
Now, you want to know why we were dark and the future of Fylokon, right? A quick recap so you don't have to dig through our old posts; the start of Fylokon was the husband/wife duo of Thata, our artist, and Uasked4it, our writer. They brought along a few other weirdos to do this game with them, and we've been doing it for a few years now. They had 3 family deaths in a year, and that brought them a lot of stress, culminating in Thata's health scare & hospitalization a few months after the 3rd death. They had to put Fylokon on hiatus to focus on their real-world life and family (and thank you so much to everyone for understanding that they had to do that, and that cartoon boobies were less important and could wait).
During that time, Thata & Uasked4it realized they were different people than they were a decade ago when they got together, and they are moving forward with a divorce. They've now gotten to the point where life is mostly figured out, and they can return to working on Fylokon. Yes, you read that right. A divorced couple is working on Harem RPG now. Will that mean more dark path content instead of light? We'll find out.
Hmmm, there is one other bit of news that I should share... what is it? Oh yes, of course, how could I forget? CYICE IS BACK AS SOCIAL MEDIA! That's me, in case you couldn't tell from my super-awesome word skills. BOW BEFORE MY TYPING AWESOMENESS. Or make me pancakes. Or send me cute cat/dog pics, I don't know.
We have the 4.16 release written and are working through the art, and you will get this half-update of 55 pages on the last day of the month, which is Halloween or right before Día De Los Muertos for most of you. We do NOT recommend playing this game while waiting on trick-or-treaters in your living room okay? Just don't do it. Patreon will resume on October 31st, so please keep an eye on your bank account and don't spend it all on candy, okay? You need some of that money for "eye candy."
Right now you can download 4.15.3 content at the same place you already downloaded 4.15! This is a mini-update we worked on first to make sure we worked out all the kinks (not to be confused with kinky stuff, we left that in) before making this announcement. We've added a new repeatable challenge at the edge of the poison marsh, near the dig site. You must have completed the North Forest challenge and the events of the dig site for this one to appear. Completing the challenge unlocks a new crafting option for Fiona, and a new type of item (for the mages) is among the random rewards. This challenge is balanced for a level 15 party. (Level 15+ challenges will be balanced for parties wearing bloodwood amulets - or better!) We also fluffed a lot of old texts in Chapter 1, including everyone's favorite carpenter's son in Skye!
Fixes:
-Alena's "Aim Arm" skill power was incorrect (110 instead of 130)
-Alena's "Aim Arm" skill could cause a (probably rare) crash, and the DoT's value was probably wrong in most of the cases.
-Alena's Ensnare skills should now prevent enemies from fleeing
-Noemi's Hamstring and Naitay's Feint skill should now ignore the target's evade rate properly
-Fixed a missing portrait in a dig site dialog.
Combat/Balance:
-Slightly increased the power of Alena's Ensnare skills
-Samantha's encourage skill no longer restores 50 TP, but will instead reduce all TP and MP costs by 25% for the next turn.
-Neothan's gloves of power MP cost increase is now +50% (instead of 35)
-Tweaked the stats of the frozen band.
UI/QOL
-In the quest log when you select a quest, you can now use the mouse wheel to scroll the text up and down.
-You can also escape using the right click button(before you could only use the keyboard arrows and the escape key).
-This version also contains a large refactoring of our homemade plugins (Big thanks to our programmer TG22!)