- Same day releases
- Special discord role
Ok, gunna keep this one short cus the nyquil has me drowsier than I already was.
The monthly content came out really well I feel. Two new custom encounters got added, one for preysluts, and another for those with a sweet tooth. Please share any feedback on these two. They're further dips into a different style of making content for the game, and I'd appreciate knowing if this is what you folks want, or if I should stick to the basics.
Naga coding has been going well, but the writing has been sucky this month. I've been feeling off for most of June, and a week ago fully crashed. Being sick for so long was damn frustrating, but I'm slowly getting over the mental/physical fatigue. I'm hoping this wasn't burnout related, but I tend to fall into a permacrunch with getting new content out.
Deckbiter has had mixed results. Lots of bugs due to my inexperience with multiplayer networking and trying to do too much with too little. I've almost gotten it stable, but there's still some issues with the prerendered cards that I'm struggling to solve.
Card art has been coming in fairly steady. I've got artists for 63 cards and 47 have finished all of the art. Like Fatten Up below, almost all of these cards have a female/male version along with sfw/nsfw ones to collect. Most cards will have 10+ versions to collect, but some artists have gone above and beyond to make a plethora of unique arts.
A big thanks and shoutout to everyone who's been playing in the alpha. I've had some incredibly close matches with y'all and some very one-sided defeats from deckbuilders who've really surprised n' crushed me with their brews XD
This month was a productive one! Crossing over one million words really boosted my mojo and I ended up getting a ton of good features out.
New censor options to block races people don't wish to engage with, and also other map settings including a world of only bunnies!
We'll see where else we take the map options, but right now I'm really happy to give more control to the players :)
Naga progress is slow but steady. I've had to work a few days of overtime to keep up with the Deckbiter budget, but I don't foresee any more financial hiccups in the future. I'll try pinning down a release date once I've gotten further along, but right now I'm still at the stage where I keep discovering more work to do. As stated before, this naga update will easily be the biggest update launched so far.
Deckbiter progress has stalled while I focus on getting Naga content further along, but I have gotten the bot to stop crashing, and solved a few other issues. My next goal is to tinker with the interface and get the cards to load faster when building decks.
Once that's solved, I'll set my sights on a proper tutorial, as well as start loading the art into the game. I've already gotten back 30 cards worth of art, and almost all of those have a sfw/nsfw version, a male/female variant, and many include nonbinary options as well. Including multiple genders per card has skyrocketed the budget, but I think it'll all be worth it in the end by letting any vore fan play the game with the characters they'd like to see.
Deckbiter wouldn't at all be possible without your support, and I wanna just say thanks again for giving me the chance to chase these silly dreams :)
One million words!!!!!
Like, holy fuck that's a lot! I never ever expected this game to get so big when I started, but here we are with so many more fetishes and options out so everyone can have fun.
This all started as just a game for myself. Male protagonist, female monsters, no details like fur vs skin, no nonbinary stuffs, not even a save system because I was originally making this as a roguelike :D
Especially as we get closer to pride month, I'm oh so happy with all the different options that have been added to the game. Letting folks play the game how they want to play with the characters they prefer has quintupled the workload of the game, but hearing feedback about being represented has made the effort more than worth it. A big shoutout to all the early folk who were helping test the game long before their preferred genders were added!
To better help give more choices to the game, I've added some more map options once you've gotten enough achievement points. You can now control how mountainous the map is, and also choose a preferred biome to fill out much more of the map.
Also, for those folks who only care about the beginning game content, there's also settings for a Casual World, and even a Bunny World! That's right, 100% bunns 100% of the time!
Also also, in an interest of giving folks the ability to avoid content they'd rather avoid, I've added a new censor option to block races from spawning. Testing has proven it works, but I'm absolutely sure there's edge cases that have been missed. For species with a castle, the whole region will be replaced. For other minor species, the game will try to replace those races with other ones that still fit the region.
Thanks so much for all the support over the years. I've had many highs and lows throughout, but I think I've really found a balance lately. I've got FightFuckFeed.me as my main project, and Deckbiter.cards has been an amazing source of joy with seeing a new vision arise. I'm absolutely devoted to both of these games, and I really appreciate and love each and every one of you for helping make these dreams into realities!
Thank you for supporting these million words. I'll make sure that the next million are even better!
-heromc