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FFFme profile
FFFme
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FFFme
FightFuckFeed.me is a procedurally generated vore-focused sandbox text adventure with jungles to explore and castles to conquer. Get more powerful by eating cute monstergirls, and gain unique allies by fuckin em!
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Monthly Review

Hey nerds, February was a stressful month for me, but progress is still trudging forward. The initial setup for canine players is finalized, and now I'll be adding stuff in bit by bit. Knots came first, and seem to be running smoothly with only a few hiccups.

On the writing side this month, there's a new scene for getting devoured in battle, and also a scene for bonking friendly npcs you meet. I've got a new setup for writing knot content, and I'm eager to put it to use.


Most of this month went into Deckbiter, since we're finally closing in on the last few dozen cards to get art for. I've spent too many days coding the art system for the game, as well as countless nights handling all the data entry for each individual piece of art.

THERE IS SOOO MUCH ART IN THE GAME!

We're going over the top and making Deckbiter something special. For anyone patient enough to handle the various glitches, the TESTING PAGE is where you can see what art is currently in the game.

Below is a screenshot of what the current deckbuilding page looks like with the art in it, and also the interface I use to manage all this art. It's cool to see the progress inch forward, and we grow ever closer to the day that every card has official art.

Thanks as always for your support, and I hope you're as excited as I am for what's to come!

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FFFme

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Monthly Review

Hey all, good things are coming down the pipeline. January officially got me all caught up on owed content with sheep and salamanders getting added to the game. With salamanders came a few subspecies, as well as the poisonous mechanic. Overall I'm very happy with what these species bring to the game.

Canine writing will be starting this week. I'm aiming to get knots in this month, and we'll see where we go from there. I'd like a whole new setup for the player being fully seen as a canine in the world, but still haven't figured out what that means yet.

In deckbiter news, I've been getting back a ton of new wonderful art, and have been slllloooooowwwwwly processing it all. I've got 1000+ finalized artwords on the server, and about 600 all plugged into the game. I've got enough artwork to start sharing previews again. Hopefully this progress continues at the pace it's going. I'm hoping for every card to have art by the end of this year.

Thanks again to all of you for helping make this dream a reality,
-heromc

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2466 subscribers
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Canine Player
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