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FFFme profile
FFFme
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FFFme
FightFuckFeed.me is a procedurally generated vore-focused sandbox text adventure with jungles to explore and castles to conquer. Get more powerful by eating cute monstergirls, and gain unique allies by fuckin em!
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Munchy
  • Same day releases
  • Play the complete game
1523 subscribers SubscribeStar $1.00 tier ; πŸ’Ÿ Supporter
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$4
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Gluttonous
  • Same day releases
  • Play the complete game
  • Premium account
  • Online save files
  • Custom companions
  • Extra OC companion encounters
1579 subscribers SubscribeStar $4.00 tier ; πŸ’Ÿ Supporter
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Ravenous
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  • Custom companions
  • Extra OC companion encounters
  • Voting privileges
  • Monthly scene poll
  • Next big update poll
235 subscribers SubscribeStar $12.00 tier ; πŸ’Ÿ Supporter
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FFFme

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FFFme

Monthly Poll

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Monthly Review

Oh boy this was a busy month! As usual, summer leaves me with less time to work on the games, but I still managed to get a pretty good update out for FFFme. Elephants are now trumpeting around and able to trunkvore the player n' others. This update is out immediately for free players too.

The canine content and buglist were heavily neglected in May, but I'll be trying to spend more time on that in June. I hadn't expected the elephant content to take so long, but huge creatures have a lot of unique coding problems that had to be solved.

My goal for the summer months is to flesh out more of the Savanna. The elephants are hella lonely by themselves, and I've gotten lots of awesome feedback about what races should be added next. For June, the Ravenous supporters have voted to get a Steamy Bathhouse added to the game as well. Supporters with custom characters should be looking forward to some squeaky clean fun soon πŸ˜‰

Deckbiter Progress.

I've got some good Deckbiter updates for everyone at the Gluttonous tier and higher. You're now able to win booster art packs! Since all players already have all of the cards unlocked immediately to keep the game fair, the rewards for winning matches in the game is instead unique artworks. These'll often be nude or more revealing versions of the core artworks, but there's lots of hidden and rare arts to unlock as well! Currently the game has 1751 individual pieces of artwork, and EVERY damn card has at least one fully finished piece of art. It's a big milestone, but the art train ain't stopping any time soon.

Additionally, for those who only care about singleplayer, the dueling bots now have challenge tiers! Once you've beaten a bot once, a star will appear besides them. Clicking it will make the game more and more unfair as you climb the tiers.

Each tier gives the bot extra creatures and resources at the start of the game. I'm downright shocked at how high folks have gotten in the tiers. I'd figured the 11-20th tiers would be unbeatable, but Rumi and Wolffar have determined that anyone with hitpoints can be devoured. I plan on giving players a chance to earn packs with these challenge tiers too, but haven't had time. Overall the matchmaking interface is long overdue for an update πŸ˜…

As a reminder, there's a clunky settings menu for you to choose your gender preferences. This'll allow you to filter out male/female characters from the artwork and even specific pairings. You can also block out nudity, sex, vore, and gore too! Future Deckbiter updates once these busy summer months are over will include a complete interface overhaul, along with a proper tutorial since the old guide is quite outdated.

Quick Poll

Also, I'm attaching a quick poll here to learn more about what folks here think about Deckbiter. Progress has been slow on the game, but I'd like to think I've got something special here.

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FFFme
Public post

Elephants

Elephants are out! I've got a few scenes to write for them, but I figured this was a good spot to let folks enjoy what is there now. Elephants are the first Huge species in the world, and that's a good and bad attribute to have. Elephants in particular have the most health out of any other race in the game. It ain't even close. They hit hard and can eat anything in the world, often via their trunk. On the other hand, they're awfully slow and are incredibly easy to flee from. Be careful before trekking into the Savanna, I hear these tusked behemoths are very judgmental about your treatment of bunns...

This update adds the Savanna to the world, which is quite empty at the moment. We'll see what can show up there soon. If you've got a species you'd like to see added to the savanna, let me know in the comments below so it gets added to the next Ravenous Poll!

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FFFme

Monthly Poll

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Public post

Monthly Review

This month was a busy one for me, in lots of different directions. IRL, my dayjob is ramping up for summer. Content is going to be slim from May-July due to all the extra work thrown my way. I'll still be trying to get the furry update out, and the newly voted elephant content, but I'd like to try avoiding burnout this summer, which possibly will be my last one employed if support keeps growing.

The big update in April was the furry content. Players now have fur, wagging tails, and a whole assortment of customization available now. There's a lack of prose for the features currently, but the biggest issue is the time when the game prose clashes with your choices. I'm still working on a system to filter out anything referencing you as a human when you aren't, but that's taking time.

As a personal little fun project, I've also added someone new to the caves. They could sure use a friend, but it's quite dangerous down in the dark.

My plan for May is to focus on the new Elephant content, and better filter out the human traits when playing nonhuman. Elephants will be the first Huge race in the game, and be able to vore with their trunk like a giant trumpeting vacuum. It's gunna be great and silly. I'm excited :)

Thanks so much for all of your support. If things continue as they are, I'll likely be leaving my dayjob in 2026 and working on gamedev full time. I really appreciate everyone in this community, and all the wonderful nerds in the discord. You all give my life meaning.

-heromc

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