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Obcerd Productions profile
Obcerd Productions
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Obcerd Productions
Artist, Animator and Gamedev. Creator of "Flora and Sauna" and "Lost in Saunia"
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A Vacation Mode enabled

Obcerd Productions has decided to take a break from May 01, 2024 till May 31, 2024, but you can subscribe anyway.
Obcerd Productions has left this message for you:

Billing is paused for May, it will resume at the beginning of June

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Supports my artistic journey!

Early access to art and animations.

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Early access to new game builds as they care completed

Access to new "Flora and Sauna" Builds 1 month before they are added to itch/steam

Demo/Playtest Access to in-progress "Tales of Saunia" Builds

Access to new misc game builds as they are released

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$10 off a commission or YCH each month.

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(Short) Your Character in the Game!

A character sprite of your OC with a range of emotions.

A short story using any of my characters in the spa.

1-2 full screen flat color image to help tell your story.

(This is about the size of Crystal's Massage lesson)

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Welcome

  • Play the newest versions of "Flora and Sauna" and "Lost in Saunia"
  • Be the first to see new art and animation production
  • See behind the scenes progress on game development

Displaying posts with tag LostInSaunia.Reset Filter
Obcerd Productions

April Devlog / May PauseHey everyone! I got some backend development work done in April, but a bu...

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Obcerd Productions

March Devlog (with video)Lost In Saunia-FandS Sprites: 8 Sprites done this month! Most of the gam...

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Obcerd Productions

Happy holidays everyone! December has been another wild month of travelling to several different ...

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Hey everyone! Development is going great! There are two videos on this post showing the engine in...

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Obcerd Productions
Public post
November Devlog
Hey all! Just checking in with programming progress. Since unity self destructed, I unfortunately have to make the whole Lost in Saunia engine again from scratch. I started working with Godot two weeks ago and now have several features working:
-Title Screen
-Dynamicly Loaded Map Screen
-Map Nodes with unlocking/dependency
-Visual Novel Screen (Dialog, Character, etc)
-.json Parsing for Script Files
-Save Files
Unfortunately there's nothing too flashy or fancy to show yet. I'm still using dummy assets and need to add several more features before I can share a playable demo. In addition to getting the rest of the engine up and running, I'm planning to sketch another comic for the game by the end of November. This one will depict Sandy's new design and a character I've never revealed before!
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Obcerd Productions

Lost in Saunia Intro Comic SketchHere's the sketch page for the first part of Lost in Saunia. In ...

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