VERITAS EXPOSITA follows aspiring journalist Ali Taylor on a three-episode journey (plus a prologue) deep into a world she's unprepared for—one choice at a time.
Inspired by Our Red String (Eva Kiss), Female Agent (Crushstation), and the introspective vibes of Life is Strange, VERITAS EXPOSITA is a text-driven, multi-path narrative with hand-drawn visual elements and a sleek, journalism-themed UI. It blends the depth of interactive fiction with the structure of a visual novel, offering an immersive and emotional experience.
In the prologue, Through the Lens, you play as Ali Taylor—young, ambitious, and in serious need of a break. Her boyfriend's distant, her dad just cut her off, and the school year is looming like a storm cloud. She's overwhelmed and exhausted.
All she wants is a weekend at the beach with her best friend... She didn’t plan on taking her top off for a stranger’s camera to get it.
But by the end of this prologue, Through the Lens, that’s exactly what she’ll have to do.
VERITAS EXPOSITA is a slow-burn, emotionally grounded story about power, pressure, and the little compromises that lead to bigger ones.
What to expect: ► A grounded, sex-positive story ► 25,000+ words of fully playable prologue content ► Branching scenes that explore friendship, love, fear, guilt, and some very questionable decisions ► And yeah—some topless modeling... among other fun stuff.
While later episodes will introduce more complex mechanics—including a day/night cycle, carefully selected skill-based choices, and deeper narrative interactions—the prologue remains tightly scoped, focusing on immersive storytelling and player-driven decisions.
At 25,000+ words, the prologue is fully narrative and feature complete.
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38 publicação
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This will allow me to expand the art assets in the game.
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This will allow me to commission original sound tracks for the game
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